this is my first year programming, and in my class, each week we have to write a program. last week we wrote a program in c that made random value point and made a graph of the random points that continued on forever. this week, we have to use statistical functions to find the sum, mean, max, and min of the graph. below is the code i have so far.
I was asked to find the longest path in a graph. I was thinking about using Dijsktra's algorithm after multiplying all the weights with -1 and run the program in normal way and find the shortest path. And then I'll multiply with -1 again and get the longest path. I think this should give me the longest path, do you think it would work? And also, I'm dealing with considerably big data, such as 1.000.000 nodes and many more edges. etc. and I have a time limit of 2 seconds and memory limit of 128mb. Any other data structure instead of Adjacency Matrix? Because I'm pretty sure it will exceed the limits.
How to find the number of connected components from an undirected disconnected graph.
the input I'm getting is like this:
7 1 2 4 5 3 6 2 7
the top number is the number of vertices and the rest of the numbers are the edges, eg. 1--2 is an edge.
Is there a way that you can implement DFS algorithm to find the number of connected components? like increment a variable every time DFS is called or something?
I've been trying to make a program to return node values for the shortest path from one node to another. I've searched up several algorithms like the Bellman Ford, A*, or Dijkstra and tried to think of ways to implement them if I store my map as a matrix. I've considered using a hash table, but since I am only a beginner, I am having trouble trying to understand how the concepts would translate into C.
It is supposed to calculate and graph time vs. distance. The problem I have is graphing, if I put too small values for Vi, which is the initial velocity, it just graphs one or two points, because t is too small. I already tried to adjust t with 'if(t<10) t=t*10; if (t>100) t=t/10;', But it seems not to solve my problem.
Other truble I have is that, as the graph is parabola, core values are very close together, and when plotted, these values are in the same line on the screen.
Here is my code: #include<stdio.h> #include<conio.h> #include<math.h> void main() { float x, y, hmax, t, amax, vi, v, a, b, g, ang; /*x= x coordinate, y= y coordinate, hmax= maximum height,
for ex: say i'm declaring two variables under int type and some 3 under char,my output should be lyk this: 2 variables in int and 3 var of type char...(input to the main program is actually another program where these 2 int and 3 char are defined).
I have to make a program that reads two student grades, the average of the two has to be 6, if you can not take an average of 6, will make a third test and calculate a new average.
I'm not getting the new display medium, without repeating the approved and disapproved?
// TRABAV2.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> using namespace std; int _tmain(int argc, _TCHAR* argv[]) {
For my C programming module, I've been asked to create a program which is basically a ten question mathematics quiz or test if you like. Below is a copy and paste of my current, working program.
Code:
#include <stdio.h> #include <stdlib.h> #include <time.h> int main () {
[Code]....
I am also trying to include into my program; If the user achieves 4 or less marks in the test, they are asked if they would like to repeat the test (have a second chance).
I have been asked by my Lecturer to ask the Question; "Would you like to try again" and the response is 'Y' for yes, 'N' for no. Would this be shown by:
char Y = Y; char N = N; printf("Would you like another go?"); scanf(%d%, &Y, &N);
And finally; If the user would like another go, then I am trying to include the code that clears the screen and then reloads the program?
What code is used to clear the screen and no clue what code is written to refresh or reload the program. I assume it's a loop statement or some sort.
i have to make a programs that prompts the user to enter quiz grades and add them up. For examples the user enters 6 test grades they are out of 5 so he enters 0-5 and i store them in the array. This part works great but now i have to print out a bar of vertical asterisks for every part too. So if at the end we have one test grades that are 2 grades of 1 points, 1 grade of two point, 2 grades of three point and 1 grade of 5 point it will have to display them as this
There are 2 grades of 1 There are 1 grades of 2 There are 2 grades of 3 There are 1 grades of 5
i need to do for loops but i am stuck on what to count too and what to print i know i will need cout << "*" and a couple of spaces.
#include <iostream> using namespace std; int main (){ int size; int tests; int a[6]={0};
cout << "How many quiz scores will you enter: "; cin >> size;
You have to implement a data structure to represent graphs,directed or undirected,that tries to avoid the wasted space in the representation of a graph with adjacency matrix and the difficulty of searching the edges with adjacency list representation.We consider that the vertices are numbered from 1 to nverts and the exit degree of each vertex is at most MAXDEG. If deg[i] is the exit degree of the vertex i then the neighbors of the vertex i can be saved at the matrix edge[i][j], 1<=j<=deg[i].
Write a program that reads the datas from a file: if the graph is directed or undirected(1 or 0), the number of vertices (nverts),the number of edges (nedges) and the first and the last vertex of each edge.Write the function dfs that, with argument the data structure that you implemented before for the representation of a graph, prints the edges by the depth-first search of a graph. What I've done so far is: I wrote a program that reads these information from a file, calculates the exit degree of each vertex and creates the matrix edge[i][j]. What data structure do I have to implement???
for an assignment we need to create basically a program that asks the user for the result of standard six-sided die rolls (numbers from 1 to 6). The program will prompt the user with "Enter a die roll or 0 to exit " for the first entry and Next die roll? for all subsequent entries. The program will continue reading die rolls from the user until the user enters 0. At this point, the program prints two newline characters (one blank line) and finally, the bar chart showing the number of times each die roll has been entered, and then terminates.If the user enters an invalid number, the program will just ignore it, and ask for another number. Only numbers 1-6 inclusive and 0 are valid.
Example output Enter a die roll or 0 to exit 6 Next die roll? 6 Next die roll? 7 Next die roll? 4 Next die roll? 0
I am using koolplot plot graph and able to plot two lines in a graph. My question is how to fill between the lines? Is it possible to do so with koolplot? or i should use another library?
I am trying to compare two vectors and make a bar graph. I have tried sorting it and pushing it into another vector but this issue is when I go to output it. My logic is wrong.
I used a BFS to simulate graph-join structure in a C++ code, and had a binary tree that asks the user e.g. to insert a node in the tree among other options, anyhow, I reached a point where I should pass a set of vertices from the graph to the tree, but how to do so. So I wanted to ask is such a thing possible? i.e. passing vertices from a graph to a tree automatically (no user involvement is needed)?
I wrote class DFS - Depth-first search. This algorithm check that this graph is consistent. Below is code of class
Code: #ifndef DFS_H #defineDFS_H class DFS{ private: std::stack<int, std::vector<int> > stos;//stos do przechowywania wezlow w dfs'ie int *odwiedzony; int liczbaWezlow;
[Code] ....
When i initialize dfs i use 2 parameters. On the next step i would like show all content array odwiedzony. Regardless of the given parameters of the array always has a value of zero. Where i made mistake and how to repair?
I have a 'Graph' class, which has derived classes for Adjacency Matrix and Adjacency List representations.
How do I provide iterators for traversing vertices and edges, when the iterator classes would have different implementations for the different derived classes ?
The following way is the only one I can think of, but seems quite cumbersome.
Or is there a pattern for doing this that I'm not aware of ? Would composition be a better idea here compared to polymorphism ? I mean, I can think like..a Graph can 'have' several representation 'objects' within it.
All the involved classes are templates,not sure if that makes the situation different.
Is not the first time I upload this program i know, but the problem now is that i try to export files, because i need to create an excel graph. But when I try to run it, I don't have any result, no file and no result of the program.
Code:
#include<stdio.h>#include <time.h> #include <cstdlib> #include <math.h> int randfun(double arrX[], double arrY[], int size); int cenfun(double arrX[], double arrY[], int size); int rotatefun(double arrX[], double arrY[], int size, double center_x, double center_y, const double angle);
The only language I know so far is C. Is there any way I can use c programming to display a live chart for a price graph including volume in different time intervals that I want to select. I want it to look like this URL....
The first row has two values - number of nodes (24) and number of links (76). Then it has all the link details (76 rows of data). I want to read this data. I have written out the following function:
First the structure definitions:
typedef struct { int arcno; int tail; int head; } arc_data; typedef struct { int forwardStarPoint; int reverseStarPoint;
[Code] .....
The code is able to read the first line of data (i.e. it displays the numNodes and numArcs as 24 and 76). But then I get a lot of errors like this one
Any example of a graph search algorithm that uses a recursion and linked list based stacks to determine a route from a single point on a graph to another single point on a graph?
I'm working on a Dijkstra's algorithm with a fixed graph. My question is, how should I go about assign distance values to the graph. The user can start from any node.
I want to make such application in which user make directed graphs along with relations between them. After that application show that which graph properties are proved in this graph e.g Reflexive, Irreflexive, Symmetric, Anti Symmetric, transitive etc