C :: Testing Array Functions - Return Sum And Difference Of Two Matrices

Nov 10, 2013

I have these arrays in a driver to use for testing:

insert Code:

#include <stdlib.h>
#include <stdio.h>
#include "TwoD.h"
int main() {
/* Initialization of LCV's */

[Code] ....

If I want to test these functions in this header:

insert Code:

#ifndef TWOD_H_INCLUDED
#define TWOD_H_INCLUDED
#define MAX_SIZE 50
/* Structure defenition for TwoD */
typedef struct

[Code] ....

I am trying to perform columnSum and rowSum, as well as twoDadd and twoDSubtract using the arrays defined in my driver. How would I do that using A and B in my driver?

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Visual C++ :: Unit-testing Functions With User-defined Types?

May 4, 2013

How can we build unit-tests for functions of libraries, those with user-defined types used as their arguments ?

For example

CRecord func(Myclass * class, BSTR * name, CComptr<xxx> & something);

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C :: Program On Multiplication Of Matrices Using Functions

Feb 26, 2013

when i am running this program no errors are being shown but as soon as i press ctr+f9 to run the program my tc++ window closes.....

Code:
#include<stdio.h>
#include<conio.h>
void multiply(int m1[50][50],int ,int,int m2[50][50],int ,int );
void main() {
int i,j,m,n,p,q,m1[50][50],m2[50][50];

[Code] ....

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C :: Number Of Utility Functions For Two Dimensional Arrays Of Integers Or Matrices

Nov 7, 2014

I am working on a number of utility functions for two dimensional arrays of integers, or matrices. However I am having a problem with segmentation faults, most likely due to errors in using malloc in functions like copyMatrix.

Code:
matrix_utils.h~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//This function checks if two matrices are equal
int isEqual(int **A, int **B, int n);

//This function returns one row of a matrix
int * getRow(int **A, int i, int n);

//This function returns one column of a matrix
int * getCol(int **A, int j, int n);

[Code] ....

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C/C++ :: Difference Between Return 0 And Return -1

Oct 17, 2013

difference between return 0 and return -1 .and exit(0) and exit(1)

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C :: Difference Between Two Int Main Functions

Feb 6, 2014

I just wanted to know what's the difference between these two types of main functions:

Code: int main (int argc, char** argv){ ... }

Code: int main (int argc, char* argv[]){ ... }

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C++ :: Difference In Functions When Attached To Object

Oct 21, 2013

My question is why when I attach this function to an object, it produces a different result? If I attach div() to goose, it produces 4 as the value of alpha, but if it's not attached, it produces 3, why is this?

main.cpp
#include <iostream>
#include <cstdlib>
#include "main.h"
using namespace std;
int main() {
Oreo fox;

[code].....

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C :: Difference Between Functions As Pointer And Normal Function

Aug 30, 2014

whats the difference between functions as pointer and normal function, eg:

void function1(void)
void *function1(void)

What is the difference between the two?I'm doing parallel programming and we use pointer functions (void *function1(void)) when calling threads. I want to why it is done.

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C/C++ :: Testing String Against Array Of Char

Apr 3, 2013

I have a text file with state names, and state abbreviations, thusly:

ALASKA
AK
ARKANSAS
AR
..and so on.

I have to load the abbreviations ONLY from the file into an array of char[ - (already done and tested).

I have to get a 2 char abbreviation as a string,then test it against the state array to make sure it is a valid abbreviation. As it stands, my test is never finding an invalid abbreviation..

Here is where I get the input:

void getState() {
char state[10];
getString("Please enter the state as a 2 char abbreviation:",state,10);
printf("State Entered:%s", state);
validState(state);

[Code] ....

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C/C++ :: Testing Character Array Against Array Of Characters?

Apr 16, 2014

I am currently having an issue with validating user input for a state abbreviation. I have an array where a list of abbreviations is stored to use as a comparison for whatever the user inputs. I have been able to get the list loaded properly but whenever i go to compare, it always comes back as true even if it isn't. Here is some relevant code:

static char stateTable[STATE_TABLE_SIZE][STATE_SIZE];
int main() {
char buffer[40], *testCustName[40], testState[5], testCode;
buffer[0] = '';
int quit = 0;
int p = 0;

[code].....

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C++ :: Functions Does Not Return New Value

Jul 24, 2014

In my program below, in the getage and get level functions, if an incorrect input is entered, then the correct one is entered after, it still returns the bad input back to main.

#include "stdafx.h"
#include <cstdlib>
#include <iostream>
#include <string>
#include <cstring>
#include <cmath>

[Code] ....

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C :: Functions With Different Return Type?

Feb 26, 2015

understand the below program.

Why I'm getting output y is 6.000000

Code:
#include <stdio.h>
int square(double a);
int main()

[Code].....

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C++ :: Functions Which Return Values

Nov 27, 2014

Write a function named cointoss that simulates the tossing of a coin.

When you call the function, it should generate a random number in the range of 1 through 2.

If the random number is 1, the function should display "heads".

If the random number is 2, the function should display "tails".

Demonstrate the function in a program that asks the user how many times the coin should be tossed, and then simulates tossing the coin that number of times.

Report the total number of heads and tails.

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C :: Code With Two Functions Just Won't Return Correct Result

Sep 23, 2013

Each time I run it I get in correct result. I even tried running with code from from my book and it failed aswell. The code from the tutorial worked some how. BTW I use DevC++ as my compiler.

Code:

/*
Fail results
Fail results
Fail results
*/
#include <stdio.h>

[code]....

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C++ :: RValue - References As Return Values Of Functions

Aug 13, 2014

I am trying to understand RValue-references as return values of functions. First let's consider a simple function, that transforms a string into upper case letters.

const std::string
toUpper(std::string orig) {
std::transform(orig.begin(), orig.end(), orig.begin(), ::toupper);
return orig;

[Code] .....

It compiles, but I get the output 0 . Here I am wondering why the code above does not move the substr correctly while the code below does (prints out 1):

const std::string&&
no_sense(std::string abc) {
abc = abc.substr(1, 1);
return std::move(abc);

[Code] .....

In both cases abc is a temporary object inside of the function and gets deleted after the function is left. But why does the second version work and the first one does not?

cat.substr(1, 1)

And as my last question. Why doesn't

return std::move(abc.substr(1, 1));

work?

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C/C++ :: Updating Value Passed Through Functions With No Return Statement?

Sep 13, 2014

I am supposed to update the value temp without using a return statement, or a global variable. I have never ran across a problem like this before and I am totally stuck. I think I'm missing something really simple and need a hint. Here is the code that was provided for "fixing".

#include "stdafx.h"
#include <iostream>
#include <cstdlib>
using namespace std;

[Code]....

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C++ :: Remove / Rename Functions Works But Return Non-zero Number

Jan 13, 2013

My source works perfect.The problem is that the (remove(),rename()) functions works but return nonzero number, so they fails all the time.

#include <iostream>
#include <cstdlib>
#include <cstring>
#include <cstdio>
#include <fstream>

using namespace std;
int main() {
char array[100]={"1)open-write,2)open-read,3)rename,4)delete"};

[Code] ....

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C/C++ :: Array Of Functions Pointing To In Class Functions With Arduino

May 3, 2013

At the moment im trying out with pointing to an array of functions. I got this working as following:

typedef void (* functionPtr) ();  
functionPtr functions[2][2]={{do11,do12}, {do21,do22}};    
void do11(){DEBUG_PRINTLN("11");}
void do12(){DEBUG_PRINTLN("12");}
void do21(){DEBUG_PRINTLN("21");}
void do22(){DEBUG_PRINTLN("22");}    
void loop(){
         A=0;
         B=1;
         functions[A][b]();
}  

But now I'm trying to use this to point to a function inside a class so instead of do11, i want to be able to point to Basic.Do11. Somehow this doesnt work and I keep on getting this message:

error: argument of type 'void (Basic::)()' does not match 'void (*)()'

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C/C++ :: Difference In Array Name And Address Of First Elements Of Array

Aug 13, 2014

I have just started learning C language, I have read that array name is the pointer to the first element of array.

So,technically both a and a[0] should have different memory address and a should hold address of a[0],

But when I declare an array and print the address:

int a[5]={2,4,6,8,10};
printf("The address of a and a[0] are &d and %d",&a,&a[0]);
Output is: The address of a and a[0] are 2358832 and 2358832

Why I am getting the same result, shouldn't I be getting different memory address for both a and a[0].

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C/C++ :: Difference Between Static And Dynamic Array?

Mar 15, 2014

what is main difference between the static array and a dynamic array....also i am confused with dynamic array and dynamic allocated array?

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C++ :: Find Greatest Difference Between Two Consecutive Elements Stored In Array

Mar 31, 2013

Develop a function that finds the greatest difference between two consecutive elements stored in an array. Develop a 9 element array of doubles to test your code. Print to the screen which two numbers have the greatest difference as well as the value of the difference. Finally include an overloaded version of the function that will work if the array is composed of integers. Include your code used to test this function.

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C/C++ :: Find Minimum Difference Between Two Pairs Of Integers In A List / Array

Jan 18, 2015

I'm trying to write a simple program that finds the minimum difference between two pairs of integers in a list/array. Of no surprise, it not work the first time I ran it so naturally i chucked in a whole bunch of print statements to debug

I encountered a peculiar error that is really stumping me.

#include <iostream>
using namespace std;
int closest_pair(int arr[]) {
int i=0;
int j=0;
int size=0;
int min=0;

[Code] .....

OUTPUT:
size_main: 20
arr_main: 80
arr[0]_main: 4
size: 2
arr: 8
arr[0]: 4
0: 34
1: -12
2: 18
3: 61
19: 75
closest_pair: 0

I'm printing the size of the array in main and inside the function...and inside the function its giving me a size = 2 which is incorrect though the size printed in main is correct (size = 20). I further narrowed down the discrepancy to this statement: sizeof(arr)

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C :: Testing If A Macro Is Defined To A Value?

Jan 16, 2015

Say I have something lke

Code:
#define FOO BAR
#if FOO == BAR
doX();
#else
doY();
#endif

This causes doX(); to be executed. But the intent is to have doY(); be run. I'm guessing this is because BAR is undefined and therefore blank, so blank equals blank. Is there some way to compare the symbol FOO was set to instead of its value, BAR?

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C++ :: Testing Conditions For Consistency

Dec 1, 2013

In the below program, when we have 4 consecutive spaces, the following comparison will not be equal: (x / tabstop != (x + spaces) / tabstop). If we have, let's say, only 2 consecutive spaces, then the comparison will be equal. So we know to print a tab with 4 consecutive spaces and not print a tab otherwise. How do we know this kind of division comparison would work in every case?

#include <stdio.h>
#define TABSTOP 4
int main(void) {
size_t spaces = 0;
int ch;
size_t x = 0; /* position in the line */
size_t tabstop = TABSTOP; /* get this from the command-line

[Code] .....

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C++ :: Testing Cos - Why Angle Is Not 45 Degrees

Apr 25, 2012

I developed this simple sample program to test cos():

Code:
#include <cmath>
#include <iostream>
using namespace std;
int main() {
const float radiansToDegrees = 180.0f / 3.141592653589793f;
float c = sqrt(2.0f);
float a = 1;
float angleRadians = cos(a/c);
float angle = radiansToDegrees*angleRadians;
}

I expected angle to be 45 exactly, but it's value is: angle = 43.558804

Why is the angle not 45 degrees? What did I do wrong?

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C++ :: Testing Object Against All Other Objects In Vector?

Jan 28, 2015

I'm working on collision detection for a game in SFML. I successfully designed a Spatial Partition grid to speed up the collision test, in the following of this tutorial: [URL] ....

But now I have an issue with one aspect of it: Going through a vector of objects and testing all the OTHER objects in the vector against said object. The author puts it into psueudocode here:

For each tick of the clock

For every object in the game

Get all the other objects in the same grid square

For each other object in the same grid square

I have trouble with the last line, because in iterating through a vector I am not sure how to skip over the current object. Here is my own code (a couple of sysntax errors but this is a c++ question not an SFML question):

//for every moveable object
for(int i = 0; i < rects_.size(); i++){
std::vector<sf::RectangleShape> posibleObjects_; //this will be a vector of WorldObjects in a real game
//for every object in that object's gridsquare
for(int j = 0; j < rects_.size(); j++){
if(rects_[i].intersects(rects_[j])){
//collision
} } }

The problem is, a collision will always be reported because somewhere in the vector the object will eventually check against itself which is always a true collision. What is the correct way to do this?

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