C++ :: Strings Always Require Extra Memory Buffer?

Dec 24, 2014

I am trying to add some functionality to this project: [URL] ...

Under this [URL] ...

This latest comment based on;

host.data = (u_char *) "112.168.231.19:80";
for (i = 0; i < peer->name.len; i++) {
peer->name.data[i] = host.data[i];
}
or more simpler:
peer->name.data = host.data;

States: "Because strings always require an extra memory buffer (and the burden of memory management) while primitive values like booleans and numbers don't."

Which makes sense since a boolean change (down/up) does actually changes a runtime value, however the string replacement shows via '/upstreams' that the value has changed but at runtime it is still using the old value.

So in short it looks like I do need a buffer to change the string value.

My question is why? if 'peer->down' works on a memory fragment where its value resides then why doesn't a 'peer->name.data = host.data' do the same thing? can this be done without a buffer? once you allocate memory and store host.data in to this where do I copy it to?

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When declaring char array[10], memory is allocated for 10 1-bit memory locations. Is extra memory allocated for storing the address of array[0]? In expressions, is array equivalent to a pointer constant or is it an identifier for a memory cell containing the address of array[0]? In other words, is array a variable or an alias for &array[0]?

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Mar 1, 2014

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Jan 27, 2014

I have a data buffer project in Windows 7 x64 embedded OS (using Visual Studio 2008), that would work simply like that:

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My application will store each data item for 100 minutes and then remove. (So I can calculate the total size from beginnig no need for dynamic allocation etc...)

Meanwhile there will be up to 5 reader applications which will query data from my app via Timestamp tag and retreive data (no updates or deletitions on data by reader apps).

So since the data in my buffer app can grow over 50GB I don't think that shared memory is going to work for my case.

I'm thinking about using Boost Memory Mapped Files or Windows API Memory Mapped Files.

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If I have a function prototype such as:

Code:

void foobar(char *bar);

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("file1.txt" contains "ABC")

#include<iostream>
#include<fstream>
using namespace std;
int main(){
ifstream in;
ofstream out;

[Code] ...

It works except an extra C appears at the end.

O/P in the file:

"AbBCC"

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Nov 15, 2013

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one
two
three

Code:

void help::read_ref(const char* file_name){
std::ifstream file_handle;
file_handle.open(file_name);
std::string line,name;
getline(file_handle,line);
while(!file_handle.eof()){

[code]......

when I print size of map, it comes out to be an extra then what is should be.

std::map<std::String,std::string> ->is my map

on the contrary if I use Code: file_handle >> line; I get correct number of entries in map.

My doubt: getline, automatically finds and in last, it finds a , why it doesn't end the iteration?

I have faced this issue many number of times.

Code: line[0]=='>' I am making this check, then also, I get a null string as key in my map.

I have printed key with their index, using Code: map iterator .

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Code: #include <stdio.h>
int main()
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[Code]...

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Code:
#include <stdio.h>
#include <stdlib.h>
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int main(int argc, char *argv[])

[Code] ....

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int gemNum;
cout << "This program calculates the value and type of gems
";
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string gemString = gemResult[i];
cout << gemString << endl;
}

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40 carnelian
60 onyx
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Press "e" and enter to end program

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...
}

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...
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Code:

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private void open(object sender, EventArgs e) {
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int k = 0;
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[Code] ....

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19
19
19
0
95
0
0
0
0
5
0
0
5
1
0
0
51
1
110
Warrior

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Your output:
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*****

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// load vector with deffile
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here is the code that causes the problem:

Code:
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using namespace std;
int main()
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[Code]...

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AAPL
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[Code] ....

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or

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,

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int main()

[Code]....

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