I have been reading up, and it seems that all I need to do to finish up the installation of a library is to add in the search path for the library upon compile time.
Of course, I also read that directly copying the lib files can work too, but that may result in the over-writing of necessary files...
I read a more thorough document on mingw's linking processes and discovered that I could create a folder, install the library in that folder, and add the folder as a search path for mingw (so, basically, all i have to do is install all my libraries under that folder).
For each project in a VS solution it's possible to stipulate per-project folders that get searched in addition to the folders that you've set globally for Visual Studio.
Which folders take priority? Do the project's folders get searched first? Or do the global folder get searched first? Or is it possible to select one set as having priority over the other?
I am making an installation program. The set up project I made automatically detected dependencies. Dependencies were one ocx file I am using and some *.msm files. I haven't yet tested the installation program in the target machine.
My problem is that I have no control over the location of dlls installed in the target machine. Those *.msm files, I think will be installed in the system32 (or wowsystem64?) folder. Do my msi installation program check the version of the dlls already available in the target machine before overwritting them?
Another way will be to find out the dependencies with "dependency walker" and manually add those dlls to the application folder of my installation program. But this way will be really difficult one.
I tried installing Java Accesss Bridge for a few hours now. But with no success. The installer from ORACLE does not work (rolls back at the end without error message). Many tries of patching some libs together failed.
What do I need for an application that makes use of JAB. Do I really need some sort of installation or can I simply put some headers and libs together?
I m working calculating stuff in files, input and output data, etc..., the question is the following: I output double numbers with:
myFIle << fixed << setprecision(10) << double;
The problem i got is that when a numer is like 193123.2 it prints like 193123.200000..., so finally, ¿how can i print it with any additional 0 that i need?.
The problem is that my DataSelector form, which is instigated from the PropertyGrid (by creating a UITypeEditor) has access to the property LinkedDataItem. However I want the DataSelector form, which currently lists all the DataItems in the DataManager, to only list DataItems which are supported by the CustomControl, therefore my DataSelector class also need the "SupportedTypes" property from the Custom Control. How can I do this?
I thought maybe I can use a type converter to reference the custom control itself, instead of just the LinkedDataItem, and just show it as the Linked DataItem, but I am unsure if this is the correct use or how to do this.
Remove the break statements from each of the cases. What is the effect on the execution of the program? Add an additional switch statement that allows for a Passing option for a grade of D or better. Use the sample run given below to model your output.
Sample Run: What grade did you earn in Programming I ? A YOU PASSED! an A - excellent work!
Rewrite the program LastFirst_lab44.cpp using if and else if statements rather than a switch statement. Did you use a trailing else in your new version? If so, what did it correspond to in the original program with the switch statement?
// This program illustrates the use of the Switch statement. // The break statement causes all subsequent expressions to be executed as well, also known as "falling through". // The trailing else statement acts just like the default section if none of the options from before work it gets "defaulted" to it.
#include <iostream> using namespace std; int main() { char grade; cout << "What grade did you earn in Programming I ?" << endl;
[code]....
how do you add an additional switch statement? i tried multiple times and i'm not sure if i don't understand braces enough but it didnt seem doable. also, I'm not sure what the teacher wants me to submit.
I have called a C function inside C++ code. The .so which gets created is a 32 bit while I am looking for 64 bit . What all options should be mentioned in the Make file to eventually compile and get shared object of ELF64 CLASS ?
Excerpts from Makefile -----------------------------
I am having problems with setting up a menu as a function. The point of the menu is to display a list of 4 options and the user is supposed to choose one option and then the program will run. I am having trouble understanding how to display the menu once I run it because it is not working.
#include <iostream> using namespace std; int menu(int ans); // function declaration for menu void draw_triangle(int size, char ch); //function declaration for triangle void draw_downtri( int size, char ch); // function declaration for upside-down triangle void draw_diamond(int size, char ch); //function declaration for diamond
Is there a way to access the router settings via c++? My friend wanted me to write something that would turn off wifi broadcasting on his router when pressing the button in the program. The only way I can think about is to connect to the router via .net framework and then use reverse engineering (on the router settings site) to find a way how to simulate change of option via POST or GET method.
void replace(string oldstring, string newstring) { int stroldstringpos=b.find(oldstring); b.replace(stroldstringpos,newstring.length(),newstring); }
i have 1 error in these function that i'm confused. imagine the newstring size is more big than the oldstring, how can change the string, but only change the oldstring and add what left? see these:
Using WPF and .NET 4.0 what would be the best way to utilize one panel but modify it for various options? For instance when having a basic or advanced view how would I go about changign the area to add buttons or other items most efficiently?
I am new to coding and have a question with my if else statement. This is a VERY simple program that I have made something like in Javascript before, but when I do it in C++ it does not work correctly. It displays both the options. Here is my code.
// Practice.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> using namespace std; int main() // Asking for a number { int x;
I decided to create a simple program to display a menu with options, while that is easy enough I had some difficulty when selecting an option that has options inside which also has an option again. While I had many issues in the past I'm finally finished with it and it works fine, but being new to programming and not knowing various other methods available.
Code: //:::::::::::::::::::::Simple Menu Program:::::::::::::::: //::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
I need a program that has a login system and then a menu that has 3 options: Add, delete and exit. If I choose Add it wil ask for certain data of 5 students.
Then after registering the 5 students, another menu with the options: Search, Delete and exit. In search it will ask for an ID and then prints all the data of a single student. Delete gives me the option to delete the data of any user I choose.
My project is to make a options menu for the user to select a shape and than draw out the shape. That whole process is already done and ready to go. What i am having trouble on is totaling the number of selected shapes. For example, at the end of the program i need to prompt a message saying ("You have selected "shape" this many times "number").
I am using PDF Creator printer to print my files. I have set it as default printer. It displays two dialogs .. "Printer Setup Dialog" and "Dialog asking filename and other details to save to file".
I want to avoid these two dialogs. But EndDoc calls the other dialog by default. How to do this ?
I've been reading about libraries; How to make them, how to use them, the different types of libraries, etc..
When using a shared library, does the program require that library to be installed on the computer after the program has been compiled into an .exe?
Ie.. if somebody downloaded a "Helloworld.exe" that I had compiled on my computer using a shared library (that wasn't part of a standard operating system), would they also need that shared library on their computer for the program to run without errors?
and for Static Libraries, when I compile a program using a static library, does it include in the final binary only the functions of the library that are actually used, or does the compiler add in the entire library?
I'm trying out the gmp library by building a simple pi calculation program (original, I know!). On a million digits of Pi I've debugged the program and seem to have about a megabyte too much of memory at the end of the program (I start with around 250k before any allocation begins and end at around 1200).
int main(int argc, char *argv[]) { //set a// int digitsofpi =1000000; mpf_set_default_prec(log2(10) *digitsofpi );