When I create a list control I can assign an image list to it with the ListView_SetImageList().
By default, when just created there is no image list assigned as can be checked with ListView_GetImageList().
Now, what should happen when I do following call:
Create list control. Create an image list Get the current image list Assign an image list to list control Display some items Assign an old image list to list control.
Does strings on the list control should be indented?
How would I go about selecting a subitem in a listview control with just pure Win32 API? I know it's possible with MFC... but I can't use MFC for this project. Right now, when you click on a subitem , it selects only the first column of the row . I used the following by referring internet. But its not working.
HTML Code: iSlected=SendMessage(hList,LVM_GETNEXTITEM,-1,LVNI_FOCUSED|LVNI_SELECTED); ListView_SetItemState(hList,iSlected,LVIS_FOCUSED|LVIS_SELECTED,0x000F);
What I have to do is write a small program in C++ to parse the symbols that are used on 5 different lines of text in each position until position 30 is reached on each line. The goal of the parsing program is to interpret the symbols (characters), if there are any per each position, on the 5 lines of text in order to output the actual data that the group of symbols represents.
My question for is this: Is there anything special from a C++ environment that should go in to something like this outside of using standard stuff like the math associated with the search algorithm that has to happen here? The symbols are located in a file, so I know I have to include "iostream" and a few other headers. But outside of header inclusions and the code necessary to iterate and streamline the search and interpretation process, am I missing anything special that I couldn't otherwise find through simple google searches?
I have been working on a program that records the time it takes the user to complete a maze. The user's time is then recorded and inserted into a linked list of structures based on the time (from quickest time to longest). I wrote some code that does this, but I was wondering if I can make the code more concise/make sense -- like only using two pointers or having less if statements.Here is a struct that are the elements of the linked list (I also have a global variable to keep track of the head of the list:
I don't know how to do this if this was deleting by position would have been easier, but the user don't know and don't have to know the position of every book in the list it should delete the books by there title and i'm kinda lost of the delete function at line 47 and particularly at line 55 and 62, it kind difficult to traverse with the values or the data of the node for the position is simpler.
I'm having trouble inserting a node in a nth position into a double linked list. My for loop is giving me an exception handler error and I can't link the node after the new node is inserted back to the new node. Here is my code,
void mylist::insertpos(const int &pos, const string &s, const int & c) { listnode* temp1 = new listnode(s,c); temp1->s =s; temp1->next = NULL;
[Code]....
I attached my header file incase you need to see the definitions for my objects.
im trying to code a simple list box for my self made GUI but i seem to be stuck at the scroll bar. I already finished with the calculation for the scroll bar size but how I could calculate it's current vertical position depending on the current item on top of the list box.
My current code looks like this
ListBox struct: struct MenuListBox { int PosX; int PosY; int Width; int ItemsVisible; //Items visible at the same time int CurrentItem;
My program takes the values from one array and searches for their index position in another array(linear search algorithm). This is an example of the issue I am having(its not part of the actual code below) :
a[]={1,2,3,4,5,6} Arr[]={1,2,2,3,4,5}
If it finds 1 in arr, it returns 0, which is fine but if it finds 2 in arr it return 1 and 1 instead of 1 and 2. any thoughts on how to fix this?
Code: for (int q=0; q=size2;q++) { int rs=secfunc(array1;size1;array2[q]) if(rs>=0) { cout<<rs << " ";
I have a problem to set sliderposition programmatically. This is my try:
//pointer to my slider control: // On the begining the range ist 1 to 10 // and the position is on 5 // change the range: pSliderCtrl->SetRange(1, 100); // ok no problems
Now, how to "move" btw. how to redraw the position of the slider thumb programmaticaliy with c++? Need to send some message, if yes what message i need to send to slider control to move (reposition) the slider thumb?
I try with // first: ::SendMessage(pSlider->m_hWnd, WM_NOTIFY, TRBN_THUMBPOSCHANGING, 0); // then with: ::SendMessage(pSlider->m_hWnd, WM_NOTIFY, NM_RELEASEDCAPTURE, 0);
I have a dialog control where I am using a slider control. I have handled the notification messages sent by the slider control. When user clicks on the slider, the slider moves in steps. I want to bring the slider directly to the position where user has clicked the mouse. The slider thumb should directly move to the clicked position instead of in steps.
I get a task: to color the control scrollbar (a gridctrl scrollbar, whatever). In the first attempting I didn't succeded ... So, I started to trying coloring a CListBox scrollbar ... I developed a derived CListBox where I override OnCtlColor:
I'm have a bitmap that's about 4000x2000. But I want to put it all into a picture control. I attempted to use stretchBlt() to shrink it. But it did not work.
Code:
HBITMAP originalImage = CreateDIBitmap(m_picture1.GetDC()->m_hDC, m_bmiHeader, CBM_INIT, (unsigned short *)m_OriginalBits,
In a MDI-app with some toolbars and statusbar I created also a controlbar which can be docked to the left side. My problem now: how do I get the exact height of the controlbar?
In CalcDynamicLayout I set the height for the docked state to the height of the mainframe. This value is too big, but it will work basically.
But how can I get the exact height of the controlbar?