C++ :: Store Multiple Project Files In One Projects?
Apr 18, 2014Is it possible to store multiple project files in one projects solution explorer?
View 2 RepliesIs it possible to store multiple project files in one projects solution explorer?
View 2 RepliesI am writing a piece of code that requires me to display the last 1000 lines from a multiple text files (log files). FYI, I am running on Linux and using g++.
I have a log file from which - if it contains more than 1000 lines, I need to display the last 1000 lines. However, the log file could get rotated. So, in case where the current log file contains less than 1000 lines, I have to go to older log file and display the remaining. For e.g., if log got rotated and new log file contains 20 lines, I have to display the 980 lines from old log file + 20 from current log files.
What is the best way to do this? Even an outline algorithm will work.
I am working on a small project which contains three files
1. MainTest.cpp
2. CashRegister.h
3. CashRegister.cpp
I have done everything that suppose to be done but still I am getting an error and can not execute the program....
Code:
// MainTest.cpp
#include <iomanip>
using std::setw;
using std::left;
#include <iostream>
using std::cout;
[Code] ....
I'm using multiple C++ files in one project for the first time. Both have need to include a protected (#ifndef) header file. However, when I do that, I get a multiple definition error.
From what I found from research, adding the word inline before the function fixes the error. Is this the right way to do this, and why does it work? Should I make a habbit of just declaring any function that might be used in two .cpp files as inline?
I have started using code::blocks for practicing ,(was using bloodshed dev C++ til now). The thing is that m not able to compile multiple programs stored under a single project , as i have created project by the name of a topic and have decided to solve all problems related to that topic under that project.
When there was only one .cpp file in the project it compiled successfully ,but as soon as i created a second file and compiled it it says "main can be declared only once"
I'm a beginner with C and wonder how to include single header files (*.h) in to my project. I mean header files which are not included to the standard installation package.
I thought it would work if I just copy the newheader.h file in to library folder c:MinGWinclude, but it didn't work. Is there some kinf of GCC -command or procedure to add these single header files or how it should work?
All of those standard header files are working well and I don't have any problems with them.
Environment I'm using is MinGW+GCC+Win7.
if I include iostream twice in my project why is that valid? Wouldn't the linker see that there are two definitions of it and report a error, but it works?
By project I mean in multiple translation units.
My problem is when I try to show the contents of my text files after I add a contact it wont show me anything.
#include <iostream>
#include <conio.h>
#include <string>
#include <windows.h>
#include <fstream>
#include <cstdlib>
using namespace std;
//prototypes
void printline(char, int);
[code].....
I am working on a text based RPG. As with most RPGs the character has attributes that grant modifiers. Lets take strength for instance. Suppose the character can have a strength score that ranges from 1 to 10. Based on strength the modifiers could be like the following:
Strength = 1 grants +1 to hit and +1 damage
Strength = 2 grants +1 to hit and +2 damage
Strength = 3 grants +2 to hit and +3 damage
I want to set these values at design time and be able to retrieve the modifiers based on the strength value from multiple places in my program.
What is the best method of designing this. I looked around online and saw references to Lists with Tuples and Dictionaries with Tuples but these did not seem to be a very efficient way of handling the scenario above.
int statarray[] = {61, 66, 47, 50, 372,
62, 66, 47, 50, 372, 50, 54, 64, 45, 331, 49, 52, 58 69, 356,
58, 80, 50, 48, 389, 76, 64, 60, 59, 401, 76, 59, 57, 54, 422,
53, 45, 45, 52, 253};
I'm getting a bunch of different errors with this, how do we do this?
If I have a class object and multiple vectors, how do I make sure I store the same instance of that object in both vectors? For instance:
Object object;
std::vector<Object> vectorOne;
std::vector<Object> vectorTwo;
vectorOne.push_back(object);
vectorTwo.push_back(object);
Are the objects in both vectors the same instance of the object? Like if I called vectorOne[0].setValue(somethingDifferent); would the value be changed for the object in both vectorOne and vectorTwo? If not, how do I make sure that I only have one instance of the object I'm trying to store in multiple vectors?
am trying to create a program that asks the user personal questions.
std::vector<std::string> name, age, favsinger;
std::cout << "Hello, what is your Name Age Favorite_Singer? ";
std::cin << name; //i want to store the user's info along with the sibling's
[Code]....
My function "MatrixMul" returns an int array with multiple values Let's say, res[0] and res[1]
When I'm calling the array in a for loop for multiple times, and when I'm storing the results in another array, in each iteration the results are over-written with the new results.
If the first call returns [0,1] the array will store [0,1] at index [0] and [1], which is fine, but when I'm calling the function again, the new results are stored at the same indexes [0] and [1] How can I avoid that?
The code is:
class Hill_Cipher
{
string AtoZ="ABCDEFGHIJKLMNOPQRSTUVWXYZ";
public string Hill_Cipher_Enc(string input, int[,] key)
[Code].....
For example, my outPut contains the following: "TH","IS","AT" when I'm calling the function with the first element of array "TH", it converts "T" to its equivalent number and apply some calculations and same with "H". Let's say the final answer is 20 for "T" and 30 for "H". The problem is that every time, encChars will store the values at index 0 and 1: encChars[0]=20 encChars[1]=30 When I call the function again it will store the new values at 0 and 1.... That's because I'm not changing the index value for encChars on each call, so how do I do that?
So I have this text file that I am trying to read from and store the values of each line in multiple variables. Let's say my text file contains
AXSYZ3482 Tom 100 112 and my code below here works fine when the lines in the text file is separated by spaces.
Code:
while (fscanf(fp, "%s %s %d %d
", userID, name, &startLoc, &endLoc) != EOF) {
printf("%s %s %d %d
", userID, name, startLoc, endLoc);
}
But let's say my file was to look like this instead.
AXSYZ3482:Tom:100:112
But if i try this below...
Code:
while (fscanf(fp, "%s:%s:%d:%d
", userID, name, &startLoc, &endLoc) != EOF) {
printf("%s %s %d %d
", userID, name, startLoc, endLoc);
}
It seem to store the entire line in userID including the ":". I want to ignore the ":"'s and store everything in between in respective varibles in the order specified above.
So first string in userID, then ignore the :, then second string in name, and ignore the next :, and so forth.
So I have this text file that I am trying to read from and store the values of each line in multiple variables.
Let's say my text file contains
AXSYZ3482 Tom 100 112
and my code below here works fine when the lines in the text file is separated by spaces.
while (fscanf(fp, "%s %s %d %d
", userID, name, &startLoc, &endLoc) != EOF) {
printf("%s %s %d %d
", userID, name, startLoc, endLoc);
}
But let's say my file was to look like this instead.
AXSYZ3482:Tom:100:112
But if i try this below...
while (fscanf(fp, "%s:%s:%d:%d
", userID, name, &startLoc, &endLoc) != EOF) {
printf("%s %s %d %d
", userID, name, startLoc, endLoc);
}
It seem to store the entire line in userID including the ":". I want to ignore the ":"'s and store everything in between in respective varibles in the order specified above.
So first string in userID, then ignore the :, then second string in name, and ignore the next :, and so forth. How I can accomplish this?
So I have a rather large (for me) project, requiring me to have two .cpp files and a header. Anyway, both of the .cpp files #include the header file, but I recieve linker errors because the variables and functions in the header are declared and defined twice (once in each .cpp file). How am I supposed to do this?
View 8 Replies View RelatedWe typically don't bother with massive, monolithic code files that get processed from top to bottom. In the Object Oriented world, code files don't mean much. In fact, in C#, I could have multiple classes defined in one file, or have one class split across several files.
View 7 Replies View RelatedI am struggling with the concept of having different ccp's and header files. I made a really bad example project for representation, but basically my question is are any of the #includes unnecessary that I have? Technically it functions, but if I am doing it wrong I want to prevent myself from starting bad habits in the future. My code just basically uses strings and sets a name and prints it. My code is really bad, but I wanted to just use includes in such a way for a quick example.
//MAIN.CCP
#include "functions.h"
using namespace std;
int main()
[Code]......
I am trying to run multiple source files but right after the first one finishes running the program closes and doesn't move on ...
View 2 Replies View RelatedSay I have two projects A and B. A depends on B. If project A defines a macro to be 100 and project B defines the same macro to be 200. In project A, if I use this macro, what value would this macro be? Let's just forget macro is evil for the time being. Let's also forget that it is not good to define the same macro twice for the time being.
View 8 Replies View RelatedHow I can compile multiple source file in visual studio 2012 ???
View 1 Replies View RelatedI was trying out programs based on extern and as i understand, this is useful when accessing variables across multiple files having only one definition. But i tried a simple program as below without "extern" and thing seem to work when i expected it would fail during linking process
Code:
file5.c
1 #include <stdio.h>
2 #include "var.h"
3
4 int main() {
5
6 printf("
File5.c a = %d", a);
[Code] .....
As i have included "var.h" in all header files without extern, "int a" would be included in both the .c file and during linking, compiler should have thrown a warning or error message but it compiles file without any issue. Shouldn't var.h have the following "extern int a"?
I have a big un-editable program, A, which I need to run for like a 1000 different input files. It takes about 15 minutes for each file, so a little parallelisation wouldn't hurt.
I have installed openmpi and it works fine. I have made a small program, B, which selects an input file, moves it to another directory, calls program A with the path to the selected input file and then - when A is done - selects a new input file etc. It should loop until there are no more files in the initial directory.
The problem is this: When I have several processors they might pick the same file and that leads to errors. I have a working program, but it is not pretty.
Code:
#include <stdio.h>
#include <mpi.h>
#include <dirent.h>
#include <string.h>
#include <stdlib.h>
int main(int argc, char *argv[]) {
int num_procs, procs_id, i, exit;
struct dirent *ent;
[Code]...
Every time a processor tries to move a file that another processor has just moved, the output shows an error message before looping to the next file and trying again. It works, but it is a bit annoying. So my questions are:
1) Can I switch off the error message somehow?
2) Is there a better way to do this?
So say I create a header file which contains a list of structs, and I want to use these structs through out my source and some of my classes... how would I accomplish this?
When I try to do it via #include, I get re-definition errors, due to the nature of #pragma once. If I switch to #ifndef then I lack defenitions in files other than the source.
Is there a way to define things such as structs across multiple files, which doesn't lead to re-definition errors, and doesn't involve manually re-created all the structs for each file?
I am currently working on a C++ program for school. I am actually not finding too much difficulty in constructing the functions, enum-types, arrays and structs, however, I am finding great difficulty in using on ifstream variable to open multiple files.
I have posted the entire code that I have so far (even though I have pinpointed the issue to not properly opening the second file in ifstream).
I spent a couple of hours getting rid of certain functions/procedures, loops and variables and I get the same output (if what I removed doesnt crash it). I also get the same output whether I "open" the second file or not (meaning I removed all of the code for it and got the same output).
Here is the code (it's not finished because I am stuck on this file issue). It's a bit messy since I am now in debug mode versus program mode:
I have been working on code for quite some time and am able to successfully read in a text document and take certain words and information that I need. The issue is that I need to read in close to 100 plus documents and was wondering how I could read in the multiple documents. I thought about creating a structure of arrays and have each text document be an element and walk through taking each document but I am not sure how this works.
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