C Sharp :: Declare Loop In Structure While Using C#
Mar 19, 2013
If we are making a library record for five book then we have to use for loop like title, author, subject, pages..etc
How will I call them in C#,
In c++ we st[5]; and we write st[i].title...etc
how we can make similar thing in c#
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Apr 28, 2015
I am getting this error while trying to compile my program:
It says that my variables "nome, cognome, eta..etc" are being used for the first time in my "inserisci" function.
I tought that I could just declare them as global in my structure like I did in my code, but apparently this doesn't work.
Do I really need to declare them again outside of my structure? Isn't there another way?
Here is my code:
#include <stdio.h>
#include "readline.h"
void inserisci(void);
struct impiegato{
char nome[20];
char cognome[20];
int eta;
[code].....
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Apr 24, 2012
We had to write a "selling program for computers, laptops and tablets", which I did but for the extra credit, we have to have those three points in the application and I have tried but how to do the "extra credit" part, which I really need.
1.) A loop to prompt the user if they would like to place another order
2.) At least one user-defined function
3.) An enumerated data type, array or struct (structure)
I did one of these three, it's a "DO WHILE" loop asking users if they want to make another order, it's right at the beginning of the code.
Code:
#include <iostream>
#include <string>
#include <iomanip>
#include <fstream>
using namespace std;
double desktop();//function prototype
double laptop();
double tablet();
[Code] ....
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Sep 9, 2012
I currently have a hangman game in the making. Which is giving me debugging issues when I go to pick a letter, it will keep asking for a letter, if I place a break; within the loop it asks for a letter and says you've won. I know all I should need is a couple extra lines somewhere within the code.
/// Play game
public static string playGame() {
Words words = new Words();
[Code].....
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Jun 3, 2013
I'm new to C#. I'm trying to create a program to audit some of our processors. As you will see below, I have two foreach loops that allow me access to errorOrders(returns <<UserName, #of errors>>) and totalOrders (returns <<UserName, #of totalOrders>>).
However, the problem i'm running into now is that it seems to constantly loop through these two ForEach loops. When i run it, the 'count' on both errorOrders & totalOrders is 38. The program loops through all 38 users just fine, but then it continues to loop through users again...re-doing the process that it just finished.
I'm looking to see if there is another way I could set this section up so that it only loops through users once. I was thinking about trying to create a 'Boolean flag' that would force the program out of the ForEach loop after it has run through all the users...but i'm sure there are other ways to handle this.
foreach (KeyValuePair<string, int> error in errorOrders)
{
foreach (KeyValuePair<string, int> total in totalOrders)
{
[Code]....
I know i should probably seperate these two foreach loops instead of having them nested..however, the problem that arises once i do that is my errPercentage can not be calculated if i do.
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Aug 19, 2012
I am grabbing data from three entities and want to grab a field value in each of the entites and place it in an arraylist. What I would like to do is loop through the arraylist for all the values and do something for each value only once. If the value in the array list is repeated, I want to not do anything for it and continue till the end. Basically, I loop through all the values do something for each value and skip over the repeated value if I already did something.
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Aug 27, 2013
I am trying to run a programme implementing a function with structures in c... which is:
#include<stdio.h>
#include<conio.h>
struct store {
char name[20];
float price;
int quantity;
[Code] .....
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Dec 7, 2014
Why doesn't this compile?
struct hi(){
void other();
}histructure;
void hi::other(){
std::cout << "Hi!" << std::endl;
[Code] ....
Makes no sense the structure is written before the structure member function is called so why is there compile errors ??...
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Oct 7, 2014
Is it possible to assign a value to structure member inside the structure.like.....
struct control{
char tbi:2 =0;
char res:1 =0;
};
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Jun 10, 2014
I have an code that makes form window + button bet bigger when pressed each time, but it runs endless till out of screen,
code:
{
int S1 = 300;
int S2 = 0;
[Code]...
make it so it runs only each time i press the button?
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Mar 17, 2013
how I can create a structure that pointing to another different structure. And also passing structure to function.
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Aug 19, 2013
How to declare functions in C++
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Mar 6, 2015
I remember that the syntax exists I just don't remember what it is.I want to write a conditional function () prior to main (). in that function I'm using a variable that isn't introduced until main (). How do I let C know that I will be int'ng this function prior to the point where it is going to be accessed so that it doesn't freak out? alternatively is it possible to int the variable in both main() and my conditional function so that it exists? I imagine this would cause an issue because I would essentially be int'ng it twice.
I've done the cursory google searches however I don't think I'm using the correct keywords to get the results I'm looking for. If necessary I would be more than happy to post the code it's just a simple 40 line homework assignment.
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Aug 20, 2014
I have this class with template:
template<template<class, class> class ContainerType>
class Movie {
public:
typedef ContainerType<Actor*, std::allocator<Actor*> > Container;
and i have a member func to find actor in movie according to actor id:
const Actor* findActor(int id) const {
typename Container::iterator it;
Actor* p(NULL);
it=actors.begin();
std::for_each(it,actors.end(),(*it)->getId()==id?p=*it:0);
if (p==*actors.end()) return NULL;
return p;
}
I receive error that no match for operator= in it.
How to declare correct iterator ?the type of actors is Container..
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Sep 29, 2013
How i can declare a bit string in C++ .....
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Jul 14, 2013
Can you declare a stack globally?
Code:
stack< int > stk;
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Oct 11, 2013
It has been a few years since I have had to do this, but I need to declare a method in my base class, but produce no code for it. Then when this library is used by my second project I will derive a class from this base class and put the code into it there. How is this possible? I used to know how but do not remember how now.
The library is a static library designed for linking with both 32bit and 64bit Windows applications to handle a lot of the tedious stuff with Windows programming. The method in question handles specific command inputs. However, since each program that uses this library will have different uses for these commands, I want to leave it up to the user to code their own handling, but require it to be coded in the derived class.
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Jul 15, 2013
is it possible to don't declare an object for a class and use the function of this class ? i saw a code use this but i cannot find it again .
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Jan 22, 2014
decalration won't allocate storage, while definition will. This is a test program:
#include <iostream>
using namespace std;
extern int ei;
int i;
[Code].....
Others are all fine in this program except ei.
compiler error: undefined reference to ei.
I understand ei is only declared so there is no memory address, but when I do ei=1, then ei completed it's definition, why still cannot use pei to get it's address?
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Jul 25, 2013
How to declare variable for all void() as I have another void s in my C++ program. I want to have a variable that can use for all the void and not only in a simple void.Is it possible?
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Apr 24, 2014
I write these code in 2 different ways and I get the same result. I just want to make sure that they both are for declare a pointer using "auto"
The first one:
int varName = 10;
auto var1 = &varName;
cout << var1 << endl; //prints, varName address
cout << *var1 << endl; //prints, varName value
The second one:
int varName = 10;
auto *var2 = &varName;
cout << var2 << endl; //prints, varName address
cout << *var2 << endl; //prints, varName value
It doesn't matter if I put dereference operator or not, I still get the same result. I just want to make sure that var1 and var2 are both a pointer.
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Dec 30, 2013
How can I forward declare an inner class?
I currently have this:
Code:
class Enigma
{
public:
Enigma()=delete;
Enigma(char r1,char r2,char r3,char r4, char r5, char r6, char r7, char r8, char r9, char r10);
~Enigma(){delete[] R;}
Enigma(const Enigma& rhs)=delete;
Enigma& operator=(const Enigma& rhs)=delete;
[Code]...
I'd like to be able to define Rotor outside of Enigma, but the compiler complains about incomplete types.
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Jul 31, 2013
What is the purpose to declare constructor as protected?
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Sep 21, 2013
I suspect that C++11 would make it possible to declare high rank vectors such as Code: int N = 15; // chosen arbitrary rank vector<vector<vector<...<vector<double>>>>..> vec; // N layers of nested vectors Is there a way to declare such a vector of rank N (given a fixed integer rank N)?
Heuristically I would like to write the declaration like this: Code:
vector<double> A;
vector<A> vec[0];
for(int i=1; i<N; i++)
{
vector<vec[i-1]> vec[i];
} Is there a way to use the new variadic templates to make this work?
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Oct 15, 2013
I'm building a box to take in several arrays of different lengths. one group happens every 10 seconds. one of them happens every 5 seconds. this is from a weather station.
10 sec
subgroupA[14]
subgroupB[24]
subgroupC[17]
subgroupD[12]
subgroupE[34]
5 sec
subgroupC[17]
I plan to retransmit them, substantially unchanged at a lesser rate to save radio power over a serial data link. buried in groupD, I want to change a few chars before retransmit.
I don't want to go to the trouble of doing a structure for each of them since most will be resent unchanged. some entries are chars, some are decimal, some are a mix. I guess it might be convenient to further define groupD, maybe not.
what is the best way to declare the group? I want them to be contiguous since that's how they will end up in the tx buffer. Each subgroup has its own checksum, so I planned it this way to make checksum more convenient.
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Jan 22, 2015
I want to declare a global array and then use it in a few functions. When I want to assign any number to that array I face with this error:
Code:
a.c:11:6: error: expected expression before ']' token
n[]={1,2,3,4,5};
^
The code is:
#include <stdio.h>
int n[5]; // I need to define the array here to be global
int main () {
n[]={1,2,3,4,5};
[Code] .....
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