C++ :: How To Set Stack Size With GCC MinGW

Jun 3, 2014

I'm following a course with coursera (algorithm 1) and my program for the assignment crashes inexorably (many are experimenting the same thing there, the assignment asks for a recursive program for solving a big graph of 500000 nodes). I'm using a version of g++ from MinGW with the editor Geany and windows7. The current setup is:

g++ -std=c++11 -Wall -c "%f"
g++ -std=c++11 -Wall -o "%e" "%f"

How can I set the stack 'unlimited'?

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C/C++ :: How To Increase Stack Size Ten Times

Apr 4, 2014

Actually whats the size of the stack and we can increase the size?

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Visual C++ :: What Is The Usual Maximum Size Of Stack Of A Win32 Program

Sep 24, 2014

I know that if the structure doesn't fit into the stack, it needs to be put onto the heap. But what is maximum size of a win32 stack in usual case?

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C++ :: MinGW And Export Link Libs?

Jan 5, 2012

I'm building an app using VC++. The app links to a DLL built using TDM-GCC (which uses MinGW I think). Obviously, the DLL comes with a link lib.

If the lib is linked to another MinGW app, the DLL functions get found by name. So if the DLL builder updates his DLL, the MinGW app carries on working.

However, if the same lib is linked to a VC++ app, the functions get found by ordinal value. But MinGW doesn't seem to have any means of guaranteeing that a later build of the DLL will use the same numbering scheme. So his new DLL will break the pre-existing VC++ app that used it.

In VC++ this problem could be solved by using a DEF file but that doesn't seem to work in MinGW. So my question is:- can a DLL built with MinGW be somehow instructed to export its functions only by name - or at least to export them so that any other compiler will import them by name and not by ordinal numbers?

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C++ :: Making Static Library With MinGW

Jul 5, 2012

There is a file compressor called FreeArc (that has GPL code) and a sub project called Unarc (meant for file extraction only) that is free for any use.

Their source codes can be downloaded from here: [URL] ....

Unarc has a makefile for making a dll. I am trying to make it static instead (.a file), using MinGW, but am failing.

If I use the .o files compiled by the makefile to make one .a file, the decompression methods don't seem to be recognized as they should, so I can't extract anything. These decompression methods are added through static functions called withing the .cpp files of each method, so I guess their code is not being executed.

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C++ :: Game Engine - Linking Error On MinGW

Aug 6, 2013

I want to write a game engine with MinGW and Code::blocks ide

[URL] ....

This is my project's source code

[URL] .....

This is the build log.

I can't code it here, because it's two large to add the characters!

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C++ :: Undefined Reference With Mingw (template Usage)

Apr 10, 2014

I am wondering why ToStr throws me this error. I am using mingw64 and codeblocks.

Code:

E:JackyDocumentsCode Blocks ProjectsPerfectSimXmain.cpp|35|undefined reference to `std::string ToStr<int>(int const&)'|

Code:
for (int i = 0; i < NO_CAMS; i++) {
std::string filename("E:/Jacky/Documents/Code Blocks Projects/PerfectSimX/Data/Cam");
std::string restFileName(".cam");
filename += ToStr(i);

[Code] ....

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C++ :: Accessing Symbols In Application From Within Dynamic Library MinGW

Apr 17, 2013

I am porting an application from Linux to Windows. Since it is a GTK app most of the stuff works; I have to touch a little here and there. One problem though I cannot find the solution as it seems. The application uses a plugin system for easy expandable functionality. The interface to the plugin is very simple: an init function, a worker function, and a deinit function. The plugins shall have access to the main applicationsymbols (functions global variables). I cannot find a working (and feasible) way under Windows to make the linking work. I always get "undefined reference" errors for symbols which exist in the application. I am using MinGW 4.6.2. I made a stripped down demo application to be able to better (and faster) test the principle. I am using the dlfcn-win32 project from Ramiro Polla [URL]... for the dynamic loading stuff and it works like a charm.

Here is the project:
plugintest.tar.gz
plugintest.zip

It tried a number of commandline options to the linker for the application (--export-all-symbols, --export-dynamic, -rdynamic (apparently not supported in MinGW)) as well as for the shared objects (--allow-shlib-undefined, --enable-auto-import, --enable-runtime-pseudo-reloc).

As you can see in the provided makefile under Linux it is just "-shared" for the .so. Under Mac OS X (Darwin) it is "-bundle -bundle_loader <app name>".

Either it is a different configuration / environment or I must have overlooked something. How to do this and if it is even possible in Windows?

Here is a .zip archive of the dlfcn stuff with modified makefile, which works on the cmd.exe command prompt; MSYS is not required. Just adjust the MinGW installation path in config.mak and type 'make" and 'make install'. dlfcn-win32-r19.zip

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C++ :: Installed Cygwin - Mingw Install Required In Order To Use DirectX?

Jan 20, 2014

Goal: I want to use cygwin g++ to write DirectX applications.

I know that one of the mingw packages contain directx libraries.

Now that I have installed cygwin, can I use directx also?

BTW, does netbeans open a mingw project using cygwin tool chain?

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Visual C++ :: Change Frame Window Size According To Increase In Font Size

Nov 27, 2012

Change the frame window size according to font size increases.

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Visual C++ :: Text Size In Screen Is Different From Size In Print Preview?

Feb 1, 2013

I must take an old MFC project in VC++ 6.0 and make changes.

The problem is text size in screen is different from size in print preview.

for example with this font

Code:
CFont f50;
f50.CreateFont(100,0,0,0,FW_BOLD,0,0,0,DEFAULT_CHARSET,OUT_DEFAULT_PRECIS,
CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,FF_DONTCARE,"Frutiger LT Std 45 Light");

And this text

Code:
s=_T("Let's try to calculate the size of this text");

and with MM_LOMETRIC map mode

GetTextExtent() returns me:

On screen: (1595,99)
Ink printer + print preview: (1589,100)
PDFCreator + print preview: (1580,100)

comparing with screen size the height is bigger but lenght is smaller. I don't understand.

I can understand that different printers process the fonts in different way and then to have different lenghts. That's not the problem. The problem is I need to simulate in screen the same behaviour i will have on printer because these texts are being aligned in the document, and I don't want to see that the text si aligned different in text than in paper.

What can I do to render the text on screen with the same size I will have on the printer? Print preview is doing it. Should I change the font parameters? is something related with pixels per inch?

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C :: Why Size Of Struct Is Larger Than Sum Of All Size Of Its Members

Jul 11, 2013

I was wondering why, in C, the sizeof of a struct is larger than the the sum of all the sizeofs of it's members. It only seems to be by a few bytes, but as a bit of a perfectionist I fine this a bit annoying.

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C++ :: Can Declare Stack Globally?

Jul 14, 2013

Can you declare a stack globally?

Code:

stack< int > stk;

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C++ :: How To Check What Causes A Stack Overflow

Sep 22, 2013

I'm getting a stack overflow error because for large numbers, this code I'm working on allocates too much on the stack.

Is there a way of tracking stack allocations specifically?

Will multithreading solve my problem if each thread is doing the static allocations?

Would I really have to use malloc or new every time I wanted to use memory just to make my code scale to huge numbers?

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C :: Bit Checking - Stack Overflow

Sep 19, 2013

I usually check if a bit is set using:

Code: bit = (number >> n) & 1; where `n` is the bit I want to check...

But I came across a stackoverflow answer saying:

bit = number & (1 << x); will not put the value of bit x into bit unless bit has type _Bool (<stdbool.h>).

Otherwise, bit = !!(number & (1 << x)); will..

So why is this? why the double !?

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C :: Corrupted Variable Stack?

Jan 7, 2014

I am getting corrupted stack variable for this piece of bolded code. (starCounter is corrupted)...

Code:
int i;
int j;
int s;

double starCounter[18]= {0};
double lowestfreq = 0;
double frequencyChecker [18] = {0};

[Code] .....

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C :: Trying To Make A Stack Through Malloc

Oct 27, 2013

I am curious as to what is happening to my pointers and everything once I call malloc to create space for 5 integers to try to make a stack.

Code:

#include <stdio.h>
#include <stdlib.h>
void add(int * TOP, int * stack);
int main() {
int *stack = NULL;
int *TOP = NULL;
stack = (int *)malloc (5 * sizeof(int));

[Code] ....

I am guessing that when I initialize stack to malloc, stack now stores the starting address of where the space is taken out, and also assigns TOP that address too. I get the choice from the user (b) to get the instruction to try to push on the stack. I was told that the if statement in the function checks if the stack has passed the bounds of 5 elements. If not, it assigns the scanned variable and puts it into what TOP is pointing to and increments TOP to the next address. It is not working and am wanting to see where my logic is wrong.

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C :: Stack Implementation Using Arrays

May 31, 2014

Code:

#include <stdio.h>#include <unistd.h>
#include <stdlib.h>
#define STACKSIZE 100
struct stackk
{
int top;
int items[STACKSIZE];
};
typedef struct stackk *s;

[Code]...

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C :: Write Algorithm Using Stack

Jul 22, 2014

write an algorithm using stack to determine if an input of string is in the form xCy where y is the reverse of x.x and y are strings of A and B. eg : AABACABAA

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C++ ::  Validating Characters In A Stack

Oct 7, 2014

Validation opening/closing brackets.

I had the entire validation working until my professor said that my Pop function had to be a "void" not a "Char". Which destroyed my previous validation and now how to validate this.

I will only be posting the validating function.

All the characters are being thrown in a Stack. So I am using Pop/Top/Push/isEmpty/isFull. That will be shown in my validating code.

Correct Validations:
1. {}()[]
2. [()]
3. {([])}

Incorrect Validations:
1.[)
2.[(]]
3.{])

My main issue is that it validates "[)" correct.

I am pretty positive I must have over complicated my validation.

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C++ :: Stack Around Variable (Odd) Was Corrupted

Dec 11, 2014

I keep getting the error "Stack around the variable 'odd' was corrupted." how can I fix this here is the program:

#include <iostream>
#include <iomanip>
#include <fstream>
#include <string>

using namespace std;
ifstream infile; ofstream outfile;

[Code] ....

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C++ :: Stack Implementation With Struct

Apr 7, 2014

I am trying to implement a stack class which has struct data type as its private member. I am getiing the following error ,

bash-3.2$ g++ stack_str_arr.cpp
stack_str_arr.cpp: In member function ‘void stack::push(int)’:
stack_str_arr.cpp:39: error: ‘top’ was not declared in this scope
stack_str_arr.cpp: At global scope:
stack_str_arr.cpp:43: error: no ‘void stack::display()’ member function declared in class ‘stack’

Code:

#include<iostream>
using namespace std;
#define MAX 5
class stack {
public :
stack();

[Code] ....

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C++ :: Runtime Stack Overflow

Jun 5, 2013

Here is my error message: Warning1warning C4717: 'getx' : recursive on all control paths, function will cause runtime stack overflow

and here is my code I will Bold the part that is giving me problems!

class point
{
public:
point();

[Code]....

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C++ :: Retrieve A Pointer From Stack?

Aug 28, 2013

In c89/90 is there a way to retrieve a pointer from stack or whatever that would behave as this would once cast to the correct type? This is more of a curiosity than a requirement.

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C++ :: Mid Of Stack Using Linked List

Apr 1, 2013

I am unable to make any logical algorithm to access middle of stack. I am using stack implemented with linkedlists, I have following functions available for stack like push,pop,top.

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C++ :: How Memory Is Allocated On Stack

Dec 19, 2013

Suppose if i code like this,

while( true ) {
int x;
// do some thing;
// break on some condition match;
}

whether memory is allocated for ints x one time or each time it hits int x.

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