C++ :: Pass Content Of A Variable (int) As Argument To Macro Call
Apr 12, 2013
I am trying to generate a couple of vectors, but the exact number of vectors that will be needed can only be determined at runtime. Therefore I had the idea to use a macro call and text substitution in order to declare the necessary number of vectors. Unfortunately, the arguments of a macro call are always (as far as I know) considered text only. So, the loop in my example below in which I am trying to generate the following code:
I'm writing a program in C that performs operations on an array of 4-byte unsigned integers. Here's some usage examples:
+ n m // print sum of elements at indexes n and m & n m // bitwise and of elements... < n m // shift element at index n by m bits
I will have to implement functions for sum, bitwise-and, bitwise-or, xor, left-shift, right-shift... All with the same function format:
void print_operation(unsigned n, unsigned m) { printf("%u ", n some_operator m); }
Is there any way that I can pass an operator as an argument so that I can have a single elegant function that looks like this? I'd really like this to work like callback functions.
void print_operation(unsigned n, unsigned m, some_type oper) { printf("%u ", oper(n, m)); }
How can I pass ":" or " " as an argument to a process?
I start a process which takes an IP and port number (ex 222.240.224.131:80) as argument. Another character that I want to pass is white space character. Both of these characters cuts the argument string and sends only the part that leads them.
I was trying to look up solution for this for quite a while already but found nothing. I am writing a simple console based turn based RPG game for my class project. I was trying to have a member function attack() in class of the player character, which affects the component called health of the class Enemy. both this classes are inherited from the base class Unit. I tried to pass the object of type enemy as an argument to the function attack, but the function call gives me Error: too many arguments in function call. Here's the code for classes:
We are programming a function calculator and my instructor hinted that the add() function is almost exactly like the subtract() function and we would only have to write one function if we "called it in a special way." This got me thinking, can I turn a function's argument to negative during the call to make it subtract?
Example:
void addSub(int &num1, int &num2) into this void addSub(int &num1, int -(&num2))
I would like to store the entire content of a file in a single c-string variable or in a standard string class variable. Is there a function that will do this for me? I am familiar with functions that get one character or one line at a time but I don't think I've encountered a function that gets the entire file. Does this function keep or disregard the end-of-line character? If no such function exists, I would write my own function to create and return such a variable.
I try to use passing function as argument but I'm stuck. I have two questions: First, I try to call uppercase and open .txt in tfm Second, How can I read characters from in.txt as string and assign to char content[] ?
#include <stdio.h> void tfm( char str_filename[], void(*pf_convertion)( char content[])); void uppercase(char content[]); //converts all letters to uppercase int main(){ puts("-------------------------------"); printf("tfm: "); tfm("in.txt", uppercase);
Error 1 error C3867: 'std::basic_string<char,std::char_traits<char>,std ::allocator<char>>::size': function call missing argument list; use '&std::basic_string<char,std::char_traits<char>,st d::allocator<char>>::size' to create a pointer to member.
I want to store few different functions to a variable for different structs/classes and then call it later using that variable, is it possible? something like
struct item { int ID; int special; // for function };
item Key; Key.special = UseKey(KEY_KING);
// now when I want to call function "UseKey(KEY_KING)" I want to use "Key.special", like this
I get an error when i try to compile this code. I tried to allocate memory in main function and that works. But why it doesn't work in function? I think that there is something wrong with function argument, but not sure.
Code:
#include <iostream> #include <fstream> using namespace std; struct Word
I was wondering if one could write a function that could accept one or the other variable type.
Ex: I have 2 arrays, int** and double**, and a function
Code: void PGMWrite(double** Matrix, int Matrix_dimension){.....}
Is there any way to change the function to
Code: void PGMWrite(int** Matrix || double** Matrix, int Matrix_dimension){.....}
And then have some sort of type identifier in the function that picks the correct section via an if loop? If so how, and how would I identify in the function if the input it type double or int?
error C3867: 'WordParsor::Form1::PutUpfrmIO': function call missing argument list; use '&WordParsor::Form1::PutUpfrmIO' to create a pointer to memberc:userskingc++wordparsorwordparsorForm1.h... and the suggestion fix generate another error.
One person suggested the gcroot<> object wrapper... but I do not know how to modify/declair the function or its argument type.
I am writing a program in which a Fucntion has to be wriiten to parse the Command Line . When I include Code for parsing in main fuction iteslf ,its run ok . But I want to make a fucntion of that code and call it from main ,than it show Segmentation error .
By using Debugging I found Some thing is mess with " -m" Parameter of Command line , But Cant Rectify it ..
Code: int main (int argc, char *argv[]){ //get_parameter_value(argc,argv); // buffer[packet_size+1]= char ("'"); while (argc > 1) { if (argv[h][0] == '-')
In a project I am working on, I have to initialize a window and pass it as a parameter to another constructor, but before the window is initialized, it is passed as a parameter thus causing an error. Here is some code :
Game::Game() : mWindow(sf::VideoMode(640, 480), "SFML Application", sf::Style::Close) , mWorld(mWindow) //<---- right here is where the mWindow variable needs to be passed { //... }
The instructions: A nutritionist who works for a fitness club facilitate members by evaluating their diets.As part of her evaluation, she asks members for the number of fat grams and carbohydrate grams that they consume in a day. Then, she calculates the number of calories that results from the fat using the following formula:
Calories from fat = fat grams x 9
Next, she calculates the number of calories that result from the carbohydrates using the following formula:
Calories from Carbs = Carbs grams x 4
Create an application that will make these calculations
-DO NOT use global variables -Create two variables in main that will hold the two results -Pass fat and carbs by value, and the result variables by reference -Output in main
The key with what you need to pass is this: Pass fat and carbs by value, and the result variables by reference. This is what I have to far but I don't understand how to "pass by value, and results by variable" ....
#include <iostream> using namespace std; void grams (int); void calories (); int main () { //Get fat and carb grams
Is it possible to define a macro with in a macro? Any trick will do. I am trying to do quick conversion of cuda program to open mp by defining some macros at the top: