C++ :: Animated Images Falling From Top Of Screen - Drag These Items Into A Basket

Apr 18, 2012

Im developing a game where i need 18 animated images to fall into view from the top of the screen with 14 of type A visible and 4 of type B. I then need to be able to drag these items off screen or into a basket at the bottom of the screen.

My current issues are:

I cant seem to drag the images off screen or to the basket when they are animated.I cant make the images fall randomly with delay between them.I was able to make the 18 appear, but not as listed above in the description with 14 of type A and 4 of type B.

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I want to have an animated background for my games logon screen. However sprite sheets only support an image size of 2048x2048. So my question is sense the background is 640,480. Would it be logical to use a video as the background and draw GUI components over the drawn video frame?

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I want to develop a interactive and animated real-time offline map application. For example if user puts mouse on the map, it should the latitude, longitude and name of the location.

There should be animation for example blinking of a location. And it should work offline without internet. I want to use google maps data but I don't know how.

I know following languages:
C/C++ (Advanced level)
PHP (intermediate level)
Java ( beginner level)

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C++ :: Switch Statement Falling Through All Cases

Jan 16, 2014

I was getting errors and I looked into the error and it told me to fix it by adding Code: { } in my case statements. I did, it compiled but fell through the whole thing. Lets say I enter 1, it outputs the was not found 5 times in a row.

Code:
void addressbook::EditNameOrDate() {
std::cout << "Enter 1 to Edit the contacts First Name: " << "
";
std::cout << "Enter 2 to Edit the contacts Last Name: " << "
";
std::cout << "Enter 3 to Edit the contacts Street Address: " << "

[Code] .....

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C/C++ :: Falling Object Error When Coding

Mar 4, 2014

Write a program that computes how many feet an object falls in 1 second, 2 seconds, etc., up to 12 seconds.

1.Have a procedure called FallingDistance which has one input parameter, seconds, and one output parameter, distance.
2. Compute the distance in feet an object falls using this formula: d = ½ gt2
(where g = 32.2)
3. The main program should call FallingDistance within a loop which passes the values 1 through 12 as arguments.
4. Print a table with seconds and falling distance in feet.

Sample Output (This program has no input)

Seconds Distance
================
1 16.1000
2 64.4000
3 144.9000
4 257.6000
5 402.5000
6 579.6000
7 788.9000
8 1030.4000
9 1304.1000
10 1610
11 1948.1000
12 2318.4000

In C++, the procedure is called a function. Instead of using an output parameter, your C++ function FallingDistance should return a result of type double. This is what I created:

#include <iostream>
#include <cmath>
#include <string>
using namespace std;
const double g =32.2;
double fallingDistance(double);

[Code] ....

which gave me this error:

1>------ Build started: Project: Lab 6, Configuration: Debug Win32 ------
1> Source.cpp
1>c:usershanahdocumentsschoolprogamming ilab 6lab 6source.cpp(27): error C2065: 'fallingdistance' : undeclared identifier
1>c:usershanahdocumentsschoolprogamming ilab 6lab 6source.cpp(36): error C2065: 't' : undeclared identifier
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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C/C++ :: Simulating Falling Object Using Vectors

Mar 11, 2014

I'm just having a bit of troubles on getting my code to work from this psuedo code - It has been asked for the object to be set at at least a height of 30 units (in the y property). -

#include <iostream>
#include <Windows.h>
#include <conio.h>
using namespace std;
struct Player {
float position ;
float velocity ;

[Code] ....

Attached image(s)

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I can't seem to make IE selected text draggable into my MFC application. Take a look at the sample VS 2008 C++ solution attached. To illustrate, compile and open the app. Then open an IE (the one I'm using is IE 9 version 9.0.8112, update versions 9.0.12), select any text in it and drag it into the app's text box. It won't let you. But if you try it with practically any other web browser (Chrome, FF) it works just fine. Why can't I make it work with IE?

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Oct 12, 2012

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I would think that I would have to put it into MouseMove but again, not sure.

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Oct 6, 2013

My code is:

#include <iostream>
#include <string>
#include <cstdlib>

[Code]....

The problem is that the images don't display and the window doesn't respond.

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What's the best performance library for loading images in PNG?

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Feb 21, 2013

I want to import images in my program and what function I will use.

Compiler: Turboc 3.0

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I don't mean how do I load a bmp, I mean how does SDL manage to do this?

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Since SDL doesn't have it's own function for rotating images and I'm tired of storing multiple angles of the same sprite in a file, I created my own function for doing so:

//XY Class
class XY {
public:
XY(){}
XY(float x, float y);

[Code] ....

The problem is while Spin does spin the surface correctly, some pixels are rotated to the same new position so gaps appear in the returned surface. I need a way of filling in the gaps so the returned image looks better. A link to a program I made that uses this function is below so you can see the problem that I'm talking about. [URL] ....

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RLE(Run Length Encoding)
using namespace std;
class Bitwriter{
private:

[Code]....

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May 3, 2013

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I don't know how to store image paths to a text file.

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Jun 25, 2012

I have written a socket witch send an image 256x256 and now i want to send many images and i don't know what loop to write to make the socket after have sent the first image to send another and not to write the same program many times for every image ......

this is the part that read the binary image

if( !(fp=fopen("Anemos.bmp","rb"))) {
            printf("Unable to load bin file: %s...
","Anemos.bmp");

[Code] ....

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Apr 26, 2012

I am making a game Pong, and have been struggling with the collision aspect between the baal hitting off the paddle. I have created a Class, to draw a rectangle, to work with collision however I dont know how to assign the rectangle to the images of the ball and paddle.

#include "stdafx.h"
#include <iostream>
#include <time.h>
#include <vector>
#include <cmath>
#include "gwin.h"
const int NUMBEROFBALLS = 1;

[Code] .....

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C++ :: Extract Some Images From ADF Files

Jul 31, 2013

Its to extract some images from .adf files, I have had it working about 2 years ago but now i cant figure out the right directory.

Code:

using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
namespace ADFReader{
class Program {
public static int ApplyOffset(int data, int offset)
[Code] ...

The main problem is

Code:
static void Main(string[] args) {
foreach (string file in Directory.GetFiles(@"data", "*.adf")) ;
{
byte[] bytes = File.ReadAllBytes(file);

[Code] .....

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Mar 10, 2014

I rote this code in my program

JSONNode::const_iterator iter = root.begin();
for (; iter!=root.end(); ++iter) {
const JSONNode& arrayNode = *iter;
std::string type = arrayNode["type"].as_string();
if(type == "node")

[code]......

But when i try to ptint id of second item std::cout<<"Item Id ->>>>>>>>>>>>>" << collection[2].GetId() << std::endl; it gets a blank value. but size of the collection is 82, get the correct value for the collection size.

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