C/C++ :: Rendering OpenGL Inside Of Win32 Control?
Feb 22, 2015
I am trying to get OpenGL to render inside of a Win32 api static control. I've gone through Nehe's tutorial [URL] on how to render to an entire window. I understand how to do that and I can do it, but I'm not totally sure how to get it to render inside of a static control(or any control). The idea is to have a gui built around an OpenGL view. how I could render inside a static or custom win32 control?
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Aug 5, 2013
So I have a list of vertex points which i want to render. I have applied light and would like to apply it to each vertex point to get a smooth rendering but what i want is the relationship between the normalize vector and the glvertex points.
a formula.
e.g
glvertex3f(x,y,z);
if x<0
xnorm=x+0.5
else
xnorm=x-0.5
end
same for y and z add -1 and 0.5 respectively....
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Jun 14, 2012
I am working with repeater.. Actually i have placed a linkbtn in item template.. In that linkbtn i am displaying names from database.... And i have created an event for the lnkbtn.. In that event i want to get the text property of linkbtn....
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Mar 16, 2014
I am creating a game and I using classes for other things in my game, I was wondering if i should use classes for rendering objects?
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May 24, 2014
I have researched quite extensively, experimented, and still cannot seem to change the properties of a control on an active winform from a user control.
So I have a user control which populates each dynamically added tab page in a tab control.
I have a textbox in the user control which I would like to type in, capture the text_change event, and change the text of the label in the winform.
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Apr 25, 2014
How do I bind a DATE column in a DataGridView Control to a DatePicker control (using C#)? I already have the DataGridView control bound to a database stored procedure which takes a DATE value as a parameter and selects joining table based on the results.
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Aug 11, 2014
You told me that it's better to use UNICODE all the time.
What if the Win32 Api function doesn't have a UNICODE version.
For example CryptProtectData() takes a BYTE (DATA_BLOB *) which is an unsigned char?
[Code] ......
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Jan 28, 2014
I want to show and control mouse in Win32 Console. What should I do? And I want to learn MFC programing.
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Feb 15, 2014
That is my routine to catch a text from editBox (ID_EDIT2) and save in a file. The address of file is in (ID_EDIT1). The code is working.
void simplewrite(HWND hwnd){
HANDLE hFile;
DWORD dwWritten;
[Code]....
My problem is: I put the size of char array txtbuffer=[200]. If I have a editbox bigger than that, I'll get a error. In (editlength) I have the correct length of edit box. But I cant initialize my char txtbuffer[editglenth]=NULL cause editlength is a integer not constant.
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Dec 18, 2012
I understand including the comctrl32 lib and header. I know to init common controls. I can create a tab window and add tabs to it.
I just can't seem to grasp of how to tell when a specific tab has been selected. I just need to know what to look for with winproc.
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Feb 28, 2013
I want to change my system IP, subnet mask, host name etc. using win32 VC++.
I've tried AddIPAddress function but that's not persistent.
I want to change it that it should be change without rebooting system and should be there after restarting the system.
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Apr 13, 2014
I am pretty new to windows programming, but i get around with small applications.
Now I want to create a window with 10 push buttons, and was just wondering if there is some smart way, maybe in a loop to create multiple buttons.
Also, on a very populated window, is there a way to maybe have the WM_CREATE commands stowed away in another cpp file? Just for readabilty.
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May 15, 2014
I have a Win32 C++ application which works pretty well, but I don't like the GUI and I want to replace it with one designed graphically, a la Windows Forms. What is the best strategy to port my code? I tried creating a new Windows Forms C++ application and got pretty far with it, but was stymied when trying to call my unmanaged functions on a button press. If I can't use Forms to add a GUI without completely rewriting the program, what's my best bet?
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Jul 9, 2013
I am trying to load an icon I created for my program. Relevant code is below:
Code:
//resource.h
#define IDR_MYMENU 103
#define IDR_MYICON 201
#define ID_HELP_NOTICE 40001
#define ID_HELP_ERROR 40002
#define ID_FILE_EXIT 40003
[Code] ....
For some reason, the icon fails to load. I ran a breakpoint at the line for the hIconSm and got this error for the variable:
Code: CXX0030: Error: expression cannot be evaluated
The icon image is in the source folder and was compiled via ImageMagick. Google is not giving me any info regarding the error and the icon combined.
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Nov 30, 2013
I am using visual studio 2012 on windows 7. but, when I have compiled my programs and run them on an older pc to test out its functions, I receive an error saying that the program is not a "valid win32 application." I have even tested this with a very simple hello world console application, but the problem still remains. Where is the error coming from? is the application corrupted during transport? (upload to internet) or are programs compiled on win 7 incompatible with win xp
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Aug 14, 2014
Is it possible to call VC++ routines using a Win32 DLL form fortran 77??
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Sep 28, 2014
You place a breakpoint at one of locations within the message loop. But I want the breakpoint to trigger when I click on the application window, for example. But I can't, it went so fast so long as I switch from VS to the application program, the breakpoint is hitted again, then the application is frozen again. I don't know how to setup a conditional breakpoint.
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Oct 31, 2014
Is it possible to show a console window in a Win32 DLL?
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Jan 16, 2013
How can I call a dialog , which is present in a seperate Win32 resource DLL .
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Mar 21, 2013
I can tons of information by calling DeviceIoControl (such as device ID, device description, whether it's connected or not) since I couldn't do it all with WMI. But I haven't figured out how to get from DeviceIoControl the info that a call to WMI's Win32_PortConnector gets. Are there any calls, directly to DeviceIoControl or something else that for a given device ID or device description would get the PortConnector information?
I would have used a combination of Win32_PortConnector and DeviceIoControl calls but the trouble with PortConnector is that it doesn't provide any information that would allow one to figure out which device ID it belongs to. Why do I need to do this? Because I'd like to get a combination of all the information the two methods provide for a given device such as a USB port, and all I'm getting from Win32_PortConnector is these scant few fields with no other clue:
string Caption;
string ConnectorPinout;
uint16 ConnectorType[];
string CreationClassName;
string Description;
string ExternalReferenceDesignator;
datetime InstallDate;
[Code] ....
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Jan 7, 2013
My setup is as follows:
There is function written C++, that must be compiled to DLL. This DLL is linked to some CAD (computer aded design) tool, that has special interface for it.
I want to add to this function some GUI (graphical user interface). So the creation of a window is necessary.
I've tried already with Win32, but without success.
The problem is that CreateWindow function requires application instance handle, that is provided by Windows itself when window is created in "normal conditions".
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Sep 24, 2014
I know that if the structure doesn't fit into the stack, it needs to be put onto the heap. But what is maximum size of a win32 stack in usual case?
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Aug 10, 2013
I am writing a program to map keyboard and mouse to an xbox 360 controller with win32 and xinput. I have everything going fine but when im trying to control the mouse with the thumbsticks I get problems with the movement if my program has the focus it moves fine but when I put another window in focus the movement is over sensitive here is the code I am using
Code:
if(_controllerState.Gamepad.sThumbRX >= XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE) {
GetCursorPos(&mousepos);
profile->Buttons[6]->input.type = INPUT_MOUSE;
[Code] .....
I have tried everything to fix it.
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Sep 12, 2013
How I can make 2D games in OpenGL. I have sprites, but when I load them in game, they're all big and stuff, not pixel for pixel how I'd like them. How can I do this?
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Feb 6, 2014
I am because I don't know what to use OpenGL or DirectX? I heard some people saying I can use both. How is this? What is better for online games? And when I choose I will need some tutorials too ....
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Jun 22, 2014
This is my first time using opengl and I am experimenting with adding/drawing polygons/points/etc. on top of a PPM image. The image is already loaded when the application runs. My attempt to draw a square is from lines 30 - 35. The program runs but the square is not present. Just the image.
#include<windows.h>
#include <stdio.h>
#include <stdlib.h>
#include<Gl/gl.h>
#include<GL/glut.h>
int n;
int m;
int *image;
[Code] ....
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