C# :: Converting Typeof To Instance Type?

Sep 29, 2014

I'm trying to send out a message to all classes that are a Director. The only issue I'm running into is converting the typeof the object so the receiever parameter can hold it.

Here's my code for sending the message:

messageDispatcher.DispatchMessage(new Telegram(typeof(Director), this));

Here's where the receiver of the message gets assigned:

private IOwner receiver;
private object message;
public Telegram(object receiver, object message) {
this.receiver = receiver as IOwner;
this.message = message;
}

I tried using the Activator class to instantiate the object but was running into issues with getting it to accept the object passed. Here's what I had had:

this.receiver = (IOwner)Activator.CreateInstance((Type)receiver);

No matter what I've tried the receiver ends up being null. How could I go about assigning the type correctly to it?

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C/C++ :: Determine Input Type Without Converting

Sep 19, 2014

Originally I had to create a simple integer palindrome program that looped while the user entered 5 digit inputs (entering -1 stopped the loop). I did this using a conversion to string, reading the length to determine if the length was valid, and then reading the string forward and backwards inside of a while loop. (snippet below)

while( digitsEntered != -1)//Allow user to quit by entering -1 to end the loop
{
ostringstream convert;//conversion stream
convert << digitsEntered;//converted text from number goes in the stream
convertedString = convert.str();//store the resulting conversion to convertedString

[Code] ....

The next stage of this program was to do the same thing with strings instead of integers. However, the option to end the loop by entering -1 is still a requirement.

I think the way to do this is to first determining whether the input is a string or an integer, and if it is a string then read it and if it's an integer determine if it's -1. However, whenever I write code to do this, it converts strings to 0 so the string is not stored and cannot be read to determine if it is a palindrome. Is there a way to determine the type of input without converting it into a different type i.e. read string and then keep string or read number and keep number?

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C :: Converting Char Array To Int16 Type

Apr 18, 2013

I am trying to convert a char buffer[1024] with raw data to int 16 buffer2[1024] which is supposed to have hex data (0x01, 0x02 kind of format).

Code:
char temp_buffer[1024];
block_size = sizeof(temp_buffer);
num_blocks = sizeof(char);
Status = mount(0, &myfsObject);
if(Status != DAVEApp_SUCCESS)

[Code] .....

I am verifying the data of resultant buffer by creating a new file and writing data to it. The result which i got is:

Code: H uy H uy H uy H uy H uy H uy H uy H uy

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C# :: SQLException - Error Converting Data Type Varchar To Numeric

Oct 22, 2014

I am writing a simple program to suck in a txt file then pump it into sql.

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Data.OleDb;
using System.Data.SqlClient;

[Code] ......

How I can get past this error and get the data into sql? I read a couple articles on .tag but not sure I understand what to do.

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C++ :: Getting Singleton Instance

Oct 25, 2014

Code:

class BoundingBoxTest : public DemoApplication {
public:
#ifdef DYNAMIC_CHARACTER_CONTROLLER
btCharacterControllerInterface* m_character;

[Code] ....

I am creating the object by calling : BoundingBoxTest::Create();

Do I make a getter to retrieve the demo object or do I build on the Create() method... So that it will return the instance if it is not null. and creates one if there is none?

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C++ :: Why Would A Class Allocate An Instance Of Itself

Oct 4, 2014

I'm currently learning the Qt framework and doing my first tutorial. Straight away I saw something that baffled me:

notepad.h

Code: namespace Ui {
class Notepad;
}
class Notepad : public QMainWindow

[Code] ....

Note the ui pointer and the heap allocation in the class constructor; I can't wrap my head around why one would do this. What's going on here?

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C++ :: Declaring New Instance Of A Class

Nov 6, 2014

I am putting a instance o the Vehicle Class inside the constructor of the Calculate Class then calling it later. I get a warning saying the variable is not used and a error when I try to used the functions from the vehicle class saying use of undeclared identifier.

Code:
#include <iostream>
#include "Calculate.h"
#include "Vehicle.h"
#include <fstream>
Calculate::Calculate(){

[Code] ....

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C++ :: Have 1 Static Variable With Instance Different Value

Sep 11, 2014

can i have 1 static variable with instance different value?

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C++ :: Vector Is Different For Every Class Instance

Feb 12, 2014

Okay so I have a class Student, which takes a number and a vector as a parameter for the constructor. Everything works well, until I output the values of the vector for every instance. The problem is that the same vector is being shared with EVERY instance I create, but I want it to be unique for every single one!

//Student.h
#ifndef __Grade_calculator__Student__
#define __Grade_calculator__Student__
#include <iostream>

[Code].....

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C++ ::  How To Have A Class Return Instance Of Itself

Nov 24, 2012

I was wondering if (in C++) you can instantiate a class (class foo) then have said class return the already instantiated object. (foo::instance())

In other words, can I have a class return it's-self via it's own methods? I want to be able to create a class (i.e. class foo) early in my program so it is already setup and ready to go. Then, farther down the line, I want to be able to call functions from that class without having to pass that object as an argument to my calling function. Can I do something like so:

MyClass::ReturnSelf()->foo();
or
MyClass::ReturnSelf().foo();

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C/C++ :: Creating New Instance Of A Class?

Mar 2, 2014

I have a background in c# and am very frustrated with c++. If I created a class in c# like so:

public class Memory{
int x = 0;
int y = 0;
int height = 0;
int width = 0;
string firstname = "Bob";
string lastame = "Chester";
}

and then created a new instance of this class from a separate class by doing:

public class Main{
Memory mem = new Memory();
}

I have raked the internet for a way to create a new instance of a class in c++ while keeping its default values and have come up empty handed.

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C++ :: Changing Array Of Numbers Of Type Char To Type Int?

Apr 27, 2013

I'm having some problems with changing an array of numbers of type char to type int. Every time i try to sum 2 array indexed values it returns some letter or symbol. Also, if i change the type of the array in the functions the compiler gives me an error message. I would also like to add that the problem requires that the first two arrays be char so each individual number gets assigned to a different value.

My current code is:

Code:
#include <iostream>
void input(char a[], char b[], int& size_a, int& size_b);
void convert(char a[], int size);
void reverse(char a[], int size);
void add(char a[], char b[], int c[], int size);
int main()

[Code]....

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C++ :: Convert Element Of Int Type Of Array To Char Type?

Dec 21, 2013

how to convert an element of int type of an array to char type?

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C# :: Getting Instance Object Is Null Compile

Dec 2, 2011

Code:

public class ColorGenetics
{
public static hk1Class jw;
public static linkedClass link;
}

[code]...

Code builds fine but compiler says I tried to use bject link w/o providing an instance. Class linkedClass has an instance of Class hk1Class set to var jw1.I had linkedClass useing the same var jw for the object instance. I changed it to jw1 thinking that would clear it up and it didn't.

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C++ ::  Passing Class Instance To Function

Jan 17, 2014

I know that it is possible to pass a class instance to a function, but in my experience, if said function changes any variables of the class, they don't actually get changed. For example, we have class object, that has a member int number = 5. Lets say we have two functions, func1() and func2, which are not members of class object. If we pass object to func1() which, lets say, increases number by 5 (so now number = 10), at the end of that function number still = 5.

Is there a way to bypass this and have functions alter class variables permanently?

I know that I can pass variables by reference, but, in my experience, such a thing does not work with vectors (which I am also dealing with), so simple passing the desired variables by reference won't work.

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C++ :: Cannot Create Struct That Contains Instance Of A Class

Sep 4, 2013

I'm trying to learn as much C++ as I can. I was writing a program that mixes linked lists and classes. There is the class "Obj" which only holds an integer called 'data' and the classic "struct node" structure for linked list, but this time the "node" structure will hold an instance of "Obj" Class and the next* pointer.

#include <iostream>
using namespace std;
class Obj {
private:
int data;
public:

[code]....

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C++ :: Finding A Specific Instance Of A Class

May 22, 2013

So I have a class that is like this:

class card {
public:
int id;
int val;
};
card card1;
card1.id = 1;
card1.val = 2;
card card2;
card2.id = 2;
card2.val = 45;

etc...

So my question is firstly, is there a better way to implement this? (a vector of classes or something maybe?) and how can I call up a specific instance of the class. For example, if I want the val of a specific instance of the class, how best can I do that?

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C++ :: Change Value Of Instance Variables From Another Class?

May 6, 2014

I'm trying to change the values of some instance variables in my Controller Class so that when the user inserts values into main class it changes for Controller.

class Controller {
public:
Controller();
~Controller();
double PCFreq;
__int64 CounterStart;

[Code] ....

The user should be able to choose which foo the want to use. So I create an object of controller in main like this

Controller* con = new Controller()

Now my issues is, when I take user input (an integer) and try to do this

con->choice1 = choice1;

only the object of con's choice1 is = to user input.

However back at the class for Controller, choice1 hasn't received a value.

I can't initialize through Controllers constructor because I get the user input through a switch statement and the range of con would only be as far as the case.

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C++ :: How To Pass Same Instance Of Object In Two Functions

Feb 25, 2014

I need to send same instance of object of a class in two function (Main function and thread function). The class is something like this:

//The class need to have constructor.
Class ABC {
public:
DWORD *IdG;
ABC(int number) {
IdG = new DWORD[number];
}
}obj(32);

The obj(32) is called in following two function. Function F1 is called using thread in main function.

void F1() {
obj.test;
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) {
obj.test1;
_beginthread(F1,0,(void*)number);
}

The code works well when the object of class ABC is created as shown above. My problem is the value that is passed in the object ('32') is to be read from the file.

If I read the file and create object separately in Main function and function 'F1' then , function 'F1' is not executed.

How to create same instance of object for Main function and function 'F1' with value passed in the object taken from the file.

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C/C++ :: Allow User To Create A New Class Instance?

Dec 4, 2014

I am creating a program that allows a user to create multiple 'sequences' and multiple 'filters' and then apply a filter to a sequence.

Each sequence and filter is an array of values.

How do I go about allowing the user to create a 'new' sequence and then store the location so I can access it again later? Once they have created a new sequence they can go on to create another sequence and ten maybe a filter and then another sequence etc etc .. and then they can select sequence 1 and edit the values if they so wish.

They would be asked how many sample values for the sequence, and then I would create a sequence with that many values and an id (1,2,3,4...). They could then enter this id to view/edit the sequence.

The entering/editing values part I am fine with. I just don't know how to allow them to create multiple new instances of a class without using an array so something like..

sequenceClassName somearray[10];
int i;
*create a new array*
somearray[i].create_class(how_many_samples)
i++ //so next sequence they create is 2,3,4.. etc

- this then calls the member function that creates an array using 'sample_values = new float[how_many_samples]' and the user can input their data and edit it whenever by entering the id which will correspond to the somearray[i].

However that approach only allows them to enter a maximum of 11 sequences. It all depends on how big I make that initial array and it just seems like the wrong way to do it.

( how to interact with them, just how to create multiple classes and recall them later to access the data!)

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C/C++ :: How To Create Single Instance Of Child Exe

Nov 13, 2013

I have an MFC application(.exe) in which i am creating an pointer object to CComQIptr<chemst::IChems>myinfo and after this i have using cocreate instance i had created the object launching that object, so Where i am using that CComQIptr object.

I have been creating instance to that COM exe (child exe) and at the end of the function i am releasing that object (myinfo->release).i want to create single instance for it and i want to use them in different .cpp files and finally i want to kill the child exe. Even though i release the object it is still alive.(Visualising in Task manager whether the exe is still alive or not).

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C :: Simple Get Function To Fill Instance In Structure

Apr 2, 2013

Code:
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
struct employee {
char firstName[20];
char lastName[20];
float rate;

[Code] .......

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C++ :: Create 5 Instance Object Of Class Test?

Apr 27, 2014

I am new to C++. I am trying to create 5 instance object of class Test. I wonder if these two codes are the same.

Test testArray[5];
//which one is the correct way or what is the correct way?
for(i=0;i<5;i++)
{
Test testArray;
}

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C++ :: No Instance Of Constructor Matches Argument List

Mar 2, 2013

While writing a code for Blackjack game in the function which makes a standard deck i am getting this message "no instance of constructor matches the argument list" I am going to show my Card.h,Hand.h, Deck.h and Deck.cpp.

Card.h
//#ifndef CARD_H
//#define CARD_H
#include <iostream>
#include <string>
#include <algorithm>
#include <ctime>
#include <vector>
using namespace std;

[Code] ....

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C++ ::  How To Create Global Object / Instance Of A Class

Aug 25, 2013

I'm new in object oriented programming. I need creating a global object/instance of a class, that can be used by any function.

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C++ :: How To Store The Same Instance Of One Object In Multiple Vectors

Feb 4, 2015

If I have a class object and multiple vectors, how do I make sure I store the same instance of that object in both vectors? For instance:

Object object;
std::vector<Object> vectorOne;
std::vector<Object> vectorTwo;
vectorOne.push_back(object);
vectorTwo.push_back(object);

Are the objects in both vectors the same instance of the object? Like if I called vectorOne[0].setValue(somethingDifferent); would the value be changed for the object in both vectorOne and vectorTwo? If not, how do I make sure that I only have one instance of the object I'm trying to store in multiple vectors?

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