#include<iostream> #include<conio.h> #include<string> using namespace std; class ir; class Bank_acc { private: string name,type,s; long int accno,temp,balance,in;
[Code]....
errors are:
|6|error: forward declaration of 'class ir'| |54|error: invalid use of incomplete type 'class ir'| |99|error: no matching function for call to 'ir::interest()'|
I have a class "SelectionGroup" which derives from a class "RMFObjectContainer". RMFObjectContainer has member variables of type SelectionGroup, so I need to include SelectionGroup.h in the header of RMFObjectContainer.h.
However, since SelectionGroup needs RMFObjectContainer to derive from it, I get a typical case of mutual inclusion.
I then proceeded to put the forward declaration class RMFObjectContainer; instead of #include "RMFObjectContainer.h" into the header of SelectionGroup.h.
However, I receive the following compile error (MSVC2010), as if the forward declaration was unseen:
#pragma once #include "Solid.h" #include "Entity.h" #include "SelectionGroup.h"
i want to assign number of bits by a variable in bitset? how to do that? like bitset<4> foo; instead of 4 i want to use some variable and later on by user i want to assign it! boost library or any other library!
I am designing an application in which I need to deal with many different variables in which different sequences of bits are stored. I have very strict memory requirements so I decided to use the boost::dynamic_bitset data type which works very well in my scenario as I need to dynamically allocate/deallocate/resize the variables.
The only problem is that I am not able to change the size of the blocks in which the dynamic_bitsets are stored.
I mean, even if I specify the blocks should be "unsigned char", I always obtain 32 bytes allocation by sizeof function, even if the variable is empty.
I read that Memory is allocated during definition of a variable and not during declaration. Declaration is something like,
Code: int x;
And definition is assigning some value to it. This is what my professor taught. My doubt is if memory is not allocated during declaration, then how the compiler successfully compiles and runs the following, which i had already tried.
Code: #include<stdio.h> #include<conio.h> int main() { int c; int *p=&c; printf("%x",p); getch(); return 0; }
The variable c is only declared. But the program outputs a memory address. Shouldn't it show an error?
I've included <cstddef> into a project of mine in favour of <stddef.h>. When I tried to compile my project, I get 50+ errors stating that types such as "::size_t", "::div_t" and "::abort( )" have not been declared even though <cstddef> includes <stddef.h>.
I've tried searching both the global namespace and the standard namespace, but neither way works. At this moment in time, I don't have any compiler options enabled that may affect the way identifiers are defined, C++11 isn't enabled (which doesn't affect the <cstddef> header anyway), the project is a C++ project, and I've tried using the plain old <stddef.h> header, but the problems still persist.
I'm using GNU's C++ compiler ("__GNUG__" is defined).
I have recently found this article: URL.....In their example, by declaring variables in other order, they saved 8 bytes. However, shouldn't compiler take care of it? Is it true, and should I declare variables more carefully?
If i declare 2 variables like this static int first, second; will both of them be declared static or will only first be declared static and second a regular variable?
I want to understand the ways in which arrays can be declared and used. What each of the following do or what's the difference between them and what would be the length of each:-