C++ :: Passing Variadic References To Template Function?
Dec 14, 2014
I'm having some problems in understanding how the code below works and why it produces the output it produces.. What I'd expect is that both functions, namely `add_1' and `add_2', would print the same output; but I've been proven wrong :/ So why does the second one get different memory addresses for the same variable?
Code should be self-explaining:
Code: template<typename... Types>
void add_1(Types&&... values)
{
// by the way: why do i have to use `const int' instead of `int'?
std::vector<std::reference_wrapper<const int>> vector{
std::forward<Types>(values)...};
std::cout << "add_1:" << std::endl;
for (const auto& value:vector) {
std::cout << &value.get() << std::endl;
I have been experimenting with variadic templates with the aim of caching a call to a class method by storing away the object pointer, method pointer and parameters. I've actually had some reasonable success but have now hit a stumbling block. I now wish to wrap my parameters in a simple template class when I cache them. My success is as follows:
Using variadic template functions to store these pointers and paremeters;
I'm able to pass a method pointer and unwrapped parametersI'm able to pass wrapped parameters on their own.I'm NOT able to pass a method pointer and wrapped parameters I set up a little prototype project to demonstrate the issue and added comments above the function calls to indicate the compilation results. Here is the code:
Code: #include "stdafx.h" ////////////////////////////////////////////////// // Basic class with a simple method ////////////////////////////////////////////////// class MyClass { public: char Method( int i, float f ) { return 'A';
[code]....
But I'm convinced it should take three arguments, the method pointer and two wrapped parameters. Visual studio even suggested it should as shown below:
using namespace std; const int AS = 6; void FillingRandomly(int (*)[AS]); void printing(int (*)[AS]);
[Code] ....
Basically I have to create an array, fill it, and then print it on screen. The tricky thing is that need to use pointers to fill it and print and later on sort it. My problem is that with this code is that i get
Error2error C2109: subscript requires array or pointer typec:userspcdesktopusbanthonydocumentsvisual studio 2012projectsessaieessaieessaie.cpp55 and 5IntelliSense: expression must have pointer-to-object typec:UserspcDesktopUSBAnthonyDocumentsVisual Studio 2012ProjectsEssaieEssaieEssaie.cpp55
I had to learn how to use variadic templates recently, and had trouble finding simple examples that just showed the basic syntax.
So I decided to write one myself. Admittedly, it's a bit on the long side, but that is mostly because it includes five specializations.
insert Code: // Variadic.C // Compile command: g++ Variadic.C -std=c++0x // I used GCC version 4.6.3 on Ubuntu.
// This file contains a basic variadic template with five specializations. // It is intended for non-software engineers who are looking for a simple // example of variadic template syntax.
I wonder if it is possible to remove the last argument in an argument pack? Below is an example on what I want to accomplish:
template<template<int...> class A,int... Ints> A<remove_last_int<Ints...>::list> func(const A<Ints...> & a0) { A<remove_last_int<Ints...>::list> a; ... //Here a set the members of a based on a0. ... return a; }
For example, I want the return a A<1,2> value from (const A<1,2,3> & a0)
that successfully allows me to enable the function foo() only if FIRST is convertible to Base*, but I also only want foo() enabled if each type in REST... meets the same condition. What is the syntax for that? If no such syntax exists, how to achieve that effect?
#include "tensor.h" int main() { Tensor<2,-2> m = {{1,2},{1,3}}; Tensor<2> v = {1,5}; std::cout<<m*v<<"
[Code] ....
Why do I get an ambiguity and why is not the wanted operator*-overload (the last one in the tensor.h file) not even mentioned as one of the candidates? Is it clear what I want to do? And if so, what can I do to make the call unambiguous?
I was just wondering how is this generally resolved. Let say you have this large function that runs in two modes. In the first mode it evaluates the data passed to a function as a map the the second mode it fills the map. example:
Code: template <typename Map, typename Int> void func(Map & map, Int i){ int z = 0; string zz;
[Code] ....
The point is i do not want to write a large function just to include different modes so i decided to set "i" to be a mode identifier. However when i want to compile my function given two modes i get an error since the modes are not recognized (obviously). if i pass map as
Code: map<int,int> and mode 1 i get an error here : Code: map[z] = z; besause map Code: map[z] expects z to be an int not string and the other way around (though in practice this cannot happen since i set the modes). So am i restricted to writing my function for both modes separately (polimorf.) or there is a way to make my example work.
I'm trying to pass the pointer of a dynamic array into a template function, but it keeps telling me there is no matching function to call because the parameters I'm passing in are wrong. how to make the function accept the pointer.
//main int main() { srand(unsigned(time(NULL))); int size; int *list; int *listCopy;
Pseudocode: template<typename T /*, some parameter for member_function */> class Foo { public: void someFunction() { T t; t.member_fuction(...); } }
I'm trying to make the call to T::member_function a templated value because member_function might vary by name in my scenario. Since std::mem_fn isn't a 'type', i can't do something like Foo<std::string, std::mem_fn(&std::string::clear)> foo;
I also want to take into account that member_function might have more than one parameter. That is, the first parameter will always be something known but there might be other defaulted parameters.
The only thing I can think of is to make a proxy structure, something like this:
How do I prevent user passing a class or a structure or aanoter function to my function print. I mean i know if a wrong thing is passed that i'll get an error eventually but is there a way to explicitly check what has been passed. How is this done usually ?
I have in the past written code for templated functions where one function argument can be either a function pointer or a Functor. Works pretty straightforward.
Now I am in a situation where I am actually trying to pass a function pointer as template argument to a class. Unfortunately this does not work, I can pass the Functor class but not the function pointer. Below code illustrates the issue:
The idea is to have the definition of the Record class simple and readable and have a maintainable way to add auto-conversion functions to the class. So the lines I commented out are the desirable way how I want my code to look. Unfortunately I could not come up with any way that was close to readable for solving this.
Basically I'm trying to pass an object as a reference to the template function, rather than a copy as it's seeing. I'm needing to do this without editing Obj::Call to accommodate a reference as its first parameter, as it'd break other calls.
You'll notice in the following code the object will be destroyed upon passing, while the object defined is still in-scope due to the infinite end loop.
#include <iostream> #include <string> using namespace std; class Obj { public: string name; Obj(string name): name(name) {cout << "create " << this << endl;}
[code]....
In the past I tried ref(), which appeared to stop this happening, however it created a blank copy of the object instead.
And then have another template function declaration for all the attractor functions where I pass the same template value as in the first one.
As you can see, I'm calling another functions inside called attractors(_tmp). I know that one way around it could be to get rid of that function and just do all the logic inside of each if statement. Is there any way to pass the same template function parameter within a template function parameter?
I'm doing right now is creating a function that callocs (I prefer this to malloc) and returns a string, and it will work similar to printf, I'm calling the function alloCpy(),I have several values that I need in a malloced string, so I call Code: myAllocedString = alloCpy("Value 1 is %s, value 2 is %s, and value 3 is %d", str1, str2, num); To do this I'm using the Variadic Macro, the reason I'm not just using a Variadic Function such as this: Code: char* alloCpy(char *format, ...) {} is because I need to append NULL to the end for the sake of looping through arguments, and I'm understanding it thusfar, but I have a few issues, first of all, I tried defining the Macro in a header file, but when I try to call it I get the error "Undefined reference to alloCpy". Also, to loop through arguments to get string lengths I'm using va_arg(args, char*) which requires all the arguments to be of type char*. Here is my code: myheader.h:
So, how can I do this to, first of all, make my macro function accessible from other files importing myheader.h, and second, how can I make it accept any type of argument like printf, so that my example above would work?
I noticed that when using variadic functions, if I pass the va_arg() as parameter to a function, the parameters get passed in reverse. Is that expected?
For example, the following code outputs Code: 1 2 2 1
I'm looking for a way to enter an unlimited amount of types in the <> part of a template function, I found Variadic templates but I'm not sure if it can do it, all the examples I've found are similar to the C argument list and don't use the <> part of the template at all.
But when I try to build it, I get this error on line 24:could not convert template argument 'lambda' to 'void (*)(const string&) {aka void (*)(const std::basic_string<char>&)}'|
I thought the lambda expression I wrote would decay to a function pointer matching the template parameter. I can guess that the constexpr qualifier might have changed the type, but without it my compiler complains that lambda needs to be declared as constexpr...
So is there a way to pass lambda expressions as template parameters?
I'm trying to implement a simple template array class, but when i came into the operator< i actually have to use a template :
my code is something like :
template<typename _Type, std::size_t _Size> class array { public :
[Code] ......
but i am having an error of shadows template param 'class _Type' is it w/ the name conflict between the array template parameter and the function template parameter ?
where 'g()' returns an object of the element type. However, the compiler is claiming, no matter how I write a call to the overload, the original template is selected and/or the overload is invalid, depending on the various ways I attempt to write said overload.
I am trying to pass a class as a type to a template class. This class's constructor needs an argument but I cannot find the correct syntax. Is it possible?
Here is an example of what I described above. I did not compiled it, it is for illustrative purpose only. And of course argument val of the myData constructor would be doing something more useful than simply initializing an int....
template <class T> class templateClass { templateClass() {};
[Code]....
My real code would only compile is I add the myData constructor:
myData () {};
and gdb confirmed that it is this constructor that get called, even with dummy(4).
i want to use a class to print data stored as vector or array with different data types. i also want the print function two take more than one vector or array or combination of both so that they can be written to file as two columns. so i wrote the following class:
right now it has only one member function for printing two vectors. later i'll add additional functions as required.
note: there has to be template functions inside the class i also want the object to be global so that i need not pass it as an argument to other calling functions
then i want to call this template function in another ordinary function written in a seperate cpp file
these function declarations are put in a header file. so i need know whether i should put the declaration of the template function in the header to use the function in different functions
i want to use a class to print data stored as vector or array with different data types.
i also want the print function two take more than one vector or array or combination of both so that they can be written to file as two columns.so i wrote the following class:
right now it has only one member function for printing two vectors. later i'll add additional functions as required.
note: there has to be template functions inside the class / i also want the object to be global so that i need not pass it as an argument to other calling functions
then i want to call this template function in another ordinary function written in a seperate cpp file these function declarations are put in a header file. so i need know whether i should put the declaration of the template function in the header to use the function in different functions.
You can check it here: [URL] The output is correct, but in my machine with C++11, MinGW 4.8 (64 bit in a 64bit-Windows8), the output is incorrect. Why?
If you want more specific info, the problem is that I use input, I think. I use std::getline(std::cin, some_string).