C++ :: Running Certain Code In Codeblocks Sets Off AVG?

Jul 3, 2012

I've recently started to learn C++ and I'm using codeblocks as my IDE, but I keep getting problems with AVG free edition picking up random pieces of code as Trojans ?! I've put an example of some code that sets it off below, and the error message I get. Is there anyway I can set AVG not to trigger with any codeblocks coding I've done? I guess I could tell AVG not to trigger for that folder, if that's even possible?

Code:

#include <iostream>
using namespace std;
class MyClass{
public:
void coolSaying(){
cout << "BUST A MOVE!!" << endl;

[Code] ....

Error I get:

File name: h:DesktopC++ projectsclasses and objects 1 inDebugclasses and projects 1.exe
Threat name: Trojan horse Agent3.BMSZ
Detected on open.

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C++ :: Identify End Of Function Code At Running Time

Apr 16, 2013

I want to implement some "debugger like" tool (very limited one, just identify at running time the current stack trace, and print messages from the user) on some code that the user wrote. what I get from the user is a function name (in the beginning of it's declaration), and when the user want to print some message he uses some print macro I should implement.

My target is printing the stack call, and all the messages that the user wrote, in the right place on the running place.

By what c++ feature can know on running time that a specific function code has ended??

Its easy to push a function to some vector when it called (since I get its name from the user), but when it ends and return to the function called it...

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C++ :: Code Not Running Properly - Unresolved Externals

Mar 6, 2013

My code won't run properly. The error says unresolved externals.

#include <iostream>
#include <cstring>
using namespace std;
char again;
void reverse(char*);

[Code] ....

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C++ :: Running Same Code With Different Inputs On Multiple CPUs

May 28, 2014

I have a C++ code reading large data from an input txt file, doing some calculation on the data, and writing the result of calculation in another txt file.

I have about 300 input files, and the calculation time for each input file is pretty long (~4 days on a single CPU), so I would like to run the same code on multiple CPUs for different inputs.

Which is the most appropriate strategy in this case, multithreading, mpi or something else?

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C++ :: Ball Collecting Game - EXE Not Running Outside Code Blocks

Apr 13, 2014

I have created a game.It is working fine in codeblocks, but when I am trying to run it outside codeblocks, it opens and closes immediately. I have pasted all the necessary files and dlls in root folder and debug folder. Here is the code:-

#include <iostream>
#include <SDL/SDL_mixer.h>
#include <SDL/SDL.h>
#include <SDL/SDL_ttf.h>
#include <sstream>

const int WINDOWS_Height = 480;
const int WINDOWS_Width = 640;

[Code] .....

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C/C++ :: How To Use TBB With Codeblocks

Sep 28, 2014

I am trying to use Intel's Threading building blocks with Code::Blocks (On windows 7) I am really struggling with getting this to actually compile. It just throws various errors depending on what I try.

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C++ :: Installing SDL Extensions To CodeBlocks

Aug 30, 2013

how to use SDL just today, installed the standard SDL library on the compiler. But when i got to the point where I needed to install the SDL image extension library I thought I had everything correct but when I tried running a program using it I got errors. The non-extension SDL apps work just fine but when I try using SDL_image functions in my code I get problems, although when I begin typing the function the name shows up and i do not get issues with the .h, I feel its a link issue because I get errors such as:

ld.exe||cannot find -lSDL_image|
ld.exe||cannot find -lSDL_image|
||=== Build finished: 2 errors, 0 warnings (0 minutes, 0 seconds) ===|

I'm confident I have my /includes installed correctly. Also I was unable to find the 1.2 version for the Img extension so i reluctantly went ahead with 2.0 if that is perhaps causing issues.

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C++ :: Input From A File In CodeBlocks

Oct 23, 2014

I'm using Codeblocks 13.12 in Windows. I want to compile and run c++ files with the console inputs are automatically extracted from a file. More importantly, I do not want to change the code to read files. I just have written codes to read them from the console. Any change in settings?

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C/C++ :: Snakes And Ladders Codeblocks Error

May 5, 2014

My error on code blocks is fatal error no such file found in iostream, I don't understand this error!!

#include <iostream>
#include <cstdlib>
#include <string>
#include <ctime>
#include <fstream>
#include <vector>
#include <sstream>
#include <iterator>
int Random(int random) {
return (rand() % random) + 1;

[Code] .....

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C++ :: Codeblocks Not Finding Libs - Permission Denied

Oct 18, 2013

I upgraded to code::blocks and now I have the errors while trying to install sfml and sdl (to use in a dual project): Codeblocks libs:Permission Denied

Codeblocks libs is a custom folder I created and copied libs from the lib folders to because I got the same errors in the actual folders and thought it might be because of their location. What should I do?

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C/C++ :: CodeBlocks Random Math Quiz Generator

Nov 26, 2014

The user will be allowed to pick:

-the number of problems they want to do
-the type of problem (addition, subtraction, multiplication, division)
-the range of numbers for the problems (like 0 to 9, -100 to 100, etc.) [random numbers in the range]

Your program will then display the given number of problems and get the answer from the user. It will tell the user it they are correct or not. If they are incorrect, it will print the correct answer.

After the given number of problems are displayed, the program will give the user the final number correct and percentage correct. The user will be asked if they want to go again. If so, you will reprompt the user for all the information and run again.

I came up with code thinking I was going in the right direction but it doesn't work correctly at all. We have to use functions. My main issue is how do i call variables from another function so all of the functions work together. I repeat I don't understand parameters and calling functions. here's the code:

#include <iostream>
#include <cstdlib>
#include <iomanip>
using namespace std;
int get_user_range(int &x, int &y);
int get_random_number ();

[Code]......

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C++ :: Compare Function On Sets

Oct 18, 2014

How can I declare a set of strings that i want to be ordered by a boolean function Comp? Like the one you would write in

sort(v.begin(), v.end(), comp);

I tried
set<string, Comp> S;
but it doesn't work

And the same question for priority queues, can you specify the function you want your elements to be sorted by?

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C++ :: Removing From A Vector Of Sets?

Apr 18, 2014

I have a vector of sets in which I wish to remove a set from the vector, if it contains a certain value, is there any way of doing this?

for(int j = 0; j <= clauseVector.size(); ++j){
if(clauseVector[j].find(find) != clauseVector[j].end())
std::cout << "FOUND: " << propagator << "
";
}
}

This is what I have been using to find the element, but is there a way to remove the set that contains the element?

If needed I can include the full code

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C :: Function That Scans In Two Sets Of Coordinates

Nov 5, 2013

Night now I'm working on part of a function that scans in two sets of coordinates. Is there a way I can scan both sets of coordinates in with the same scanf?

ex. scanf("%d%d%d%d," &destroyer_1, &destroyer_2, &destroyer_3, &destroyer_4)

but that didn't work...

Code:
printf("What are the first coordinates for destroyer:
");
scanf_s("%d%d", &destroyer_1, &destroyer_2);
gameboard[destroyer_1][destroyer_2] = 'd';
printf("What are the second coordinates for destroyer:

[Code] .....

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C++ :: Add And Subtract Two Sets Of Integer Arrays?

Apr 24, 2013

Ok so I am currently trying to add and subtract two sets of integer arrays. When I run my program, the program does not subtract the numbers from the first set with the numbers from the second set. Could anyone here take a look at my code and help me figure out what the problem is?

#include <iostream>
#include "SafeArray.h"
using namespace std;

[Code].....

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C++ :: Merging Sets In Linear Time

Jan 5, 2014

I have two std::sets S1 and S2 which I need to merge.

I know that the largest element of S1 is less than the smallest element of S2.

the additional information about S1 and S2 should enable me to do the insertion of each element in costant time instead of log(N).

what is the fastest way to calculate the union of the two sets?

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C++ :: Removing Part From A Vector Of Sets?

Apr 18, 2014

I have a vector of sets, which I am removing any element which contains a certain value. For example, if I was looking for 2:

[0] 1 2 3
[1] 4 5 6

After the program was run, I would be left with just [0]4 5 6.

This is the code I have been using

auto iter = std::remove_if( clauseVector.begin(), clauseVector.end(),[propagator] ( const std::set<int>& i ){
return i.find(propagator) != i.end() ; } ) ;
clauseVector.erase( iter, clauseVector.end() ) ;

I want to know, is there any way I can tweak this code so that it only removes one part of the set rather than the whole thing. For example with above example, I would be left with

[0] 1 3
[1] 4 5 6

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C++ :: Parsing Through Large Data Sets

May 30, 2013

So I'm attempting to write a program that will parse through a large file (genome sequences) and I'm basically wondering what options I should consider if I wanted to either:

a) store the entire genome in memory and then parse through it
b) parse through a file in small portions

If I go with "a", should I just read a file into a vector and then parse through it? And if I go with "b" would I just use an input/output stream?

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C++ :: Find Intersection / Union And Difference Of Two Sets

Feb 17, 2014

The program is to find intersection,union and difference of two sets. The program take the input correctly but after it crashes with the message that some exe is not working...

Code:
#include<iostream>
using namespace std;
void Input(int *A, int*B, int size1, int size2)
//input function {

[Code] ....

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C++ :: Maximum Numbers Of Elements That Can Be Eliminated From A Set Of Sets?

Nov 17, 2014

I have come across a problem lately. You are given a set of n sets with m variables.. for instance {a,b,c,d}, {b,c,d}, {b,c}, {c,e,f}, {e,f}. And you want to eliminate elements from these sets with the restriction that you can only eliminate one item from each set and each item can only be eliminated from one set (i.e. if you've eliminated b from set {a,b,c,d}, then you cannot eliminate it from {b,c,d}). The problem is writing an algorithm which determines the maximum number of elements you can eliminate. And I'm hopelessly stuck... of course, you could backtrack it and determine this number but I feel it could be done more efficiently..

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C++ :: Function That Computes Result Of Formula For Two Sets Of Inputs

Nov 14, 2013

I'm currently writing a program and a portion of it needs to have a function that computes the result of a formula for two sets of inputs. It then has to calculate and display the difference between the two results.

I have code that takes the input from the user and converts it to the type that I need. In this case we are talking about latitudes and longitudes that will be converted to degrees, then to xyz coordinates.

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C :: Print Out - Array Code And Pseudo Code?

Apr 15, 2013

I have assignment which requires me to print out and array code and a pseudo code. I dont no what a pseudo code is,.

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C++ :: Reducing Code Duplication From Common Code Calling Common Class

Apr 13, 2014

I have a class 'A' which is almost perfect for my needs. Class 'B' uses class 'A' I've now designed Class 'C' and Class 'D' and noticed that there is a good chunk of code in class 'B', 'C' and 'D' for using Class 'A' is duplicated. I've separated out this code in specific, standalone functions in each of the classes. Now I'm wondering where this code should go. At the moment, the functions are duplicated in the three calling classes (B, C and D). Placing the functions into class 'A' would break the single responsibility principle. Inheritance to add functionality would likely break both SRP and LSP. The one that seems that it may work is composition.

However, Is designing a complete class just for a few functions over kill?

Would it be valid for classes 'B', 'C' and 'D' to access both the new class 'E' (which would depend on A) and the old class 'A' (which would have to be the same instance as the instance in the new class 'E'), or should the new class 'E' provide sufficient functionality so that Classes B, C and D don't need to access Class A directly? It would seem that its then an incomplete interface of the original object with additional functionality (ie, incompatible) Or should I do it a completely different way?

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C++ :: Running A Program Outside IDE

Jul 23, 2014

after you have compiled a program can you run it without an IDE?

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C++ :: Running Bat Files?

Oct 24, 2013

I want to know if you can run bat files from code? If so how else how can you shutdown a computer with code? OS is windows 7.

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C++ :: COM Exe Not Running On A Particular Machine?

Jul 23, 2012

I have a COM exe which runs fine on all machines that I have used except one. On a particular machine, the COM exe does not start even after trying to execute it manually (do a double click on the file from explorer).

There are no error messages as well. what could be happening ?

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