C++ :: Creating Template Of Array To Use For Classes Line And Point

Jun 14, 2012

I want to create template of of Array in order to have possibility use this template for classes Line and Point.

Code:
// Array.h
// Templated Array class containging Ts
#ifndef Array_H
#define Array_H
template <class T=double> class Array {

[Code] .....

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C++ :: Comparing End Points Of One Line With The Start Point Of Adjoining Line

Feb 11, 2014

There are numbers of lines connected to each other. I've extracted the line start point and end points but i am confused how to compare the end point of one line with the start point of adjoining line.

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C++ :: Creating Array Of Pointers To Base Class To Point To Derived Class Objects Dynamically

Jan 16, 2013

Please consider the following code :

#include <iostream>
using namespace std;
class superclass;
class subclass1;
class subclass2;

[Code] ....

As you can see I want to create a dynamically allocated storage of references to a parent class each of which can then point to a child class, how ever I do not know how to extract the child class out again from that array so i may access its variable b.

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C++ :: Use Of Template Classes In Other Template Classes

Jan 24, 2012

I'm trying to make a template class which holds a template list I made. The list consists of template nodes (another template class I made).

My problem is that in some places (not everywhere) the compiler says that I'm trying to access private members of the node's class.

For example, if I define my node like this:
template<class T>
class CoefNode {
private:
T coef;

[Code]....

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C++ :: Declaration Of Template Specialized Classes

Aug 12, 2014

class intClass{};
class stringClass{};

template <typename T>
class Mediator {
// bunch of code
};

I want Mediator<int> to declare intClass friend, Mediator<std::string> to declare stringClass friend etc..., without having to redefine the entire specialization

template<>
Mediator<int>::friend intClass;

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C++ :: Template Classes And Inline Methods

Aug 17, 2012

I have a template class which defines a few heavy methods. For now, they are defined in the same .h file as the class definition, but i`d like to have them in a separate .cpp file.

A situation i find you describe in the FAQs arises: [URL] ....

Problem: the export keyword has been deprecated in c++0x, if i recall correctly, and has never been implemented in any of the compilers i am using (msvc, gcc).

#Including the the .cpp file after the class definition (as described in the second post of the FAQ) works.

another question: i have methods that dont use any template code. Can i somehow declare them as such? (more of an esthecial question, which would make it easier to distinguish between template and non.template code).

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C++ :: Floating Point Template Parameters (called Specialization)

Sep 12, 2012

This code snippet just won't compile in a conforming compiler:

Code:
template<> struct series<0.0, 0, 0>

Because of the floating point template parameter.... If this "specialization" is useful, how come MS would have discarded it?

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C++ :: How To Prevent Someone Passing Classes To Function Template

Sep 13, 2013

Let say i have a following scenario:

a function like this.

Code:
template <typename T1>
print (T1 x){
cout << x << "
";
}

How do I prevent user passing a class or a structure or aanoter function to my function print. I mean i know if a wrong thing is passed that i'll get an error eventually but is there a way to explicitly check what has been passed. How is this done usually ?

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C++ :: Way To Restrict A Template-capture To Certain Types / Classes

Nov 16, 2014

I was creating a template and I realized that certain data-types/structs/classes would not be applicable to my template.This would cause bugs and errors if used incorrectly. Is there a way to restrict a template-capture to certain types/classes?

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C++ :: Two Classes Derived From Same Template Class And Operator

Mar 11, 2013

class A {
// is abstract
};

class B : public A {
// ...
};

[Code] ....
[Code] ....

main3.cpp: In member function ‘FooB& FooB::operator=(const FooC&)’:
main3.cpp:46:44: error: expected ‘(’ before ‘other’
main3.cpp:46:49: error: no matching function for call to ‘Foo<C>::Foo(const FooC&)’
main3.cpp:46:49: note: candidates are:
main3.cpp:19:2: note: Foo<T>::Foo() [with T = C]
main3.cpp:19:2: note: candidate expects 0 arguments, 1 provided
main3.cpp:16:25: note: Foo<C>::Foo(const Foo<C>&)
main3.cpp:16:25: note: no known conversion for argument 1 from ‘const FooC’ to ‘const Foo<C>&’

Is there any way to make it work?

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C++ :: Creating Bank Accounts Using Classes

Feb 25, 2014

I am creating a bank account using classes. I have created the classes and now implementing them in my main program. I haven't written anything in the withdraw, find acct and all functions except "read account: read_acct()" because i wanna test if it reading the data from my .txt file or not. Dont know whats wrong with the program its not executing. Would let know that i'm new to classes and objects. Following is the code:

****************************************************
*************MAIN PROGRAM*************************
****************************************************
****Bank Accounts.cpp****

[Code]....

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C# :: Creating Custom If Statement Classes?

Jun 19, 2014

I've been working on a project for a few days now, and within this project I need to have a class system that can function similarly to an if statement. The problem I'm having is I can't seem to find any good information on the order in which if statements process the information within it. I understand that if statements process whatever's in parenthesis first, but my question is that when their are several booleans of equal value, for example: "if(x == 1 && y == 2 || 3 == 4 && 4==6)", in what order does it process these true or false statements? (The actual content of the example is superfluous).

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C++ :: Why Can't Perceptron Determine If Point Is Exactly On The Line

Jan 26, 2014

When I use my perceptron, it classifies everything appropriately, except it always says points that are exactly on the line are above it.

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C++ :: Creating A Game - Use Classes For Rendering Objects?

Mar 16, 2014

I am creating a game and I using classes for other things in my game, I was wondering if i should use classes for rendering objects?

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C++ :: Implementing Classes And Creating A Driver Function?

Nov 30, 2012

For this problem, you will design and implement 2 classes and then write a driver function to test these classes. The first will be a C++ class for an abstract data type color with a public enumeration type colorType that has the color values shown in Listing 10.8. Your abstract data type should have an attribute for storing a single value of type colortype and member functions for reading (readColor) and writing (writeColor) a color value as well as setting and accessing it. The function readColor should read a color as a string and store the corresponding color value in the value attribute of a type color object. The function writeColor should display as a string the value stored in the value attribute of a type color object (see Figure 7.5). Modify class circle and the driver function in Listing 10.9 to include and use this class. You'll need to remove the declaration for color in class circle. Test your modified driver function with the new color and circle classes.

The second class will be to design and implement a rectangle class similar to class circle. Be sure to incorporate the new color class you have written and tested in the first part of the programming exercise. Write a client program that asks the user to enter a shape name (circle or rectangle) and then asks the user for the necessary data for an object of that class. The program should create the object and display all its attributes.

The circle class .h and .cpp files as well as the original driver function will be supplied. You are to provide the .h and .cpp files for the new color class and the modified driver function as well as the .h and .cpp files for the rectangle class and the client program that uses all three classes.

What I have so far, and I'm pretty lost;

color.h

Code:

Code:
//color.h
//Color class definition
#include "stdafx.h"
#ifndef COLOR_H
#define COLOR_H
class color {
public:
enum colorType {black, blue, green, cyan, red, magenta, brown, lightgray, nocolor};

[code].....

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C++ :: Defines Entry Point For Console Application - Could Not Deduce Template Argument

May 15, 2013

This is The error i am getting could not deduce template argument for 'std::basic_istream<char,_Traits> &&' from 'int'

// Capsules_12.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include<fstream>
#include<iostream>
#include <cstdlib>
#include <algorithm>
#include<list>

[Code] .....

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C++ :: Finding Intersection Point Between A Plane And A Line

Mar 25, 2013

I'm following this example on finding the intersection point between a plane and a line. (it's about three quarters down) [URL] .....

However this seems to only show how to solve u.

1. I don't understand what u is.
2. How do I find out the intersection point, in terms of (x, y, z)?

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Visual C++ :: Implementing Classes And Creating Driver Function?

Nov 30, 2012

I'm am having a few issues with this program, they stem from passing the color.h and .cpp into another .h and .cpp, and frankly getting how those two things really fit together.

For this problem, you will design and implement 2 classes and then write a driver function to test these classes. The first will be a C++ class for an abstract data type color with a public enumeration type colorType that has the color values shown in Listing 10.8. Your abstract data type should have an attribute for storing a single value of type colortype and member functions for reading (readColor) and writing (writeColor) a color value as well as setting and accessing it. The function readColor should read a color as a string and store the corresponding color value in the value attribute of a type color object. The function writeColor should display as a string the value stored in the value attribute of a type color object (see Figure 7.5). Modify class circle and the driver function in Listing 10.9 to include and use this class. You'll need to remove the declaration for color in class circle. Test your modified driver function with the new color and circle classes.

The second class will be to design and implement a rectangle class similar to class circle. Be sure to incorporate the new color class you have written and tested in the first part of the programming exercise. Write a client program that asks the user to enter a shape name (circle or rectangle) and then asks the user for the necessary data for an object of that class. The program should create the object and display all its attributes.

The circle class .h and .cpp files as well as the original driver function will be supplied. You are to provide the .h and .cpp files for the new color class and the modified driver function as well as the .h and .cpp files for the rectangle class and the client program that uses all three classes.

color.h

Code:

//color.h
//Color class definition
#include "stdafx.h"
#ifndef COLOR_H

[Code].....

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C++ :: Point / Line And Block - How To Design Data Structure

Mar 27, 2014

Suppose, I have point_c, line_c and block_c three classes:

class point_c {
public:
double x, y;
};

class line_c {
public:
vector<point_c> Pt;

[Code] ....

As you can see, lines are composed of many points, and blocks are composed of lines and points. And I defined some member functions, so that I can add points or lines as required by line and block.

But, here comes the problem, if I use line.insertPoints(), or block.insertPoints(), the points will be stored in line or block. That is not what I want.

I want have a single place to store all points, a single place to store all lines, and a single place to store all blocks.

Then I guess I need some global variables

vector<point_c> Pt;
vector<line_c> Ln;
vector<block_c> Bk;

And I should change the classes into:

class point_c {
public:
double x, y;
};
class line_c {
public:
vector<size_t> PtIndex;

[Code] .....

in this way, the member functions will create the real entities into the global vector and set an index pointing to that entity. But this approach just make me feel it is not OOP anymore. when people using these classes, they got be careful about the global variables.

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C++ :: Creating A Heap Template Class

Sep 16, 2014

I recently posted a question related to creating a heap template class. The ultimate goal is to create a series of classes that serve a purpose that was overlooked in the Qt library that I need for my current project.

The current "end goal" is a PriorityQueue template that uses a comparer class which is inherited from a "template interface". Basically a pure virtual class template. Perhaps that is the mistake to begin with but hopefully not. (Is this a valid approach?)The problem I am getting is that when I compile the code, it says my derived comparer class is abstract.

I will include all related classes here. I doubt it is relevant but the templates and the classes based off them are in different namespaces.Here is the comparer "template interface":

// in global namespace
template<class T>
class IIMQOBJECTS_EXPORT IQComparer {
virtual int compare(T& a, T& b) = 0;
virtual bool equals(T& a, T& b) = 0;
virtual bool isGreaterThan(T& a, T& b) = 0;
virtual bool isLessThan(T& a, T& b) = 0;
};

Here is the class that is supposed to be non-abstract but isn't recognized as such:

// in the application namespace AND IN SAME project that has the NetEventInfo class
// all functions ARE defined/implemented in a cpp file
class APPCORE_EXPORT NetEventInfoComparer : ::IQComparer<NetEventInfo*> {
public:
NetEventInfoComparer();
~NetEventInfoComparer();

[code].....

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C++ :: Array Of Classes With Classes Inside

Oct 5, 2013

I have an array of (Student)classes created in Manager.h, which contains a new instance of class Name (name),(in Student.h)How would I go about accessing the SetFirstName method in Name.cpp if I was in a class Manager.cpp? I have tried using Students[i].name.SetFirstName("name");

// In Manager.h
#include"Student.h"
class Manager
{

[Code]....

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C :: How To Change MPI Broadcast Into Asynchronous Point To Point Communication

Jun 26, 2013

I have one code that use MPI broadcast and I want to change it into Asynchronous Point to Point communication. I am newbie in Parallel programming. Looking for implementation of one simple same program in broadcast and P2P ?

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C :: How To Create Array Who Point To Some Value

Oct 15, 2014

I have to create dynamic array, where each element of it points to some value. I know how to create dynamic array

Code: array_record * record_1 = (array_record*)malloc( (group!/(2!(group!-2)!)) *sizeof(array_record));

But i don't know how i create this case. for example what i want if array elements are:

Code:

index value value
0 01 -> 345
1 02 -> 457
2 03 -> 689
3 21 -> 634

so if i have value somewhere 01 match with 01 in this array it display 345. how i can implement it?

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C++ :: How Many Floating Point Values Are In Array

Apr 6, 2013

Write a function named "sum" that takes as its arguments the following:

(1) an array of floating point values.
(2) an integer that tells how many floating point values are in the array.

The function should return as its value the sum of the floating point values. For example, if the array that's passed to the function looks like this:
0 1 2 3 4
5.8|2.6|9.0|3.4|7.1

The function should return the value as 27.9 as its value...I know I need to declare and intialize the array in the main function. I don't how to write the sum function.

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C++ :: Storing Classes In Array

Sep 27, 2013

I have a base class Building. Then come its children classes - Commercial Building and Residential Building. The third level is composed of Apartment and House classes, both inherit from Residential Building.

I need to create an array of 20 elements that will store info about all these different types of buildings(Commercial Building,Residential Building,Apartment, House). How should I proceed?

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C++ :: Using Array Of Integers In Classes

Feb 28, 2013

How to solve this because i was not able to get the idea of using arrays in classes . Here is the Question :

The PVR Cinemas manager approaches you to develop a system for ticket booking. It has 5 screens each with a capacity of 500 seats of which 100 are platinum, 100 are diamond and 300 are gold. The cost of platinum, diamond and gold tickets are Rs.150, Rs.125, and Rs.100 respectively.

•Construct a class to model a screen with an array of integers for each category of seats. Provide a constructor to initialize the array to 0.
•Include a member function bookSeat() that gets the category of the seat and number of tickets to be booked and then prints the seat numbers. The booked seats are marked by 1. If no seats are available then your program should display appropriate message.

Test the above class with a main program that creates an array of objects (size of array depends on the number of screens) and display the total amount to be paid by the visitor.

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