I am trying to pass multiple args to g_signal_connect through a struct and it's members. I think the problem lies with execlp. I am trying to pass the struct members to it but I keep getting errors. No matter how I format execlp and the struct args, I always get an error. The current error I receive is Bad address. Like I have said before, no matter how I format execlp, I receive some sort of error.
I've been reading the tutorials on Friendship and Inheritance [URL] ..... but I still don't understand why I can't access members of the same struct type.
The code above is located in a source file, where the function isAlphanumeric passes a char value, and Message is the struct containing the string I want to access. Below is the declaration of the struct and string located in the corresponding header file.
My frustration comes when I try to call and assign messageText like the tutorial does to its private members, but I keep getting an error saying I can't access the string because it is a private member. Is there a way to access the string without having to pass it through the function wordBeginsAt?
I need to create a list of all members of a struct using the sturct definition as input. The struct is NOT part of the program, but is the input to the program.
The struct that I am using changes over time as features are added. I need the complete, fully qualified field names to then generate a table with all names with their offsets, type and length.
This information then allows me to create readers of the data that will run on different architectures, compilers and operating systems.
The struct currently has 800+ lines and uses typedef and embedded structs.
Perhaps this could be done creating LEX, YACC, Perl, SED, AWK or other language system.
I am trying to pass a struct through an array to another array from one microprocessor to another microprocessor and then dereference that array to update the same exact struct on the other microprocessor.My goal is to always have values inside of both structs while sending any updates to the struct on the other microprocessor in the mean time but I seem to be looping through the data and the members of the struct seem to be cleared out after every clock cycle. I can verify this by the flashing of my leds which the struct controls.
I was wondering why, in C, the sizeof of a struct is larger than the the sum of all the sizeofs of it's members. It only seems to be by a few bytes, but as a bit of a perfectionist I fine this a bit annoying.
You should be able to enter those fields, and after some time when while loop is stopped (when u press n) it should print out that PhoneBook bellow. I don't understand what is the problem but I think it is that Display function.
Code: //prototype void improvedbubblesort (struct team Table[]); //this is defined out side of main
[Code]....
the whole code is very long but can post if necessary . Basically i get no errors in this but its not sorting them . Think its in the way i pass the array of struct .
I am working on incorporating a function in to an already existing piece of code, I have incorporated the function fine as far as I am aware.
The problem I have is that I am trying to pass two int arrays to the function, so that i can manipulate and compare them "the values will be changed the originals cannot be changed"
I am having trouble pulling the information out of the already created array, I am able to pass the pointer reference for the single value which is not exactly what i want "best_prog".
My function is below I have commented the memcpy parts and also the majority of the code isn't there cause it is not needed to see make the copy work.
int edit_distance(int index) { struct prog *progp = &population[best_prog]; /* The struct of best prog not sure if i need one for the other prog I am trying to compare it with the one below doesn't work as intended.*/ //struct prog *progp = &population[]; int editdistance = 0, ar1 = 0, ar2 = 0, a = 0, b = 0, j = 0, x = 0;
I was attempting something weired with address to move data around when I discovered that the size of the array is not what I expected. I am passing this structure as &Users to a function that declares it as a void *, then I can deal with chunks of data (memmove) and not have to worry about index or things like that. However...sizeof is returning something I do not understand.
Im having trouble creating a struct within a struct node. the program suppose to hold students firstname, lastname, and gpa in a node therefore creating my linked list. Line 26 keeps saying that cannot convert parameter 2 from 'studentType to std::string
This is a function that is supposed to add two different arrays containing 9 items together, but it has a problem when it comes to doing any actual adding.
Code:
int * add_data(int x[], int y[], int z[]) { int i; char a[9]; for (i=1;i!=9;i++) { printf("%d =x ", x[1]+y[1]); x[1] + y[1]= a[1]; } return a; }
when vpStatus is nonsense and unknown, the vaporPressure should not have a value; and if I calculate out a value for vaporPressure, the vpStatus can be set as known.
I am wondering if there is any set, pair or other structure can hold this two members together, so that when I change one's value, the other guy will also change accordingly.
I've been creating an API and I'm now stuck on callbacks. There are many APIs that allow callbacks to class members(e.g. Windows API) using a void pointer to the object. I've searched the internet for hours and I can't find one example of how to use the "hidden object parameter" of an class method pointer that doesn't use std::function/bind or boost::function/bind. Any information on how API's like Windows API are able to use class methods as callbacks
I've been having a problem concerning the initialization of const static integral members with floating point calculations. I'll let his sample program do the explaining:
class Foo { public : Foo() {} const static int samplerate = 44100; const static unsigned short tempo = 120;
[Code].....
I know you can't initialize const static non-integral types on the same line on which they're declared, but I don't see why even an implicit cast to an integral type should be disallowed. I make my calculations using doubles, so I'm surprised that even though it should degenerate into an integer - it's still a problem for the compiler.
The reason that class members are private by default is because, in general, an object of a class should be a self-contained entity such that the data that make the object what it is should be encapsulated and only changed under controlled circumstances. Public data members should be very much the exception. As you’ll see a little later in the chapter, though, it’s also possible to place other restrictions on the accessibility of members of a class.
Suppose I have a class "A", which has a method "void AMP_call()" that calls paralel_for_each in which another method, "float amp_function(float) restrict(amp)". When I call that method, can it then use members of "A"?
class A { void AMP_call(); float amp_function(float) restrict(amp); // do something on a device float allowed_variable; std::vector<bool> not_allowed;
[Code] ....
Another way to frame my question, perhaps to make it easier to understand what I am after, would be that I want to know what happens if an amp-restricted method is called where the body of the class itself (which is not amp-compatible and afaik doesn't have to be since it's not passed to the device) may contain members that are not amp-compatible.
All of the msdn blogs I could find deal with which functions and methods can be called from within a parallel_for_each loop, but not with which variables are available to the lambda function itself.
Need a C++ constructor to initialize each members of an array. how to give value for for each elements of an array declared as a class object according to the users input.