C :: Access Element Of Array Through A Pointer To A Pointer
Dec 25, 2013
i have been fiddling with pointers but I don't understand how the proper syntax is written when I want to acces an element of an array through a pointer to a pointer...The code is all mostly just random bs for learning purposes. I marked the problem "// THIS LINE"
How would I go about having a pointer to an array element specificity a character in a c-string.Every thing I try will not even build.An array is already a pointer to the first location of the array right?
char *pHead; char *pTail; pHead = sentence[0]; <=== This wont build pHead = &sentence[0]; pHead = sentence[0]*; *pHead = sentence[0]; <===== this builds but is not storing anything
question from chapter 11, qn 8 modern C programming by king
Write the following function: Code: int *find_largest(int a[], int n); When passed an array a of length n, the function will return a pointer to the array's largest element
Code:
#include <stdio.h> int *find_largest(int a[], int n) { int i, x; x = 0;
[Code].....
have traced the code line by line and it prints correctly up to line 31. However, when the program exits (line 35) , it goes to some other screen with very complex code and my output disappears.
Just to clarify: If I just run the code as is, there is no output. However, when I trace the code line by line, the output appears, but then disappears as the program exits My input was 1 2 3 4 5 6
This is a sample program that declares a Matrix as a structure with an array as a pointer to a pointer. The following program is supposed to store a matrix in the structure "_Matrix" and later print the matrix just entered but it fails giving me a "segmentation fault". The sample code is given below
Code: #include <stdio.h> #include <stdlib.h> struct _Matrix { int row_size; int col_size; int **mat;
I wish to know how to traverse or loop through a dynamic 2D array using pointer to pointer as returned by the code above. Like I would in a static T[20][20] 2D array.
I would like to access (use) a (virtual) method declared in a base class via a pointer to an object belonging to a derived class, which overrides the base method. Is it possible? Up to now I have not been successful. I am including a program with a more detailed description.
// declare a base class T0 with virtual function P, and a derived // class T1 which overrides P; declare two ptrs, to T0 and T1, // and generate corresponding objects; calling P via the two // ptrs gives expected result; however I would like to take // ptr to T1 object & execute the base function (declared // in T0); is it possible? I tried all possible casts but nothing // works; no matter how I cast the pt1 ptr, I always end up executing // the overriding function (declared in T1) // actual output (debian 7, gcc 4.7.2-5):
//void Fighter::LoadAnimation(...){ std::list<SCML_SFML::Entity*> entities; for(std::map<int, SCML::Data::Entity*>::iterator e = data.entities.begin(); e != data.entities.end(); e++) { SCML_SFML::Entity* entity = new SCML_SFML::Entity(&data, e->first); entity->setFileSystem(&fs); entity->setScreen(&window); entities.push_back(entity);//problem line } }
But if i change entities to a member variable, std::list<SCML_SFML::Entity*> Fighter::m_entities, it does not. Instead i get a write access violation when i try to push_back(entity). i need it to be a member variable because i need to use it in other member functions.
I was having problems changing the value of my head node I passed it as an argument as head which would be the address. The parameter was defined as struct node *head. like this
I tried manipultaing pointer values to change head node value but it did not work. I saw some code online which used pointer to pointers(in code below) to change head node value it worked I dont fully understand why. Would like better understanding of why.
Would also like to know why the argument call needed &head instead of just head.
remove = deleteNode(&head,found); opposed to remove = deleteNode(head,found);
I have to write a program to print pascals triangle and stores it in a pointer to a pointer , which I am not entirely sure how to do. I also have to write the file and read it, then create a binary file. Assignment is attached. I am not the best with programming and especially with pointers. I will post my code below.
Code: #include <stdio.h> #include <stdlib.h> void writePascalTriangle(char *fileName, int heightOfTriangle, int **triangle) { FILE *fp; fp=fopen("writePascalTriangle.txt", "w");
I'm making a system like twitter for class called ShoutOut.com I want to be able to get the PublicShoutOut pointer pointed to by the start iterator and assign it to firstShoutOutToDisplay and secondShoutOutToDisplay because I need that in order to pass the pointers to one of my functions. When I step through the debugger the values in start are all default values like "" and so are the values in this->firstShoutOutToDisplay but the message that start points to is being output just fine.
EDIT: got rid of irrelevant code. Am I using the correct syntax to do this?
if (start != finish) { //getting these because a shoutout needs to be passed to the function that displays //options for a shoutout this->firstShoutoutToDisplay = (*start);
const void insertStuff(const void *key, const int value){ // I want to convert the void pointer into one // of three types of pointers(int, string, or double) switch(value){ case 0: int *intPtr = key;
[Code] .....
But this causes an error of: "crosses initialization of int*intPtr"
i really don't know why has a error in my code, that pass a pointer of pointer (name of a matrix with 2 dimensions). Here is the source code of a simple example where appears segmentation fault when execute (but compiles normal):
#include <stdio.h> #define LINHAS 3 #define COLUNAS 5 float a[LINHAS][COLUNAS]; void zeros(float **p,float m, float n){ int i,j; for(i=0;i<m;i++)
I need to make a copy of a string that is defined by char *full and copy it into a different pointer defined by char *duplicate. I have written code to do this however it will not work and i cannot figure it out my code is as follows:
char *duplicate = (char *)malloc(strlen(full) + 1); strcpy(duplicate, full); /*Make second version of full*/ char *Ptr = strtok(duplicate, " "); /*Split duplicate up*/
I have a full program written but i know this is where the problem is because i have used printf statements to see where the program fails. I get no errors and it compiles successfully but it hits this point of the program and it just stops and windows automatically shuts down the program.
char *full is pointing to: "To be, or not to be? That is the question: Whether 'tis nobler in the mind to suffer The slings and arrows of outrageous fortune, Or to take arms against a sea of troubles,"
I need to duplicate the string because i need to use strtok but i will need the original string later on so i need an unaltered version.
I'm trying to call a function via a function pointer, and this function pointer is inside a structure. The structure is being referenced via a structure pointer.
Code:
position = hash->(*funcHash)(idNmbr);
The function will return an int, which is what position is a type of. When I compile this code,
I get the error: error: expected identifier before ( token.
Is my syntax wrong? I'm not sure what would be throwing this error.
I create an instance of a base class (not derived class) and assign it to base class pointer. Then, I convert it to a pointer to a derived class and call methods on it.
why does it work, if there is a virtual table?
when will it fail?
// TestCastWin.cpp : Defines the entry point for the console application.//
error: request for member 'character' in '* ptr', which is of non-class type 'datastructure*' error: request for member 'character' in '* ptr', which is of non-class type 'datastructure*'
These errors are related to " *ptr->character='a'; printf("Ptr: %c",*ptr->character); "
I want to access "character" data inside the structure "trial" by a pointer to pointer "ptr" inside function "function",but I couldn't find a way to do this.
In my refference book I have got a example with a part saying to access the a[4][0] element of the array (named a) with pointer this can be written:
*((int*)a+4)
I wonder if the cast is really required. The book says it is required so that the pointer arithmetic can be done properly. However I am not sure about it. When I work with pointers defined by myself I don't use casts similar to this one. Is there a difference between a self defined pointer and array name?
I have written this code, and at first glance it does what I want, however I am worried that
a) I am overwriting the array that is apssed from chord.getPattern() b) Im getting a memory leak that I want to get rid of, and c) is there generally a /what is the neater way to do it:
Code: uint8_t* ChordBuilder::invert(uint8_t count, Chord chord) { temp = chord.getPattern(); chord.invert(true); //TODO count is how many times to invert. Moves root aswell however
for (uint8_t i = 0; i < count; i++){
[Code] ....
temp is a member variable of ChordBuilder - and is expressed as: Code: uint8_t* temp; I dont want the pattern that chord stores, and passes with getPattern() to change - I fear it is at the moment?
I would rather not use the "new" but I cant think how to get rid of it, however Im not sure where I would need to put the "delete"?