C++ :: Automatic Conversion For Function Parameters?
Nov 19, 2013
So I'm writing a data structure from scratch as part of a university assignment in c++, and I have to write an iterator for it. The problem involves comparison between constant iterators and normal iterators, and I'm going about it in this way: I wrote a constructor of normal iterator which takes a const iterator as its only parameter, hoping that the comparison operator between two normal iterators will be enough:
btree_iterator(const_btree_iterator<T>&conv):_target(conv._target),_index(conv._index),_last(conv._last){}
(and somewhere else)
template <typename T>
bool operator!=(btree_iterator<T> one,btree_iterator<T> other){
return !(other == one);
}
and I'm testing it in this way:
btree<int> bl(5);//the data structure
auto iter = bl.begin();
iter != bl.cend(); //trying to compare iterator with const iterator
but apparently this is wrong, since the compiler tells me something along the line of "no function 'operator!=' which takes ......" It seems the constructor is alright, since the following works:
btree<int>::iterator i(bl.cend());
Am I getting something fundamentally wrong about it? How is this functionality actually implemented in C++ library containers like vector?
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Jan 24, 2015
In my program I created three separate return functions. Each function is labeled:
int boxes(int x, int y);
int leftOver(int x, int y);
double avgItemsShipped(int x, int y, int z);
Is it bad programming practice to use 'x' and 'y' in all of my functions? Should I use the this keyword inside the function? We use this often in my Java class and I know it exists in C++, but I haven't actually seen it used (or used it myself yet).
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Aug 27, 2013
What does collection of parameters as argument of a function in C mean? Also any place I can refer to find those parameters?
Googling gives me Parameters and Arguments But not really sure whether that is what is needed.
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Mar 19, 2014
So in this function it is already passing the array into the function but the thing is one parameter being passed into the function and if so how do I go about passing 3 arrays as parameters into the function? Also the program only asks for a user entry of hours for three different cars so why would there be a point in making two additional arrays to be passed into the function?
#include <iostream>
#include <iomanip>
using namespace std;
//passing array into function
double calculateCharges(double hours[], int HoursArrayLocation);//call function
[Code] ....
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Feb 22, 2015
So I was reading my book and it listed this piece of code. The first piece of code is in the book and the 2nd is just my test on the piece of code. I am curious as to why in the functions parameters there is a reference to aString. I've noticed that removing it has no affect on the outcome of the code.
#include <iostream>
#include <string>
#include <algorithm>
using namespace std;
bool isPalindrome (string & aString) {
[Code] ....
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Jul 7, 2014
I'm asking how to create a function with default parameters with the possibility to init the parameters that you need.
Code Example :
#include <iostream>
int func(int a = 1, int b = 2, int c = 3, int d = 4) {
return a + b * c / d;
[Code] .....
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Apr 9, 2013
I am creating code for a group project in my class. All my group members made a header file with an object in it with their functions. One of the functions in my partner's code uses a data member of mine in the function, so she has the function parameter a object of my object. (This isn't the code but for example)
class B {
friend class A;
void displayAthing(A object) {
cout<<object.thing<<endl;
}
I have this when I call the function in the cpp file
int main() {
A object;
B b;
b.displayAthing(object);
return 0;
}
However, when I compile, it gives me an error that the function does not take 1 arguments.
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Nov 26, 2012
i have used single argument conversion function which gets called in below scenario.
Code:
#include<iostream>
using namespace std;
class Demo
{
[Code]....
It is giving error "test3.cpp: In function `int main()':test3.cpp:18: syntax error before numeric constant"
But it should work as Demo d=100; works
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Nov 17, 2014
I noticed that when using variadic functions, if I pass the va_arg() as parameter to a function, the parameters get passed in reverse. Is that expected?
For example, the following code outputs
Code:
1 2
2 1
Code:
#include <iostream>
#include <stdarg.h>
void foo_func(int v1, int v2)
{
std::cout << v1 << " " << v2 << std::endl;
[Code] .....
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Jun 30, 2012
Need setting up counters for this program which should
Given a file of text, assume that
a "word" is 1 or more consecutive, non-whitespace characters
a "sentence" is a series of words terminated by either a period, exclamation point, or question mark
Design a C++ program (using functions/passing parameters) that will
-interactively prompt for and read the name of an input file
-interactively prompt for and read a string to search for
-open the input file (using an input filestream variable) and with one pass through the file
-count the number of "words" in the file
-for each word, make sure all letters, except the first, are lower case - leave the first character unchanged
-count the number of "sentences" in the file
-count the number of letters in the file (A-Z,a-z)
-count the number of consonants in the file (consonants are letters that are not vowels - the vowels are: a, e, i, o, u, A, E, I, O, and U)
-count the number of nonwhitespace characters in the file that are NOT letters
-count the number of times the search string is found in the file (must be an exact match) - search for matches AFTER upper case letters have been coverted to lower case
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Feb 2, 2013
Is there anyway we can return 2 values from a called function. Example
Code:
float xxxx(float a, float b, float c, float d)
{///
///
///
}
void xxx() {
int e,f,g,h;
////
////
xxx(e,f,g,h);
}
So if I want for example a+b and c+d, can i return those 2 answer? I don't think its possible since I am new into C programming.
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Dec 9, 2013
I have this code:
#include <iostream>
#include <vector>
#include <map>
#include <string>
using namespace std;
[Code]...
and it does not compile.
The error is:
test.cpp: In function ‘int main()’:
test.cpp:20:30: error: no matching function for call to ‘func1(std::vector<int>&)’
test.cpp:20:30: note: candidate is:
test.cpp:8:45: note: template<class T, class U> std::map<T, T> func1(U)
test.cpp:8:45: note: template argument deduction/substitution failed:
test.cpp:20:30: note: couldn't deduce template parameter ‘T’
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Apr 9, 2014
I'm using the Visual C++ Express 2008 and i need to pass as parameters to a function characters coded in UTF 8. My environment is Windows 7. The editor of the VC++ write in UTF 8 or UTF 16? If it writes in UTF 16 how can i change it?
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Oct 24, 2013
I have been experimenting with variadic templates with the aim of caching a call to a class method by storing away the object pointer, method pointer and parameters. I've actually had some reasonable success but have now hit a stumbling block. I now wish to wrap my parameters in a simple template class when I cache them. My success is as follows:
Using variadic template functions to store these pointers and paremeters;
I'm able to pass a method pointer and unwrapped parametersI'm able to pass wrapped parameters on their own.I'm NOT able to pass a method pointer and wrapped parameters I set up a little prototype project to demonstrate the issue and added comments above the function calls to indicate the compilation results. Here is the code:
Code:
#include "stdafx.h"
//////////////////////////////////////////////////
// Basic class with a simple method
//////////////////////////////////////////////////
class MyClass {
public:
char Method( int i, float f ) {
return 'A';
[code]....
But I'm convinced it should take three arguments, the method pointer and two wrapped parameters. Visual studio even suggested it should as shown below:
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Mar 9, 2015
I have code for conversion of longitude and latitude and I need to reverse the function so it will work in opposite direction:
Code:
float LongitudeDeg = argv[1]; // some longitude
float LatitudeDeg = argv[2]; // some latitude
uint32_t u,v,l,n;
l=15; // l range is 2-29
[Code] .....
On start of the code we know longitude,latitude and l. And the result is u and v. And I need function when I will know the u and v, possibly l too, to calculate longitude, latitude.
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Mar 16, 2013
What would be the correct way to call a function within main that has file pointer parameters?
function prototype: Code: void CalculateBoth(int num1, int num2, int*sumPtr, int *diffPtr);
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Jul 14, 2014
I have some files:
file1: 1000x500 array of numbers
file2: 2000x600
file3: 300x5000
...
I would like to automatically declare array variables of myarray1, myarray2, myarray3... that reads the numbers from files:
Code:
for (i1=0; i1<nrows; i1++)
{
for (i2=0; i2<ncolumns; i2++)
{
fscanf(filename, "%lf", &y);
myarrayX[i1][i2]=y;
}
}
nrows and ncolumns can be passed from a config file. Also I can cat all files into a single filename. However, the difficult part is:
How to declare different myarrayX automatically ? (A workaround is to declare a huge 3d array but I do not want to do this).
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May 27, 2013
I am trying to use fgets to read in a string, but keep getting a "no conversion function from std::string to char" error.
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Sep 21, 2014
char intToStr(int a) {
int n, i, j, sign, set;
char r[10], s[10];
if (a[0] == '-')
sign = -1;
if (sign == -1)
[Code] ....
I have doubt at the time of handling of negative numbers at the time of converting to string ....
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Oct 24, 2014
I programming currently something with OpenGL. Now I have written some wrapper classes, like Shader, Program .... All works fine, but I don't like to call Shader.GetHandle() every time I want to call a OpenGL function manually where I need the object handle/id. (GetHandle() returns the OpenGL ID of the object)
So now I wonder, is it possible to program it in C++ so, that I can put my objects to gl methods and c++ automatically pass the handle/id member to that function ? Is there maybe a operator that I can use for that?
For example:
The way I do it now:
Shader vertexShader();
glCompileShader(vertexShader.GetHandle());
The way I want to:
Shader vertexShader;
glCompileShader(vertexShader);
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Aug 22, 2013
How to simulate(automatic) mouse right click operation using c#?
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Mar 6, 2015
For the past couple of weeks I have been working on a template to hold two-dimensional arrays. Right now I am puzzling over an indexing question.
There are many places in the template where I would like to use initializer_lists to refer to user-specified row and column ranges, particularly in member function arguments. A typical example would be a member function whose declaration would be along the lines of:
Code:
Array<Type>::some_function(std::initializer_list<int> columns, std::initializer_list<int> rows); which could get called via
Code:
arrayInstance.some_function({3:4}, {5:8});
It would be really nice to be able to use Matlab-style indexing to specify the last column, or the last row, in the Array object -- along the lines of
Code:
arrayInstance.some_function({3:4}, {5:END}); where END takes the value -1, and can be defined in Array, or somewhere else.
The way I have tackled this so far was to write myself an Indices PODS class with two elements to hold start and finish values, and a constructor-from-initializer_list that looks something like this:
Code:
Indices::Indices(std::initializer_list<int> range, int replace_value) {
int const *it = range.begin();
start = (*it == END) ? replace_value : *it ; ++it;
finish = (*it == END) ? replace_value : *it ;
...
}
So the elements of "range" give the values of Indices::start and Indices::finish -- but if either of them are entered as END by the user, they will be replaced by replace_value. (The default value of replace_value is END, so Indices::start and Indices::finish will never change if it is omitted.)
I also defined an Indices::endset(int) function to do the same thing for existing Indices objects:
Code:
Indices::endset(int replace_value) {
if (start == END) start = replace_value;
if (finish == END) finish = replace_value;
} Using Indices::endset, you can code up Array::some_function by modifying the above signature to something like
Code:
Array<Type>::some_function(Indices columns, Indices rows) {
columns.endset(this->M);
rows.endset(this->N);
...
}
This does work, and I've been able to use it in practice. However, it is klutzy. What I would really like to be able to do is have the Indices constructor handle value-replacements in "columns" and "rows", instead of needing to put calls to Indices::endset in every single Array<Type> member function that uses this approach.
The basic problem is that, when Array<Type>::some_function is called, there is no easy way of inserting Array<Type>::M and Array<Type>::N into the optional argument of the Indices constructor when "columns" and "rows" are being built.
The Indices class needs somehow to get access to these, and know which one is being used, M or N. So it needs to have some sort of deeper connection to Array<Type>, but I don't know what that connection should be.
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Nov 20, 2012
i want to create an application which generates popup alerts at the day of event occurs as well as a day before the event will occur in a specific time interval as well.. events are stored in database and they are all date time fields .. so i want to link those fields to create popups ..
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Feb 9, 2015
I Want to login this webpage automatically using vbs or any other javascript
I want to login into this [URL] .... web page and book the tickets for me by automatically.
Requirements into the site as given below as mentioned in order
Login with Login Details
Captcha Will be there, for that assume manually entered.
Then select particular event, pick the date and again check the event, select the number of persons, click on submit button.
Fill the Persons details and photo.
Check the button of I read the terms and conditions.
Click on the submit button
All these should be done within the small time.
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Jun 22, 2013
I'm trying to write a simple Delegate class with a Bind() and Invoke() function. For now it only needs to support a void class function with no parameters. I've searched around and found quite a few exmaples, though, those class are heavily templated and I lose track trying to simplify it.
So far my code is following:
Code:
#include <windows.h>
class Test {
public:
void DoSomething() {
MessageBox(NULL, L"Test::DoSomething!", NULL, 0);
[Code] ....
The part I am having difficulty with is assigning &Test::DoSomething to the m_Callback variable.
&tObject::DoSomething works, yet _Callback which I pass &Test::DoSomething to does not work.
Also, why does the following line work:
Code:
m_Callback = &Wrapper<tObject, &tObject::DoSomething>;
When wrapper is like:
Code:
template<class tObject, void (tObject::*Func)()>
void Wrapper(void* Object)
Should it not be Wrapper<class-typename, parameter-1>(parameter-2) // This currently creates an error
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May 15, 2014
I am creating sets of list for rotational schedule. I read that to create a randomizer is by using Randomize() function. What i want to ask is how do you set the parameters? what function should i use?
for example:
1. there are three list of the same type.
2. the range are 1-100 and a-z. (can i use 1-100 instead of writing all of the range?)
3. i need seven of each range (example: 3, 42, 78, 11, 89, 64, 22, a, n, y, e, t, d, j) for each list.
4. the three list will be generated 52 times
5. (this is the hardest part) the range must be distributed equally first, before repeating the range. For example: if the number 4 is to be used again, it must wait for other number to be on the list. The same goes for the alphabet.
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