C++ :: How To Call Methods Of Class
Feb 27, 2014
how to call the methods of the class.I have an object call v which is an array and I don't how to call the methods of the class. The error is here:
v.readDates(v[a]);
#include "Date.h"
#include <iostream>
using namespace std;
int main(){
int a;
cout << " HOW MANY DATES DO YOU HAVE? " << endl;
[code]....
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Oct 9, 2013
I'm using lua 5.2.2 with luabind 0.9.
I'd like to be able to add additional class-methods through lua for any classes that I've bound in c++, but I'm unsure how to do it.
The problem is that luabind uses a function as the __index-metamethod for any bound classes instead of a table, so I don't see a way to access the class-methods at all.
e.g., I'm binding my classes like this:
luabind::module(lua) [
luabind::class_<testClass>("TestClass")
.def(luabind::constructor<>())
.def("TestFunc",&TestFunc)
];
What I essentially want to do is to add a lua-function to the list of methods for this class, and be able to overwrite existing ones:
local t = tableOfClassMethods
local r = t.TestFunc -- Reference to the c++-function we've bound
t.SomeFunction = function(o) end -- New function for all objects of this class
t.TestFunc = function(o) end -- Should overwrite the c++-function of the same name
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Jul 3, 2013
Creating the methods for class List
main.cpp Code: #include "List.h"
int main( )
{
List la; // create list la
la.push_front( "mom" );
la.push_back( "please" );
la.push_back( "send" );
la.push_back( "money" );
la.push_front( "hi" );
cout << "
la contains:
" << la << '
[code]...
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Oct 30, 2013
I need to override a few methods in FILE class so i defined few methods as
EnCrpt * fp;
fp * fopen(const char * filename, const char * mode);
int fwrite(const void * p,int length,int readLenth,FILE * fpp = NULL);
int fread(void * p,int length,int readLenth,FILE * fpp = NULL);
int fseek(FILE * fpp = NULL,long offset, int whence);
long ftell(FILE * fpp = NULL);
int feof(FILE * fpp = NULL);
int fflush(FILE * fpp = NULL);
int fclose(FILE * fpp = NULL);
I will call fread method in my encrypted file class .. similar to other methods.. is this correct ? can NULL file pointer create issue ?
Because i have so many place where FILE class called i don't want to change everywhere to call encrypted file class so i am override these methods to encrypted file class instead of standrd FILE class
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Jun 17, 2014
I am given 2 methods and they want me to create a stand alone class for sql that will change the sql string.
my question is how can i take these 2 methods and make one class out of them that will used on various other forms.
#1
public string AuthenticateWithDB(CUiPontisDatabaseSpecification pdb, string sUserId, string sPassword,
bool bCreatePersistentCookie)
#2
public static void ChangeConnection(Util.ODBC.ODBCDSN odbcInfo, CPonDatabaseVendorType dbType, string uid, string password)
they want it so they can use it like
CUiHttpSessionManager.SimpleDataConnectionString = SomeNewClass.CreateSimpleDataConnectionString()
where some new class is my new class
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Apr 11, 2014
There is any method to compile a method of a class separately from the other methods and the main.
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Mar 21, 2015
The only difficulty im having is creating a class and methods & being able to access them from my win form app. Can i get a few tips on the do's and donts of creating classes / methods and accessing them from form app.
This is what i have put together so far.
public partial class Form1 : Form {
private Image[] dicePics;
private int[] diceNum;
private Random randomize;
public Form1() {
InitializeComponent();
[code]....
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Jul 11, 2012
I develop add-ons for MS Flight Simulator and I use the poorly documented SDK for this. The SDK provides a .h file in which an interface class is defined (with pure virtual methods only), something like this:
Code:
class IPanelCCallback {
public:
virtual IPanelCCallback* QueryInterface (PCSTRINGZ pszInterface) = 0;
virtual bool ConvertStringToProperty (PCSTRINGZ keyword, SINT32* pID) = 0;
virtual bool ConvertPropertyToString (SINT32 id, PPCSTRINGZ pKeyword) = 0;
};
In my code, I use this interface like this:
Code:
IPanelCCallback* pCallBack = panel_get_registered_c_callback("fs9gps");
...
SINT32 id;
pCallBack->ConvertStringToProperty(propertyName, &id);
Everything works fine, but I don't understand why... I thought the linker would stop with an "undefined symbol" error because the IPanelCCallback methods, such as ConvertStringToProperty, are declared as pure virtual but defined nowhere, and I don't use any library for linking. With such an interface class, I thought I would have to defined a subclass of IPanelCCallback and define the ConvertStringToProperty method.
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Oct 2, 2013
Imagine if there is an abstract class with a method (say output or print) which would be inherited by a few other classes. Later objects are created using the inherited classes, and the user wishes to call the above method twice, for eg (i) output/print to screen and (ii) output/print to a file. What is the best way to achieve that.
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Dec 4, 2014
I am writing my program on C++ language. I have one promblem. I need to set signal handler for my process. As the signal is related with the process on system level I have faced the problem.
My program consists several classes. They are connected together. But it doesn't metter in this case. The problem is that I need to access to member and methods of the class from my signal handler. For instance , I have class named Foo at it has some members and methods.
So from my handler I need to call its function and change members.
I understand that compiler should know that this class instances will exist during all program execution.
I have tried to set static member class Foo instance in another class , but this didn't solve the problem.
What is correct approach to do this. How to correctly implement signal handling in such case.
Here is example of my code
Code:
class MyContainer{
private:
std::vector<Foo> container;
public:
int removeFromContainer(Foo* aFoo) {
[Code] .....
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Aug 28, 2013
I just wondering if a base class can call the overridden function from a Derived class?
Here's an example:
//Base Class H
class BaseClass {
public:
BaseClass();
virtual ~BaseClass();
virtual void functionA();
[Code] ....
So basically, when I am creating a new object of Derived class, it will initialize BaseClass and the BaseClass will call functionA but I want it to call the function overridden by Derived class.
I know that if I call newObj->functionA it will call the overridden function. Right now I want the base class to call the overridden function "this->functionA(); in BaseClass" during its initialization. Is it possible to do that?
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Dec 24, 2013
Basically, I have a base class called MainShop and it has 3 derived classes which are SwordShop, SpellBookShop and BowShop. I want the base class to be able to call a function from one of the derived classes but no matter what i do, it doesn't seem to work!
Here is my code:
#include "MainShop.h"
//BaseClass cpp
void MainShop::EnterShop(Hero& hero)
[Code]....
I have two other derived classes, but its basically the same concept. I have a function in one of the derived classes and i would like to call it from the base class. This is one my derived classes:
//SwordShop derived cpp
#include "SwordShop.h"
void SwordShop::soldierShop(Hero& hero)
{
/* some code here*/
}
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May 21, 2014
I have 2 Classes.
-> StateManager
-> Intro
The StateManager creates the Intro. I want that the Intro calls a function of the StateManager if finished. How can I achieve that?
At line 24 at the Intro class you can see what I tried.
StateManager:
#pragma once
#include "State.h"
#include "Intro.h"
class StateManager{
private:
std::vector <State*> States;
[Code] .....
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Feb 1, 2015
I am trying to input a call by value in the second class. It will not compile with how it is currently and says that the pounds needs to be a different variable. Why is this? Is this close to a call-by-value or am I way off?
#include <iostream>;
using namespace std;
int main() {
int a, b, c, d;
cout << "Please enter your weight in Pounds and Ounces ";
[Code] .....
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Sep 18, 2013
How can a member function in my derived class call the same function from its base class?
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Jun 24, 2014
I've been creating an API and I'm now stuck on callbacks. There are many APIs that allow callbacks to class members(e.g. Windows API) using a void pointer to the object. I've searched the internet for hours and I can't find one example of how to use the "hidden object parameter" of an class method pointer that doesn't use std::function/bind or boost::function/bind. Any information on how API's like Windows API are able to use class methods as callbacks
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Nov 4, 2014
I'm having this pain in the ass error (No matching function for call to Data::Data() ) on this block of code:
Etapa::Etapa(string nm, float dist, string loc, Data dt) {
nome = nm;
distancia = dist;
local = loc;
data = dt;
}
[Code].....
I guess this is happening because I'm trying to give Etapa an argument of Data type and I can't do it or put it in a variable since it has 3 parameteres (mes, dia, ano).
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Apr 19, 2014
I created class called students which suppose to store students names of any sizes in an arrey but when I call the display function it does not show the names.
#include <iostream>
#include <sstream>
using namespace std;
const int SIZE=5;
class students{
public:
string names[SIZE];
[Code] ......
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Feb 23, 2013
I have read the book over and over and I thought I understand "CLASS". But when I applied it and write the code the compiler tells me that there is a compiling error.
1. I have this method addProduct(Product* pProduct) in a Class called ProductRack, the code is in ProductRack.cpp file. The declaration of the Class methods and private variables are in ProductRack.h header file.
2. But when I call a method in the DeliveryCHute Class from the ProductRack Class I get a compiler errors which are these:
A.IntelliSense: a nonstatic member reference must be relative to a specific object
B.error C2352: 'Project1::DeliveryChute::insertProduct' : illegal call of non-static member function
And this is causing the error:
if (Project1::DeliveryChute::insertProduct(pProduct) == false)
//THIS IS JUST ONE METHOD INSIDE ProductRack.cpp
bool
Project1::ProductRack::addProduct(Product* pProduct) {
// Todo : Implementing
if (Project1::DeliveryChute::insertProduct(pProduct) == false)
return true;
[Code] .....
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Dec 14, 2014
I'm trying to implement Tarjan's Strongly Connected Components Algorithm in C++. Here's how I gotten so far:
void tarjan(vector<Vertex>& G){
index = 0;
while (!S.empty()) S.pop();
[Code]....
Here's an example graph for the algorithm to run: [URL]
Here's the first part of the output of the program: [URL]
all the index & lowlink values of the nodes are set to -1 in the beginning. global index value is set to 0. My problem is, the algorithm starts running on Vertex X-4. It runs the instruction X-4.index=0 & X-4.lowlink=0 then it calls itself with the paramater of node X-1. it sets X-1's index & lowlink values to 1. then it calls itself for X2. then it checks whether node X-4 has the index value <0 or not. Even though we set the value of X-4 to 0 in the first run, it still sees X-4.index as -1.
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Sep 27, 2014
This week we are learning to use templates, and I don't understand how to call my member functions with my template based class. I tried the standard convention of calling member functions, but I keep getting an error saying name following"::" must be a class or namespace name. I'm thinking my problem lies with my typename T, but I am unsure. Line 16 is where I am getting tripped up.
#include "stdafx.h"
#include <iostream>
#include <string>
using namespace std;
template<class T>
T Set
{
public:
[Code]...
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Aug 17, 2014
I'm having trouble understanding this error I'm getting in my copy constructor and my bool operator in my class methods file.
error C3867: 'Grid::isLegalMove': function call missing argument list; use '&Grid::isLegalMove' to create a pointer to member
grid.cpp
#include <iostream>
#include "Grid.h"
#include "DUPoint.h"
#include <vector>
#include <sstream>
using namespace std;
Grid::Grid() { }
[Code] .....
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Jan 27, 2015
I made a simple binary tree then decide to try out threads too. I got the following error:
call of an object of a class type without appropriate operator or conversion
Code:
#include "Tree.h"
#include <iostream>
#include <thread>
void main(void){
[Code] ....
I am having a hard time figuring out why the error exists. I tried adding the new operator but that did not work.
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Apr 19, 2014
I created class called students which suppose to store students names of in array but when I call the display function it display only the first name. but I want it to display names depending on the array size.
#include <iostream>
#include <sstream>
using namespace std;
const int SIZE=5;
[Code]....
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Mar 19, 2015
to initialize this object? Why C++ FAQ says no? Here is my code,
Code:
class A
{
public:
A(int x, char c);
A(int x);
[code] ....
I don't have any trouble to call the constructor A(int x, char c) from another constructor A(int x).
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Feb 11, 2014
How do I call a class method which is defined in a .hxx file separately to a .cpp file? Is it any different from how we normally do it (using the scope resolution operator after the class name and then the method name with parameters) ?
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