C++ :: Runtime Stack Overflow

Jun 5, 2013

Here is my error message: Warning1warning C4717: 'getx' : recursive on all control paths, function will cause runtime stack overflow

and here is my code I will Bold the part that is giving me problems!

class point
{
public:
point();

[Code]....

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C++ :: How To Check What Causes A Stack Overflow

Sep 22, 2013

I'm getting a stack overflow error because for large numbers, this code I'm working on allocates too much on the stack.

Is there a way of tracking stack allocations specifically?

Will multithreading solve my problem if each thread is doing the static allocations?

Would I really have to use malloc or new every time I wanted to use memory just to make my code scale to huge numbers?

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C :: Bit Checking - Stack Overflow

Sep 19, 2013

I usually check if a bit is set using:

Code: bit = (number >> n) & 1; where `n` is the bit I want to check...

But I came across a stackoverflow answer saying:

bit = number & (1 << x); will not put the value of bit x into bit unless bit has type _Bool (<stdbool.h>).

Otherwise, bit = !!(number & (1 << x)); will..

So why is this? why the double !?

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C++ :: Expecting Stack Overflow Error?

Jun 9, 2013

After not programming for sometimes I decided to program a small application. But I have some trouble according to what I remember and re-checking arrays online. I don't understand how the code I wrote below is possible, shouldn't give a stack overflow error or something to that extent? Instead it gives me the value of 3.

#include "stdafx.h"
#include<iostream>
int _tmain(int argc, _TCHAR* argv[]) {
int arr2 [2];
arr2 [3] = 3;

[Code] ....

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C :: Stack Overflow - Expected Expression Error

Sep 10, 2013

I'm pretty new to C, and keep getting an error. Basically I'm trying to convert a ppm image to all red. Here is my code that I can't get to work:

Code:
change(pixel_t *PIXEL, &w, &h,pixel_t *buffer);

And here is the beginning of my convert function:

Code:
void change(pixel_t *pixel, int w, int h, pixel_t *buffer) {

int average, sum;
int i;
pixel_t *pointer;

Everything else works fine. I keep getting an error when I call the convert function. It says "expected expression before pixel_t" and "too few arguments to function "change". I know that everything else in the main is working.

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C++ :: Insert Function In Binary Tree - Stack Overflow Error

Mar 26, 2013

I am trying to implement the insert function of a binary tree. Atm when I try and insert 3 nodes, the program breaks and gives me a stack overflow error. The error points to a getter function for an identifier for the data in my node class.

void LinkedList::add(Product *myProduct) {
if (_length==0) {
_head = new Node(NULL, NULL, myProduct);
_end = _head;
_length=1;

[Code] ....

Here is my insert function, the error message is

"An unhandled exception of type 'System.NullReferenceException' occurred in SDI2.exe
Additional information: Object reference not set to an instance of an object. "

In my main I have declared an instance of product, "productToAdd = new Product(id,idPrice);" so I'm a bit confused as to what I need to include..

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C++ :: Runtime Check Failure - Stack Around Variable (Lmk) Was Corrupted

May 6, 2013

int main (int argc, char **argv) {
//int i,m;
double v1[kmax],v2[kmax],Ng,Lk[kmax],Hmax,Lmk[N],FD;
//double Lk1 = 0.0;
double x1[N];
loadImage("../sierpinski10.pgm");
printf("Bnorm[40][2] = %f",Bnorm[40][2]); //test

[code]...

Note:I am receiving error "Run-Time Check Failure #2 - Stack around the variable 'Lmk' was corrupted."

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C/C++ :: How To Deal With Overflow

May 24, 2014

I was just wondering how to deal with overflow. My code works for exponential when i put small numbers in like 2 and 3. So it would do 2^3 which would be 8. But if i try something like 2^44 then I just get 0.

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C :: Using Small Buffer With Sprintf Causes Overflow?

Jan 3, 2014

Code:
char buffer1[10];
char buffer2[10] = "something";
sprintf(buffer1, "with %s", buffer2);

In a statement like the one above, is there a threat/leak or does it only truncate the string that is loaded into buffer1?

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C :: Overflow Example And Order Of Memory Allocation

Jul 11, 2013

Small code to show overflow...But when I compile and run - buffer_one is not being overwritten when the byte size of buffer_two overflows .

Code:

#include <stdio.h>#include <string.h>
int main(int argc, char *argv[]) {
int value = 5;
char buffer_one[8], buffer_two[8];
strcpy(buffer_two, "two"); //Put "one" into buffer_one
strcpy(buffer_one, "one"); //Put "two" into buffer_two
}

[code]....

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C++ :: Overflow / Underflow Detecting Functions

Sep 15, 2014

I am performing arithmetic operations on very large integers that operate around the threshold of the maximum positive integer an int variable can handle (i.e. 2147483647) for a 32-bit machine. I have been studying the in-built functions in the C++ Standard Library for some time now where I came across some error detecting functions in the <cmath> and <cerrno> header files. The impression I got from the literature is that they are solely used in conjunction with functions contained in the <cmath> header file and not necessarily with fundamental arithmetic operations like addition and subtraction.

I need a means to know when my arithmetic operations generate overflows/underflows! Is there any way I can adapt the functionalities of these functions to my needs?

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C :: Preventing A Buffer Overflow When Strings Being Passed As Arguments

Sep 21, 2013

preventing a buffer overflow when dealing with strings being passed as arguments.

If I have a function prototype such as:

Code:

void foobar(char *bar);

That argument bar - is intended to take a pointer to a buffer of x characters in length. Inside that function, I can't get the size of that buffer, as bar is now just a pointer to a char. I COULD just make the user of this function pass a length parameter, but there is no guarantee that would be correct. Is there a bullet proof way of detecting that the user has provided a buffer that is too small?

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C++ :: Floating Point Error - Overflow (abnormal Program Termination)

Apr 22, 2012

Why I have a

HTML Code:

FLOATING POINT ERROR: OVERFLOW
ABNORMAL PROGRAM TERMINATION

in the code below?

Code:
#include<stdio.h>
#include <math.h>
#include<conio.h>
#define A 0
#define B 1
float F(float x0, float y0) {
return (0.2*x0)+(y0*y0);

[Code] .....

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C++ :: Floating Point Error - Overflow / Abnormal Program Termination

May 8, 2012

What is wrong with this code? I keep getting

HTML Code:
FLOATING POINT ERROR: OVERFLOW
ABNORMAL PROGRAM TERMINATION

Code:
#include<stdio.h>
#include<math.h>
#include<conio.h>
#include<iostream.h>
#define N 4
float x[5]={0, 1, 2, 3, 4};
float y[5]={0.5, 2, 7.5, 20, 42.5};

[Code] ....

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C++ :: Why It Is Runtime Polymorphism

Apr 4, 2013

class Base
{
.....
.....
.....
virtual void display();

[code]....

in the above polymorphism why is it called runtime polymorphism when i can say seeing the code itself that display() function in derived gets executed with ptr->display(),so how does it become runtime polymorphism when i could get decide at compile itself ???

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May 2, 2015

While running a Doc/View SDI, is there any way to switch from text mode to rtf mode during runtime? Search reveals nothing.

Say I have an editor and I want the app to use text, I can set the ctor as follows.

Code:

CEditorDoc::CEditorDoc() {
// TODO: add one-time construction code here
m_bRTF = FALSE;
}

But once I've done that and compiled the app, while it's running, is there a way for the user (or programmer) to change the mode back to RTF? One solution that occurred to me is to use 2 document classes, but that's a hassle.

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C++ :: Declaring Array At Runtime?

Oct 21, 2012

I can not set the size of my array while running porgrama. Is there any way to do this in C + +?

---- code ------

#include <iostream>
#include <string>
using namespace std;

[Code].....

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Oct 7, 2014

I am developing a small game using MFC in which the game options like new game, save, open, exit etc. can be selected from the menu as well as from the buttons inside the window. I have no problems with the menu but the buttons do not seem to work at all.

The buttons are created at runtime using CButton class. To associate the buttons with the corresponding functions, I just used the same resource ID for the buttons as the menu options, but that did not work. When I click on the buttons, nothing happens. If I assign different resource IDs to the buttons, how do I handle the message map entries? Do I have to write different message map entries for the menus and the buttons while their function is exactly the same?

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C++ :: Oracle Library Runtime Error

Jan 14, 2014

I downloaded Oracle instantclient-basic-nt-12.1.0.1.0.zip and instantclient-sdk-nt-12.1.0.1.0.zip and extracted both to c:oracle I then went into visual studio 2013 and created a Win32 Console application with all default parms.

I then went into project -> properties -> C/C++ -> General -> Additional Include Directories and added my include path C:oraclesdkinclude

I then went into project -> properties -> Linker -> General -> Additional Library Directories and added C:oraclesdklibmsvcvc11

I then went into project -> properties -> Linker -> Input -> Additional Dependancies and added oraocci12.lib

The program compiles but when I debug i get a RUNTIME error that says "The program can't start because oraocci12.dll is missing from your computer. Try reinstalling the program to fix this problem. But I know the file exists in C:oraclesdklibmsvcvc11oraocci12.lib

This is the code if it makes a difference

Code:
#include "stdafx.h"
#include <iostream>
#include <occi.h>
using namespace std;
int _tmain(int argc, _TCHAR* argv[])

[Code].....

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Oct 20, 2013

I've come to a point where I want to manipulate an image file at run time or with pre-determine sizes and have to be applied when the windows is moved or through in program options.

I know I can do the applying part. However I am a little unsure of how to tackle the image manipulation. I want to make it so that it is not os dependant. So I know I can not rely on any os functions. The only other thought that came to mind was to deal with the video card itself.

So the main question after all of that is said and done. How is c++ able to interact with the video card directly for images? Or if there are existing function I can use. How do they do that? If I can use existing function I would like to be able to manipulate it myself.

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Feb 17, 2013

I have this TicTacToe program that needs finishing. All the code is finished, but I'm getting runtime errors. It is printing out junk values from my array when they should be empty.

//Player.h
#include <string>
#include "TTT.h"
using namespace std;
class Player {

[Code] .....

//This is a screenshot of the output. [URL] .....

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Dec 4, 2013

Need fixing code to calculate male and female body fat percentages. Should a switch structure be used? Here is what I got:

#include <iostream>
#include <cmath>
#include <iomanip>
#include <string>
using namespace std;

int main() {
int bodyWeight;
double bodyFatPercent,bodyFat;

[Code] .....

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Apr 25, 2013

I am getting a strange runtime error when trying to run my hash table program. I have it separated in 3 separate files. I believe I have narrowed down where the error is occurring. It is either happening in insert(const &string s) or in the implementation of vector<list<string>> ht. I would appreciate some input. This is the implementation of insert():

void HTable::insert(const string &s) {
int h = hash(s);
cout<<h<<endl;
list<string> &tempList = ht[h];

[Code] .....

And it is giving me some sort of compilation error saying I cannot convert a type string to type list.

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Jun 25, 2014

Right, I'm making a game and I'm not sure how I'm going to do this:

On Skyrim (for example; there are thousands of others), when you equip a helmet, it appears on your character's mesh.

How do they do that? Do they modify the mesh, or simply render the helmet at a location which makes it look like it is on their head, or what?

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Mar 23, 2014

I'm doing a project. And I want to give the user the ability to write methods just like you would regularly in c# during runtime and then use them during runtime. Is such thing even possible? If so how?!

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Jun 18, 2014

I made a winForm with a button on it in the Designer (VS 2010 C++).

But when I run my app, the button does not show on the form.

The button visible property is set to true.

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