We had to write a "selling program for computers, laptops and tablets", which I did but for the extra credit, we have to have those three points in the application and I have tried but how to do the "extra credit" part, which I really need.
1.) A loop to prompt the user if they would like to place another order
2.) At least one user-defined function
3.) An enumerated data type, array or struct (structure)
I did one of these three, it's a "DO WHILE" loop asking users if they want to make another order, it's right at the beginning of the code.
I currently have a hangman game in the making. Which is giving me debugging issues when I go to pick a letter, it will keep asking for a letter, if I place a break; within the loop it asks for a letter and says you've won. I know all I should need is a couple extra lines somewhere within the code.
/// Play game public static string playGame() { Words words = new Words();
I'm new to C#. I'm trying to create a program to audit some of our processors. As you will see below, I have two foreach loops that allow me access to errorOrders(returns <<UserName, #of errors>>) and totalOrders (returns <<UserName, #of totalOrders>>).
However, the problem i'm running into now is that it seems to constantly loop through these two ForEach loops. When i run it, the 'count' on both errorOrders & totalOrders is 38. The program loops through all 38 users just fine, but then it continues to loop through users again...re-doing the process that it just finished.
I'm looking to see if there is another way I could set this section up so that it only loops through users once. I was thinking about trying to create a 'Boolean flag' that would force the program out of the ForEach loop after it has run through all the users...but i'm sure there are other ways to handle this.
foreach (KeyValuePair<string, int> error in errorOrders) { foreach (KeyValuePair<string, int> total in totalOrders) {
[Code]....
I know i should probably seperate these two foreach loops instead of having them nested..however, the problem that arises once i do that is my errPercentage can not be calculated if i do.
I am grabbing data from three entities and want to grab a field value in each of the entites and place it in an arraylist. What I would like to do is loop through the arraylist for all the values and do something for each value only once. If the value in the array list is repeated, I want to not do anything for it and continue till the end. Basically, I loop through all the values do something for each value and skip over the repeated value if I already did something.
I remember that the syntax exists I just don't remember what it is.I want to write a conditional function () prior to main (). in that function I'm using a variable that isn't introduced until main (). How do I let C know that I will be int'ng this function prior to the point where it is going to be accessed so that it doesn't freak out? alternatively is it possible to int the variable in both main() and my conditional function so that it exists? I imagine this would cause an issue because I would essentially be int'ng it twice.
I've done the cursory google searches however I don't think I'm using the correct keywords to get the results I'm looking for. If necessary I would be more than happy to post the code it's just a simple 40 line homework assignment.
It has been a few years since I have had to do this, but I need to declare a method in my base class, but produce no code for it. Then when this library is used by my second project I will derive a class from this base class and put the code into it there. How is this possible? I used to know how but do not remember how now.
The library is a static library designed for linking with both 32bit and 64bit Windows applications to handle a lot of the tedious stuff with Windows programming. The method in question handles specific command inputs. However, since each program that uses this library will have different uses for these commands, I want to leave it up to the user to code their own handling, but require it to be coded in the derived class.
decalration won't allocate storage, while definition will. This is a test program:
#include <iostream> using namespace std; extern int ei; int i;
[Code].....
Others are all fine in this program except ei. compiler error: undefined reference to ei.
I understand ei is only declared so there is no memory address, but when I do ei=1, then ei completed it's definition, why still cannot use pei to get it's address?
How to declare variable for all void() as I have another void s in my C++ program. I want to have a variable that can use for all the void and not only in a simple void.Is it possible?
I suspect that C++11 would make it possible to declare high rank vectors such as Code: int N = 15; // chosen arbitrary rank vector<vector<vector<...<vector<double>>>>..> vec; // N layers of nested vectors Is there a way to declare such a vector of rank N (given a fixed integer rank N)?
Heuristically I would like to write the declaration like this: Code:
vector<double> A; vector<A> vec[0]; for(int i=1; i<N; i++) { vector<vec[i-1]> vec[i]; } Is there a way to use the new variadic templates to make this work?
I'm building a box to take in several arrays of different lengths. one group happens every 10 seconds. one of them happens every 5 seconds. this is from a weather station.
I plan to retransmit them, substantially unchanged at a lesser rate to save radio power over a serial data link. buried in groupD, I want to change a few chars before retransmit.
I don't want to go to the trouble of doing a structure for each of them since most will be resent unchanged. some entries are chars, some are decimal, some are a mix. I guess it might be convenient to further define groupD, maybe not.
what is the best way to declare the group? I want them to be contiguous since that's how they will end up in the tx buffer. Each subgroup has its own checksum, so I planned it this way to make checksum more convenient.