C++ :: No Instance Of Constructor Matches Argument List
Mar 2, 2013
While writing a code for Blackjack game in the function which makes a standard deck i am getting this message "no instance of constructor matches the argument list" I am going to show my Card.h,Hand.h, Deck.h and Deck.cpp.
Error1error C2664: 'ProductionWorker::ProductionWorker(std::string,int,std::string,std::string,double)' : cannot convert parameter 4 from 'int' to 'std::string'c:usersfred steinmandocumentsvisual studio 2010projectsemployee and productionworkeremployee and productionworkeremployeeproductionworker.cpp14 2IntelliSense: no instance of constructor "ProductionWorker::ProductionWorker" matches the argument listc:usersfred steinmandocumentsvisual studio 2010projectsemployee and productionworkeremployee and productionworkeremployeeproductionworker.cpp14
#ifndef EMPLOYEE_H #define EMPLOYEE_H #include <string> using namespace std; class Employee {
I'm having some issues with my code. For the produce function i am getting an error saying 'no instance of overload function produce() matches the argument list' and also for the lines buffer[head].data = message; buffer[head].time = current_time i get an error saying 'expression must have pointer to object type.
In the code i'm not sure if i passed the variables to the function correctly. I have attached the code .....
Hey I am trying to use the getline() function to read a line from a file. For some reason Visual Studio 2010 gives me the following error. "No instance of overloaded function "getline" matches the argument list". The piece of code that produces the error is in a class in a separate .h file and is executed as a method of the object. I'm almost certain it has something to do with either the compiler thinking I am calling another getline in a different namespace or my parameters for the function are incorrect. Here is the code:
Code: #include <iostream> #include <string> #include <vector> #include <fstream> using namespace std; class InsultGenerator
I'm getting a error on my Circle::Circle(double radiusValue) constructor. My instructions is 'Add a constructor that accepts one argument and uses it to set the radius.'
#include <iostream> #include <cmath> using namespace std; class Circle { private: double x; double y; double radius;
I am facing a real-life problem, it can be simplified as below:
#include <iostream> using namespace std; class B; class A { public: void f1(A a) {} void f2(B b) {}
[Code]...
There is no problem at all with the f1(), it compiles and executes without any problem. But f2() gives compilation error. How to solve this?
The error message is: error: 'b' has incomplete type This is just to define the function f2() in a class, that uses an instance of its child class as one of its arguments.
I have a .cpp file which contains 5 smaller defined classes. In my missile class I have a default constructor and a constructor that I invoke
class Missile{ private: bool isHuman;
[Code]...
My issue is when creating and adding the pointer object; it doesn't seem to create a new instance of the class-the Missile objects all share the same xPos value which is always the first xPos when the "fire" command is given. The "Missile *missile = new Missile(xPos, yPos, true);" line does not seem to create a new instance of the object with different variables but instead creates a new object with the same variables. Is it necessary for me to always make a separate .cpp and .h file for any class I want to create multiple instances of or can I keep the smaller classes in the same file and still create a new separate instance of the class?
Code: /data/data/com.n0n3m4.droidc/files/temp.c:92:3: error: invalid use of template-name 'Array' without an argument list Array::Array(int s): size(s) ^ compilation terminated due to -Wfatal-errors.
Code:
// headers #include <iostream> #include <utility> #include <cctype> // stuff we need from namespace std using std::cout; using std::cin;
I am having trouble modifying a linked list. I am writing a function to delete the last node from the linked list, but it gave me incompatible types error.Here is my struct:
It gives me the following errors: initialization from incompatible pointer type at line: PCB_p temp = process_list assignment from incompatible pointer type at line: process_list = temp
Im using a recursive function to sort array. The decrement operator is used to eventually get to base condition in function. Used debugger the size-- expression is not decrementing. I figured out how to fix it but dont quite understand it.
[coed]
#include "stdafx.h" #include <iostream> void selectionsort(int [], int); int main() { using namespace std; const int arrysize = 10;
Error 1 error C3867: 'std::basic_string<char,std::char_traits<char>,std ::allocator<char>>::size': function call missing argument list; use '&std::basic_string<char,std::char_traits<char>,st d::allocator<char>>::size' to create a pointer to member.
I am new to C programming and I am trying to compile and run an exponent program my instructor posted for us but it is giving me an error saying:
Warning c4550: expression evaluates to a function which is missing an argument list.
Why this is happening (she doesn't seem to find anything wrong with the code). From what I could gather there is some issue with the math but idk. It is supposed to prompt for the number and the exponent to raise it to, then calculate and output the result.
Code: #include <stdio.h> int main() { int base, exp; long long int value=1;
I have problems to put a list inside a linked list. I have the following conditions to fulfill:
- main.cpp can NOT be changed - There must be an abstract base class 'shape' - Methods such as area() and print() must be in code - Constructors is as follow:
Point( double x, double y, double size) Circle( double x, double y, double radie) Rectangle( double x, double y, double width, double height) Polygon( double x, double y, Vertex *varr, int num)
List::List(const List& list) { if ( list.empty() )
[Code].....
I think I'm not really able to track the new node for this reason my app crashes.
ListNode* p = list._pFront ; this is for the original node p ->_data;
the data inside the original node. Each node has three pointers. One for the entire node which tracks whether the node in front or in the back. The other two for next and previous nodes.
I was having problems changing the value of my head node I passed it as an argument as head which would be the address. The parameter was defined as struct node *head. like this
I tried manipultaing pointer values to change head node value but it did not work. I saw some code online which used pointer to pointers(in code below) to change head node value it worked I dont fully understand why. Would like better understanding of why.
Would also like to know why the argument call needed &head instead of just head.
remove = deleteNode(&head,found); opposed to remove = deleteNode(head,found);
error C3867: 'WordParsor::Form1::PutUpfrmIO': function call missing argument list; use '&WordParsor::Form1::PutUpfrmIO' to create a pointer to memberc:userskingc++wordparsorwordparsorForm1.h... and the suggestion fix generate another error.
One person suggested the gcroot<> object wrapper... but I do not know how to modify/declair the function or its argument type.
Error1error C2955: 'DoubleLinkedListInterface' : use of class template requires template argument listdoublelinkedlist.h10 Error2error C2244: 'DoubleLinkedList<T>::DoubleLinkedList' : unable to match function definition to an existing declaration doublelinkedlist.cpp7
Error3 .cpperror C2244: 'DoubleLinkedList<T>::~DoubleLinkedList' : unable to match function definition to an existing declaration 12
.h
#pragma once #include "DoubleLinkedListInterface.h" #include "Node.h" #include <iostream>
Ive got a football league program that I made to handle 10 teams. Ive got the 10 teams and it displays the league with 0 for played, won, drawn, lost and points but im having trouble actually adding matches to this? How do i add matches and update the team struct?