C :: How To Terminate A Function
Feb 17, 2013How can I terminate a function?
View 3 RepliesHow can I terminate a function?
View 3 Replies#include <iostream>
#include <string>
using namespace std;
[Code].....
This is my code, when my pintrials = 0, my system cannot terminate but go through the option menu below.
"Allow the user to enter an integer, between 1 to 9 only. You may use the value ‘0’ to terminate the program. Then display the output as follows:
Sample Run 1
Enter an integer (1-9):4
1
121
12321
1234321
Sample Run 2
Enter an integer (1-9): 20
You have entered an invalid entry, please try again.
Enter an integer (1-9): 0
(Try to use remark to explain function and process area)
how to use EOF to terminate inputting data
View 1 Replies View RelatedI am new to C++ and wrote some code here that is not working how I want it to:
Code:
int main() {
vector<string> distinct;
string parag;
typedef vector<string>::size_type vec_sz;
vec_sz size = distinct.size();
[Code] ....
Basically, if I run it, it takes a string, stores it in a vector string, and then outputs it to the screen as I hit enter. But then it waits for another string to be entered. How can I stop it waiting for new input after I hit enter? I tried comparing parag with and terminating there, but I am getting compiler error. I am using code::blocks.
creating a program using while that terminates the loop when two intergers any two between 1 to 100 are equal with each other
View 2 Replies View RelatedI've stored a binary pattern in what is interpreted as an unsigned short.
unsigned short byte_one = 128;
I've done some bitwise manipulation and want to store it back into an array, however, it needs to be null-terminated.
buf[1] = byte_one;
How do I null-terminate this?
this application has requested the runtime to terminate it in an unusual way. contact the application support team for more information!!!
#include <cstdlib>
#include <iostream>
#include <fstream>
#include <string>
#include <stdlib.h>
[code].....
I have a thread with a while(1) loop in it. When the user push the stop button I would like that thread to end.
I thought about creating a bool and checking its value periodically in the thread and when I push the stop button I change the value of the bool for that the thread breaks out of the loop and finishes.
Code:
#include<stdio.h>
#include<stdlib.h>
#include<ctype.h>
#include<string.h>
int main(void) {
int i;
char *str;
int len = 1;
[Code]...
I am trying to find the max number entered by the user, and it should terminate when a negative number is entered. For my code, it will just end when the user inputs a lower number than the previous. i.e.- 10 20 15 "The highest number is 20" when it should be "10 20 5 40 15 -1" "The highest number is 40". No arrays or do/while loops either.
#include <iostream>
using namespace std;
int Max(int x);
int main() {
int x;
[Code] ....
error says "cannot convert 'int*' to 'int' in function main()
and also
type mismatch in parameter in function sort(int,int)
Heres the code:
#include<iostream.h>
#include<conio.h>
void main() {
void sort(int,int);
clrscr();
[Code] .....
i need a function that will work for both dynamic and static implementations of a function to get the transverse of a matrix. so far, i have this
Code:
matrix transpose(matrix m)
{
int row, col;
row = m.com_dim;
col= m.row_dim;
}
[code]....
this works well with my static implementation, but when i try it in dynamic it gives me errors. the function has to be the same for both dynamic and static implementation
Ok so I am working on a game and I'm in the process of developing my Player class. Anyways, what I have is a keyboard function that is called in my main function to make a shape move.
void myKeyboardFunction(unsigned char key, int x, int y) {
switch ( key ) {
[Code].....
But when I try to call it, trying to copy my previous method,
glutKeyboardFunc(Player1.playerControls);
I get an error
error C3867: 'Player::playerControls': function call missing argument list; use '&Player::playerControls' to create a pointer to member
I get an error saying it can't convert parameters. I would just like to understand why the arguments become a problem when I make the function a member of my class, when the first method I used is so easy.
I searched the web for error: C3867... and the discussions where murky or obscure.
My code excerpt is:
#pragma once
#include <windows.h>
#include <stdlib.h>
#include <process.h>
void PutUpfrmIO(void *);
namespace WordParsor {
[Code] .....
I get the generic message:
error C3867: 'WordParsor::Form1::PutUpfrmIO': function call missing argument list; use '&WordParsor::Form1::PutUpfrmIO' to create a pointer to memberc:userskingc++wordparsorwordparsorForm1.h... and the suggestion fix generate another error.
One person suggested the gcroot<> object wrapper... but I do not know how to modify/declair the function or its argument type.
I have written a function that inserts and prints a binary function correctly.
For example a tree like this [URL] ..... would print like this
Code:
node: 10
node: 7
node: 6
node: 8
node: 9
[Code] ....
Here is my print function
Code:
void prt_tree(struct node *tree) {
if (tree == NULL) {
printf("Null Tree
");
return;
[Code] .....
Could I just make some adjustments to my function to reverse it? and if so, how?
I'm trying to pass 2 arrays into a void funtion, and return values to one function.
this is the the program I'm working with, after I'm done I have to split it into 3 files, a header, a main, and a separate cpp file for the functions to live in.
#include <iostream>
using namespace std;
void processArrary(int numberCount[], int Numbers[], int intnumberSize, int numberCountSize);
int main() {
int Scores[26] = {76, 89, 150, 135, 200, 76, 12, 100, 150, 28, 178, 189, 167, 200, 175, 150, 87, 99, 129, 149, 176, 200, 87, 35, 157, 189};
int numberCount[8] = { 0 };
[code]...
The goal of this program is to separate and count the groups of numbers then output the amount of numbers in each group. Near as I can tell, everthing should work, but I'm getting all zeros to be displayed in each group.
The function is supposed to return value from the file in my main, but I am getting empty value. I am trying to get better with pointer. Right now just teaching myself.
right now the only way for this code to show value is when in put the putchar(*ps) inside my readfile function. I would like to readfile to return value and print in the main function.
Code:
#include <stdio.h>
char *readfile(char filename[]);
int main(int argc, char *argv[] ) {
[Code].....
Here is a sample of my question
class Base{
public:
int getNum();
private:
int numToGet;
}
class Derived: public Base {
public:
friend ostream& operator<<(ostream& output, const Derived &B);
[Code]...
I want to use one median function "selectfunction" to choose one of the 2 other functions at random to pass my 2-dim array to the selected function. There is a problem in the median function
#include <iostream>
#define random(x)(rand()%x) // for random number between numbers of 0 and 1
using namespace std;
void proc1 (int iArray[][2]);
void proc2 (int iArray[][2]);
void selectfunction(int iArray[][2]);
int A[4][2] = {{1, 2} , {3, 4} , { 5, 7} , {8, 1} };
[Code]...
i want to use a class to print data stored as vector or array with different data types. i also want the print function two take more than one vector or array or combination of both so that they can be written to file as two columns. so i wrote the following class:
right now it has only one member function for printing two vectors. later i'll add additional functions as required.
note: there has to be template functions inside the class
i also want the object to be global so that i need not pass it as an argument to other calling functions
class printdata
{
public:
template<typename T1,typename T2>
void SaveData( vector<T1> &data1,vector<T2> &data2, std::string var)
{
[Code]....
then i want to call this template function in another ordinary function written in a seperate cpp file
these function declarations are put in a header file. so i need know whether i should put the declaration of the template function in the header to use the function in different functions
Is this possible?
int myfunc( int a, int b, char * c )
char a = "(int)myfunc()";
char b = "(int,int,char*)"
call(a, b, ...) // Function name and return type, params
I want to do function what registers forward what will get callback if the time is right. Basically then i dont need to edit and add extra functions into source files. I just have to include header and use register forward function. If there is anything close to this it would be perfect!
i want to use a class to print data stored as vector or array with different data types.
i also want the print function two take more than one vector or array or combination of both so that they can be written to file as two columns.so i wrote the following class:
right now it has only one member function for printing two vectors. later i'll add additional functions as required.
note: there has to be template functions inside the class / i also want the object to be global so that i need not pass it as an argument to other calling functions
class printdata {
public:
template<typename T1,typename T2>
void SaveData( vector<T1> &data1,vector<T2> &data2, std::string var){
std::ofstream myfile;
std::string filename;
[code].....
then i want to call this template function in another ordinary function written in a seperate cpp file these function declarations are put in a header file. so i need know whether i should put the declaration of the template function in the header to use the function in different functions.
I need to do it to avoid calling a function of my process from injected code.
So would like to hook this function to check whether the call is from the current module or it is from an external module, then I compare the address of the instruction who did the call with the module address range.
I would like to have 2 functions. (FYI, I haven't even tested these because I don't have a compiler on this PC, so don't know what they'll do. I'm also new to C++, self-teaching.)
My question is, I'm sure that oFile should be type object (of some sort), not int, but I'm not sure how to reference it correctly so that it passes from FileOpen to main to FileClose.
Code:
#include <iostream> //I/O
using namespace std;
#include <fstream> //files
using namespace ios;
int FileOpen(string fileName) {
ifstream oFile (fileName); //attempt to open file
[Code] ....
I need a function like strncpy; but, want to be sure the destination ends with a ASCII nul char.
So, I wonder what name is used by others in this case.
I have found strlcpy and it looks like a good name choice. [URL] ....