I am making program that allows the user to determine how big the array size will be and then asks the user to make up numbers to fill the array. Every time run the program on Dev C++ it says "program has stopped working"
Heres My Code:
//Assignment 19 Program 2 #include <iostream> using namespace std; int main()
The instructions call for the user to define the size of the array and all I have ever done is use a predefined size for the array and then let the user fill it. Here is what I have so far:
How can I stomp the arr size of 50 with the value the user inputs? The function doesn't sum up the even integers from 0 to the value the user inputs. Instead it sums up exactly that many even integers.
Is there a way I can stomp the size of the array with what the user inputs so that the sum calculation never goes past the value the user inputs?
Code: void sumIntegers () { int arr[50]; int i = 0; int num = 0; int sum = 0; printf("
I'm doing an exercise which involves for the user to enter the size of the dynamic array and then enter the numbers, but then it needs to create another dynamic array with the same numbers expect if the number repeats it only has one of it. I've done the first part of the exercise but I'm having trouble with creating the new array.
Dynamic memory allocation in array in c programming. I am trying to make the user to choose the size of array they want to engage in the game.
However, i have remove the global variable which contribute the error to my code previously. Now I assigned all the arr individually but not using the global variable. However, i still not get the desired board i want. i still keep getting 9x9 array board.
And i also need limit the board size only from 4 to 9. And how do i do that.
I'm a little lost with this program. The idea is to dynamically allocate an array and increase its size every time a new integer is inputted by the user. I believe it is a memory leak but as we have just started learning this I'm not sure how to recognise it. Sometimes I can input as many integers as I want other times 2 or 3 before it crashes. When I can input enough values i exit the loop and send it to the sort function and mean calculator function, all works fine there except the last number inputted becomes this huge value not hexadecimal though... As such I'm at a loss as what to look at next, so here you go:
My program enters the size of the vector from the user and then creates a vector of vectors (lets say SIZE1). In addition the user enters the number of vector of vectors he needs (lets say SIZE2) as follows:
class Vectors { // member functions goes here private vector<vector<int>> vectors; vector<int>::iterator it;
[Code] .....
With a few calculations and insertions to my vector (vector of vectors)... the program works fine and gives me the results...
However, with huge calculations and insertions the program stops working and gives me this message
"Unhandled exception at at 0x770DC41F in Test.exe: Microsoft C++ exception:std:bad_alloc at memory location 0x001CEADC"
Thus, it seems that the vector reached it's maximum size... I tried to use reserve() but did not work
I read that "By default, when you run a 64-bit managed application on a 64-bit Windows operating system, you can create an object of no more than 2 gigabytes (GB). However, in the .NET Framework 4.5, you can increase this limit"
What do you think would be the best option for me to do (note my program is very long and complex)(I'm currently using Microsoft Visual Studio 2012 32Win application):
1. convert my program to the .NET Framework (C++)
2. convert my program to C# in case c#
3. do any settings on my computer (my workstation has a 3.6GHZ xion processor with 32RAM
4. convert to another version of C++ that does not have any restriction on the size of the array (if available)
Please note that I never worked neither with the .NET framework nor C#
I had a question about memory allocation/how iterators work for a std::vector<foo> of a user defined class 'foo'. Say foo contains variables of variable size, so that each member of the std::vector<foo> does not require the same amount of memory space.
Does c++ allocate the same amount of memory for each element, equal to the amount of memory required for the largest element? Or does it use some sort of array of pointers pointing to the location of each element in the vector to make the iterator work? Or does it use some other method? I am wondering because I wrote a code which reads data from a binary files and stores most of it in std::vectors.
The code seems to be using significantly more memory than the sum of the size of all the binary files, and I am using vectors made up of the datatype within the binary files (float). So I was wondering if internally the code was allocating space for each vector element which is the size of the largest element as a way to handle indexing/iterators. I ran my code through a memory leak checker and it found no errors.
I'm trying to do is write a program that fits to a separate test program. The test program provides different size vectors that my function should try and binary search. If the element is found, the function should return 1, and if the element is not found, it returns -1.
Here is the code:
int binSearch(const vector<double> & data, int elem, int & comps) { { int beg=data[0]; int end=data[data.size()-1]; int mid=(end+beg)/2;
[Code] ......
The problem is that one of the vectors my function is supposed to binary search is a vector of size 0. I tried to throw in an if statement that would return -1 if the size was == 0, but then the program never fully completed and just kept running. So, how can I account for a size 0 vector in my function?
I'm trying to implement a tree from an array an first I used add_left_node() and add_right_node methods (as requested in the problem I have). But I'm a bit confused about the use of pointers in this. Is using &node the same as defining *pointer=node and then using "pointer" in place of &node?
I get only the value of the first node I created. For the node's left and right values I get long numbers displayed, so I think I have interfered with the addresses.
I what to implement to my Template operator * . There is <Template> Array which purpose is container like vector for classes. There is class Point, each object of contain two coordinate x and y.
So, 1. I wanna fill Array with objects from Point class 2. Multiply each objects from this vector to a factor 3. And print all this bunch of objects ()...
And pop -up helper tell that : Error: no suitable user defined conversion from "Point " to Array<Point> exist
Code: //array.h #ifndef Array_H #define Array_H template <class Type> //Remove the "=double" default parameter. class Array { protected: int m_size; Type* m_data; //m_data should be a pointer, since you want to allocate data to it
I am writing a raytracer, and currently I'm working on creating a bounding volume hierarchy to accelerate the process. To do this, I am first creating a vector that holds each of the objects in the scene, and passing this vector to the constructor for my BVH.
Code: //in header BVH_Node* bvh; //in main raytrace function
[Code] .....
I am testing a scene that has only 2 objects, and so it goes to the size == 2 check. The first time it hits makeLeaf(), I segfault. I've used both gdb and valgrind, and of course it's a memory mapping error. gdb's backtrace tells me that the length of the vector I've passed in is -805305610 and the capacity is -21, and that it is inside my makeLeaf() function that the error occurs.
i can't implement trie with dynamic array .the problem is in this line i think :
Code:
childs_size = (node_p -> childs_value_p)[0] + 1; here is my code : Code: #include <stdio.h> #include <stdlib.h> #include <string.h> struct trie_node { unsigned char *childs_value_p; // pointer to an array of child nodes value struct trie_node **childs_ptp; // pointer to an array of child nodes pointer struct trie_node *failure_node_p; // pointer to failure node
[code]...
i could write this code with binary tree instead of dynamic array but need a large amount of memory for about 13000000 strings of length 16 . is there any better solution with lower memory usage to implement trie ?
I am studying/writing/ code for a future Advanced Data Structure class in C++; however I am not suppose to use STL, Templates and etc (the way I just code "kinda" of resembles what I have to use).
My application is suppose to read/analyze all integers contained in a text file of 5-digit integers (10000 - 99999).
For simplicity I am using the following input (or check the attached):
So far, my code is not displaying/printing the lists separated by the first digit of these 5-digits integers. I am expecting it to display/print logically/similar to the following:
Output:
Results for input file numbers.txt: 27 total integers read from file
The 3 unique integers beginning with digit 1 were 18399 17342 19948
The 6 unique integers beginning with digit 3 were 39485 34710 31298 38221 35893 32791
The 4 unique integers beginning with digit 4 were 43928 49238 45678 43210
The 6 unique integers beginning with digit 6 were 64545 62987 66221 61777 66666 65432
The 2 unique integers beginning with digit 8 were 88888 86861
The 1 unique integer beginning with digit 9 was 98765
There were 22 unique 5-digit integers in the file.
The highest unique count in one list was 6 integers.
My code that will follow soon displays/prints only the LAST 5-digits "group" of integers (in this case the 5-digits starting with 3). I am not sure what's wrong with my code; perhaps I am not designing it correctly. May be my calls in it are on the wrong place or I have to write all integers and then traverse it and output it (if that's the case, I am not sure how).
My code follows:
#include <iostream> #include <fstream> #include <iomanip> using namespace std; const int MAX_CELLS = 10; const int UNIQUE_FIVE_DIGIT = 5;