C++ :: Member Variable Aliasing A Function?

Dec 26, 2014

So, one can do stuff like this using #defines:

#include <iostream>
#include <array>
#define x arr[0]
#define y arr[1]
#define z arr[2]
class Point {

[code]....

... that is, to be able to reference the same data by "member variables" as by referencing a stl container. But defines are the devil's work - adding in a "#define x arr[0]" is a dangerous statement. I'd really like some nice clean C++ method (C++11 or C++14 are just fine) to do this without defines, but so far I'm drawing a blank. If arr wasn't an STL container, if we just wanted a pointer-based array, I could do it this way:

class Point
{
...
float x __attribute__ ((aligned (sizeof(float))));
float y __attribute__ ((aligned (sizeof(float))));
float z __attribute__ ((aligned (sizeof(float))));
float*const arr = &x;
};

... but you obviously can't do that if arr is an STL container.

The best I've come up with is to make x, y, and z function pointers, but then you can't call them like p.x, you have to call them like *p.x(), it's not very clean and I'd expect some added overhead. One could go even uglier and make x, y, and z be instances of some custom class with overridden operators that reference arr[], but that seems like it'd be just getting ridiculous in terms of overhead (both coding and performance)

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C++ :: Aliasing Member Variable Names?

Oct 15, 2014

I have been playing about with Vertices and Colors and have ended up with this:

template < std::size_t SIZE, typename T >
struct Pack
{

[Code].....

Is there anyway to make an alias for Pack's data field? Something that would allow me to write:

Color3f my_color;
my_color.red = 0.1f;

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C++ :: Static Variable In Member Function

Aug 27, 2014

I need to keep a static variable in a member function of a class that I have many objects of. I've had some trouble with it, and when I read up I found that such variables are static across all instances. Is there any way around this?

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C++ :: Static Variable Inside A Member Function

Jul 20, 2013

Say you had:

class Foo{
public:
//...
void funky();

[Code] .....

Would each instance of Foo create a new counter variable, or would it remain the same for all of them, i.e. baz.funky() would always use the same counter variable? What if the class was a template?

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C/C++ :: Pointing Variable To A Member Function Outside A Class

Apr 13, 2012

In C++, how do i call a method member of class A from a class B, using a pointer. By the way Class A and B are of different types.

I read that when a pointer is pointing to member function it can only point member functions within the class. But how can i point to a member function outside the class.?????

for example

class A {
public:
int add(int x) {
return x+x;

[Code] .....

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C/C++ :: Passing Member Functions Member Variable To Another Variable

Aug 31, 2014

So I have a class object that contains the private member variable spot and the public member function MoveLock. Within MoveLock, is a member variable called numbers that holds the place where a user is on a "lock knob". Now, what I'm trying to accomplish is that whenever the user turns the "knob" in the wrong direction, the position is updated with that current numbers so that the clicks needed to unlock the first state is also updated. But I get these errors:

Error E2096 C:Users...switchtest.cpp 34: Illegal structure operation in function main()
Error E2294 C:Users...switchtest.cpp 39: Structure required on left side of . or .* in function main()

Ultimately, what I have in main() is a piece of what I'm going to implement in a class member function. I'm also thinking about moving the if else statements out of the for and creating a second one for the else portion.

#include <iostream>
#include <windows.h>
#include <iomanip>
using namespace std;
HANDLE inKeys = GetStdHandle(STD_INPUT_HANDLE);
HANDLE screen = GetStdHandle(STD_OUTPUT_HANDLE);

[code]....

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C++ :: Undefined Reference Error When Accessing Static Variable Inside Member Function

Feb 10, 2013

I am modifying a set of static variables inside of the class's member function. The static variables are private. An example of what I'm doing is as below,

utilities.h
-----------
class utilities {
private:
static int num_nodes;

public:
void parse_details(char* );

[Code] ....

I get a compilation error in the function void utilities::parse_details(char* filename)

which says: undefined reference to `utilities::num_nodes'

compiler: g++

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C++ :: Store A Reference Variable As Member Variable Of Interface Object

May 1, 2013

I am having trouble compiling my interface. I am trying to store a reference variable as a member variable of the interface object. Compiler says that the variable has not be initiated correctly.

LCD inherits from VisualInterface which is expecting a DisplayDriver object to be passed in (DisplayDriver is another interface, but thats not important).

I pass the displayDriver object in when LCD is instantiated in maininterfaces.zip

I was pasing it before as a pointer but was told that this could cause me problems with memory leaks and a reference was better, but now I cant seem to get it to compile.

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Visual C++ :: Access Member Function From Non-member Function In Same CPP File?

Dec 16, 2012

In my MFC, CMyPorpertyPageDlg is derived from CPropertyPage. How to access its member function from a nonmember function in the same CPP file?.

void Non_Member_Get_PorpertyPage()
{
CMyPorpertyPageDlg* pPageDlg = ....
}

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C++ :: Call To Member Function X Is Ambiguous - Overloaded Member From Header File

Feb 23, 2014

I get the following error in XCode whenever I try to access the member I created 'randomGen' in a separate class in a different header file. I have made sure to include the header file and have tried to access it through an object.

This is the code I enter when trying to access the method from randomiser.h in main.cpp. It is also an overloaded function with doubles and integers:

RandomG randomiser;
randomiser.randomGen(); // 'Call to member function 'randomGen' is ambiguous'

This is the code inside randomiser.h:

#include <string>
#include <iostream>
using std::string;
using std::cout;
using std::endl;
class RandomG {

[Code] ....

This is the error inside xcode: [URL] ....

I have tried seperating the code for the functions in another class (main.cpp) and then running and it seems to works, so I'm not sure why I can't put everything in the .h file and then access it?

I would like it in a seperate file so it doesn't clutter my main. I am writing a game with SDL so that might be confusing and I would like the window to have a random title and other random properties, so it would be easier to use a function.

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C++ :: Call Member Function Inside Another Member Function?

Mar 21, 2013

If I wanted to call a member function inside another member function, how would I do that, if it's possible?

For example, if I have Find(int key) defined already and wanted to call it while i was overloading operator+.

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C++ :: Pointer Aliasing And Reference?

Jul 7, 2014

I am used to the restrict keyword to hint the compiler that no overlap is going to happen in the values passed to the function.

void foo( int * restrict a, char * restrict b)

I understand that I can pass by reference in c++.

void foo( int &a, char &b)

Using it, will it automatically restrict it or not ? It is very important for performance reasons (no checks at each iterations/steps)...

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C++ :: How To Read The Integer Member Variable

Oct 16, 2014

this program is not giving to chance to enter the ooplevel value.

Code:

#include <iostream>
using namespace std;
const int SLEN = 30;
struct student {
char fullname[SLEN];
char hobby[SLEN];
int ooplevel;
};
// getinfo() has two arguments: a pointer to the first element of
// an array of student structures and an int representing the

[Code]...

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C++ :: Class Member Variable Initialization?

Dec 18, 2013

Is it possible to initialize class member variables in their definition statement instead of using a constructor?

Is the code bellow correct?

class rectangle
{
float a=0;
float b=0;
public:
string color="Red";
...
};

Which C++ Standard allows it?

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C++ :: Access Private Member Variable

Apr 3, 2013

I've created a class called Voter with a private member variable ID, also I have a variable in my main function to be ID as well. I'm trying to compare the two ID's but when I do so:

if (ID == V.ID)

I get the error - 'std::string Voter::ID' is private within this context.

I know that because it's private I can't access it, but how do I?

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C++ :: Static Constant Member Variable

Jun 6, 2013

What is the problem with the following code is? It compiles with Visual C++ 2012 but does not with g++:

//a.h

#ifndef Loaded
#define Loaded
using namespace std;
class MyClass{
public:
static const int MyStaticValue = 200;

[Code] ....

If I try to compile this using the command

g++ a.cpp b.cpp

I get an "undefined reference to 'MyClass::MyStaticValue'" error for the line "A = MyClass::MyStaticValue;" in main(). The strange thing is that if I change the line to "A = (int) MyClass::MyStaticValue;" it works fine and the output is

200
200

as expected.

The code also compiles under g++ if I move the defintion of MyStaticValue from a.h to a.cpp by const int MyClass::MyStaticValue = 200;

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C/C++ :: Private Member Variable Keeps Being Overridden

Jul 10, 2014

I have a this program of storing students in a 2-3-4 tree. I have a template class called hw6_234tree and another class called Student. Now my private member variable (m_root) keeps being reinitialized every time I process a new line. For example the first student I run through my m_root->A = Student A...(m_root is a private variable of type Node* inside of the 2-3-4tree class).The next pass through now my m_root->A == Student B. So essentially my first run through m_root->A = Student A. Then the next run m_root->A = Student B. My question is how can I keep this variable the same and stop it from reinitializing m_root->A to student B.

Here are a few snips of the code:

Function in main:

void ProcessLine(string line, hw6_234tree<Student>& tree)

Function call:

tree.Add(Student(id, name));

Private Variable:
Node* m_root;

A function for a struct named (Node) in the private section of class hw6_234tree that assigns variables in the struct to values:

Node(T* valueForA)
{
A = valueForA;
B = C = NULL;
L = M1 = M2 = R = NULL;
}

The start of my Add function:

bool Add(T& toCopyAndAdd)
{
if (m_root == NULL)
{
m_root = new Node(&toCopyAndAdd);
return true;
}
return false;
}

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C :: Unsigned Integer Without Breaking Strict Aliasing Rule?

May 16, 2014

I know that you're allowed to use a char pointer to access any object but are you allowed to inspect a char array with a different type, say an unsigned integer without breaking the strict aliasing rule? My understanding is that it's not legal and could lead to trouble with trap representations but I just wanted to make sure.

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C++ :: Non Constant Member Function Being Called Inside Constant Member Function?

Dec 28, 2012

#include <iostream>
class Hello {
public:
void Test() {

[Code].....

As i know a non-constant member function cant be called inside a constant member function but how the above code has been compiled successfully and giving the expected result .

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C :: Set Struct Member Variable For Structure Inside Def

Mar 12, 2014

This is with Linux gcc

Code:
typedef struct _a
{
int id;
} a;
typedef struct _b
{
a my_a;
my_a.id = 1; // error: expected specifier-qualifier-list before "my_a"
} b;

I get error: expected specifier-qualifier-list before "my_a"

I must set the id for the kind of struct created inside the struct def because main() will be casting based on this id. Thats how I will know which structure b contains by it's id, there could be hundards of different structs with different values I will cast to the correct one and know it's members by it's id. How do I ?

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C++ :: Sort Vector Of Objects On Member Variable?

Dec 10, 2014

I have a small class and a vector to hold the objects.

Code:
class result_holder {
public:
// initialize class members

[Code]....

The purpose is to keep results and be able to sort the results on row_value while keeping the id and name values in registration with the row_value. I am running allot of tests and keeping the top n results. The idea is to sort the vector so that I can just examine the object in the last element to see if it should be replaced by a better result.

I know that this kind of thing is often done with an overloaded operator or a functor, but I am a bit out of my depth with that, especially determining what class variable will be used for the sort. sorting the above objects on the row_value variable?

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C++ ::  Initializing Const Char Member Variable In Constructor?

Jan 23, 2015

I have a class that defines a window (a popup dialog of sorts), and I want the name of that window to be constant. The only problem is that the name of the popup needs to match the title of the parent window, and I get the name of the parent in the constructor. So how do I go about defining this member variable to be constant and initializing it with a value in the constructor?

I want to do something like this, but I know this isn't allowed:

/* class.h */
class foo {
public:
foo(*parentWindowPtr);

[Code] .....

I should mention that yes the name of the parent window is const char *, and I would like to keep it this way.

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C/C++ :: Defining Class Counter - Member Variable Should Be Private

Oct 23, 2014

The question is: Define the class Counter. An instance of this class is used to count things, but the counter should never be less than 0 (non negative number). The member variable should be private. I realize what I'm suppose to be using but can't implement the member functions needed..

int main(){
int value;
cin >> value;
Counter myCounter(value);
for (int i = 1; i <= MAXLOOP; i++) {
myCounter.increment();

[Code] ....

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C++ :: Store Reference To Const Object In Class As A Member Variable?

May 27, 2014

i want to store reference to a const object in my class as a member variable, as follow:

I basically want a readonly reference to |Data| in Device object.

Code:

class Device {
Device(const QList<QSharedPointer<Data>> & dataList) : _listRef(dataList) {
} protected:
const QList<QSharedPointer<Data>> & _listRef;
}

This does not allow me to initialize _listRef as something like NULL when it is not applicable.Also, i must change all my constructors and its child class to include an initialization of _listRef!!

What is the alternative? Is pointer the nearest? which of the following should be used?

Code:
const QList<QSharedPointer<Data>> * _listRef;
or
const QList<QSharedPointer<Data>> *const _listRef;
or
const QSharedPointer<QList<QSharedPointer<Data>>> _listRef; ????

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C++ :: Store Function To A Variable And Call It Using That Variable?

Oct 15, 2013

I want to store few different functions to a variable for different structs/classes and then call it later using that variable, is it possible? something like

struct item {
int ID;
int special; // for function
};

item Key;
Key.special = UseKey(KEY_KING);

// now when I want to call function "UseKey(KEY_KING)" I want to use "Key.special", like this

if(iCurrRoom == ROOM_KING)
Key.special;
else if(iCurrRoom == ROOM_DRAGON)
Fireball.special;

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C++ :: For Each And Member Function

Apr 2, 2012

I can't get this code to compile (using VS2010 and gcc4.6.1):

Code:
#include <string>
#include <vector>
#include <algorithm>
#include <boost/bind.hpp>
class X {
public:
void foo( const std::vector<std::string>& v ){

[Code] ....

VS2010 presents an error message like "member function already defined or declared" and gcc something like "... function can not be overloaded" (very cryptic error message).

If I change the vector to foo to std::vector<int> and let bar() take an int, it works perfectly fine. And if I use boost

Code:
std::for_each( v.begin(), v.end(), boost::bind( std::mem_fun(&X::bar), this, _1 ) );

The above code compiles as well.

While it is perfectly fine for me to use boost I would nevertheless like to understand what's happening here.

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