i am trying to make a hangman game. The game works fine so far but i cannot seem to keep track of the letters used. I have to prevent the user from using a letter that has already been entered by the user at some point in the game before. But can't seem to work my way around it. I have included the code below
I'm making a hangman game. All i need to do is after the user guesses the letter correctly it replaces the stars with that letter. I have been trying for the past 2 hours and cant get it. So basically I have to do this. DisplayWord.replace(0, theWord(0)) but I don't know how to put it in.
Basically I have a text file called words. I'm supposed to extract a word randomly from the file and have the user guess the word according to the definition.
I'm having trouble matching the definition to the word from the text file.
using namespace std; int main(){ int number; int count = 0; string word;
[Code] ....
Here is my text file apple#the usually round, red or yellow, edible fruit of a small tree boat#a vessel for transport by water horse#a solid-hoofed plant-eating domesticated mammal with a flowing mane and tail, used for riding television#a system for transmitting visual images and sound that are reproduced on screens soup#a liquid dish, typically made by boiling meat, fish, or vegetables, etc. bottle#a container, typically made of glass or plastic and with a narrow neck barber#a person who cuts hair toast#sliced bread browned on both sides by exposure to radiant heat radar#a system for detecting the presence, direction, distance, and speed of aircraft, ships, and other objects red#of a color at the end of the spectrum next to orange and opposite violet
I am recreating a hangman game. I'm trying to generate a random number to choose which word from my words list to use and I've done it a billion times before just like this. So, here's my code:
#include <iostream> #include <cstdlib> //standard library. #include <ctime> //for random. #include <fstream> //for reading and writing to a file. #include <string> using namespace std; int main() { int num_words; string word[num_words];
[Code] .....
I have the text file "words.txt" info below.
5 dog cat horse pig bird
If I run the program as it is, I get a segmentation fault core dumped error, however, if I take all the stuff that reads in the words from the words.txt file, like so:
#include <iostream> //every program has this. #include <cstdlib> //standard library. #include <ctime> //for random. #include <fstream> //for reading and writing to a file. #include <string>
My question is how can i read one line from a ".txt" file? To be more clear, i'm trying to write a hangman game. Therefore I'm trying to get words from a "wordlist.txt" file i created. I know a little bit about ifstream, ofstream and fstream. So my function i created to get a random line from this txt (not-completed yet since i don't know how to get that randomized line);
void grw() { int line; srand (time(NULL)); line = (rand() % 7972) + 1; ifstream wordlist; wordlist.open("wordlist.txt"); }
I created a variable called 'line' for the line number and randomized it (there are 7972 words in ".txt" file). So what i want to do now is to get the word on that line.
I am trying to pull my words randonly from a wordbank .txt file and so far i have this
#include <iostream> #include <cctype> #include <fstream> using namespace std; string word; char knownLetters[]; // The word could be of any length int stages = 6; // Our hangman has 6 stages, so the player starts with 6 lives
Ok here I have a program that reads a word from a text file randomly and matches it with the definition. The user has to guess what the word is according to the definition.
I'm having trouble with my for loop, I'm not getting any errors. But I just know something is off.
using namespace std; int main(){ int number; int count = 0; int numOfGuess = 0;
[Code] ...
This is words.txt:
apple#the usually round, red or yellow, edible fruit of a small tree boat#a vessel for transport by water horse#a solid-hoofed plant-eating domesticated mammal with a flowing mane and tail, used for riding television#a system for transmitting visual images and sound that are reproduced on screens soup#a liquid dish, typically made by boiling meat, fish, or vegetables, etc. bottle#a container, typically made of glass or plastic and with a narrow neck barber#a person who cuts hair toast#sliced bread browned on both sides by exposure to radiant heat radar#a system for detecting the presence, direction, distance, and speed of aircraft, ships, and other objects red#of a color at the end of the spectrum next to orange and opposite violet
Basically I have a text file called words. I'm supposed to extract a word randomly form the file and have the user guess the word. If they guess the word correctly in x number of tries they will receive the definition.
I'm having trouble receiving that random word and I'm getting the definitions from the file.
This is what is in the words.txt file apple#the usually round, red or yellow, edible fruit of a small tree boat#a vessel for transport by water horse#a solid-hoofed plant-eating domesticated mammal with a flowing mane and tail, used for riding television#a system for transmitting visual images and sound that are reproduced on screens soup#a liquid dish, typically made by boiling meat, fish, or vegetables, etc. bottle#a container, typically made of glass or plastic and with a narrow neck barber#a person who cuts hair toast#sliced bread browned on both sides by exposure to radiant heat radar#a system for detecting the presence, direction, distance, and speed of aircraft, ships, and other objects red#of a color at the end of the spectrum next to orange and opposite violet
I am creating a reaction game using a series of lasers and LRDs and need to make a function which waits for a specific pin in portb to be triggered high before it can move onto waiting for the next pin to be triggered. The time lasped before the "game loses" needs to get exponentially faster as the game goes on.
I am using statements such as if(input(PIN_B0)==1 generate_tone(G_note[2], 1000); but unsure how to write in c "wait x amount of time, if trigger move onto next random pin or no trigger go to lose function.
I've reached some sort of paradox while writing my small game. I need an algorithm to decide the winner of the game, but it's a fairly complicated task so i decided to delegate the responsibility to a strategy object, and code a naive(inefficient) algorithm to begin with, then i can easily swap the algorithm for a more efficient one later.
The problem is, that the strategy object needs to know the game, and the game needs to know the strategy object, but as you can see there is no way of doing that since i need to create one object before i create another.
//Wrong code illustrating the concept Winner_strategy * winner_strategy; Game * game;
winner_strategy = new Winner_strategy(game); game = new Game_impl{winner_strategy};
BTW i know that it's best pratice to use unique_ptr, but i don't think it will make a difference here?
I need writing my header files for my program of hangman. I've written what I could, but when I try parts out on their own to see if they work, I get errors. I haven't written my driver yet since I wanted to get this header working first. The first function needs to take the name of the file and read in its contents into the globally declared array. The second function takes no arguments and returns a word from the word list chosen at random. I guess my question is, would what I have so far work, or am I completely off? Here's what I have so:
randword.h #ifndef _randword_h #define _randword_h //static char words[100][50]; /* *Function: InitDictionary *This function reads in the dictionary of words and puts them into an array. */ void InitDictionary(void);
I'm working on my first video game. So far I have a few classes in the game starting with the Game class which includes a list of GameObjects (another class). There are several classes that inherit from GameObjects used to implement things like bullets, explosions, various enemy types, etc.
The game essentially iterates through the list of GameObjects to update/render them. I would like to provide access to the Game's list of GameObjects inside another class (like the Bullet class) so I can put new objects on the list. For example, when a bullet hits, I want to add an explosion to the Game's GameObject list it can be updated/rendered.
How this should be setup? I was considering adding a pointer to the Game or GameObject list to the GameObject class (and methods to access it), but I was wondering if there is a better way to set this up?
I would like to make a program for calculating the total price of a game station, and a game. I made a program like this for just the price of a game in class, but I want to make one that does the game system as well.
I'm just trying to find out if the way I've setup my code currently allows me to count the letters as they occur? I don't yet see how to do it but I need clarification. Ideally the function letterCounter would do the counting but atm I'm just trying to figuring it out in the display function.
Code: #include<stdio.h> #include<string.h> #define a 9 #define b 9 #define c 3 int main() {
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In practice section there was a challenge to print up numbers in letters up to billion including negatives I didn't look at the solution and came up with this but it is getting difficult after this point....
These are the instructions: read a number between 1-26 and build a parallelogram in the size (height&width) of the number entered.
Each row of the parallelogram will be built from each capital letter from 1 to the number read (max 26).for example: by entering the number 3, will be printed:
AAA _BBB __CCC
for the number 4: AAAA _BBBB __CCCC ___DDDD
I am struggling with how to change each char in every different row, how do I print this parallelogram ?
i m trying to write a code that would convert a each letter from a text to their decimal images . while i was able to write the part of entering the text , i cant do the converting part , i searched all day on the internet and found nothing.
I need help writing a program where I use small letter to write names in Big letters. (I dont know if you understand what i mean). Follow link to description.
I am writing a code that requires the user to input either B or b for bright or D or d for dim. Basically, B is bright and D is dim but I have to code the program such that it allows for both he capital letter and the lowercase letter to be recognized.