C++ :: Template Function Parameter Passing By Reference Instead Of Copy / Pointer

Sep 19, 2014

Basically I'm trying to pass an object as a reference to the template function, rather than a copy as it's seeing. I'm needing to do this without editing Obj::Call to accommodate a reference as its first parameter, as it'd break other calls.

You'll notice in the following code the object will be destroyed upon passing, while the object defined is still in-scope due to the infinite end loop.

#include <iostream>
#include <string>
using namespace std;
class Obj {
public:
string name;
Obj(string name): name(name) {cout << "create " << this << endl;}

[code]....

In the past I tried ref(), which appeared to stop this happening, however it created a blank copy of the object instead.

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C++ :: Pass By Reference To A Template Function Through Parameter Only

Sep 19, 2014

Due to the nature of this requirement, I've made a very minimal example, which would adequately solve my issue, without resorting to use of pointers or copy constructors.

Basically I'm trying to pass an object as a reference to the template function, rather than a copy as it's seeing. I'm needing to do this without editing Obj::Call to accommodate a reference as its first parameter, as it'd break other calls.

You'll notice in the following code the object will be destroyed upon passing, while the object defined is still in-scope due to the infinite end loop.

#include <iostream>
#include <string>
using namespace std;
class Obj {
public:
string name;

[Code] ....

In the past I tried ref(), which appeared to stop this happening, however it created a blank copy of the object instead.

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C++ :: Passing A Function Parameter By Reference?

Sep 25, 2012

I created the following code to pass the the variable 'inputVoltage' by reference to the function 'input'. It certainly works when I run the program, but I dont think it is a standard way of doing it, i.e. the use of '*' and '&' is not according to convention ? Or perhaps the way did it is acceptable ?

int input (double *inputVoltage);
int main ( {
double inputVoltage;
input(&inputVoltage);

[Code]....

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C++ :: Passing A Function As Template Parameter

Dec 26, 2013

Pseudocode:
template<typename T /*, some parameter for member_function */>
class Foo {
public:
void someFunction() {
T t;
t.member_fuction(...);
} }

I'm trying to make the call to T::member_function a templated value because member_function might vary by name in my scenario. Since std::mem_fn isn't a 'type', i can't do something like Foo<std::string, std::mem_fn(&std::string::clear)> foo;

I also want to take into account that member_function might have more than one parameter. That is, the first parameter will always be something known but there might be other defaulted parameters.

The only thing I can think of is to make a proxy structure, something like this:

template<typename T, T> struct proxy;
template<typename T, typename R, typename... Args, R (T::*member_function)(Args...)>
struct proxy<R (T::*)(Args...), member_function> {
R operator()(T &obj, Args.. args) {
return (obj.*member_function)(std::forward<Args>(args)...);
} }

Which would then allow me to do (for example) this:

Foo<std::string, proxy<void(std::string::*)(), &std::string::clear> >

when Foo is implemented like this:

template<typename T, typename member_function>
class Foo {
public:
void someFunction() {
T t;
member_function()(t);
} };

That implementation works for me.

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C++ :: How To Pass Function Pointer As A Template Parameter

Jun 13, 2013

void extf(int a) { }
template<typename P>
struct A {
// 1
template< void (*F)(P) >
static void call(P arg) {

[Code]...

Why it is not working? What would be a proper way to pass function pointer as a template parameter?

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C++ :: Passing Pointer Into Template Function

Oct 14, 2014

I'm trying to pass the pointer of a dynamic array into a template function, but it keeps telling me there is no matching function to call because the parameters I'm passing in are wrong. how to make the function accept the pointer.

//main
int main()
{
srand(unsigned(time(NULL)));
int size;
int *list;
int *listCopy;

[code].....

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C++ :: Passing A Function Pointer As Template Argument To A Class

Aug 15, 2012

I have in the past written code for templated functions where one function argument can be either a function pointer or a Functor. Works pretty straightforward.

Now I am in a situation where I am actually trying to pass a function pointer as template argument to a class. Unfortunately this does not work, I can pass the Functor class but not the function pointer. Below code illustrates the issue:

Code:
#include <string>
#include <iostream>
#include <sstream>
#include <cstdlib>
// For demonstration
const char * external_library_call() {
return "FFFF";

[Code] .....

The idea is to have the definition of the Record class simple and readable and have a maintainable way to add auto-conversion functions to the class. So the lines I commented out are the desirable way how I want my code to look. Unfortunately I could not come up with any way that was close to readable for solving this.

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C# :: Passing Object As Parameter Creates A Copy Of It

Dec 17, 2014

Here is my issue: I am making a simple audioplayer in Xamarin.android but i want every time i change the track to make a crossfade effect. So im using 2 mediaplayers at the same time for the fade. The problem is that im defining one time the players and i pass the player as a parameter like this:

public MediaPlayer player = null;
public MediaPlayer player2 = null;
....

If i have to fadeout the player and start the next one im doing it like this:

if (player != null){
if (player.IsPlaying) {
cts = new CancellationTokenSource();
token = cts.Token;
FadeOut (player, 2000 ,token);

[Code] .....

So my problmem is that player and player2 remain always null. Why? i guess c# creates a copy of player and player2 and use this one. How i can pass a mediaplayer as parameter and always use only player and player2?

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C# :: Reference Type When Passing Struct To Parameter?

Jan 24, 2015

Does putting a ref when passing a struct to a parameter work? Say i have this code

struct struct1 {
public int i;
public void show() {
Console.WriteLine(i);

[Code] ....

The output doesn't change. The result is

0
100
500
0

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C++ :: Passing Lambdas As Template Parameter

Oct 6, 2013

I've been playing around with this piece of code:

#include <iostream>
#include <string>
#include <algorithm>
template <void(*funky)(const std::string&)>
void callback()
{funky("Hello World!");}

[Code] ....

But when I try to build it, I get this error on line 24:could not convert template argument 'lambda' to 'void (*)(const string&) {aka void (*)(const std::basic_string<char>&)}'|

I thought the lambda expression I wrote would decay to a function pointer matching the template parameter. I can guess that the constexpr qualifier might have changed the type, but without it my compiler complains that lambda needs to be declared as constexpr...

So is there a way to pass lambda expressions as template parameters?

Without having to use std::function

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C++ :: Passing Lambda As Template Parameter Not Working Correctly

May 30, 2013

I've was trying out a function template to automatically get the type of a lambda, but it seems that it won't compile

I've tried two different ways:

1.
template<class HASHER>
auto make_unordered_map(size_t bucketCount, HASHER const && hf)
-> unordered_map<string const, HASHER>&& {
return unordered_map<string const, int, HASHER>(bucketCount, hf);
} auto x = make_unordered_map(1, [](string const& key)->size_t { return key[0]; });

2.
template<class HASHER>
auto make_unordered_map(size_t bucketCount, HASHER const && hf2)
-> unordered_map<string const, int, decltype(hf2)> {
return unordered_map<string const, int, decltype(hf2)>(bucketCount, hf2);
} auto x = make_unordered_map(1, [](string const& key)->size_t { return key[0]; });

The test code are located here:

1. [URL] ....
2. [URL] ....

They are both based on the code that is stated to work in those examples. I.e.:

auto hf = [](string const& key)->size_t { return key[0]; };
unordered_map<string const, int, decltype(hf)> m (1, hf);

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C++ :: Passing Function As Parameter?

Jan 7, 2015

gcc v.8.3 -std=gnu++11

[URL]

I'm trying to pass a function as a parameter and failing. It seems simple, until I get the error messages.

Here is the code:

class MinimalSolver {
typedef double (*func)(double sum, double char);
void driver();

[Code]....

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C/C++ :: Get Return Type Of Function In Template Parameter

Jul 27, 2012

Is this really the preferred way to get the return type, for use in a derived class, of a function defined in the template parameter?

template<class PARAMETER> class C {
         protected:
            typedef typeof (reinterpret_cast<PARAMETER*>(0))->function() returntype;
      };  

This works just fine for me, but seems inelegant.

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C++ :: How To Create A Function That Takes A File Object As A Reference Parameter

Feb 21, 2013

I have a school project in which need to create a function that takes a File Object as a Reference Parameter. Supposedly, it should allow me to read the first piece of data from others separated by a space from a file. The later be able to continue reading from the next piece of data.

I know how to set things up to read from the data file, such as using

Code:

#include <iostream> , and

Code:

ifstream inputFileName;
inputFile.open ("nameOfFile");

I also understand how to pass a variable by reference to a function. But I simply cannot put the two items together!

I tried using

Code:

void getFileInput (ifstream &); //parameter
getFileInput ("nameOfFile") // call
void getFileInput (ifstream &dataFileName)

In the function I used

Code:

ifstream inputFile;
inputFile.open (dataFileName);

I'm just not getting an understanding of this concept!

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C :: Passing Array As A Parameter To Function

Oct 6, 2014

How come when we pass an array as a parameter to a function, the entire array is copied and is available to function?

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C++ :: Passing Array Into Function As Parameter

May 2, 2013

Write a program that inputs 10 integers from the console into an array, and removes the duplicate array elements and prints the array. By removing, I mean that you should make it appear as if the elements hadn't been there. You may assume that all the integers are between 0 and 100, Write at least 1 function in addition to the main function, and pass an array into that function as a parameter. e.g.

Please enter your 10 numbers: 1 2 3 4 5 6 7 8 9 10 The array contains: 1 2 3 4 5 6 7 8 9 10

Please enter your 10 numbers: 1 1 3 3 3 6 7 8 9 9 The array contains: 1 3 6 7 8 9

Please enter your 10 numbers: 1 1 1 1 1 1 1 1 1 1 The array contains: 1

The bolded area is where I'm having trouble. How I can go about doing this, passing an array into the function as a parameter?

Here is my code:

#include "stdafx.h"
#include <iostream>
using namespace std;
int main () {
const int MAX = 10;
int a[MAX] = {0};
int i;

[Code]...

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C++ :: Passing Extra Parameter To Operator Function?

Jul 29, 2013

I have a class and I would like to be able to pass an extra parameter to the function that is executed.

BigInt operator / (BigInt N,BigInt D) {
...
}

is what I have now. but I would like to do something like this. so the default value for a is 10. and if the user does something like N/D (12) Then the value of a is 12.

BigInt operator / (BigInt N,BigInt D, int a=10) {
...
}

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C++ :: Undefined Reference To Template Function

Oct 21, 2013

I am coding a RTS game but I cant compile my dataLoader function. It gives that errors when want to call it:

//Window size
int width;
int height;
if( !dataLoader<int>( width, "settings/resolution.txt", "width" ) || !dataLoader<int>( height, "settings/resolution.txt", "height" ) )

[Code] ....

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C++ :: Extra Parameter Passing To Overloaded Binary Operator Function

Jun 11, 2013

I have a class matrixType that has some overloaded operators (+, -, *, and <<). With a view to having clearly-delineated, perfectly-formatted, four-sided matrices, as shown below:

A = 1 2 3
4 5 6
7 8 9
or
A + B = 1 2 3
4 5 6
7 8 9

and NOT this jagged ones shown below:

A = 1 2 3
4 5 6
7 8 9

or

A + B = 1 2 3
4 5 6
7 8 9
,

I want a scheme in which the string literals (A, A+B, etc.) could be passed as parameters to the overloaded stream insertion (<<) operator function so that I could use the string’s length to determine how much offset from the display screen’s left to apply to each matrix’s row (by using the setw() function). However, I do know that the << operator is a binary operator, meaning the function cannot take more than two parameters: that is what compounds my problem!

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C++ :: Passing Pointers By Reference To Function?

Mar 4, 2013

If f1 and f2 are two user defined functions.

main(){
int *p;
f1(&p)
}
f1(**p){
f2(&p);//

If I've to pass the pointer by reference again in another function, will I've to do something like this?

}
f2(***p){
**p = NULL;
}

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C++ :: Passing Struct Arrays To A Function By Value Not By Reference?

Mar 16, 2013

I am working on incorporating a function in to an already existing piece of code, I have incorporated the function fine as far as I am aware.

The problem I have is that I am trying to pass two int arrays to the function, so that i can manipulate and compare them "the values will be changed the originals cannot be changed"

I am having trouble pulling the information out of the already created array, I am able to pass the pointer reference for the single value which is not exactly what i want "best_prog".

My function is below I have commented the memcpy parts and also the majority of the code isn't there cause it is not needed to see make the copy work.

int edit_distance(int index) {
struct prog *progp = &population[best_prog];
/* The struct of best prog not sure if i need one for the other prog I am trying to compare it with the one below doesn't work as intended.*/
//struct prog *progp = &population[];
int editdistance = 0, ar1 = 0, ar2 = 0, a = 0, b = 0, j = 0, x = 0;

[code].....

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C++ :: Passing Map Templates To Function Template

Feb 21, 2014

I was just wondering how is this generally resolved. Let say you have this large function that runs in two modes. In the first mode it evaluates the data passed to a function as a map the the second mode it fills the map. example:

Code:
template <typename Map, typename Int>
void func(Map & map, Int i){
int z = 0;
string zz;

[Code] ....

The point is i do not want to write a large function just to include different modes so i decided to set "i" to be a mode identifier. However when i want to compile my function given two modes i get an error since the modes are not recognized (obviously). if i pass map as

Code: map<int,int>
and mode 1 i get an error here :
Code: map[z] = z; besause map
Code: map[z] expects z to be an int not string and the other way around (though in practice this cannot happen since i set the modes). So am i restricted to writing my function for both modes separately (polimorf.) or there is a way to make my example work.

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C++ :: Function Pointer With Object As Parameter?

May 30, 2013

I'm making a code that uses a Function pointer. The problem is, when I try to compile appears an error like:

error: no matching function for call to 'rnVector::rnVector()'

Here's part of the code:

phiFunction::phiFunction(double (*f)(rnVector), rnVector (*df)(rnVector)) {
//... Here comes the code stuff...
}

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C++ :: Reading File Values By Passing Reference To A Function?

Oct 11, 2013

I am trying to read the file which has the values stored in the following pattern

2 4 10 103 2 504 .... and so on

I Have opened the file and then passed the opened file to another function to process it further.

here is my code

#include <iostream>
#include <fstream>
#include <vector>
#include <stdlib.h>

[Code].....

now the problem is when the control exits the "while loop" in the function "readingValues(std::ifstream& myFile)it goes straight to catch block ?

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C++ :: Passing Variadic References To Template Function?

Dec 14, 2014

I'm having some problems in understanding how the code below works and why it produces the output it produces.. What I'd expect is that both functions, namely `add_1' and `add_2', would print the same output; but I've been proven wrong :/ So why does the second one get different memory addresses for the same variable?

Code should be self-explaining:

Code: template<typename... Types>
void add_1(Types&&... values)
{
// by the way: why do i have to use `const int' instead of `int'?
std::vector<std::reference_wrapper<const int>> vector{
std::forward<Types>(values)...};
std::cout << "add_1:" << std::endl;
for (const auto& value:vector) {
std::cout << &value.get() << std::endl;

[code].....

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C++ :: How To Prevent Someone Passing Classes To Function Template

Sep 13, 2013

Let say i have a following scenario:

a function like this.

Code:
template <typename T1>
print (T1 x){
cout << x << "
";
}

How do I prevent user passing a class or a structure or aanoter function to my function print. I mean i know if a wrong thing is passed that i'll get an error eventually but is there a way to explicitly check what has been passed. How is this done usually ?

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