C++ :: Build Own Library (static)

Sep 11, 2014

How to build the static library on my own using visual C++ 2008.

I used the following code to create the header file and cpp of the library.but I am unable to compile due to the following error.

// MathFuncsLib.h
namespace MathFuncs {
class MyMathFuncs {
public:
// Returns a + b
static double Add(double a, double b);

[Code] .....

Error I get while it is compiled :
Error3error C2653: 'MyMathFuncs' : is not a class or namespace name

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C :: Ubuntu Build - Test Program To See If Shared Library Properly Built

May 22, 2013

I have created a shared object in Ubuntu (libMYLIB.so). I am now trying to compile a simple test program (testmylib.c) to see if the shared object is properly built. I am getting an error that the build cannot find the shared object. My build command is:

gcc -lm -l /dir/mylib -lMYLIB.so -o testmylib testmylib.c

where /dir/mylib is where my source and libMYLIB.so reside.

What am I doing wrong?

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C++ :: Shared Library Vs Static Library?

Jan 17, 2014

I've been reading about libraries; How to make them, how to use them, the different types of libraries, etc..

When using a shared library, does the program require that library to be installed on the computer after the program has been compiled into an .exe?

Ie.. if somebody downloaded a "Helloworld.exe" that I had compiled on my computer using a shared library (that wasn't part of a standard operating system), would they also need that shared library on their computer for the program to run without errors?

and for Static Libraries, when I compile a program using a static library, does it include in the final binary only the functions of the library that are actually used, or does the compiler add in the entire library?

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C :: Static Library Linking

Oct 7, 2014

I am trying to refresh my memory here as I did some studies many years ago but the results elude me.Also todays c/c++ compilers may have better optimizations.Say I have a static library that includes three obj modules.Each of these object modules has a number of functions. These functions do not reference any other functions within the obj module.My main app links this library but only references one function from each of the object modules.

Question: Are the complete contents of each module linked into my main app or are todays linkers smart enough to just link the functions used?

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C++ :: How To Link Static Library

Mar 31, 2013

How to create standalone program. For now I have simple program connecting to MySql Database and when i run it, shows me error, libmysql.dll is missing... When i put libmysql.dll in same folder works. Now my question is, how in code blocks can i compile so i won't require libmysql.dll anymore and be able to use it on any machine.

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C++ :: Linking Static Library To CPP File

Jun 20, 2013

I have a libcx3d.a which contains my VrmlParser class and other classes which are used by VrmlParser. I have a main.cpp which does this :

VrmlParser vp = new VrmlParser();
double **VOB = vp.getVOB();

When I compile using g++ main.cpp -o main -L. -lcx3d, I get the following errors :

'VrmlParser' was not declared in this scope.
expected ';' before vp.
'vp' was not declared in this scope.

There is a header file called "VrmlParser.h" in the static library. Should I include this header file in main.cpp ? If so, will include "VrmlParser.h" work ? I have the .a and .cpp in the same directory. I can't find the header file for the static library.

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C++ :: Linking To Static Library That Contains A Macro

Jul 16, 2014

I have built a static library that contains a macro. From a separate exe, I am calling this macro, but it doesn't work.

The compilation of the static library and that of the exe went okay.

Static lib contains just the macro definition.

Exe contains call to this macro.

Is there anything else that I need to do for this to work?

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C++ :: Static Linking Boost Library

Dec 17, 2014

I have written a program that uses boost in visual studio 2012. The only boost library I used is filesystem by doing.

1)Properties->Linker->General and adding the path or the .lib to the additional dependencies. The libraries, link at compile time.However when i move the exe to a different computer, it doesn't work. Therefore the libraries were dynamically not statically linked. So my question is how do I statically link the filesystem library, so that i can include boost/filesystem.hpp in visual studio 2012?

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C++ :: Using Global Variables In Static Library

Jul 22, 2014

Is it possible to use & change global variables in a Static Library? For example:

I declare a
bool test = true;
globally.

Then later in an exported function If the user wants, he can set that test to false. So the program later when checks test if it's true, will notice that it's not true, since one of my function changed it.

Is it right?

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C++ :: Making Static Library With MinGW

Jul 5, 2012

There is a file compressor called FreeArc (that has GPL code) and a sub project called Unarc (meant for file extraction only) that is free for any use.

Their source codes can be downloaded from here: [URL] ....

Unarc has a makefile for making a dll. I am trying to make it static instead (.a file), using MinGW, but am failing.

If I use the .o files compiled by the makefile to make one .a file, the decompression methods don't seem to be recognized as they should, so I can't extract anything. These decompression methods are added through static functions called withing the .cpp files of each method, so I guess their code is not being executed.

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Visual C++ :: CString Class In Non-MFC Static Library

Sep 13, 2013

I have a non-MFC static library which I share between a number of different projects, some non-MFC and some MFC. Currently the static library uses a typedef of std::wstring and std::string for UNICODE and non-UNICODE builds.

After discovering it's possible to use CString in non-MFC applications, by including atlstr.h header, I decided I'd rather that than using stl strings and having to keep converting between the different types. However, I seem to be struggling with linker errors when linking the library with a MFC application.

Can I create a non-MFC static library using CString from atlstr.h and link it with a MFC application?

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C++ :: Application That Has One Static Library Dependency - Linking Error

Feb 16, 2012

I am trying to build an application that has one static library dependency, however I am getting this error when linking:

1>ClCompile:
1> All outputs are up-to-date.
1>LINK : fatal error LNK1104: cannot open file 'TestWrapperLib.obj'

Why I might be getting that? I have the .lib in the depends line, and the directory where it is at in the include line.

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C++ :: Undefined Reference To (method Name) When Accessing Method In Static Library

Jan 17, 2013

I've been trying for more than one month to access a method found in a library called libcocosnas_static.a. I'm using Cocos2d-X version 2.0.4. The library has been used many times by my company to make games using cocos2d-1.0.1-x-0.12.0 without any problem.

This is what I've done:
1- I added the include paths of the library to both eclipse and Android.mk
2- Included the .h file using #include "NASPlatformUtil.h"
3- Added the libcocosnas_static.a file to the proj.androidobjlocalarmeabi folder
4- Added "LOCAL_WHOLE_STATIC_LIBRARIES += cocosnas_static" to the Android.mk file
5- Called the function using: NASPlatformUtil:: openUrl("http://xxx.xxx.com/");

I can right click on the function, click Open Declaration and get it without any problem, but the compiler keeps on giving me that dreaded error...

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C++ :: Do Static Functions Have Access To Non Static Data Members Of A Class

Apr 17, 2013

From my book:

"A static function might have this prototype:

static void Afunction(int n);

A static function can be called in relation to a particular object by a statement such as the following:

aBox.Afunction(10);

The function has no access to the non-static members of aBox. The same function could also be called without reference to an object. In this case, the statement would be:

CBox::Afunction(10);

where CBox is the class name. Using the class name and the scope resolution operator tells the compiler to which class Afunction() belongs."

Why exactly cant Afunction access non-static members?

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C++ :: Accessing Non-static Members Inside Static Member Functions

Sep 11, 2013

What are the workarounds for accessing the non-static member variables of some class(Say A) inside static member functions of another class(Say B)? I am coding in c++. Class A is derived with public properties of class B. Any pointers?

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C# :: Static Method Inside Non-static Class

Aug 22, 2014

Have following code:

class Program
{
static void Main(string[] args)
{

[Code]....

My question according to what i just wrote:

1. Is that mean that Do() is only available for use by Dog itself because Dog is 'oryginal' Dog, and if i create new dogs - instances of oryginal Dog (dog1, dog2 ...) they cant access because Do is only available fo 'oryginal' one? Is that correct thinking?

2. If i would want to have something common (e.g value) for all dogs is that good way to create static field/method for Dog instead of non-static once then all instances of Dog would access Dog static member to get/change it? Just stupid example: static method GetAmountOfLegs() which return 4 Then all instances can take/call that value from Dog. Is that correct thinking?

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Feb 7, 2014

I'm trying to write a custom allocator that I can use with the STL. Here's what I have so far :

Code:
#include <cstddef>
#include <iostream>
#include <memory>
#include <vector>
template<class T>
struct customallocator {

[Code].....

I'm doing and currently, my push_back doesn't seem to do anything.

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C++ :: Build Events Like Another Languages?

Sep 28, 2013

class test {
private:
string name="";
public:
event void changedname();
void setname(string value)

[code]....

i get error about 'a' and 'b' not be a class. but using a template can i validate these code?

my problem is that i don't know how to use objects outside of functions / these is polymorphism, but not accepted by C++

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Apr 6, 2014

I need to build an array in a function and return that array. Well, two arrays actually, which means I can't return it in the return statement.

Long term, this function/method is supposed to return two populated buffers for further processing. The buffers/arrays are loaded from a file. So, the size of the array is completely unknown until after the file is read. So, you can't have a fixed size array until the function is almost ready to return.

I'm hardcoding the arrays here for testing purposes, but eventually they will be loaded in from a file. That's the whole purpose of this.

Anyway, I need to pass the arrays that are created in this function/method to the caller. But I can't figure out how to do it. The code "almost" works, except that it's overwriting my array when it returns.

Here's the method:

bool GameModelClass::LoadBuffersFromPUNCFile(std::wstring PUNCFileName, VERTEX* &VertexListPointer, unsigned int* &IndexListPointer) {
VERTEX GroundVertexList[4] = {

[Code]....

VertexListPointer returns the correct data structure (actually its an array of structures). The problem is that the first time I use the other variables it over rights the array. The pointer still points to the same spot, but VertexBufferDescription is next to the VertexListPointer and so completely overwrites it.

What I "think" I want is to allocate the array in a totally different area of memory. VertexListPointer should be a pointer, not a contiguous block of memory. It should point to the contiguous block of memory elsewhere.

This is where my weak understanding of pointers comes back to bite me in the posterior end.

In the end, I just want to pass back two arrays/buffers to be used by the calling code.

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C++ :: Difference Between Static Local Variable And Static Global Variable?

Aug 5, 2013

Here is the code,

Code:
class A {
};
A& CreateObject() {
static A a;
return a;
} static A aa;
int main() {
return 0;
}

So is there any difference between a defined in CreateObject and aa?

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C++ :: How To Build Binary Tree With Values

Dec 29, 2013

I am not sure how to build the tree with values:

Code:
struct Node *root = 1 root->left = 2
root->right = 3
root->left->left = 4;
root->left->right = 5;

Everything should be right except the main(). How to demonstrate this program correctly?

Code:
#include <iostream>
#include<stdio.h>
#include<stdlib.h>
#include <stack> // std::stack

[Code] .....

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Jul 10, 2013

10,11,20,1512,22,24,19,22

i want to write a c++ program to build min heap which gets above values from user. remember this program should not alloduplicate values to enter. it should discard duplicate values.

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Jul 18, 2013

i have four email adresses (for various reasons) and i could probably find a client for all three on source forge, but i thought it would be good practice to use my own. i want to use boost, sdl, and c++, but i cant find a tutorial.

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Sep 27, 2013

I have lot of C++ API exposed in our project and I want to build an application that queries the database and shows some stuff to the user in the UI.

So, essentially, my main code is in the c++ language. What choices do I have over the UI?. I am interested in showing this UI in the form of a html page lilstening to a port.

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Jul 1, 2014

Build a class named "salesCompany". Save it's name with a string and an array with records which will be filled with values from sales in different cities of the company.

Build the constructor which must get as a parameter the name of the company and a text file which will fill the array. There is an example of the text file format. Every line saves the sold quantity of a product, identified by a code, in a certain city.

CodeCityQuantity
1a63bCity11200
45ab8City2550
#include <iostream>
#include <string.h>
using namespace std;
class salesCompany {

[code].....

what should I add more and how can make it available for the user to enter as an input a text file.

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Visual C++ :: Functions Were Discarded On Build Of DLL With 8.0

Dec 9, 2012

I want to build a dll library with visual c++ 8.0 and got an "unresolved symbol" linker error message when trying to use the library with an application. So I checked the dll library with dependency walker for the exported functions, the needed functions were missing in the library.

I then dumped the corresponding object file with dumpbin.exe, the function was declared as public, like the other exported functions. On the next step, I set the verbose switch for link.exe.

The verbose log told me, that the function was discarded on the linker run. What can lead to that behaviour of the visual c++ linker ?

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