All done! Do some stuff now. So what I want to try is get 3 things in this response and put them to string vector but how to do this. What I need is to parse the response and the 200 OK, 28 and All done! Do some stuff now. then put them to string vector.
expected result
response[0] = 200 OK;
response[1] = 28
response[2] = All done! Do some stuff now
I have code for sending/receiving TCP traffic over C socket. Now I want to add HTTP protocol to it. After searching the web, one method I found which is by GET method to send a query to a server like google.com and request a page.
But, suppose I saved a HTML page in my directory how can I send HTTP packet via client/server in socket using this HTML page.
This is stored in a malloc'ed char *. To add the binary data I'm using fread: fread(request + strlen(request), 1, size, fp)
I then write 'total' bits via connfd:
write(connfd, request, total) where total = strlen(headerRequest) + size + 3 (for ending ).
The writing seems to be okay however the image doesn't load and the browser still seems to be waiting for data.
If I added "Connection: close" to the header and closed connfd myself the page loads fine. Obviously, for efficiency purposes, I'd rather only close connfd once read() returns 0.
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using System.Net.Sockets; using System.Threading; namespace test {
[Code] ....
I don't know if this is a bug in Winsock or the .NET Framework but i need to fix this or workaround. Recently I was working on a networking class and this error is breaking everything.
If you add Thread.Sleep(1) after Send() call then "TCP Bug detected" doesnt get executed but its not a reliable fix.
I am trying to make a streambuf for a socket, which will use either WinSock or POSIX sockets depending on OS. I understand about how to send and receive data via sockets, but I don't really understand how to put that into a 'streambuf'. What functions do I need to override?
when I want to use the same socket connected to the host to send() and recv() for the second time, recv() will return 0 without anything in buffer. Basically I am doing:
1. connect to the website 2. send packets 3. receive packets 4. send packets again (I think this one is working since it's not giving me SOCKET_ERROR) 5. receive packets again (this one is returning 0 so as "connection closed")
source code: [URL] ....
as you can see, I have sock2, which when I use for second send/recv it's working fine, however I will do more communication, and having sockets for all of that and connecting them.
I'm trying to use a random response generator. I found a ton of information on this site, and I'm running a (very simple) program that is using 5 responses. My issue is, that every time I run the program (debug in visual express), it generates the same responses, in the same order, every time.
#include <iostream> #include <string> using namespace std; int main() { string mystr; cout << "Hello. How are you today?
Basically the whole purpose of this program is to prompt the user to use a calculator. Choices 1-6 are valid, but I want to set it up where selecting any other number outside of 1-6 to be Invalid, and will display an 'Invalid Choice' message, and then go back to the main menu.... The main program does work properly, it's the 'Invalid' setup that is giving me problems
Code:
#include <iostream> #include <iomanip> using namespace std;
I have been trying to bind an xml response from a web service to a gridview but to no success. bellow is my code
soapInvoker.setMethod("GetAgentProducts"); XDocument AgentproductsRequest = SoapMethods.GetAgentProducts(pin); XDocument AgentproductsResponse = soapInvoker.CallSoapServiceInternal(AgentproductsRequest); XDocument xmlDoc = new XDocument(AgentproductsResponse); var vrresult = from a in xmlDoc.Descendants("product")
[Code] ....
And I always get an error that is not explained dont know whether is coz i bootstrapped my master page or what but all errors caught where there are it shows this Runtime Error
Description: An exception occurred while processing your request. Additionally, another exception occurred while executing the custom error page for the first exception. The request has been terminated.
Basically I have made a code that generates only one response, I have collected around 100 responses from my friend, and the whole idea is to get a different response every time, doesn't matter what question is asked.
#include <iostream> #include <string> #include <ctime> #include <stdlib.h> int main () { srand(time(0)); std::string mystr;
[Code] ....
Here is the link to all the responses I have gathered, just in case [URL] .....
I'm working on a project that's got a lot of moving parts, from feedback from a position sensor to real-time video editing. The script that runs the sensor is in C++, and the API for the video editing software (vMIX) is executed with HTTP protocol. I'm hoping to use that C++ script to control the video software (as some of the editing is dependent on particular feedback from the sensor), and wanted to see how to execute a HTTP command from a C++ script.
I am new to SOAP and i have already done message based communication in WindowsFromApplication where both can send and receive SoapEnvalope using TCP.
But Now i am facing a problem where one Side is in WindowsFormApplication and other is in ASP.NET and i want to communicate in save way. (creating a Listeners on both application and send envelops) here is my code, i have confusions that how to make a receiver and secondly should i add a web service (asmx) in my asp.net project or not? and i want to communicate using HTTP
here is my code.
SoapEnvalopeReceiver receiver = new SoapEnvalopeReceiver(); receiver.throwEnvalopeEvent += receiver_throwEnvalopeEvent; Uri listeningURL = new Uri(textBoxReceiveAt.Text); EndpointReference erpReceive = new EndpointReference(listeningURL); SoapReceivers.Add(erpReceive, receiver); labelStatus.Text = "Connected"; labelStatus.Visible = true;
or I don't know how can make Asp.net application a listener and form Application too .....
I am testing HTTP Headers and I have an strange problem. When I get the response of the server, it is the correct one the first time. If I use a for loop to send more than one request and get more than one response, this response seems to be overlapped with the previous ones. To a better explanation of the problem I attach the code I am using and the output generated:
TCPSocket.h ----------- #ifndef _TCPSOCKET_H_ #define _TCPSOCKET_H_ class TCPSocket { private: int localSocket;
[Code] .....
So, a bigger loop, a bigger the response of the server. However, I know the response of the server is always the same.
Now, i know the general idea of how its supposed to be done but I just cant get it right. Either my "post" message is wrong all the time or some library is not working properly. Im not even including the code for the application because I have 5 projects, each with different approach and none of them is working.
My user requires that I add function to an already working C server that will send to another host via http post and existing xml file. I have googled and found C# and C++ on how to do this but nothing using C. Where do I start?
I am stress testing my webservers and I need to code or port a C++ HTTP GET flood onto this C++ bot sourcecode. I believe I will need GetTickCount so I can specify the duration of the flood as well. I already have the C++ HTTP Flood .cpp and .h files but have no clue how to put it together onto this source. This will be easier to do over Teamviewer as I'm already using C++ 6.0 and have been with no issues.
I'm trying to get a UDP server working and just can't seem to get it to read in any UDP packets. I can see the packet coming in on the correct interface and port from tcpdump, but my program never logs that it got the data.
I just keep getting a log showing that my recvfrom timed out. I'm pretty sure I'm setting everything up correctly.
I'm trying to understand winsock with c++. Let's assume I have a 2 working applications, one is the client and one the server:
Client: I can enter a command, for example chat or filetransfer, it will then switch into this specific mode where I can enter commands like uploading a file, send a message etc.
Client Code: .... while (rc != SOCKET_ERROR) { printf(" #"); gets(buf); if (strcmp(buf, "CHAT") == 0){ // start chat mode
[Code] .....
I'm in a recv/send loop and I'm using streams...so basically all the data is being sent/received there. Now, if I want to upload a file, I send a FILETRANSFER String to the server. Then I will probably need another loop that receives file requests from the client. The server will need more details about the file, like the path, name, size...
Now, my question is, what's the best practise for something like that? I'm having problems understand how I can send 3 different values from the server to the client and how he will receive them in the right order store them in variables. And also, after sending something to the server, in some cases, the client will have to wait for the server to answer.
I made a program that is suppose to receive 20 numbers or less and find the average, then show all numbers entered but my average does not show. It shows as 0 and a line pops up after every number returned. I am stuck and dont know how to fix the logical errors.
#include <iostream> #include <cmath> using namespace std; int main() { float num[20]; int amount_num;
I need to write an interface program in C++ to receive occasional data being sent to me from a different company from across the internet. The company says they will send the data using POST. They have given me a document that lists their data specific parameters and their meaning.
question regarding some segmentation fault I receive while running the code I have been working on. I am working on a card program and this is my input:
What I am trying to do is read in 52 cards name into array, set up the game and play it, when the game is done, I read the next 52 cards and play it again.
However, I encounter segmentation fault while running the program. Here is my code