How would I be able to have this display the rest of the households without having to have 13 separate cout lines(one for each household)? In other words, how can I set it up to increment the output?
#include <iostream>
#include <iomanip>
#include <string>
using namespace std;
I am having a lot of trouble being able to get data from a file and input it into given structs and arrays of structs and then outputting the file. We are given a file that contains 96 lines and looks like this:
Arzin, Neil 2.3 6.0 5.0 6.7 7.8 5.6 8.9 7.6 Babbage, Charles 2.3 5.6 6.5 7.6 8.7 7.8 5.4 4.5
This file continues for 24 different people and then repeats with different scores (the second line). The first number, in this case is 2.3 for both people is a difficulty rating. The next 6 numbers are scores.
We are given this data in order to set up our structs and arrays and my code:
#include <iostream> #include <fstream> #include <iomanip> #include <string> #include <cmath> using namespace std; int main () { ifstream inFile; inFile.open("C://diveData.txt);
I am using DirectShow to play/pause/stop a video file. I am having a slider control which increments with the playing video. I have done some calculation to find the exact step to forward or backward the video.
On dragging the slider to any position, video forwards/backwards to the new position, but slider doesn't get increment. Say I drag the slider from 10 to 50, video goes to the new position, but on releasing the capture slider again jumps back to the previous position from where it was dragged.
I am forking 3 times in a loop like this but the variable "count" does not increment, it stays on '1' and therefore this is an infinite loop, and this simple thing dont make sense to me.
I have checked so that the pointer address is the correct one every loop.
Code: void increase(int* x) { *x += 1; } main() { int pid, i, number = 0;
I am using a pair of pthreads that call a pair of functions for ping-pong dma data transfer that are used in a loop for data transfer from an acquisition board. For a large # of waveforms, I ultimately run out of PC memory and the program stops. At the end of each function I use the delete[] command to clear memory for reuse, but the pointer appears to advance by the array size used for the transfer until the location exceeds the 2 GB I have for memory. I can see this happening using the Task Manager performance button time plot and window of total memory used continuing to increase to the limit. The culprit for one of the functions (2nd) is:
where pci_buffer1 and 2 have been set up and allocated in main. I also had the following line in each function process:
double* Rin = new double[length];
and it used up memory twice as fast. When I transferred the last line to an area just prior to main and used a constant 1024 for length, the program ran twice as far before exceeding system memory, so it appears that both lines were forcing new memory assignments and moving the pointers accordingly. In addition to using the delete[] command to free memory unsucessfuly at the end of each function procedure, I ended up closing the memory at the end of each procedure, then reallocating it again with the idea that the pointer would be set back to the original value, but it still seems to icrement along. So, neither approach appears to allow reuse of the memory because the pointer continues to march along. Using Visual C++ 6.0 to compile.
I'm trying to increment the values in a vector, not the vector size, based on variable input. Basically I have a vector of size 10, and all of its values are initialized at zero. The program counts the frequency of numbers 0-9 in a four digit user input. This is what I have (I want it to work so badly but the compiler says that I'm using a pointer to a function used in arithmetic):
for (int i=0; i < num_slots; ++i) { ++guess_frequency[guess[i]]; }
I just want to know if you can increment values within a vector:
This is a command line lotto program. My first problem is trying to increment letters per line of the array. So for example, if the user types: ./mega_million 10
The output would be something like:
Mega Million ________________Mega A 17 30 32 33 38 30 B 14 21 23 45 52 16 C 03 08 17 42 44 30 D 01 11 27 35 45 29 E 07 12 16 32 46 06 F 17 39 50 52 53 44 G 13 32 49 52 53 39 H 16 41 53 54 55 11 I 14 45 46 53 54 28 J 36 37 42 53 55 39
I'm working on a project involving nested classes and structs like this:
Code: class A { public:class B { public:f() {A::C* iCanDoThis; //no errors. iCanAlsoDoThis->root->.... //this also works fine.}private:A::C* iCannotDoThis //this is what I would like to do. Has errors A* iCanAlsoDoThis;};private:struct C {..data..};
C* root;};
Is it possible make a pointer to struct C a private member of class B?
The main is not working properly, I get strange missing parenthesis notices and array errors which I am not understanding. How to identify the errors. Functions are included.
Code: #include <stdio.h> #include <stdlib.h> #include <string.h> int menu (); double change_value (double * value);
I'm currently working on a program that writes an array of struct to a file and then read back the data from the file to another array of struct. At the bottom is an image of my result.
My goal is to end up with two identical struct arrays but my program fails to do this. My struct have to members: ID and kind (of animals in this case). I declare my first arraystruct africa[] with "monkey" and "giraffe" with their respectively IDnr: 112 and 555. I stream this data to a file and read read them back to the arraystruct get_animal[]. Simply I want the get_animal[] to be identical with the africa[] when the program is over, but that is not so. According to my result(bottom image) it display:
112, monkey (get_animal[0]) 112, monkey (get_animal[1]) meaning that get_animal[0] is identical to africa[0] get_animal[1] is also identical to africa[0]
but why? I want get_animal[1] to be identical with africa[1]. meaning I want the result to look like this:
112, monkey 555, giraffe
I've also made the program to print the parameters of my fwrite/fread calls. Why is the 3rd parameter = 1 meaning that only 1 element will be read/written when my program just read/write 2 elements?
I think i am getting confused with passing structs and functions all in the same...When I run through the program (it compiles), the functions that add coins do not add, but rather just replace an old value with a new one.
#include <cstdlib> #include <iostream> using namespace std; struct coinbox {
I can't seem to remember everything I should about constructors. I'm looking for a way to create an array of structs, using a constructor. My code should explain.
struct myStruct { private: int structInt1, structInt2;
I get an error telling me that foo is undefined, and that declaration of function_example(int x, int y) is incompatible with the declaration of it in the header file.
I have an assignment where I need to use pointers to do a few things and I am a little confused on the syntax of it all. My question is how do you use a pointer to point to an array of structs.
For example
struct info{ char firstName[15]; char lastName[15]; }; main() { info person[4]; cout << "The third letter of the second persons first name is: "; // ????? }
how would I define a pointer to point to the third letter of first name the second person in the "person" array.
How to fill a vector with structs that are read in from a separate file. Each line in the file would read for example "Doe John M 26" for the name of the person, gender and age. I just need to get pointed in the right direction so I can get this started.
Write a program for the following problem. You're given a file that contains a collection if IDs and scores (type int) for an exam in your computer course. You're to compute the average of these scores and assign grades to each student according to the following rule:
If a student's score is within 10 points (above or below) of the average, assign a grade of satisfactory. If a studnt's score is more than 10 points above average, assign a grade of outstanding. If a student's score is more than 10 points below average, assign a grade of unsatisfactory.
The output from your program should consist of a labeled three-column list that shows each ID, score, and corresponding grade. Use a struct to store each student's data and an array of structs to store the whole class. The struct should have a data member for id, score, and grade.
what I am trying to do is to pass to a function the address of an array of structs, so I can later modify the items within the struct, within the array
Code: typedef struct { //A struct of name auctionint bidder;float bid;} auction; void myFunction (auction * auctionItem[]){(*aucItem[x]).bid = y;(*aucItem[x]).bidder = z;} int main(){auction theItems[10]; myFunction(theItems);} Where x, y, and z can be any number.
When I try to run my code the IDE (I'm using Code::Blocks 12.11) does not give me any errors, but it does give me a warning:
warning: passing argument 3 of '<function name>' from incompatible pointer type [enabled by default]
and the note:
note: expected 'struct <struct name> **' but argument is of type 'struct <struct name> *'.Also, when I run the program, it will crash and return garbage.
I have a structure product_array *pa that contains a pointer *arr to an array of structs and count that adds 1 when a new product is added (set to NULL initially). I have to write a function which adds a new product entry to that array. One product entry has *title, *code, stock and price parameters. The array is dynamically allocated and I’m supposed to:
1. Reallocate space for array. 2. Update product_array. 3. Initialize it.
Also, code should be truncated to 7 characters.Products can be added multiple times, so the initial size is unknown.
Code:
void add_product(struct product_array *pa, const char *title, const char *code, int stock, double price) { for (int i = 0 ;; i++){ pa->arr = realloc(pa->arr, sizeof(struct product_array));