C++ :: Naming Files And Making File Types?

May 12, 2013

How to deal with files and I wanted to make a way for the user to make his own file name and then I want it to be a .txt file, so I take the fileName variable after the user has created a name for it then add ".txt" for the file type then convert the string to a constant char for the open method.

#include <iostream>
#include <fstream>
#include <sstream>
using namespace std;
int main() {

ofstream fileObject; // ofstream object to read/write to and from file

[Code] ....

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C :: Naming Output File Based On Input File Name

Sep 7, 2013

I have a program where I will read in a certain .txt file, such as "financial_data.txt" and I will be doing some sorting with this data.

I want my program to write out the sorted data to an output file and I want the name of the output file to be based off of the input name. For example, since my input file is "financial_data.txt", I want the output file name to be "financial_data_out.txt".

I am having a hard time finding examples online and in my reference manuals...

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C++ :: How To Create Unique Types Like That Of Boost Files

Apr 5, 2013

I've been studying metaprogramming and reviewing many documents and code regarding boost files. What I've been trying to understand and accomplish is creating various types using typedef, template and struct, similar to that of the boost files themselves, to create comparators. Ultimately, I want to be able to create a type that has sub-properties which can be further compared and classified.

Informal example:

create type
typedef int coordinate[3];
create standards - "typeless prototypes"
static const coordinate _x = {1,0,0};
static const coordinate _y = {0,1,0};
static const coordinate _z = {0,0,1};

We "now have" three variables under one unique type. Now I want to wrap this further to work with other types (int, float, etc.).

create special cases

template<class ty, coordinate c> struct coord_type;
typedef coord_type<int,x> x_i;
typedef coord_type<float,x> x_f;
typedef coord_type<int,y> y_i;
typedef coord_type<float,y> y_f;
typedef coord_type<int,z> z_i;
typedef coord_type<float,z> z_f;

declare more standards

const x_i i_i;
const x_f i_f;
const y_i j_i;
const y_f j_f;
const z_i k_i;
const z_f k_f;

Where other variables can be represented based off this i,j,k standard and written in a more direct vector form.

And so on...

What I essentially would like to do is have x,y,z variables act as standards for an i,j,k system that classify arbitrary variables of the coordinate type: Is the arbitrary variable i, j, or k? Is it defined as an int or float type?

Where arguments such as sum_y = var1 + var2; are valid, provided:
sum_y is outputted as 6j, and var1 and var2 are 2j and 4j, respectively.

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C :: Making Header Files With Extension?

Mar 6, 2015

I have a problem with making header files in c, i get the code written only in main.c and then i have to create a files with extension .h and extension .c but how to do it.

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C++ :: Parse Executable Files - Registering Types To Be Used At Runtime

Jul 30, 2014

I'm writing a program that needs to parse executable files. I've got an "executable" base-class, and currently an "elf" class which inherits from it for parsing ELF files, and I will add more parsers (COM, MZ, PE, a.out, MACH-O, whatever) later on.

I want the program to automatically detect which kind of executable it's loading at runtime. It should be easy because every executable format I'm aware of/plan to support starts with a magic number. But because I can't have the parsers not check the file type (what if I re-use the code?), and I don't want to check each file twice (not just for performance, but also because only the ELF parser should know that ELF files start with "x7fELF", etc.) so I've come up with a pretty lazy solution: just try to parse the file with each known parser and have them throw an exception ("exe_type_error") if they can't parse it. If that exception gets thrown, try the next parser; if not, stop.

The remaining problem is how, at runtime, my program will know what parsers are available. I don't want to hard-code it in the main function; instead, I'd like the parsers to "register" themselves as available. That way, if I decide to go down the route of adding new parsers via dynamic linking, I will only have to add an API for dynamic libraries to register their parser, without recompiling any of the main program's code. I also want to do the same thing for another key part of the program (it's a static executable optimizer; it will run a series of "tests" (e.g. "is xor eax, eax faster than mov eax, 0 on this machine?") and optimizations ("if yes, change all mov eax, 0 to xor eax, eax") and I want to load those at runtime too).

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C# :: WPF Naming Conventions

Oct 20, 2014

As far as I'm aware the old winforms controls were named like

frmMain or btnCalculate

Does WPF follow the same sort of patterns?

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C :: Naming A Variable / Functions And Using Braces

Mar 27, 2014

Some coding standards document to follow for naming a variable, functions and using braces for if etc and other important standards i have to follow while writing the code. Right now in a hurry to finish the program i am naming a variable what ever comes to mind which is creating a lot of problems for me.

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C++ :: Linked List - Structure Naming Syntax

Feb 21, 2014

I am looking at a linked list example, which uses structs:

typedef struct node {
int val;
struct node * next;
} node_t;

As you can see, we provide an optional name "node" that follows the word struct. And we can use "node" subsequently as a shorthand for the part of the declaration in braces.

But what is that node_t for? What is that doing?

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C :: Parameter Names Without Types And Conflicting Types In Fgets

Jan 22, 2014

I have this

Code:

#include<stdio.h>
#include<ctype.h>
#include<string.h>

int check_up(char string[]);
int check_low(char string[]);
void to_up(char string[]);
void to_low(char string[]);

[Code] .....

When I compile this I have the following problems: warning: data definition has no type or storage class [enabled by default] in 'to_up(word)'conflicting types in 'to_up' function and to_low function warning: data definition has no type or storage class [enabled by default] into_up function error: unknown type name "word" in line 'printf("All uppercase %s. ", word):;'warning: parameter names (without types) in function declaration [enabled by default] in 'to_up(word)'and 'to_low(word)' 'note: previous declaration of "to_up" was here in function declaration of to_up function

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C++ :: Ifstream Input To Different File Types

Mar 14, 2014

I want to create a function with a return type. However, I want to use it to read from a file (ifstream) and produce multiple different types of return types. The different file types returned would be always in the same order. For example

Text File:
Name
1
12
30
Area

I want to ifstream line 1 (Name) to an array of characters.
line 2, 3, and 4 to integers.
and line 5 as a string.

The basic problem is that if I make a function with one return type, it would only return one type of data to my int main(). I suppose I could create multiple functions that would run this for different variable types and destroy the invalid types. But this seems inefficient. It is being used to load in data from a previously saved file.

So far..

//function to load a player's data
string loaded(string fileName) {
ifstream loadfile;
loadfile.open(fileName);

[Code] .....

I was thinking I could possibly do something with a counter to count the lines and assign a value based on their order. The problem is with the 1 return value of a function. Maybe there is another operation I could use?

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C++ :: Retrieving Class Types From File Efficiently

Jun 30, 2014

Suppose your program has many concrete subtypes of Person, and each person will have their own file saved, with their type stored in that file. When reading the files to create the people again (of their proper types), what is the best method to maximize performance (and elegance by shortening the code)? Here is what I have so far.

First I used if statements, which is terrible, and now I've improved the performance logarithmically using std::map. I still suspect there is a better way, especially if there are going to be hundreds of different classes. If you want to test it, you can change the PATH constant to whatever path you want, or just leave it as an empty string, and the files will be created in the same directory as your cpp file. The part I'm trying to improve is pointed out in the comments.

struct Person {
std::string name;
Person (const std::string& newName) : name (newName) {}
virtual ~Person() = default;
};
struct Guy : Person {using Person::Person;};
struct Girl : Person {using Person::Person;};

[Code] ....

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C++ :: Reading Mixed Data Types From A File

Mar 28, 2015

How to properly read data from a .txt file.

If I have data stored in a .txt file, which is formatted/stored like this:

Code:
Apples and Strawberrys
10
Cherrys
12
Pears
16
Grapes, Melons, and Peaches
20

I know that if I read/extract, and print the data like this;

Code:
#include <iostream>
#include <fstream>
#include <string>
using namespace std;
int main() {
ifstream dataFile("test.txt");
string textData;
[Code] ....

Each line of data is stored in the string "textData" and printed to the screen, exactly as it was stored in the .txt file. So, all is clear to me up to that point.

But, what if I wanted to store each line of text in the string "textData", and store the numbers/integers into a separate variable called "numberData"? How would I retrieve and store the numbers (in the above example .txt file, every 2nd line) separately from the text?

For now, to keep things simple, let's assume that the data in the .txt file is stored/formatted as in my example (1 line of text, 1 line containing a number/integer, ...repeat) so, there is no need to test if the retrieved data is actually text or an integer, before it is stored in the appropriate variable type.

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C++ :: Making Exe File From Source Code?

Sep 4, 2013

I use a programming language called layout which nobody here has probably ever heard of. It was discontinued over 15 years years ago but it was a very visual & easy to use piece of software - no coding required. In fact once you name all the variables on cards (forms) from then on it's just mouse clicking & occassionaly typing a number if required. It used blackboxes in a flowchart arrangement which were pre-done code for doing just about anything. i.e opening windows, handling numbers & text, files etc. I have written many programs with it including database management, quoting software & currently use it in my business to track my jobs & do invoicing & ordering. It's a pity it wasn't updated & still around today.

[URL]

Back to the problem. Being a 16 bit program it was written to run on Windows 3.1 but still works on Windows 7!! as long as it is the 32 bit version. I need to write a program that will run on 64 bit W7 without resorting to using a virtual PC solution. I have tried to find something similar that I might be able to use instead but so far nothing comes close to Layout. I just remembered today that layout can produce not only .exe programs but also various versions of C/C++ including visual c++. So I got this idea that if I could get those files I might be able to stick them into a C compiler program to re-make a "modern" exe file.

I could just do a simple sample program & send the source code to them to see if it works on a 64 bit version of Windows 7. how I can do this myself to produce a working exe file.

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C/C++ :: Compiling Source Code And Making Binary File

Apr 19, 2014

How to compile this source code and make a binary file

I think this need linux and run make command or gcc

This binary is a super user for android

source code attached

Attached File(s) : su.zip (7.59K)

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C++ :: How To Convert CPP Files Into Injectable DLL File

May 26, 2014

My IDE is eclipse, but the way I set it up it's unstable. Is there a way to do it without an IDE?

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C++ :: Using A Header File Across Multiple Files?

Aug 2, 2014

So say I create a header file which contains a list of structs, and I want to use these structs through out my source and some of my classes... how would I accomplish this?

When I try to do it via #include, I get re-definition errors, due to the nature of #pragma once. If I switch to #ifndef then I lack defenitions in files other than the source.

Is there a way to define things such as structs across multiple files, which doesn't lead to re-definition errors, and doesn't involve manually re-created all the structs for each file?

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C/C++ :: How To Compile Two CPP Files With Header File

Jan 28, 2015

this is my main cpp file:

#include<iostream>
#include<conio.h>
#include "C:UsersAmitDesktopNew foldersum.h"
using namespace std;
int main() {
int a;
int b;

[Code]...

this is my 2nd cpp file add two number

#include<iostream>
#include "C:UsersAmitDesktopNew foldersum.h"
int sum(int x,int y) {
return(x+y);
}

this is my header file used in both cpp file

#ifndef SUM_H
#def SUM_H
int sum(int x,int y);
#endif

error i am getting in main cpp in devc++

[Linker error] undefined reference to `sum(int, int)'
[Linker error] undefined reference to `sum(int, int)'

in 2nd cpp file [Linker error] undefined reference to `WinMain@16' [/code]

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C/C++ :: Using 2 Files As Input And Sorting Them Into A 3rd File

May 18, 2014

My assignments asks for inputs of two files and then sorting them from small to largest in the third file. this is what I have so far. I am very lost... (first-time C++ student)

#include <iostream>
#include <fstream>
const int SIZE = 99;
using namespace std;
int main()
{
int num[SIZE], num1, temp, count =0;
ifstream fin2;
ifstream fin1;

[Code]...

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C++ :: File Management - Skipping Certain Lines From Files

Mar 11, 2013

I am supposed to write a program that reads lines from files and see if the first character is an odd number, if so it will out put the remaining characters to output file, else itll seek to the beginning of the next line, this is what i came up with but its not working as it should, im not sure if its the version im using or the program I wrote, the commented part below was another algorithm I was trying to use.

#include<fstream>
#include<iostream>
using namespace std;
int main() {
char c;
int i =0;

[Code] ....

My text file was as follows:
input.txt
3Ali
4Sami
6Rashid
3Aya

output was unexpected , although some was relatively write but not as I wanted...

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C++ :: Read In Binary Files Then Write To Another File

Oct 11, 2014

I would like to read in binary files, then write them to another file.

I write a code, what works perfectly, if I would like to just copy the file to another. But I want to make it a little other.

If I open a file in hex-editor I also can see the ASCII values. But I would like get the ONLY the hex values to the other file.

For example:

d5 57 4f ad 30 33 0b 4e 49 a7 05 18 c4 90 66 d8 45 ac 39 3e 7d f1 a8 02 80
14 20 90 6e 20 12 38 0c 65 4a 28 d2 80 72 04 20 a9 4a 82 84 60 6a 0b 25
59 4c 30 c8 69 c0 ec fa 36 ed 3a da b1 9a 82 02 e0 bb 7e 41 87 02 f6 10 34
eb 95 93 63 01 6b 8d e1 d7 43 c3 df 92 5d 8a ed 57 61 4e 36 07 2a d7 56 2b
b5 0e 55 83 b4 76 8c b7 61 77 0e c9 76 0c 81 1b 01 63 0c 8b 73 57 d5 6d 4c
0c c2 0d 52 45 18

How could I make it?

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C++ :: Retrieve Information From Two Files And Put Them In A Single File

Nov 23, 2013

I created a simple program that writes some text to two different text files. how to create a program that would retrieve the information from those two files, and put them in a single file, first the content of input1 and then the content of input2. how to do this. Here is the program that I created that creates the two files.

#include <iostream>
#include <fstream>
#include <string>
int main() {
using namespace std;
string input1;
ofstream fout("input1.txt");

[Code]...

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C/C++ :: Merging Two TXT Files And Have Them Alphabetized On Output File

May 11, 2014

I'm learning to merge files, but I think I'm getting it all wrong.I'm trying to merge two .txt files, and have them alphabetized on the output file. I'm getting a couple of error codes that I'm not sure of.

These are my errors:

Quote

73 no match for 'operator>' in '(&line)->std::basic_string<_CharT, _Traits, _Alloc>::operator[] [with _CharT = char, _Traits = std::char_traits<char>, _Alloc = std::allocator<char>](((unsigned int)k)) > nTemp'
77 cannot convert `std::string' to `char' in assignment

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C++ :: Including Header Files To Source File?

Jul 10, 2013

For example, I have the below files in a project called Calculate :

Source files : Calculate.cpp , Average.cpp (with out main)
Header files : Calculate.h , Average.h

I knew in general, we have to include Average.h to project header file Calculate.h to make it as part of project.

technical difference between adding header file (Average.h) to either project header file (Calculate.h) or project source file (Calculate.cpp) ?

I found no difference in an output. But, there must be technical difference.

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C :: Program To Hide Files Behind Other Files Using Alternate Data Streams

Apr 5, 2013

I am writing a program to hide files behind other files using Alternate Data Streams in Windows NTFS file systems.

The program is as follows:

Code:

#include <stdio.h>
#include <stdlib.h>
int main(void){
char hostfile[75], hiddenfile[75], hiddenFileName[15] ;
printf("Enter the name(with extension) and path of the file whose behind you want to hide another file: ");
scanf("%75s", hostfile);

[Code]...

The complier is showing error as "Extra Perimeter in call to system" but I am not getting where?

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C++ :: Display Last 1000 Lines From Multiple Text Files (log Files)

Jan 16, 2014

I am writing a piece of code that requires me to display the last 1000 lines from a multiple text files (log files). FYI, I am running on Linux and using g++.

I have a log file from which - if it contains more than 1000 lines, I need to display the last 1000 lines. However, the log file could get rotated. So, in case where the current log file contains less than 1000 lines, I have to go to older log file and display the remaining. For e.g., if log got rotated and new log file contains 20 lines, I have to display the 980 lines from old log file + 20 from current log files.

What is the best way to do this? Even an outline algorithm will work.

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C++ :: Opening Files In Hex Mode To Compress File Size

Sep 10, 2014

I have an idea which i will try to implement in C++,I want to compress file size through making my own numbering system which is 80-based number, I do really want to know whether this even possible ? I learnet that Hexadecimal uses symbols like A, B, C, D, E, F to represent 10,11,12,13,14,15 -- and that's what i want to do to my own numbering system but in a bigger scale .if possible: How can i use C++ to open a file in Hex mode ?

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