C++ :: Defines Entry Point For Console Application - Could Not Deduce Template Argument
May 15, 2013
This is The error i am getting could not deduce template argument for 'std::basic_istream<char,_Traits> &&' from 'int'
// Capsules_12.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include<fstream>
#include<iostream>
#include <cstdlib>
#include <algorithm>
#include<list>
[Code] .....
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Aug 1, 2013
I am stuck in visual studio 2010 file I/O ... i placed file1 file2 using the following program under VS2010/projects/projectname/file, file1 and also in debug also once......I am actually using cmd line arguments in debug mode
Code:
// feof files.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include<stdio.h>
#include<stdlib.h>
#include<conio.h>
int main(int argc, char* argv[])
[Code] ....
I dont think in C++ forum the printf will do any problem...when i run the program it says "cannot open source file" and a window appears saying"Debug assertion failed"....and other details such as Expressionstream!=NULL).perror
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Aug 8, 2013
// First_VB_Prog.cpp : Defines the entry point for the console application.//
#include <iostream>
using namespace std;
//Simple Linked List composing of a "Body" , "Head" and a "Tail"
struct nodeType {
[Code] .....
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Sep 18, 2014
I have the defined a class Seconds with a template<int,int> constructor. Unfortunately, I can't seem to get an instance. Here's the class :
class Seconds {
public :
template <int num, int den> Seconds(long int);
}
And when I try to instantiate it :
Seconds *millis = new Seconds<1,1000>(30); // template argument deduction/substitution failed:
// couldn't deduce template parameter ‘num’
Is it not the right way to call the constructor?
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Jul 3, 2012
I have a .cpp file which I have to create a header file for. I started it but I have stuck and it is full of errors.
I have some tasks (see comments in the code):
Task 2: I have to write a template which defines min max operators on vectors, it must be a custom vector template. The main program only demonstrates that it creates a data structure which calls for min max operators.
Task 3: I need a special min max function which watches for any changes and it has to work lineally so it has to step along the elements of the vectors determining the min max values.
Task 4: I have to create an iterator function
Here is the main.cpp code:
Code:
#include <iostream>
#include "mmvec.h"
#include <algorithm>
#include <string>
#include "mmvec.h"
struct Limited {
int val;
[Code] ...
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Nov 7, 2013
Using VC++ 2010 Express. I am creating a dll to export a simple Multiply function so I can use it in Excel/VBA
These e are the steps I am following :
. Create a Win32 C++ Project and give a name. For example: CallDllFromVBA
. Select the DLL option in the Wizard and click Finish
. In the CPP file (here CallDllFromVBA.cpp), add the following code
#include "stdafx.h"
int _stdcall Multiply(int x, int y) {
return x * y;
[Code] ....
The Build output show everything is ok as follows :
CallDllFromVBA.cpp
CallDllFromVBA.vcxproj -> c:documents and settingsadministrateurmes documentsvisual studio 2010ProjectsCallDllFromVBADebugCallDllFromVBA.dll
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
In VBA, I insert a module and add the following code:
Declare Function Multiply Lib _
"c:documents and settingsadministrateurmes documentsvisual studio 2010ProjectsCallDllFromVBADebugCallDllFromVBA.dll" _
(ByVal x As Long, ByVal y As Long) As Long
Sub test()
MsgBox Multiply(2, 4)
End Sub
When I run the Test sub I get the error: 453 - Can't find dll entry point
I also opened the CallDllFromVBA dll with Dependency walker and I can't find the Multiply export function - In fact, the dependency walker doesn't show any function exports at all for the CallDllFromVBA dll !
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Oct 22, 2013
I hope that this isn't an elementary question to you more experienced people, but I am having some trouble with my .DLL file. I haven't ever had a problem with compiling and linking it with my main project before, but it appears now some sort of problem has started. The message that appears is :
I have no qualms with posting my .DLL source, as it is not particularly long or complex. It seems the problem functions are the last two I've added ( load_sound( ) and play_sound( ) ).
Here is what I'm linking it with :
Code:
-------------- Build: Debug in game (compiler: GNU GCC Compiler)---------------
mingw32-g++.exe -shared -Wl,--output-def=binDebuglibgame.def -Wl,--out-implib=binDebuglibgame.a -Wl,--dll -L"F:FBLARandom gamegame.dll.sourcegame" objDebugconversion.o objDebugprojectile.o objDebugSDL_utility_functions.o objDebug ime.o -o binDebuglibgame.dll -lSDL -lSDL_mixer
Creating library file: binDebuglibgame.a
Output size is 49.10 KB
Process terminated with status 0 (0 minutes, 0 seconds)
0 errors, 0 warnings (0 minutes, 0 seconds) projectile.c :
Code:
#include "game.h"
#include <stdio.h>
#include <stdlib.h>
/* ******************************************************** */
/* ********* create( ) ********* */
/* ******************************************************** */
/* - Allocates one node of type projectile on the heap, */
/* and returns its' address */
/* ******************************************************** */
[Code] ....
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Nov 6, 2013
Error1error C2955: 'DoubleLinkedListInterface' : use of class template requires template argument listdoublelinkedlist.h10
Error2error C2244: 'DoubleLinkedList<T>::DoubleLinkedList' : unable to match function definition to an existing declaration doublelinkedlist.cpp7
Error3 .cpperror C2244: 'DoubleLinkedList<T>::~DoubleLinkedList' : unable to match function definition to an existing declaration 12
.h
#pragma once
#include "DoubleLinkedListInterface.h"
#include "Node.h"
#include <iostream>
[Code]....
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Dec 28, 2013
How can I find/calculate the address of the entry point for an exe binary file using its PE32 optional header?
I have added a picture, where it says (file addr) thats the address I want to know how to calculate
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Oct 4, 2012
i have task scheduling application which execute every 30 minute i want to keep this process when system is log off in c# console application
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Dec 31, 2013
#ifndef BSTCLASS_H_
#define BSTCLASS_H_
#include <string>
using namespace std;
[Code]....
-'ND' is not a type; when I use it as a parameter
or
-invalid use of template name 'ND' without argument list; when I use it as a return type.
On some lines I try access the elements inside of 'ND' variables and I get errors saying that those elements don't exist for the given pointers.
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Nov 1, 2013
I wonder if it is possible to remove the last argument in an argument pack? Below is an example on what I want to accomplish:
template<template<int...> class A,int... Ints>
A<remove_last_int<Ints...>::list> func(const A<Ints...> & a0)
{
A<remove_last_int<Ints...>::list> a;
...
//Here a set the members of a based on a0.
...
return a;
}
For example, I want the return a A<1,2> value from (const A<1,2,3> & a0)
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Apr 6, 2013
Any tutorials on adding a UI to a console application? All I really need is a button that will run one function every time I click it.
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Feb 7, 2013
I have a question about to run an MFC dialog based C++ application from console: if I run my application from console, I see the application start and the console immediately back to prompt. I need that console wait the application exit before show me the prompt again. I tried on Visual Studio 6, 2005 and 2010 but the behavior is the same.
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Jan 24, 2014
I'm getting a template error.
Error
Code:
/data/data/com.n0n3m4.droidc/files/temp.c:92:3: error: invalid use of template-name 'Array' without an argument list
Array::Array(int s): size(s)
^
compilation terminated due to -Wfatal-errors.
Code:
// headers
#include <iostream>
#include <utility>
#include <cctype>
// stuff we need from namespace std
using std::cout;
using std::cin;
[Code] .....
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Jun 20, 2013
When we use a function template, we use a function template like a regular function, for example,
Code:
template<class T>
void foo(T t1, T t2)
{
}
foo(1,3);
Based on the arguments passed to foo, the compiler can deduct the type T. But on the other hand, when we use a class template, we always need to specify the type, for example,
Code:
template<class T>
struct sum {
static void foo(T t1, T t2)
{
}
};
sum<int>::foo(1,3);
Here we can't call sum::foo(1,3), otherwise we get compiler errors. My question is why the compiler can't deduct the type based on the arguments passed to foo? In addition, if we call function template foo like this,
Code:
foo(1, '3');
Then we get compiler errors. We need to specify the type like foo<int>(1.'3'). Since '3' can be always treated as integer, why we need to specify the type here?
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Sep 20, 2013
I'm trying to make this run as a service so that kbhit can be interacted with even when the console is out of focus. How would I do this?
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Feb 10, 2015
my C++ console application should be like a command prompt. There are "command lines" to execute in the command prompt.Here are my main prompts for spotlight:
Encode - New data entry
View - Read data from text file
Search - Find record from text file
Update - Save changes per text line from the existing text file
Delete - Delete lines from the text file
Now, I manage to do the tasks for Encode, View, and Search..But unfortunately, not in Update..I've been working this for a week already..
#include "stdafx.h"
#include "iostream"
#include "string"
#include "fstream"
using namespace std; //to omit the std
}
[code]....
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Aug 8, 2013
I'm thinking of making a horror text-based game, which would use sounds, if you could also tell me of an API to display images in an alternate window that would be nice.
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Nov 19, 2014
Write a template that accepts an argument and returns its absolute value. The absolute entered by the user, then return the total. The argument sent into the function should be the number of values the function is to read. Test the template in a simple driver program that sends values of various types as arguments and displays the results.
#include <iostream>
using namespace std;
template <class integertemplate>
integertemplate totalint (integertemplate integers) {
cout << "How many integer values do you wish to total? ";
cin >> integers;
[Code] .....
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Aug 15, 2012
I have in the past written code for templated functions where one function argument can be either a function pointer or a Functor. Works pretty straightforward.
Now I am in a situation where I am actually trying to pass a function pointer as template argument to a class. Unfortunately this does not work, I can pass the Functor class but not the function pointer. Below code illustrates the issue:
Code:
#include <string>
#include <iostream>
#include <sstream>
#include <cstdlib>
// For demonstration
const char * external_library_call() {
return "FFFF";
[Code] .....
The idea is to have the definition of the Record class simple and readable and have a maintainable way to add auto-conversion functions to the class. So the lines I commented out are the desirable way how I want my code to look. Unfortunately I could not come up with any way that was close to readable for solving this.
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Mar 23, 2013
I know how to make a console application open a browser say like by entering
system("start iexplore.exe");
But that just goes to the browsers default start up page. The code to make it open a website of my choice (if its possible to on a console app).
(BTW I'm using Microsoft Visual C++ 2010 Express)
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Nov 22, 2012
how l can add multiple records when using the console app. This is the excercise l have done so far:
string name;
string surname;
int score;
Console.Write("Enter Name:");
[Code]....
l want to be able to add more student records and display the student with the top score.
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Mar 26, 2012
how to connect a Firebird database with a Devc++ console application? I have tried different things with no success.
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Jan 5, 2014
All I am trying to do is create another source file in a simple Visual Studio C++ console application.
I get the following errors:
intellisense: expected a delcaration
error C2447: "{" missing function header
I didn't create another int main () in this source file, so what is causing these errors.
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Mar 16, 2014
I'm building a simple system management console application. I've abstracted the console "Menu" and derived from it a "WelcomeMenu" class with public inheritance.
The problem is that when instantiating a Menu* object and assigning it a new WelcomeMenu...I'm still not able to use WelcomeMenu's "ShowWelcomeMessage() with the Menu* object. Instead, I get "error: Class 'Menu' has no member function call 'ShowWelcomeMessage().' Which is true, but I thought a pointer-to-Menu object should be able to use the public methods of derived classes without casting in this case. Code follows.
// Menu and WelcomeMenu Classes
#ifndef MENU_H
#define MENU_H
#include <ctime>
#include <iostream>
#include <string>
[Code] .....
I get a compiler error when running this simple program:
#include <iostream>
#include <ctime>
#include "Utilities.h"
#include "Menu.h"
using namespace std;
[Code]....
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