Visual C++ :: Adding Rational Number Using Only Class Functions

Feb 22, 2015

I'm having trouble finishing this program. What I'm trying to do is create a class for Rational numbers. Get input from user for denominator and numerator. Store the numbers without a sign, and for the sign store it separately in char. I'm not supposed to use accessor functions. The part that I can't seem to know how to do is use the info that was stored in the addUp function. This function need to add two rational numbers. i need to make this function general enough that it can handle two fractions, or a fraction and a whole number, or two whole numbers. What I already have here is readin function which reads in the numerator and denominator. setnumerator and setdenominator to assign positive values. setsign should get the sign of the fraction. Finally addUp should addUp which I explained before. I have some ideas about writing the tests, but can't seem to know how to implement it to the program. The main program is still empty but all I'm supposed to do there is call the class functions.

Code:
#include <iostream>
using namespace std;
class Rational {
private:
int numerator, denominator;
char sign;

[Code] .....

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C++ :: Rational Number Using Class

Nov 1, 2013

I complete this program, but the only thing is that it won't execute the program.the other problem is the program is not running as it is suppose to.

#include <iostream>
#include <iomanip>
#include <string>
#include <sstream>
#include <cctype>
using namespace std;
class Rational

[code]....

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C/C++ :: Rational Number Class?

Mar 5, 2015

Assignment to make a rational numbers class as follows:

create a constructor that prevents a 0 denominator in a fraction, reduces or simplifies fractions that are not in reduced form, and avoids negative denominators.

Overload the addition, subtraction, multiplication and division operators for this class.

Overload the relational and equality operators for this class. My code so far is as follows:

header file:

#ifndef RATIONAL_H
#define RATIONAL_H
#include <iostream>

[Code].....

I'm getting an error:

Build started: Project: 11.10rationalnumberclass, Configuration: Debug Win32 ------
1>main.obj : error LNK2019: unresolved external symbol "public: void __thiscall Rational::setFraction(int,int)" (?setFraction@Rational@@QAEXHH@Z) referenced in function _main
1>C:UsersJacobDocumentsVisual Studio 2010ProjectsComplexnumbers11.8projectDebug11.10rationalnumberclass.exe : fatal error LNK1120: 1 unresolved externals

part of the problem might be that I cannibalized another program dealing with complex numbers to make this. While I don't need this class to be perfect, I'm not sure I entirely understand everything about classes and overloading yet.

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C++ :: Rational Number Class Implementation - Overloaded Operators

Sep 13, 2013

I'm implementing a rational number class:

#include <iostream>
#include <stdint.h>
using namespace std;

typedef int64_t RAT_INT;
struct RAT{
RAT_INT Num, Den;

RAT(RAT_INT num = 0, RAT_INT den = 1){
Num = num;
Den = den;

[Code].....

Two questions:
1) In the second line in main, how does C++ know to convert 2 to the appropriate RAT?
2) Is it possible to make the third line in main valid without adding global operators for all the member operators to support plain integers?

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C++ :: Rational Number Class - Handling Numbers Of Different Denominators

Apr 6, 2014

My assignment is to handle rational numbers of different denominators...

Develop rational number class that can
•add
•subtract
•multiply
•divide
•reduce to simplest form
Your class must be able to handle rational numbers of different denominators

This is the errors I am getting

error C4716: 'Rational::addition' : must return a value
error C4716: 'Rational::multiplication' : must return a value
error C4716: 'Rational::division' : must return a value
error C4716: 'Rational::subtraction' : must return a value

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Jan 30, 2013

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C++ :: Rational Number Does Not Print As Reduced

Apr 10, 2013

The program works, but the rational number doesn't print as reduced. I guess i have to call the reduction function, but i'm not sure where

the output that i get is:
2/6 + 7/8 = 58/48
58/48 = 1.20833

2/6 - 7/8 = -26/48
-26/48 = -0.541667

2/6 x 7/8 = 14/48
14/48 = 0.291667

2/6 / 7/8 = 16/42
16/42 = 0.380952

the output that i suppose to get is:
1/3 + 7/8 = 29/24
29/24 = 1.20833

1/3 - 7/8 = -13/24
-13/24 = -0.541667

1/3 x 7/8 = 7/24
7/24 = 0.291667

1/3 / 7/8 = 8/21
8/21 = 0.380952

here is my header file

//Prevent multiple inclusions of header
#ifndef RATIONAL_H
#define RATIONAL_H
//Rational class definition
class Rational {

[Code] .....

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C++ :: Use Class Structure To Create Program That Reads In Two Rational Numbers?

Nov 4, 2013

how to use a Class structure to create a program that reads in two rational numbers and adds them, subtracts, multiplies, and divides them.

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Jul 3, 2014

I am new to c and I have come across a problem when adding other functions to a programme and printing the values. The question I am attempting to solve is :

The following function computes ex by summing the Taylor series expansion to n terms. Write a program to print a table of ex using both this function and the exp() function from the math.h library, for x = 0 to 1 in steps of 0.1. The program should ask the user what value of n to use.

double taylor(double x, int n) {
int i;
double sum = 1.0;
double term = 1.0;
for (i=1; i<=n; i++) {
/*Or we could have written: */
term = term * x / i; /* term *= x / i; */
sum = sum + term; /* sum += term; */
}
return sum;
}

My code is

Code:

#include<stdio.h>
#include<stdlib.h>
#include<math.h>
/*Taylor series for e*/

[code]....

code prints out the values for exp, but it gets stuck in the Taylor function and I'm not sure how to solve it.

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C++ :: Adding Sums With Void Functions

May 3, 2013

1) This first function initializes an array of 30 components so that the first 15 components are equal to the square of the index value and the last 15 components are equal to the index value multiplied by 3.

2) The second function processes the array by finding the sum of the first 15 components and the sum of the last 15 components to determine which sum is bigger. The output to the screen should do the following:

a)State “The sum of the first 15 components is:” and then show the sum.
b)State “The sum of the last 15 components is:” and then show the sum.
c)State which of the two resulted in the greater sum or if the two sums were equal.

Function: The program uses two subroutines. One to initialize an array and the other to process the array and print to screen results:

#include <iostream>
#include <iomanip>
// Include any other header files you may need.

const int ARRAY_SIZE = 30;
void initialize ( double list[], int index );
void square ( double list[], int index );
void threeTimes ( double list[], int index );
void output ( const double list[], int index );

[Code] .....

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Mar 20, 2014

I'm a little confused by my programming assignment this week. I've been working at it Wednesday and I've made progress but I'm still confused as to how I'm supposed to do this. The class I made is called Stack, and it's derived from a template class called StackADT. We also utilize a class called unorderedLinkedList, which is derived from a class called linkedList.

We're supposed to implement all of the virtual functions from stackADT in the Stack class. The Stack data is stored in a an unorderedLinkedList, so what I'm confused by is how to implement a few of the Stack functions because there are no functions in unorderedLinkedList which we could call to manipulate the data.

As you can see from my attached code, I'm really confused by how I'm supposed to implement the pop() and top() functions, and I also think my initializeList() function is wrong. We don't have any similar functions in unorderedLinkedList to call, so I'm at a loss of how i'd access my unorderedLinkedList. My initial thought was to call the similar functions in the class that unorderedLinkedList was derived from, linkedList, but I'm unsure of this is what we're supposed to do, or if theres actually a way to access my unorderedLinkedList without having to use the functions from the base class.

NOTE: We're not allowed to modify stackADT, unorderedLinkedList, and linkedList.

Stack.h

#include "stackADT.h"
#include "unorderedLinkedList.h"
template<class Type>
class Stack: public stackADT<Type>{
template <class T>
struct nodeType
{
T info;
nodeType<T> *link;

[Code]...

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May 3, 2013

At the moment im trying out with pointing to an array of functions. I got this working as following:

typedef void (* functionPtr) ();  
functionPtr functions[2][2]={{do11,do12}, {do21,do22}};    
void do11(){DEBUG_PRINTLN("11");}
void do12(){DEBUG_PRINTLN("12");}
void do21(){DEBUG_PRINTLN("21");}
void do22(){DEBUG_PRINTLN("22");}    
void loop(){
         A=0;
         B=1;
         functions[A][b]();
}  

But now I'm trying to use this to point to a function inside a class so instead of do11, i want to be able to point to Basic.Do11. Somehow this doesnt work and I keep on getting this message:

error: argument of type 'void (Basic::)()' does not match 'void (*)()'

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May 14, 2014

I want to send a number to my OPENGL class from my main dlg. Im using a updated edit control.

here is my open gl code that will draw what I want

Code:

void COpenGLControl::oglDrawScene()
{char side[32];
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
glBegin(GL_LINE_LOOP);
for(int i = 0; i < 256; i++) {
glColor3f(1.0f,0.0f,0.0f);
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[Code]...

I want to update the glVertex3f values when I enter numbers into edit controls on my main dialog

how can I send messages from my main dialog to the opengl class that I created?

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Oct 21, 2012

Can not even say this is the error as it is giving me 45 errors. l am writing code which accept employee type based on calculating the miles traveled in a year,my code is based on type of employee, number of vacation days used and no of sick days used.

#include <iostream>
#include <iomanip>
#include <conio.h>
class employee {
int emp_type;
float emp_vacation;

[Code] ....

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Mar 30, 2013

Say I have 3 classes:

class Player {
public:
virtual func1();

[code]....

Say in my main class, I have a function fight(Player p1, Player p2) and I would like to do something like this in the fight function, given that p1 is the human and p2 is the computer:

//function fight()
fight(Player p1, Player p2) {
p1.func2();
}
//using function fight()
fight(human, computer);

When I compile the program, I got this: error: ‘class Player’ has no member named 'func2()' What can I do to allow p1 to call func2 inside fight()? I'm not allowed to use pointers as the parameter for fight() and have to use the signature fight(Player p1, Player p2).

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Jan 21, 2014

The compiler creates virtual table for the base class and also for the derived class whether we override it or not.

That means each class has separate virtual table. when we get the size of the each class with out any data members... the size of base is -- 4 bytes(64 bit) and the size of derived is -- 1

The size of base class 4 is correct since it creates the virtual pointer internally and its size is member data + virtual pointer, but it in this case I have included any data members so it has given 4 byts.

But why in case of derived is 1 byte, since it the derived class has overridden the virtual function from base, this will also contains the virtual pointer which will be pointing to derived class Vtable, it the size of the class suppose to be 4 instead of 1 byte.

#include<iostream>
class A{
public:

[Code].....

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May 1, 2014

I have this program thats supposed to add a number to all of its precedents. so if the input was 5, it would add 5+4+3+2+1 and give 15. I know i can implement this in a billion different way and it wouldnt be much of a challenge, but im really confused as to why this isnt working. It gives a large negative number when i run it.

#include <iostream>
using namespace std;
int main() {
int b;
cout<<"Enter a number, ill return that number plus every number below it: ";

[Code] ....

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When I run the program the first int that is stored in the array keeps changing to -858993460.

#include <iostream>
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int i;
int j;

int testScore[5];
int count;

[Code] .....

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Jun 29, 2014

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I am finally wrapping my head around .cpp and .h files so there is light at the end of this tunnel. Here is my problem now:

I wrote the VB project with properties for each tag in the MP3 file, then I could get and set them - easy stuff.

When I try this in C++ I get compile error: a property can only appear within the definition of a managed type. I can usually stumble through Google searches and figure out this type of stuff on my own, but this one is stumping me -- I think I am missing some fundamental stuff here.

My code:

// MP3Tags.h
#pragma once;
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using namespace std;
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[Code]....

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Jan 10, 2015

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Feb 5, 2014

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Stone Bob is an instance of "stone" that I name "Bob".

"Bob.array[1] = "granite";" tells the compiler that the second element in the array (with the first being the zeroth element) is a string containing "granite".

I'll eventually want to extend this to an n x m matrix within the "stone" class that can be referenced as: Bob.matrix[1][3]="lignite";

I tried to make this work using a text again and again last night to no avail. My code is below.

NOTE: Since I am dynamically allocating memory space, I'd like to avoid memory leaks when using this class with dynamically allocated arrays and matrices. Not sure how to do this. Also need some insight into "destructor", and why my simple version reduced to a comment below doesn't seem to please the compiler.

CODE FOLLOWS:

Code:
// AINOW.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <iostream>
#include <string>
using std:: string;
using std:: cout;
using std:: endl;
using std:: cin;

[code]....

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i have 1 error in these function that i'm confused. imagine the newstring size is more big than the oldstring, how can change the string, but only change the oldstring and add what left?
see these:

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how can i change the replace function for it?

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Feb 13, 2013

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Also, although the "read" and "write" member functions of the class are working just fine, do you think there is a better way of writing them?

Code:
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using namespace std;
const int rows=3;
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[code].....

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[Code] ....

The while loop is expected to terminate when the user provides an Invalid Input. But this while loop behaves unexpectedly when the user provides a 'Newline' input (by pressing Enter) and becomes an infinite loop. How can I prevent this from happening? Also I've heard that expecting invalid inputs isn't good code design. Is this true? If yes, then how can I solve my question without expecting Invalid Inputs?

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