C# :: How To Combine 2 Methods To Make SQL Class

Jun 17, 2014

I am given 2 methods and they want me to create a stand alone class for sql that will change the sql string.

my question is how can i take these 2 methods and make one class out of them that will used on various other forms.

#1

public string AuthenticateWithDB(CUiPontisDatabaseSpecification pdb, string sUserId, string sPassword,
bool bCreatePersistentCookie)

#2

public static void ChangeConnection(Util.ODBC.ODBCDSN odbcInfo, CPonDatabaseVendorType dbType, string uid, string password)

they want it so they can use it like

CUiHttpSessionManager.SimpleDataConnectionString = SomeNewClass.CreateSimpleDataConnectionString()

where some new class is my new class

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C++ :: How To Call Methods Of Class

Feb 27, 2014

how to call the methods of the class.I have an object call v which is an array and I don't how to call the methods of the class. The error is here:

v.readDates(v[a]);

#include "Date.h"
#include <iostream>
using namespace std;
int main(){
int a;
cout << " HOW MANY DATES DO YOU HAVE? " << endl;

[code]....

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C++ :: Add And Overwrite Class Methods Through Lua

Oct 9, 2013

I'm using lua 5.2.2 with luabind 0.9.

I'd like to be able to add additional class-methods through lua for any classes that I've bound in c++, but I'm unsure how to do it.

The problem is that luabind uses a function as the __index-metamethod for any bound classes instead of a table, so I don't see a way to access the class-methods at all.

e.g., I'm binding my classes like this:

luabind::module(lua) [
luabind::class_<testClass>("TestClass")
.def(luabind::constructor<>())
.def("TestFunc",&TestFunc)
];

What I essentially want to do is to add a lua-function to the list of methods for this class, and be able to overwrite existing ones:

local t = tableOfClassMethods
local r = t.TestFunc -- Reference to the c++-function we've bound
t.SomeFunction = function(o) end -- New function for all objects of this class
t.TestFunc = function(o) end -- Should overwrite the c++-function of the same name

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C++ :: Creating Methods For Class List?

Jul 3, 2013

Creating the methods for class List

main.cpp Code: #include "List.h"
int main( )
{
List la; // create list la
la.push_front( "mom" );
la.push_back( "please" );
la.push_back( "send" );
la.push_back( "money" );
la.push_front( "hi" );
cout << "
la contains:
" << la << '

[code]...

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C++ :: Override Few Methods In FILE Class

Oct 30, 2013

I need to override a few methods in FILE class so i defined few methods as

EnCrpt * fp;
fp * fopen(const char * filename, const char * mode);
int fwrite(const void * p,int length,int readLenth,FILE * fpp = NULL);
int fread(void * p,int length,int readLenth,FILE * fpp = NULL);
int fseek(FILE * fpp = NULL,long offset, int whence);
long ftell(FILE * fpp = NULL);
int feof(FILE * fpp = NULL);
int fflush(FILE * fpp = NULL);
int fclose(FILE * fpp = NULL);

I will call fread method in my encrypted file class .. similar to other methods.. is this correct ? can NULL file pointer create issue ?

Because i have so many place where FILE class called i don't want to change everywhere to call encrypted file class so i am override these methods to encrypted file class instead of standrd FILE class

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C++ :: Compile Method Of Class Separately From Other Methods?

Apr 11, 2014

There is any method to compile a method of a class separately from the other methods and the main.

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C# :: Creating A Class And Methods For Dice Game?

Mar 21, 2015

The only difficulty im having is creating a class and methods & being able to access them from my win form app. Can i get a few tips on the do's and donts of creating classes / methods and accessing them from form app.

This is what i have put together so far.

public partial class Form1 : Form {
private Image[] dicePics;
private int[] diceNum;
private Random randomize;
public Form1() {
InitializeComponent();

[code]....

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C++ :: Pure Virtual Methods And Interface Class

Jul 11, 2012

I develop add-ons for MS Flight Simulator and I use the poorly documented SDK for this. The SDK provides a .h file in which an interface class is defined (with pure virtual methods only), something like this:

Code:
class IPanelCCallback {
public:
virtual IPanelCCallback* QueryInterface (PCSTRINGZ pszInterface) = 0;
virtual bool ConvertStringToProperty (PCSTRINGZ keyword, SINT32* pID) = 0;
virtual bool ConvertPropertyToString (SINT32 id, PPCSTRINGZ pKeyword) = 0;
};

In my code, I use this interface like this:
Code:
IPanelCCallback* pCallBack = panel_get_registered_c_callback("fs9gps");
...
SINT32 id;
pCallBack->ConvertStringToProperty(propertyName, &id);

Everything works fine, but I don't understand why... I thought the linker would stop with an "undefined symbol" error because the IPanelCCallback methods, such as ConvertStringToProperty, are declared as pure virtual but defined nowhere, and I don't use any library for linking. With such an interface class, I thought I would have to defined a subclass of IPanelCCallback and define the ConvertStringToProperty method.

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Visual C++ :: Polymorphic Methods In Abstract Class

Oct 2, 2013

Imagine if there is an abstract class with a method (say output or print) which would be inherited by a few other classes. Later objects are created using the inherited classes, and the user wishes to call the above method twice, for eg (i) output/print to screen and (ii) output/print to a file. What is the best way to achieve that.

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C++ :: How To Access Class Member And Methods From Static Method (signal Handler)

Dec 4, 2014

I am writing my program on C++ language. I have one promblem. I need to set signal handler for my process. As the signal is related with the process on system level I have faced the problem.

My program consists several classes. They are connected together. But it doesn't metter in this case. The problem is that I need to access to member and methods of the class from my signal handler. For instance , I have class named Foo at it has some members and methods.

So from my handler I need to call its function and change members.

I understand that compiler should know that this class instances will exist during all program execution.

I have tried to set static member class Foo instance in another class , but this didn't solve the problem.

What is correct approach to do this. How to correctly implement signal handling in such case.

Here is example of my code

Code:
class MyContainer{
private:
std::vector<Foo> container;
public:
int removeFromContainer(Foo* aFoo) {

[Code] .....

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C++ :: Make Class Created Static Inside Another Class?

Dec 17, 2013

it seems everytime i use statics in a class i come across with a porblem.

this time i wanted to make a class i created static inside another class.

MainVariables.h file
static fge::window mWinMain;

if someone ever wants to reach it
MainVariables.cpp file

fge::window MainVariables::mWinMain;
...
...
fge::window MainVariables::GetWinMain()
{
return mWinMain;
}

but when i created some other MainVariables classes at other places instead of them reaching to the same window two window is being created.

yes i know maybe there are better methods but currently i m working on polymorphism and i need some static members.

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C++ :: Combine RGB (A) Pixels Into One?

Jan 14, 2013

I have a buffer which has a virtual width of 1024 pixels with virtual height 768 pixels (actual width stored in GPU.GPU_screenxsize, height in GPU.GPU_screenysize (both uint_32)).

I currently use the following function to plot the pixels to the screen:

inline void GPU_defaultRenderer() //Default renderer {
uint_32 pixel;
int bufferx; //Buffer's x!
int buffery; //Buffer's y!
int bufferxstart; //Buffer's x start!
int bufferystart; //Buffer's y start!
int pspx;

[Code] ...

How to combine the pixels together (blend them into one goal pixel) to get a better view? (Currently it takes the bottom right pixel of the area that represents the goal pixel).

So (x1,y1,x2,y2)->(pspx,pspy) = (bufferystart,bufferxstart,buffery,bufferx)->(pspx,pspy).
Atm this is (x2,y2)->(pspx,pspy)

Btw the pixel format is uint_32 RGBA (only RGB used atm). The psp_graphics_putpixel draws it onto the real VRAM. PSP_SCREEN_ROWS and PSP_SCREEN_COLUMNS represent the destination screen (the real screen)'s height and width in pixels.

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C++ :: Combine Two Program Into One?

Jan 13, 2015

i tried to combine two programs into one.. in my first program it has one class object and main() and my second program it has only one main()

i want to combine these two into one

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C# :: How To Combine Two SQL Queries Into One

May 21, 2014

update Tag_Master set flag='Inactive' where Tag_no=10;

update Tag_Master set flag='Assigned' where Tag_no=12;

I had these two queries, I just want both of these will fire on same event. Is any other way to write both queries in single query instead of writing two different queries ....

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C++ :: How To Combine Inputs Using If Statements

Jul 19, 2013

How to combine the if statements?

cout<<"Enter a sale number"<<endl;
cin>>rec.sale;
if(cin.fail())
{
cout<<"Enter a number"<<endl;
cin>>rec.sale;
}

[Code]...

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C++ ::  how To Combine A Function Call And Inputting A Value

Mar 15, 2014

We're working on classes in my programming class, and I have a question about function calls.

Bascially, I have all my set and get functions set up and ready to go.

I was wondering if it was possible to have the user input a variable while calling a function.

for example

cin >> getname();

the user inputs a value that gets passed into getname.

Or does it have to be something like

cin >> name;
getname(name);

mind you all, this isn't code from my program i'm just spitballing here.

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C# :: Combine Query To Show All Data

Sep 22, 2014

So I've been working on this for awhile and FINALLY got it to work. This is my code

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;

[Code] ....

As you can see I will have the Name and total right next to eachother.. Problem is I dont want to make a million MySQLCommands for each ID.. Is there a Way I can list all data in each label?

For instance the Select from Text will show all the text from each different ID
and the Select from STOCK-USED as total will show all the total for each ID

Instead of having to list them individually.

Even if I leave it to this

"Select text FROM `parts`";

It selects the 2nd ID in my database and displays its text.. Forgets about the first one completely ...

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C# :: How To Combine Two Bytes In Int32 To Get Original Value

Jan 6, 2015

how to combine two bytes (each byte is 8 bits wide) in order to get the original value. I am displaying values(from 0 to 500)sent from my microcontroller on the GUI.I can successfully display values from 0 to 255 as this requires just sending a byte. However sending values from 256 to 500 requires sending two bytes. The problem I am having is that I was unable to re-combine the received two bytes in order to get the original value. Below are my lines of code:

int main( void ) // this is the main function inside the microcontroller {
sei();
USI_TWI_Master_Initialise();
Spi_Master_Init();
while(1) // I am using this loop to send 500(111110100) {
Transmitt_Receive(244);//this function sends LOW BYTE of 500(11110100)
_delay_ms(1000);

[code]....

When I combined the two bytes using the above arrangements, instead of getting 500 my GUI displayed 62708.I got the same result when I used BitConverter.

value3 = BitConverter.ToInt32(val,0);

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C++ :: Combine Multiple Vector Containing Binary Data To String?

Mar 16, 2012

Two questions:

1. I have some vector<unsigned char> containing binary data. I would like to combine them into one std::string. How is the correct way to accomplish this?

This is my best guess for sample code:

Code:
vector<unsigned char> data; //conatins some data
vector<unsigned char> data2; //contains more data
string temp(data.begin(), data.end());
temp.append(data2.begin(), data2.end());

Will this code work with binary data, or will it null terminate?

2. A similar problem.. I have some unsigned char* variables, and I want to combine them into one std::string. How can I accomplish this? will the member append() work here? or will it null terminate? Something like:

Code:
unsigned char* data; //conatins some data
unsigned char* data2; //contains more data
string temp(reinterpret_cast<const char*>(data));
temp.append(string(reinterpret_cast<const char*>(data2)));

Will the above sample code work without null termination?

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C++ :: Can't Seem To Make STL Iterator Class

May 24, 2013

I can't seem to make the STL iterator class work how I need it to.I am implementing a multi list graph and I need to iterate through my STL list of Vertex pointer objects. I keep getting the error:

Error 1 error C2679: binary '=' : no operator found which takes a right-hand operand of type 'std::_List_iterator<_Mylist>' (or there is no acceptable conversion) and the same for != for my terminating condition.

template <typename V, typename E>
void Graph<V, E>::InsertEdge(V from, V to, E edge) {
list<Vertex<V>*>::iterator iter;
for(iter = m_Vertices.begin(); iter != m_Vertices.end(); ++iter)

[code].....

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C++ :: How To Make A Class Final

Oct 5, 2013

Just mark the destructor final: [URL] ....

Well, sort of - my question is, since the destructor has to be virtual in order to be marked final (you get an error otherwise), does this cause virtual function overhead anywhere, or add a vtable?

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C++ :: Make Class For 2D Array

Mar 20, 2014

I want to make Class for 2D array.

This is part of Class Definition.

class CMatrix{
public:
explicit CMatrix( int rows, int cols ){
m_pArray = new float[ rows * cols ];
m_nRows = rows;

[Code].....

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C++ :: Record User Input But Combine It With Command Line Arguments?

Aug 15, 2013

I want to be able to write a program where I can record user input but combine it with command line arguments. For example I do a simple getline(); and the user types test how to combine it so it could be like test /q and it gives a different output depending on what additional input was added. Can this be done with lots of different inputs?

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C++ :: How To Make Class Globally Accessible

Aug 8, 2013

I have a class like this:

file one :

Code:
class X : public Y {
public:
virtual int query(int, int);
// constructor
X(int, int);

[Code] .....

And i construct my M and Nby calling :

Code:
X Y(a,b); and afterwords by calling

Code:
result = Y (c,d) i get my result.

The problem is I need to be able to call result = Y (c,d) from outside my main function and get results but i don't know how to do this. So I want to be able to do something like this.

Code:
#include <iostream>
int g;
void func2(int *h){
*h = g;

[Code] .....

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C++ :: Make A Class Without Any Data Member?

Aug 18, 2013

can we make a class without any data member ? but it may have member functions ! in c++

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C++ :: How To Make Array Of Objects For Class

Aug 18, 2013

class A {
Public:
A (int);
A(int,int);
int get (int,int);
};

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