C :: Linked List Insert Node Between Two Nodes

Oct 25, 2013

I have a problem with inserting a node between two nodes.

Code:
#include <stdio.h>
#include <stdlib.h>
struct listelem {
int nbr;
struct listelem *next;

[Code] ....

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C++ :: How To Randomly Insert Certain Numbers Into Linked List With 10 Nodes

Feb 8, 2014

How to randomly insert certain numbers into a linked list with 10 nodes. Meaning I want to put for example numbers 1 5 10 15 20 25 30 35 40 50 in random locations in the linked list.

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C :: Insert A Node At Passed Index In Linked List

Feb 17, 2013

I'm still trying to insert a node at a passed index in a linked list. This is my function, it doesn't work but i feel like it's close.

Code:
void llAddAtIndex(LinkedList** ll, char* value, int index) {

LinkedList* newNode = (LinkedList*)malloc(sizeof(LinkedList));
newNode->value = value;
LinkedList* prevNode = *ll;
for(int i = 0; i < index; i++){

[Code] ....

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C :: How To Insert A Node Into Linked List At Particular Location Based On Time

Feb 20, 2014

I'm trying to figure out how to insert a node into a linked list at a particular location based on a time..I have this declared outside of everything globally.

Code:

struct aTime {
char name[LENGTH];
int time;
struct aTime* next;
};

struct aTime* head = NULL; And then this function that is used to add nodes (aTime structs) to a linked list. It adds the first node fine, but not subsequent ones. I think this is because I have while p-> != NULL but it is always going to be null when the function is called since I create a new aTime struct. So I guess my question is how, after one struct has been added at the beginning, do I point to the head node and traverse the list, insert a node, and make sure everything is still linked? Do I need another temp aTime struct?

Code:

void add_time(char name[LENGTH], int seconds)
{
struct aTime *p;
p = (struct aTime *) malloc(sizeof(struct aTime));
if (head == NULL)
{
strcpy(p->name, name);
p->seconds = seconds;
}

[code]....

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C :: Linked List - Adding Nodes

Jul 23, 2014

I wrote function to add to elements in the list, but when I call printList function it returns me empty list ! I'm new with linked list in C

Output:

Empty list
List is empty add element at the begining
New node with packet num 245
List is not empty add element at the end
New node with packet num 486

Linked list: Empty

Main:

Code:

int main(){
struct node * start ;
start = NULL;
int i;
/*Check if list is empty*/
if(start == NULL){
printf("Empty list

[Code]...

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C++ :: Linked List Adding Nodes?

Oct 17, 2014

Ok so I am having difficulty adding nodes to my linked list....

how to add a third node while keeping track of the address...Thats where I get lost..I don't know how to keep track of the addresses of the next node..

#include <iostream>
using namespace std;
typedef struct Node{

[Code]......

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C/C++ :: Storing Nodes Into A Linked List?

Apr 18, 2015

I'm simply trying to locate possible logic errors because if I could fill this list properly, I can finish my project very easily. This is just a small portion of a very immersive project.

I am trying to create a linked list that holds objects of type Location *. I have Location defined as

typedef struct location{
char *name;
char *longer;
char *shorter;

[Code].....

I wish to clarify but can not find where to edit the OP. I believe the list is still empty because I attempt to do a simple read through the list by accessing the head and then reassigning the list to the tail of the list. However, the program never enters the while loop

while(world !=0){

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C :: Printing Info From Nodes In A Linked List

Oct 16, 2013

I created a linked list, but I wanted to make sure it was storing each word appropriately and going over the text. It compiles and runs, so I know it works. I'm just not sure if it's doing what I want...

Code:
#include <stdio.h>
#include <stdlib.h>
//creating the linked list
struct node {

[Code].....

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C++ :: Rebinding Allocator For The Nodes Of Linked List?

Mar 27, 2014

I am coding a singly-linked list container. Of course, internally it uses Node<T>.

Question: what is the correct way to use the allocator given by the user? I ask, because I've read this on the rival C++ Reference:

std::list<T, A> allocates nodes of some internal type Node<T>, using the allocator std::allocator_traits<A>::rebind_alloc<Node<T>>, which is implemented in terms of A::rebind<Node<T>>::other if A is an std::allocator

[URL]...

The above doesn't seem right to do, because then what should pointer and const_pointer be?

using pointer = std::allocator_traits<Alloc>::pointer;
using const_pointer = std::allocator_traits<Alloc>::const_pointer;
// but we're using Alloc<Node<T>> not Alloc<T>
// so maybe do this?
using pointer = value_type *;
using const_pointer = const value_type *;

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C++ :: Deleting Linked List Nodes Recursively

Jun 25, 2014

I am creating a Linear linked list in c++. I've written all the functions for it, but now I want to try and do them using recursion.

I managed to make functions for adding and displaying nodes on the list, but I am stuck on the function for removing nodes. First I want to try and write a function the removes the last item on the list. But for some reason my code isn't working properly.

Here is the code :

void removeLastItem(node * &head) {
if(!head) {
delete head;
head = NULL;

[Code] ....

NODE - My structure name
NEXT - The pointer to next element.
HEAD - The first (head) pointer.

The couts in the if statements are just for testing. In fact after I Run my program it does as it is supposed - enters the second if /b]case as many times as there are elements and then executes the first [b]if statement. But for some reason it does not delete the actual node.

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C++ :: Swapping Nodes In Doubly Linked List?

Nov 15, 2014

I've been working on this linked list priority queue . I know that the root of the problem is in my swapUp() function (swapping the positioning of two nodes based on their priority), because the list works great up until it is called. The seg fault is not actually being caused by swapUp(), it's being caused by peekAt(), which returns the element in the node at position n. But the error does not occur unless swapUp() is called first, so that is where the issue is (I think).

There is also a seg fault being caused in the destructor, which I believe may have the same root cause in swapUp().

PRIORITY QUEUE:

#ifndef JMF_PriorityQueue
#define JMF_PriorityQueue
#include <iostream>
#include <string>
template <typename T>
class PriorityQueue{

[Code] .....

Okay, so I've tried implementing SwapUp() in a different new way, but it's still giving me the same problem

template <typename T>
void PriorityQueue<T>::swapUp(Node * target){
Node * partner = target->next; //Partner = target next

[Code] .....

This is such an elementary logic problem I don't know why I'm having so much trouble with it.

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C :: Quick Sorting Array Of Nodes In A Linked List?

Oct 19, 2013

I'm trying to sort the elements in a linked list which contain a variable amount of data in any given case. In the sample code, the code is more static, but I plan on adding it to much more dynamic code once I have it figured out. My main problem is that I am not sure how to sort the linked list while still keeping the correct pointers to the nodes. I thought about writing my own custom quick sort instead of using the C-standard library function, but how I would keep the pointers to the next nodes correct eluded me. Here is my code so far :

Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

[Code]......

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C++ :: Linked List - How To Sort Nodes In Ascending Order

Apr 18, 2013

At the line number 65 that's my sort method first i sum up all the value in the nodes after that i want to sort the Nodes In ascending order but the method is not working ...

#include <iostream>
#include <conio.h>
using namespace std;
// Node Class

[Code] ....

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C++ :: Singly Linked List - Delete Duplicate Nodes

Oct 10, 2014

I don't know why my code is not working. It's from line 249 - 266

void SLL::deleteDuplicate(){
Node* temp = head;
Node* p = temp;

[Code].....

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C++ :: Sorting Nodes In Linked List From Highest To Lowest

Nov 21, 2014

I need to sort the Linked list from highest to lowest or in this case. The highest Bribe gets the higher priority on the list. I have looked all over the internet and have found some pretty decent examples but I still don't truly understand how to sort it. I think from looking at so many examples I have confused myself even more. I was reading about using Doubly Linked list but I don't even know if were allowed to use that.

1. The program runs perfectly at the moment. It prints out the list but does not sort it.
2. How to make sure that I am deleting the allocated memory correctly in the deconstructor.

Header File

#include <iostream>
#ifndef PERSON_H
#define PERSON_H
struct PersonRec;
class PersonList {

[Code] .....

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C++ :: Swap Adjacent Nodes In Doubly Linked List?

Feb 28, 2013

I have been trying to swap two adjacent nodes for my linked list sort. Its not meant to be optimal, just meant to work. My problem is I either lose nodes or get Access Violation errors.

PHP Code:

void List::sortList() {
    Node *current = _head;
    Node *rightNode = NULL;        
    if (_head->_data > _head->_next->_data) {            
        current = _head;
        rightNode = _head->_next;

[Code] .....

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C :: Reversing Every K Nodes Of Linked List - Program Crashes While Running

Mar 11, 2013

The code below is for reversing every k nodes of the linked list. While running the Program it crashes.

Code:
#include<stdio.h>
#include<stdlib.h>
struct node {
int info;
struct node *next;

[Code] ....

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C/C++ :: Accept Items In Singly Linked List And Sort Nodes?

Jan 11, 2013

i want to make a program that accepts 15 items in a singly linked and sorts the nodes.

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C/C++ :: Add Node In Linked List?

Dec 5, 2014

I create A program that will Add and Display the Link List but I have problem on it. If I add it will inserted in the prev node not in the next node. Here's my source code.

#include <stdio.h>
typedef struct Member {
int id;
char name[256];
struct Member *next;

[Code] ....

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C :: Insert String At Index In Linked List

Feb 17, 2013

I'm trying to make a function that lets me pass an index and a string and will insert the string at that index in the linkedlist... here is so function i have so far:

Code:
typedef struct node {
char* value;
struct node* next;
} LinkedList;

void llAddAtIndex(LinkedList** ll, char* value, int index) {

[Code] .....

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C++ ::  Read From File And Insert Into Linked List

Feb 12, 2014

I have a program and function i'm having an issue understanding. Here is what it's doing in the main.

int main() {
orderedLinkedList<MemberDO> memberList;
MemberDO::readFromFile("Member.dat", memberList);
return 0;
}

So it is creating a linked list object using the MemberDO class type which has a int, string, char and double. Then it will call the readFromFile static function in the MemberDO. So this is where my problem is I have this function

void MemberDO::readFromFile(char *fname, orderedLinkedList<MemberDO>& list) {
}

How do I read in each individual data member from the input then create a new MemberDO object and insert the objects into the linked list specified in the second argument list?

Here is the MemberDO class declarations

class MemberDO {
private:
int key;
string lastName;
char firstInitial;
double dues;

[Code] ....

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C++ :: Insert Into Certain Position In Double Linked List?

Jul 26, 2013

I'm having trouble inserting a node in a nth position into a double linked list. My for loop is giving me an exception handler error and I can't link the node after the new node is inserted back to the new node. Here is my code,

void mylist::insertpos(const int &pos, const string &s, const int & c) {
listnode* temp1 = new listnode(s,c);
temp1->s =s;
temp1->next = NULL;

[Code]....

I attached my header file incase you need to see the definitions for my objects.

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C/C++ :: Linked List Insert Item Function

Oct 14, 2014

It is suppose to insert items in Linked List in sorted ascending order and no duplicates are allowed.The code complies but it creates duplicates out of order.

ListRetVal CSortedList :: InsertItem(const ListItemType &newItem)
{
ListItemNode* newLNode = new ListItemNode();
newLNode->value=newItem;
newLNode->next=NULL;

[Code].....

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C :: Deleting A Node From Linked List

Apr 19, 2013

I have a struct with some select student information. My wish is to be able to have the user type in a surname from the list, and for that entry to be deleted. However I am slipping up for some reason.

Here is the start of my program showing my struct:

Code:
#include <stdio.h>
#include <string.h>
#define NAME_LEN 30
#define LINE_LEN 80
struct record {

[Code] ....

I get the following errors in my while loop as well as the if statement below that loop:

-invalid operands to binary !=
-invalid type of argument '->'

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C :: Handling Linked List Node Add At End?

May 17, 2014

This is what I have at the moment which works as I would like but wondering if there is a better way of handling? Currently just making sure I know linked-lists well enough.

Code:

void push_to_end( node_t * headRef, int val ) {
node_t * tail = headRef;
node_t * new_node = malloc( sizeof ( node_t ));
while( headRef != NULL ) {

[Code].....

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C :: Linked List - Allow User To Add A New Node

Aug 12, 2013

I'm trying to impliment a simple singly linked list, then allow a user to add a new node. I have mocked up a siimple example to illustrate my point using Linked Lists...

Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
struct node {
int x;
struct node *next;

[Code] ....

So I have done things similatr to this in C# and Java but not in C. There maybe some parts of this I'm sure some will disagree with in terms of buffers,overflow etc. but it's just the linked list part that I am interested in at the moment, I am only doing it like this because when it works, I will be extracting the working linked list stuff into another program that can deal with its I/O etc.

I have tried to comment as best I can to demonstarte my intentions and understandings per line of code. The add function needs to add a node of value x that the user has input, and add that to the end of the list - I'm sure that the print function is not doing all its supposed to do...

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