C :: Creating A Library Function

Jan 27, 2015

I want to create a C library function that i can directly call in my code from any .c file having main program.following are codes...code of library function "foo.c"

Code:

#include "foo.h"
int foo(int x) /* Function definition */ {
return x + 5;
} header file "foo.h"

Code:

#ifndef FOO_H_ /* Include guard */
#define FOO_H_
int foo(int x); /* An example function declaration */
}

[code]....

to use this i have to compile the file in below manner...

Code: gcc -o my_app main.c foo.c

My concern here is that i want to compile the main.c and use function without compiling foo.c with i.e.

Code: gcc -o my_app main.c

any user of this function should only compile his program and should be able to use the function, the foo.c file should remain hidden from him

my system is Linux 2.6.18-308.4.1.el5 #1 SMP Wed Mar 28 01:54:56 EDT 2012 x86_64 x86_64 x86_64 GNU/Linux

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Nov 10, 2012

My assignment is to create a C++ Program to find the sine of a number without any library other than iostream by using Taylor Series:

sin (x) = (x/1!) - (x^3/3!) + (x^5/5!) - (x^7/7!) + (x^9/9!) ...... (x^n/n!).

Here is what i have done till now:

#include <iostream>
double fact (int f); //declaration of factorial function
double power(double x, int y); //declaration of power function
double sin(int x); //declaration of sine function
//double cos(int x); //declaration of cosine function
//double tan(int x); //declaration of tangent function

[code]....

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May 9, 2013

I have been trying to find a way around the following:

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Its xtor and operator are

RootFind(double tL,double tR,double (*fn)(double t));

void operator()(double tL,doubleR,double (*fn)(double t));

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How do I get the library functor to take an extra variable in the function passed?

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Apr 6, 2012

I have a code like this below in /root_project/main.cpp:

Code:
#include "theoraplayer/TheoraVideoClip.h"
unsigned int tex_id;
TheoraVideoManager* mgr;
TheoraVideoClip* clip;
std::string window_name="glut_player";
bool started=1;

[Code] ....

and the TheoraVideoClip.h file is in /root_project/include/theoraplayer/.

Inside of TheoraVideoClip.h there is this:

Code: TheoraVideoFrame* getNextFrame();

And when I try to compile using g++ -o app main.cpp -lGL -lglut -lGLU -ltheora -ltheoradec -ltheoraenc I'm gettin this error:

main.cpp.text+0xac2): undefined reference to `TheoraVideoClip::getNextFrame()'

Ubuntu 11.10

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Code:

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[Code].....

Like on line 21&22, I need to get the stuff from within the program, not through cmdline.

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Aug 1, 2014

Code:
class VAR_EXPORT VAR {
public:
};
VAR_EXPORT QDataStream &operator>>(QDataStream &p_stream, QSharedPointer<Data>& p_data)

[Code] ....

Above compile and build ok. But when i build another library that use the above, i was shown with all errors complaining operator << and >> definition of dllimport function not allowed

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Jul 19, 2013

I have a class "Result" with a single template function Set(const std::string& arName, T& val) and a specialization of this function Set<Real>(const std::string& arName, Real& val) where Real is a typedef for double. The class is in a shared library and I use it in my main program. If I do result->Set<GLOBAL::Real>("U", 100.0); the wrong template function is called!

I check this by the output with std::cout.

Maybe it's a problem with the typedef.

If I link the object file of the Result class directly to my main program (no shared library), it works.

typedefs.hpp:
namespace GLOBAL {
typedef double Real;
} results.hpp
#include <iostream>

[Code] ....

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Feb 16, 2014

I am currently working on a "bag" class which is sort of a common sense answer to creating a random class with difference functions. I am attempting to create a "union" function which takes two bags ie: bag1 and bag2, adds all the items in both bags and creates a new bag ie: "bag3". For some reason I keep coming up with problems instead of solutions. Maybe it's the fact I just got done with 2 days of calculus. I don't know. My code is below. Both a main(source) and header file.

Header

#ifndef BAG_H
#define BAG_H
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template <typename T>
class Bag {
private:
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[code]....

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Jan 17, 2014

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Nov 30, 2012

For this problem, you will design and implement 2 classes and then write a driver function to test these classes. The first will be a C++ class for an abstract data type color with a public enumeration type colorType that has the color values shown in Listing 10.8. Your abstract data type should have an attribute for storing a single value of type colortype and member functions for reading (readColor) and writing (writeColor) a color value as well as setting and accessing it. The function readColor should read a color as a string and store the corresponding color value in the value attribute of a type color object. The function writeColor should display as a string the value stored in the value attribute of a type color object (see Figure 7.5). Modify class circle and the driver function in Listing 10.9 to include and use this class. You'll need to remove the declaration for color in class circle. Test your modified driver function with the new color and circle classes.

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What I have so far, and I'm pretty lost;

color.h

Code:

Code:
//color.h
//Color class definition
#include "stdafx.h"
#ifndef COLOR_H
#define COLOR_H
class color {
public:
enum colorType {black, blue, green, cyan, red, magenta, brown, lightgray, nocolor};

[code].....

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int Choice(string choice) {
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[Code] ...

And I call it in the program using

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....
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[Code] .....

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main.cpp
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Nov 30, 2012

I'm am having a few issues with this program, they stem from passing the color.h and .cpp into another .h and .cpp, and frankly getting how those two things really fit together.

For this problem, you will design and implement 2 classes and then write a driver function to test these classes. The first will be a C++ class for an abstract data type color with a public enumeration type colorType that has the color values shown in Listing 10.8. Your abstract data type should have an attribute for storing a single value of type colortype and member functions for reading (readColor) and writing (writeColor) a color value as well as setting and accessing it. The function readColor should read a color as a string and store the corresponding color value in the value attribute of a type color object. The function writeColor should display as a string the value stored in the value attribute of a type color object (see Figure 7.5). Modify class circle and the driver function in Listing 10.9 to include and use this class. You'll need to remove the declaration for color in class circle. Test your modified driver function with the new color and circle classes.

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color.h

Code:

//color.h
//Color class definition
#include "stdafx.h"
#ifndef COLOR_H

[Code].....

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Code:
// Write a modular program that accepts at least 10 integer test scores from the user and stores them in an array.
// The main should display how many perfect scores were entered (i.e., scores of 100), using a value-returning countPerfect function.
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[Code] ....

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Code:

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[code].....

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