C# :: How Can A Method Work With Just A Declaration
Feb 28, 2015
I want to access the body of the Add() of a list in c# to see how it works, but it only just gives me the declaration.
[DebuggerTypeProxy(typeof (Mscorlib_CollectionDebugView<>))]
[DebuggerDisplay("Count = {Count}")]
[Serializable]
public class List<T> : IList<T>, ICollection<T>, IList, ICollection, IReadOnlyList<T>, IReadOnlyCollection<T>, IEnumerable<T>, IEnumerable {
public void Add(T item); // thats all. I tried go to declaration but still gives me this line of code. This is from metadata in Visual studio.
}
How this thing work. It just a declaration not a definition yet its still doing something. How is that possible.
I've been trying for more than one month to access a method found in a library called libcocosnas_static.a. I'm using Cocos2d-X version 2.0.4. The library has been used many times by my company to make games using cocos2d-1.0.1-x-0.12.0 without any problem.
This is what I've done: 1- I added the include paths of the library to both eclipse and Android.mk 2- Included the .h file using #include "NASPlatformUtil.h" 3- Added the libcocosnas_static.a file to the proj.androidobjlocalarmeabi folder 4- Added "LOCAL_WHOLE_STATIC_LIBRARIES += cocosnas_static" to the Android.mk file 5- Called the function using: NASPlatformUtil:: openUrl("http://xxx.xxx.com/");
I can right click on the function, click Open Declaration and get it without any problem, but the compiler keeps on giving me that dreaded error...
I have a question similar to the one here: [URL] .....
The main difference is I would like to pass a method of derived class as a parameter to some other method in its template base class.
template <typename BaseType> class Base { public: typedef void (Base::*Callback)(int A);
[Code] .....
The above is an example which does not compile. My compiler complains that the two BaseMethod() calls in DerivedMethod() are invalid uses of non-static member function.
Is this not possible to do, or is my syntax simply wrong? All I want is to be able to pass as an an argument to a method in the base class from the derived class some callback as a variable for the base class to invoke later.
I read that Memory is allocated during definition of a variable and not during declaration. Declaration is something like,
Code: int x;
And definition is assigning some value to it. This is what my professor taught. My doubt is if memory is not allocated during declaration, then how the compiler successfully compiles and runs the following, which i had already tried.
Code: #include<stdio.h> #include<conio.h> int main() { int c; int *p=&c; printf("%x",p); getch(); return 0; }
The variable c is only declared. But the program outputs a memory address. Shouldn't it show an error?
I've included <cstddef> into a project of mine in favour of <stddef.h>. When I tried to compile my project, I get 50+ errors stating that types such as "::size_t", "::div_t" and "::abort( )" have not been declared even though <cstddef> includes <stddef.h>.
I've tried searching both the global namespace and the standard namespace, but neither way works. At this moment in time, I don't have any compiler options enabled that may affect the way identifiers are defined, C++11 isn't enabled (which doesn't affect the <cstddef> header anyway), the project is a C++ project, and I've tried using the plain old <stddef.h> header, but the problems still persist.
I'm using GNU's C++ compiler ("__GNUG__" is defined).
I have recently found this article: URL.....In their example, by declaring variables in other order, they saved 8 bytes. However, shouldn't compiler take care of it? Is it true, and should I declare variables more carefully?
If i declare 2 variables like this static int first, second; will both of them be declared static or will only first be declared static and second a regular variable?
I want to understand the ways in which arrays can be declared and used. What each of the following do or what's the difference between them and what would be the length of each:-