C# :: Static Constructor Access Only Once?

Mar 1, 2014

I am creating class to be call only once in time so i am trying to implement it static to access it once i created static constructor which will be implemented within first instance of the class. My target is to pass two parameters to onstructor but as i said class should be call only once anyhow i am able to create many instances of that class which i would like to avoid and dont know how firstl i tried to create only one constructor as static with parameters but its not allow then i created static constructor and public contructor which takes two parameters but in this case i am able to create many instances:

public class HeartbeatSupervisor : ICheck
{
private Server _server;
private Protocol _protocol;
/// <summary>
/// HeartbeatSupervisor dd = new HeartbeatSupervisor();
/// </summary>
///
static int k = 0;
static HeartbeatSupervisor()
{

[code]....

inside Program Main i am able multi instances...

HeartbeatSupervisor dd = new HeartbeatSupervisor(new Server(), new Protocol());
HeartbeatSupervisor ee = new HeartbeatSupervisor(new Server(), new Protocol());

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C++ :: Do Static Functions Have Access To Non Static Data Members Of A Class

Apr 17, 2013

From my book:

"A static function might have this prototype:

static void Afunction(int n);

A static function can be called in relation to a particular object by a statement such as the following:

aBox.Afunction(10);

The function has no access to the non-static members of aBox. The same function could also be called without reference to an object. In this case, the statement would be:

CBox::Afunction(10);

where CBox is the class name. Using the class name and the scope resolution operator tells the compiler to which class Afunction() belongs."

Why exactly cant Afunction access non-static members?

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C++ :: Using Static Method To Check Arguments Before Calling Constructor?

Mar 1, 2013

I would like to avoid throwing things in constructors as much as possible.

Is this good design to have a static class method that checks arguments the caller will give to the constructor. The documentation of the class will say, thou shall call this method to validate thine arguments before calling the constructor, or else segfault may befall thoust.

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C++ :: How To Access Class Member And Methods From Static Method (signal Handler)

Dec 4, 2014

I am writing my program on C++ language. I have one promblem. I need to set signal handler for my process. As the signal is related with the process on system level I have faced the problem.

My program consists several classes. They are connected together. But it doesn't metter in this case. The problem is that I need to access to member and methods of the class from my signal handler. For instance , I have class named Foo at it has some members and methods.

So from my handler I need to call its function and change members.

I understand that compiler should know that this class instances will exist during all program execution.

I have tried to set static member class Foo instance in another class , but this didn't solve the problem.

What is correct approach to do this. How to correctly implement signal handling in such case.

Here is example of my code

Code:
class MyContainer{
private:
std::vector<Foo> container;
public:
int removeFromContainer(Foo* aFoo) {

[Code] .....

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C++ :: Accessing Non-static Members Inside Static Member Functions

Sep 11, 2013

What are the workarounds for accessing the non-static member variables of some class(Say A) inside static member functions of another class(Say B)? I am coding in c++. Class A is derived with public properties of class B. Any pointers?

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C++ :: No Constructor Could Take Source Type Or Constructor Overload Resolution Was Ambiguous

Mar 1, 2014

i am writing this bank accounts program using structures. i haven't implemented the function before that i want to check if the data is being read and printed. When i build and run the program in visual studio it gives me the following error. "No constructor could take the source type, or constructor overload resolution was ambiguous". Now whats wrong in this program?

/* Bank Accounts Program */
#include <iostream>
#include <string>
#include <fstream>
#include <cstdlib>//needed to use system() function
using namespace std;
const int MAX_NUM = 50;
struct Name{

[code]....

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C# :: Static Method Inside Non-static Class

Aug 22, 2014

Have following code:

class Program
{
static void Main(string[] args)
{

[Code]....

My question according to what i just wrote:

1. Is that mean that Do() is only available for use by Dog itself because Dog is 'oryginal' Dog, and if i create new dogs - instances of oryginal Dog (dog1, dog2 ...) they cant access because Do is only available fo 'oryginal' one? Is that correct thinking?

2. If i would want to have something common (e.g value) for all dogs is that good way to create static field/method for Dog instead of non-static once then all instances of Dog would access Dog static member to get/change it? Just stupid example: static method GetAmountOfLegs() which return 4 Then all instances can take/call that value from Dog. Is that correct thinking?

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C++ :: Calling Constructor From Constructor Set Pointer To Null

Jan 25, 2014

VS 2012 / Windows 7 64 bit

class
class myclass {
public:
myclass(){/*stuff here*/}
myclass(int* p) {MyPointer = p; myclass()}

[Code] ....

it works until the myclass(int* p) calls myclass()

then the MyPointer will become CCCCCCCC (NULL value)!

is there a way to stop the second constructor from resetting the pointer value to null?

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C++ :: Access Private Data Of Base Class Without Access Modifier

Sep 9, 2013

if we don't provide the acces modifiers for base class and we need to manipulate the private data of base class in derived class. Is there anyway to acces the private data members? Here's a coding example

class A {
private :
int a;
};
class B : public class A {
public :
void displayA() { cout<<a<<endl; }
};

how i can acces the a of base class A in derived class B without acces modifiers.

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C++ :: Difference Between Static Local Variable And Static Global Variable?

Aug 5, 2013

Here is the code,

Code:
class A {
};
A& CreateObject() {
static A a;
return a;
} static A aa;
int main() {
return 0;
}

So is there any difference between a defined in CreateObject and aa?

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C++ :: Using Constructor Within Constructor In Same Class

Feb 28, 2012

I am trying to use constructor within constructor in the same class. Is that possible. I have tried something and it shows me a error message:

error: type "mainClass" is not a direct base of "glavna"

This is the program I tried:

Code:
class mainClass {
private:
int x,y;

Code] ......

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C++ :: Derived Class Constructor Using Base Class Constructor?

Jan 1, 2013

Is this example correct? This example from a book

Constructor of the Base Class
Person::Person(char* n="", char* nat="U.S.A", int s=1)
{
name = n;
nationality = nat;
sex = s;
}

Constructor of the Derived Class (inherited from the base class)

Student(char* n, int s=0, char* i=""):
Person(n, s)

Why the initialized list of the base class constructor doesn't match the initialized list of the derived class constructor? I know this book is a little bit old, I'm not sure if this wrong in VC++ 2010?

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C++ :: Can One Constructor Of A Class Call Another Constructor Of The Same Class

Mar 19, 2015

to initialize this object? Why C++ FAQ says no? Here is my code,

Code:
class A
{
public:
A(int x, char c);
A(int x);

[code] ....

I don't have any trouble to call the constructor A(int x, char c) from another constructor A(int x).

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C++ :: Why Vptr Is Not Static

Oct 14, 2013

So, even though the virtual pointer is constant across objects of class why cant it be made as static. Why each derived instance is having the pointer to vtable.

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C/C++ :: Creating A Static Map

Jun 19, 2014

I have a class where I'm trying to create two static maps. I know I haven't separated the implementation from the declaration. This is how I'm required to program at the moment.

My example class that I'm trying to compile looks like this:

#include <map>
#include <string>
class Foo {

[Code]....

I keep getting compiler errors, though, saying:

invalid use of qualified-name Foo::map1
and
invalid use of qualified-name Foo::map2

I can't initialize these maps explicitly; in my real program they're created by reading in a few different files' data on startup. I need to be able to access the maps throughout my entire application, and I don't want to be required to read in the same data file over and over again.

how static maps can be created properly, or failing that explain another methodology I could use to make them available to my entire application?

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C# :: Static In Interface

Jul 1, 2014

I have the following scenario: I plan to have an xml configuration file.I have a trader that lunch few strategies, each have different configurations. I plan to have all configuration reside in the same file as different nodes.

Now I want that each strategy will hard code the name of node it will loop up for its parameters. Since those paramters are requered for the init and I use DI (configuration are passed in the constructor) I want to make it static.

So this would be something like.

public class Strategy: Base_strategy{
public const string _conf_name = "XXX";
public static string get_conf_name(){

[Code]....

Since other people will code strategies, I want each strategy to implement this static function. I wanted to do this in an interface so that anyone coding new strategy,implementing the base strategy will have to code this static function as part of the contract.

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C++ :: When To Use Static Classes

May 2, 2013

I am just wondering what the best practice is for when to use static classes (by static class, I mean a class which has only static attributes and functions).

If you are creating more than one independent object of a particular class, then obviously this should not be static because each object will be the same. But what about the case when you know that you will only ever need one instance of a class? On its own, does this mean that you should create it as a static class?

Personally, I use static class when I want its member attributes and functions to be available globally, which I think is fine. However, I am not sure about the case when I know that only one object will be created - should this be a static class or not?

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C :: Static Linked List

Jan 6, 2014

I have the codes for the functions: "Given the functions that we have discussed and defined in the class and the code that we have created, create the code for the Delete Node function and the Search function. Create an application that will incorporate all the functions that we have discussed and the new ones that you need to create. The application should allow the linked list to be built initially from a text file. The application should then allow for the user select an operation to perform. The acceptable operations are

- to search for an item
- to delete an item
- to enter a new item
- to exit the application

After the initial build and loading of data from the textfile, the application should print a listing of each item in the list and the node that it is located in. after a delete or insert, the application should display an output of the list again showing each item in the list and the node that it resides in.

The data item for this problem will be the inventory structure that we created in class and the data is in the inventory file that you already have downloaded."

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C :: Static Variable Usage

Dec 27, 2013

I was exploring static variable by writing code snippets. I tried below code and it ended up throwing error saying "error: storage class specified for parameter 'b'"

Why static cannot be used in func() ?

Code:
int main() {
int a;
a=5;
func(a);
printf("%d",a);
return 0; }

void func(static int b)
{b=6;
printf("%d",b); }

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C :: Static Library Linking

Oct 7, 2014

I am trying to refresh my memory here as I did some studies many years ago but the results elude me.Also todays c/c++ compilers may have better optimizations.Say I have a static library that includes three obj modules.Each of these object modules has a number of functions. These functions do not reference any other functions within the obj module.My main app links this library but only references one function from each of the object modules.

Question: Are the complete contents of each module linked into my main app or are todays linkers smart enough to just link the functions used?

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C++ :: Static Variables In Classes

Mar 1, 2013

If I have a static variable in a class e.g. a pointer to another class like this: (B is another class)

class A {
public:
static B* cB;
};

Then I set that variable and create multiple instances of class A like this:

A::cB = new B;
As = new A[Number];

Then will the value of cB be the same across all instances?

I cannot pass the class pointer in the constructor as I need to create an array of instances. I tried this method but I get linker error.... unresolved external.

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C++ :: Initializing Static Member Just Once Throughout

Jul 24, 2014

Here I'm trying to initialize PersonFactory::ethnicSurnames just once for the entire run of the program:

#include <iostream>
#include <string>
#include <vector>
#include <array>

enum Country {India, China, France, NumCountries}; // plus many other countries
struct School {}; struct Mall {}; struct HockeyArena {};

[Code] ....

Output:

PersonFactory::initializeEthnicNames() called
Carrying out the initialization...
PersonFactory::initializeEthnicNames() called
PersonFactory::initializeEthnicNames() called
PersonFactory::initializeEthnicNames() called
PersonFactory::initializeEthnicNames() called
numberOfTimesInitialized = 1

As you can see, even though five PersonFactory objects were constructed, the ethnicNames initialization only occurred once, as desired. However, there are some issues with my method. First of all, the use of the comma operator is ugly in my opinion. But fashion statements aside, PersonFactory::initializeEthnicNames() is still called multiple times, which is not good, even though it correctly avoids reinitializing ethnicNames after the first call. Also, I now forever get the annoying compiler warnings that the bool namesInitialized is never used, which is true, thus wasting a small bit of memory. And finally, I cannot declare ethnicNames const now, and it is supposed to be const. Any better way to accomplish what I'm trying to do?

By the way, the reason why I don't initialize ethnic names outside the class as is normally done for static data members (and that would indeed allow me to declare it const) is because it would get messed up if I later change the order of the elements in enum Country. Hence actual lines of initializations I think are needed. And I do want ethnicSurnames inside PersonFactory, because I feel it really does belong there. Also, PersonFactory is not to be Singleton, because it has data members that depend on some parameters in its constructor (e.g. geographic location).

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C++ :: Have 1 Static Variable With Instance Different Value

Sep 11, 2014

can i have 1 static variable with instance different value?

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C++ :: Static Variable Declaration

Oct 4, 2014

If i declare 2 variables like this static int first, second; will both of them be declared static or will only first be declared static and second a regular variable?

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C++ :: Static Classes Vs Namespaces?

Jan 9, 2014

so i was trying to find out how to do unbuffered input in linux and came across this class: [URL] . i didnt like how i had to create a new instance of it each time i wanted to use it, so i made the functions static and renamed the class to Buffer. i could then call it like this: Buffer::On(); Buffer::Off();. My question is, when doing something like that where the class consists of two functions that can exist indepently of another, which is better: a class like what i did or wrapping it in a namespace?

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C++ :: Static Vs Ordinary Variables?

Jul 26, 2014

Is it more expensive to use too many static variables instead of ordinary variables? If yes, then how?------------This is a topic given to me to find out about and I don't even know what are static variable except that they live throughout the life of program

and only disadvantage of using static variable instead ordinary variables in my mind is just they will use memory even when we don't need them

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