C++ :: Dynamic Linking Of Two Software For Co-Simulation
Jan 25, 2013
My Project is to Dynamically Link 2 Software for Co-simulation n C/C++. So that Output of One Software becomes Input of Other automatically . at present we input the parameters manually in both the software . what to do so that it pick up values itself and gives the output by solving each and everything at once in both the software .
I have to write a program to take packets of information destined for certain ports then provide the current message using the packets I've gotten so far. Packets can come out of order, so when asked for the message, packets that haven't arrived yet are skipped and the next packet is appended. After giving the message, I have to delete all the current packets as well as ones that are received late, after the packets that were supposed come after the late packet were already provided in the message.
Data:Up to 1000 ports, numbered 0-64000, and each message can contain up to 1000 packets.
how to write a "charge simulation method" program in C or C++? It's to calculate electric distribution and also electric potential of two different dielectrics. I have attached the diagram of the shape of the electrode that needs to be investigated.
Write an email simulator that processes mail at an average of 40 messages per minute. As messages are received, they are placed in a queue.assume that the messages arrive at an average rate of 30 messages per minute.messages must arrive randomly.
Each minute, you can dequeue up to 40 messages and send them. Assume that 25% of the messages in the queue cannot be sent in any processing cycle.use a random number to determine whether a given message can be sent. If it can't be sent, enqueue it.
Run the simulation for 24 hours, At the end of the simulation, print the statistics that show:
-The total messages processed. -The average arrival rate. -The average number of messages sent per minute. -The average number of messages in queue in a minute. -The number of messages sent on the first attempt, the number sent on the second attempt, and so forth. -The average number of times messages had to be requeued (do not include the messages sent the first time in this average)
Well, actually I've done a part of the coding. But how to continue it. And here is my code :
#include <iostream> using namespace std; #define SIZE 40 class Queue { int queue[SIZE]; int head, tail; public: Queue(); void Enq(int num);
I'm trying to create program that reads in commands from an input file, and accordingly creates, connects or destroys logic gate primitives (and gates, or gates). Additionally, I'm trying to modify a previous program that I wrote to do this using QThreads, where each gate is placed in its own QThread. I'm trying to avoid using invokemethod, and I'm sure this method can work. My specific issue that I'm having trouble debugging is in my connect code block in main.cpp. Whenever I try to reference a gate specified by the input file that is NOT the true or false gate (I have one of each and they are attached to any gate that needs a true or false input), I get only a NULL reference. This includes attempting to reference the gate in my gatelist QMap. Calling gatelist.value(newCommand.at(1)) causes the program to hang, and the connect statements referencing said gate return errors about connecting a signal or slot of a NULL pointer.
Here is main.cpp: #include <QPointer> #include <QMap> #include <QDebug> #include <QString> #include <QFile> #include <QTextStream>
[Code] ...
My accompanying class declarations can be found here : [URL] ....
Anyhow, I have a program due Wednesday that is along the lines of the classic Bank Teller simulation using Queue's.
Unlike most of these programs, I have to integrate my own Queue, QueueNode, Teller, and Customer classes. I have attached all of these headers below plus the main file.
Now the error: While I'm sure there are other issues with the code, it will not let me create a new customerQueue (of Queue type) object as such:
Queue<Customer> customerQueue;
The error it is giving me is:
no matching constructor for initialization of 'Queue<Customer>'
I'm currently working on a simulation of the motion of magnets on a rod. As part of it, there are arrays of the properties of the magnets:
long double *accelerations; // These will later be dynamically allocated depending on the number long double *velocities; // of magnets long double *positions;
However, when I go to compile this, the compiler gives me these error for the pointers:
error: two or more data types in declaration of 'accelerations' error: two or more data types in declaration of 'velocities' error: two or more data types in declaration of 'positions'
Apparently, the compiler isn't recognising long double* as a type and is instead reading is as the two types long and double*.
I'm supposed to build a banking simulation program around the BankAcct class, which provides the following service: create new account with unique account number (maximum 5 accounts created in a single test running); deposit/withdraw; print information of all existing account. I was running a test program with only 2 services first, namely creating new account and depositing, but the program just keep on crashing and I couldn't figure out why.
#include <iostream> #include <sstream> #include <string> using namespace std;
I'm writing a program in which I have to use a matrix to represent a file in code. because it's a file, the size of the matrix is undefined, and therefore the matrix has to be dynamic. I found out that my compiler doesn't like dynamic multidimensional arrays, so I was thinking of this matrix as a dynamic (monodimensional) array of other dynamic (monodimensional) arrays. My program (and thus this example) uses unsigned chars.
i'm implementing a playerclass for a game.. in the game there are multiple player types, weapons ect.. i just wanted to turn my players weapons into a dynamically allocated c_str. once i added my: Destructor, Copy Constructor and Overloaded Assignment Operator. My initial values became corrupted and i cannot fix them.
2) Related with the question above, what is the best way to provide a "pure" explicit linking? How can I explicitly link a dll without introducing the corresponding .lib and without including the dll's header file?
i am trying to write program that prints out full lyrics to 99 bear song. Hoping for explanation or anything
The output would have to look like:
99 bottles of beer on the wall, 99 bottles of beer.
Take one down and pass it around, 98 bottles of beer on the wall.
My try below:
Code: #include <iostream> using namespace std; int main() { for(int i=99; i>=0 ;i--) cout << i <<""<< " bottles of beer on the wall, "<<i<<" bottles of beer."<<endl; for(int j=98; j>=0 ;j--){ cout <<endl; cout << "Take one down and pass it around," <<j<<" bottles of beer on the wall."<<endl; } return 0; }
I am trying to refresh my memory here as I did some studies many years ago but the results elude me.Also todays c/c++ compilers may have better optimizations.Say I have a static library that includes three obj modules.Each of these object modules has a number of functions. These functions do not reference any other functions within the obj module.My main app links this library but only references one function from each of the object modules.
Question: Are the complete contents of each module linked into my main app or are todays linkers smart enough to just link the functions used?
I am running a windows forms project. on the form there is a datagridview, a progress bar, a textbox and two 2 buttons.
The two buttons are used to navigate through the records(one for next record and the other for previous record) the textbox displays the record that is being currently viewed.
How can I link the progress with the database or in this case the datagridview and when the next button is pressed it increments and when the previous button is clicked it decrements and also the progress to be fully filled when the last record is reached ?
I am writing a contact book program in C that will run in the terminal. I am going to create a file to store the data separately, but have run into a few question areas:
1) It has occurred to me that it might be more efficient to setup the program so that it sorts the contact info by info type rather than by running through an index of the contacts and then linking all of that contact's information to that index. So basically one part of the file would be phone numbers, the other contact names, and so forth with each piece of data linked to another piece within the data file that corresponds to the same contact. Am I wrong to think this is a more efficient way to set up the file?
2)How would you link the data information to other pieces of data corresponding to the same contact in C? My thought is to do it with pointers, but I didn't know if it were possible to have the pointers as I didn't know if the pointer would point "persistently" to the data once the file closed.As I felt this is a more "in general" question, I have chosen to omit my code from this post (especially since there is not much "meat" in it to speak of).
I have a libcx3d.a which contains my VrmlParser class and other classes which are used by VrmlParser. I have a main.cpp which does this :
VrmlParser vp = new VrmlParser(); double **VOB = vp.getVOB();
When I compile using g++ main.cpp -o main -L. -lcx3d, I get the following errors :
'VrmlParser' was not declared in this scope. expected ';' before vp. 'vp' was not declared in this scope.
There is a header file called "VrmlParser.h" in the static library. Should I include this header file in main.cpp ? If so, will include "VrmlParser.h" work ? I have the .a and .cpp in the same directory. I can't find the header file for the static library.
I find myself in a position where I am repeating the same pattern of, write shared lib, compile, link shared lib, write app lib "sandbox" dependent on shared lib, write shared lib, compile, link, write...
At each level of dependency I have to carry over previously shared libs, search directories, etc. How to automate this process, so I spend less time linking after each layer?
I have written a program that uses boost in visual studio 2012. The only boost library I used is filesystem by doing.
1)Properties->Linker->General and adding the path or the .lib to the additional dependencies. The libraries, link at compile time.However when i move the exe to a different computer, it doesn't work. Therefore the libraries were dynamically not statically linked. So my question is how do I statically link the filesystem library, so that i can include boost/filesystem.hpp in visual studio 2012?
I think all are installed properly. I am trying to use Xcode to include the library of boost:thread.My code links to the header file properly with " #include "boost/thread.hpp"" commented, as seen from the following:
However, it could not link properly to boost-thread if "#include "boost/thread.hpp"" is un-commented.
Error page is shown as:
I have linked the dynamic library libboost_thread.a and libboost_thread.dylib and included /usr/local/include into header search path and /usr/local/lib into library search path.
I am trying to use the C++ version of VOCE voice recognition API. It is an API built in Java, with support to C++ as well.
It works totally fine when I am working with VC2010. In vc2010 I have put all the necessary include files in the Vc++ Directories->Include Directories, and the library D:Program FilesJavajdk1.7.0_45lib in Linker->Additional Library Directories, and i added jvm.lib in Linker->input And everything works great
However, whenever I am trying to execute it in Qt, I am getting the error:
Code: thread.obj:-1: error: LNK2019: unresolved external symbol __imp__JNI_CreateJavaVM@12 referenced in function "void __cdecl voce::init(class std::basic_string<char,struct std::char_traits<char>, class std::allocator<char> > const &,bool,bool,class std::basic_string<char,struct std::char_traits<char>,