C/C++ :: PugiXML - Reading Multiple Nodes With Same Name
Apr 4, 2014
<?xml version="1.0" encoding="ISO-8859-1" ?>
<packets_summary>
<item>
<index>1</index>
<frame_type>Ethernet</frame_type>
<local_mac_address>00-21-85-11-29-1b</local_mac_address>
[Code] ....
I am having trouble to read all attributes in all nodes called "item". I can load all attributes in one node "item" but I can't move to another node called "item " and load another attributes . I was trying a lot of different codes but I did not succsed.
for (pugi::xml_node node = doc.child("packets_summary").child("item").first_child(); node; node = node.next_sibling()) { cout << node.name() << ": " << node.child_value() << endl; }
This code just print all of the attributes in node called "item" but i need to move to another one and I really don't know how. I was trying to put into one for cycle another one but it did not work.
for (pugi::xml_node node = doc.child("packets_summary").child("item").first_child(); node; node = node.next_sibling()) { cout << node.name() << ": " << node.child_value() << endl; }
for (pugi::xml_node node = doc.child("packets_summary").child("item").first_child(); node; node = node.next_sibling()) {
cout << node.name() << ": " << node.child_value() << endl;
}
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Apr 5, 2014
so i have to read a text file with an unknown number of lines and allocate memory to for the number of items in the text file.currently i read the entire file(counting the number of lines). i allocate memory according to the number of lines read and then use fseek() with an offset of zero to allow for the second read .
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Jan 23, 2014
I am beginner at C and I was working on a program where I have to read in a line such as Digit, String, Float. The string can have any amount of spaces between it. and each input is separated by a space character.
The input is of the format:
10000000000 hello my n ame is 30.2
So I used fgets(x,100,stdin) to read the line in.
So I need to read that line into an int, array, and float.. so I was thinking of using this:
sscanf(x, "%d %[^/n] %f", &number, &username, &numberfloat);
Now, obviously I can't use the /n to read in the username with spaces because I need to read the 30.2 into a float variable.
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Apr 28, 2014
I wanted to know if there was a way to separate the inputs received if there were a few keyboards and mice hooked up to a desktop/laptop.
Would there be a particular class that would best be utilized to do this?
I read that MouseEventArgs is one class that can recognize events, but I'm not sure if its best for what I need.
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May 31, 2013
I want to know how to read multiple text files in this program... I have 5 text files(order1,order2,...order5).
#include<iostream.h>
#include<fstream.h>
#include<conio.h>
#include<windows.h>
using namespace std;
class{
[Code] ....
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Aug 7, 2013
I'm currently working on a server for handling clients in a 2d online game and I wrote some regular fstream file code for handling the file that stores their information and I was about to implement it into the server, then I realized there might be a problem having it open multiple times concurrently, so I googled it and came up with
posts like
[URL]
I'm wondering if I can just treat it like everything else or will I have to do something specific for opening on multiple threads?
p.s. I did read those posts but I'm very new to multithreading
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May 6, 2013
So I have this text file that I am trying to read from and store the values of each line in multiple variables.
Let's say my text file contains
AXSYZ3482 Tom 100 112
and my code below here works fine when the lines in the text file is separated by spaces.
while (fscanf(fp, "%s %s %d %d
", userID, name, &startLoc, &endLoc) != EOF) {
printf("%s %s %d %d
", userID, name, startLoc, endLoc);
}
But let's say my file was to look like this instead.
AXSYZ3482:Tom:100:112
But if i try this below...
while (fscanf(fp, "%s:%s:%d:%d
", userID, name, &startLoc, &endLoc) != EOF) {
printf("%s %s %d %d
", userID, name, startLoc, endLoc);
}
It seem to store the entire line in userID including the ":". I want to ignore the ":"'s and store everything in between in respective varibles in the order specified above.
So first string in userID, then ignore the :, then second string in name, and ignore the next :, and so forth. How I can accomplish this?
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Oct 10, 2014
I want to read a string of unknown length from stdin. I tried to follow the approach from this link.
[URL]....
My code is like this:
Code:
#include <iostream>
#include <string>
using namespace std;
int n;
cin >> n;
cout << "The value of n is " << n << endl;
string str;
getline(cin, str);
cout << "The entereed string is " << str << endl;
What I have noticed is that if I take integer input from cin (cin >> n in the above code before getline, the control does not stop on getline to take str as input from the console. If I don't do (cin >> n) before getline then the control stops on getline and takes the string as input.
What is the best way to read from console multiple strings of unknown length in combination with the integers?
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Feb 10, 2015
I am trying to see if I can create an array of nodes. I think I have it down somewhat but this is what I have.
Code:
#include <iostream>
using namespace std;
/*This is a template of a person....sorta*/
class person{
public:
int data[32];
bool selected = false;
person(){
[Code]...
I am trying to see if there is a way for me to create a 86 slot array of person nodes. I am not sure how to do it and how to access them afterwards. I know that I am creating the bitstring of person correctly but I am not sure how to get the array of person going.
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Jun 9, 2014
I have a adjacency matrix. (router adjacency matrix in network). The result should be the router ID.I mean, print all the possible paths from source router to target router(ROUTER id>> 1 - 2 - 3 - 4 so there are four one router). I get the error in the output.)
Code:
#include<stdio.h>
#include<conio.h>
/* graph: Pointer to the starting of mXn matrix
i, j: Current position of the robot (For the first call use 0,0)
m, n: Dimentions of given the matrix
pi: Next index to be filed in path array
[Code] .....
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Oct 9, 2014
so in this program i have two structs
struct node{
string data;
node* next;
node* prev;
};
struct list{
node* head;
node* tail;
};
one is just nodes for a doubly linked list and the other one stores head and tail pointer.
I am creating a function that creates the list and returns the list, (which will be a head pointer and a tail pointer).
list* read(string fn){
ifstream file(fn);
node* no;
string temp;
lista* bn;
bn = new list;
[Code]...
why is this not working?
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Feb 26, 2015
I created a bunch of nodes and I made each one before one another. Im having trouble adding another node to the last one.
#include <iostream>
using namespace std;
struct nodeType{
int info;
nodeType *link;
};
void printList(nodeType *head) {
nodeType *current = head;
[code]....
The node with the value of 400 is the node that has to be last.. How would that work?
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Oct 25, 2013
I'm implementing a quad tree for an assignment, and I'm not sure if every node should contain a list of pointers to every Point in its sub tree (implying the root node will contain all Points), or if only leaf nodes should contain the Points.
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Jul 23, 2014
I wrote function to add to elements in the list, but when I call printList function it returns me empty list ! I'm new with linked list in C
Output:
Empty list
List is empty add element at the begining
New node with packet num 245
List is not empty add element at the end
New node with packet num 486
Linked list: Empty
Main:
Code:
int main(){
struct node * start ;
start = NULL;
int i;
/*Check if list is empty*/
if(start == NULL){
printf("Empty list
[Code]...
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Oct 17, 2014
Ok so I am having difficulty adding nodes to my linked list....
how to add a third node while keeping track of the address...Thats where I get lost..I don't know how to keep track of the addresses of the next node..
#include <iostream>
using namespace std;
typedef struct Node{
[Code]......
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Jun 2, 2013
Draw a binary tree having 4 nodes and 3 leaves ...
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May 6, 2013
I am trying to count every node of a binary tree internally (not passing in the root), all my attemps have ended in memory access violation or an inaccurate count (4 or 5) when it should be 10.
This is what I have tried
And yes I am NOT suppose to pass in the root.
int CountChildren()
{
if ( !Left() && !Right())
return 1;
if ( Left() )
return Left()->CountChildren() +1;
if ( Right() )
return Right()->CountChildren() +1;
}
or
int CountChildren()
{
if(!Left() && !Right())
return 1;
else
return Left()->CountChildren()) + Right()->CountChildren() + 1;
}
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Nov 3, 2014
I'm trying to count the number of node in a binary tree. I have a public count function that calls a private count function. I keep getting a linker error: Undefined symbols for architecture x86_64:
"BST<int>::nodesCount(BST_Node<int>*, int&)", referenced from:
BST<int>::nodesCount() in main.o
This is in Xcode. It doesn't seem to like calling the private function in the public one, but I'm not sure why since I'm doing that with several other functions.
//public function
template <typename T>
int BST<T>::nodesCount()
{
[Code]....
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Apr 18, 2015
I'm simply trying to locate possible logic errors because if I could fill this list properly, I can finish my project very easily. This is just a small portion of a very immersive project.
I am trying to create a linked list that holds objects of type Location *. I have Location defined as
typedef struct location{
char *name;
char *longer;
char *shorter;
[Code].....
I wish to clarify but can not find where to edit the OP. I believe the list is still empty because I attempt to do a simple read through the list by accessing the head and then reassigning the list to the tail of the list. However, the program never enters the while loop
while(world !=0){
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May 1, 2014
How would I generate nodes inside a function for example I have a head node
Node * head = new Node;
Now I want to generate nodes for as long as the for loop is running
void CreateList(Node * h) {
for(int i = 0; i < 5; i++) {
Node * n1 = new Node;
head -> next = n1;
} }
Something like this but it should keep adding nodes to the list and change the head each time so how would I do this...
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Jul 14, 2014
Right now I'm working on a TreeView for which I would like to add a TextBlock and a ComboBox as child nodes of a Parent TextBlock node. This would look something like this:
My TreeView is implemented using an MVVM style, and utilizes a HierarchicalDataTemplate. I have had no problems with adding TextBlock nodes and TextBlock children, but the confusion seems to arise when adding child nodes of different UI types.
I have tried implementing a stackPanel, like so:
<HierarchicalDataTemplate DataType="{x:Type Data:Node}" ItemsSource="{Binding Teams}">
<StackPanel>
<TextBlock Text="{Binding IndividualProperty}" />
<ComboBox ItemsSource="{Binding CollectionProperty}" />
</StackPanel>
</HierarchicalDataTemplate>
But then I end up with each node looking like this. It's like each node comes with one TextBlock and a ComboBox (Note: The comboBox is not the child, it and the TextBlock are one node):
How do I allow my treeView to have child nodes of different UI types? I am thinking that my solution has to do with my Hierarchical Data Template.
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Oct 16, 2013
I created a linked list, but I wanted to make sure it was storing each word appropriately and going over the text. It compiles and runs, so I know it works. I'm just not sure if it's doing what I want...
Code:
#include <stdio.h>
#include <stdlib.h>
//creating the linked list
struct node {
[Code].....
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Oct 25, 2013
I have a problem with inserting a node between two nodes.
Code:
#include <stdio.h>
#include <stdlib.h>
struct listelem {
int nbr;
struct listelem *next;
[Code] ....
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Mar 27, 2014
I am coding a singly-linked list container. Of course, internally it uses Node<T>.
Question: what is the correct way to use the allocator given by the user? I ask, because I've read this on the rival C++ Reference:
std::list<T, A> allocates nodes of some internal type Node<T>, using the allocator std::allocator_traits<A>::rebind_alloc<Node<T>>, which is implemented in terms of A::rebind<Node<T>>::other if A is an std::allocator
[URL]...
The above doesn't seem right to do, because then what should pointer and const_pointer be?
using pointer = std::allocator_traits<Alloc>::pointer;
using const_pointer = std::allocator_traits<Alloc>::const_pointer;
// but we're using Alloc<Node<T>> not Alloc<T>
// so maybe do this?
using pointer = value_type *;
using const_pointer = const value_type *;
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Oct 22, 2014
I am working on a program where I sort elements into alphabetical order and then when one is less than the other I swap them. I first did it by swapping the data but they want me to swap the nodes instead and I am having trouble doing that.
Node *add_node( Node *list, const string &s ) {
struct Node *n = new struct Node;
n->word = s; // copy string s to word
n->next = 0;
// add node n to the list
// the list should always be in ascending alphabetical order
n->next = list;
list = n;
[Code] ....
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Jun 25, 2014
I am creating a Linear linked list in c++. I've written all the functions for it, but now I want to try and do them using recursion.
I managed to make functions for adding and displaying nodes on the list, but I am stuck on the function for removing nodes. First I want to try and write a function the removes the last item on the list. But for some reason my code isn't working properly.
Here is the code :
void removeLastItem(node * &head) {
if(!head) {
delete head;
head = NULL;
[Code] ....
NODE - My structure name
NEXT - The pointer to next element.
HEAD - The first (head) pointer.
The couts in the if statements are just for testing. In fact after I Run my program it does as it is supposed - enters the second if /b]case as many times as there are elements and then executes the first [b]if statement. But for some reason it does not delete the actual node.
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