C :: Printf Alignment - Prints Out Text In The Center Of Window
Jul 19, 2013
I'm trying to find out, how to do printf so that it prints out text in the center of the window. I know how left and right justifyment is... but how to get to the center? C...
I have a program that makes change from an amount. It works fine, but the output is the correct output looped over and over. I have tried everything, but it still doesn't work. For example, a amount of 98 should print
int is_phone_number(char* string) This function will take in a string and return 1 if it looks like a phone number 0 otherwise. A phone number takes the form (xxx)-xxx-xxxx where the xs are digits 0-9. So for example (123)-456-7890 is a valid phone number while 123 456-7890 is not.
You should also write a main function that parses a text document and prints out all of the phone numbers found. Hint, look up the strtok function.
Sample input: Please call me at (123)-456-789 sometime tonight.
This part doesn't work unless I use it with GetForegroundWindow(). But before using it, I have to set it. Is there any way to get window name without setting a foreground window?
unsigned long id = GetCurrentProcessId(); //HANDLE h = GetCurrentProcess(); HWND wind = find_main_window(id); char window_title[256]; GetWindowText(wind, window_title, 256); std::string txtt(window_title);
I have a program where the user inputs a line of integers, and then all unique ones are outputted. It works fine-almost. It prints the numbers correctly, but prints them more than once and I'm not sure why.
Code: #include <iostream> using namespace std; int main ( ) {
Basically, I'm working on a code that has its own allocator class. In the backend, the class uses malloc() to create huge blocks of memory aligned to sizeof(void*).
Apparently, in certain special circumstances, sizeof(void*) will be 4 when the data actually needs to be aligned to 8 bytes. If the memory isn't aligned to 8 bytes, there will be heap corruption and a bus error will occur. One such case is on HP-UX; we forced the alignment to 8 bytes on that platform. According to the commit log, HP-UX has a minimum struct size of 8 bytes and that's why it has to be aligned to 8 bytes (but I can't confirm if this is actually true).
We're running into these same problems when compiling on MIPS, MIPSel, and SPARC (all 32-bit builds).
(Side thought just now as I wrote that: seems like RISC processors don't allow unaligned access while x86 processors do. It looks like these build failures on MIPS and SPARC were while trying to build 32-bit on 64-bit hardware, could this be the problem?)
Anyway, the ultimate question and goal here is to find out how to detect this magical minimum alignment size, if not sizeof(void*).
I want the function to display all accounts deposit list to work properly, what i mean is that the table coming has its contents here and there . I want to align them properly. program in comment.
I am working on extending an application that features a (rather old) plugin system. The plugin system is designed to work on x86 only, but support any and all compilers on windows, linux and also OSX.
My goals are now to
1) extend the plugin framework in a backwards compatible way 2) port it elegantly to x64
So far so good.
The plugin subsystem essentially exports a bunch of SDK function like this:
Code: extern "C" CDECL int somefunc(int a, int b);
Which can be used by the plugin, and expect the plugin to export some function in return. When a struct is supposed to be send to the plugin, the syntax of the system goes like this:
Code: extern "C" CDECL int RequestStructField(int field, int structhandle);
So the struct isnt handed over via a pointer, but every field has to be requested individually! From what I can tell from the comments, the developer was afraid there might be problems exchanging structs between different compilers, alignment and all.
I would like to tear down this limitation, and pass pointers to structs to plugin directly. Or better: allow the plugin to give me a pointer to an empty struct which i subsequently fill.
However, i have no control over the compiler or language used to write the plugins. Quiet some plugins are written in Delphi, some even in MASM ... both would have to support this way of passing structs.
the question is: does that work?
I have looked at other plugin systems, but they either use entirely different ways (XPCOM) or are limited to a single platform or compiler.
Some of them have a note stating that the plugin must be compiled with "byte-aligned" structs.
x86 and x64 plugins are two different stories, x64 version of the app does NOT have load x86 plugins. I dont expect there to be too man problems (right?). But we'll see, i guess.
I have created a sphere, inside the sphere (cell) is another smaller sphere (nuclei) located at one end and at the other end of the sphere is a structure call microtubules.The microtubules had a center point and then there are line that extend from the point to the edge of nuclei and also to the edge of the cell.
I have points (viruses) that move throughout the cell. Once the virus is on the microtubules structure ( assuming it attaches to the structure from the cell edge), it must move towards the center of the microtubules and eventually move down the line towards the nuclei.
I have already figured out how to determine if the virus is on the microtubules structure however I cant figure out how to move it down the line. I figured it out in 2D space using the quadrant system, but I cant wrap my head doing it in 3D space.Once the virus is on the microtubules how do I update the coordinates to move it towards the center and then towards the nuclei?
I am having a hard time with some of my homework, specifically regarding how to printf floats. I can't seem to print the number i want out using float, it just becomes a jumbled mess.
Thats the code I currently have, I've probably tried everything to get the number to come out, but I just cant seem to figure it out. It should look like this, but with different numbers and stock:
#include <stdio.h> struct database { int id_number; int age; float salary;
[Code] ....
When I compile, I get an error: test.c|18|error: incompatible type for argument 1 of 'printf'| note: expected 'const char *' but argument is of type 'float'|
I thought employee.salary is a float but the compiler expected 'const char'. How do I make this work?
I have the following line of the code. Now I want to save the content to a string. Is there a quick way for me to do the conversion using the same arguments/codes of printf?
I am having trouble with the printf in this function:
Code: void print_orig_array(char string_array[MAX_PEOPLE][NAME_SIZE], int ages[MAX_PEOPLE], int length) { int counter; printf("Original list"); printf("
[URL] ....
Here is the output:
Am I missing something with the format specifier? How do I fix the 84 that gets pushed out?
Code: char Answer; printf(" To search for a specifc word, type (Y), to use a dictionary file, type (N):
[Code] .....
When I run the program, it gives:
To search for a specific word, type (Y), to use a dictionary file, type (N):
Sorry, the given input is invalid, please try again:
I can then input the number. Typing n,N,y or Y goes to the next part of the program without any problems, but if I type something else, I get:
Sorry, the given input is invalid, please try again:
Sorry, the given input is invalid, please try again:
I've fiddled about with the code for a while now, but nothing I do seems to work. What is causing it to be printed twice, or why the first getchar() is ignored.
I'm making my way through most of this assignment that I have, but now it seems like I've run into a bit of a roadblock. The issue that I'm having is not being able to printf a series of ints that I thought I had previously defined in another function. I don't want to clog up this post with the entire code, so I'll just post one function that defined an int to give an example. I will upload the whole thing upon request however.
Code:
#include <stdio.h> #include <stdlib.h> //Prototypes int AGrade1(int* grade1); int AGrade2(int* grade2); int AGrade3(int* grade3);
[Code] .....
I've tried many many things, but I just cant figure it out. This is what it's supposed to look like.
I just checking but confused with float. in that code same size int, and same type double are working but float showing nothing in printf..why?? i'm using GCC compiler int 32bit win7 os
I would like the following code to print: "Why doesn't this print?" and "I would like to print the sum of nc: 5". What am I doing wrong.
#include <stdio.h> //Use to test ideas and formats// main() { int c, nc; nc = 0;
[code]....
My result as compiled by gcc -o testing testing.c
This prints.
test t1,e2,s3,t4, 5,
I have not figured out how to sum and print as the above code indicates, which complicates my ability to do many of the exercises in "The C Programming Language". I am using a MacBook gcc compiler and X code as well. I cannot get the last two printf functions to work. I did the temperature example with "while (fahr <= upper)" and the printf printed.
Numbers are 3d6 Rolling die no.1... RolledDie: 4 DieTotal: 4 Rolling die no.2... RolledDie: 5 DieTotal: 9 Rolling die no.3... RolledDie: 5 DieTotal: 14
Okay so I am programming an 8051 variant to interact with an SD card. In a separate initialization routine in SD_CARD.c I pull out the vital information of the card into global variables. I then call Menu() which is in another source file but includes a header file with all of the variables declared as extern. Now here is the weird, part this is from my Menu.c
Now the output of the first printf is 16384 but the conditional evaluates to false. If I put this code in SD_CARD.c (Where VOLUME_1_SECTOR is defined) the conditional evaluates to true. I am confused why the printf works correctly in Menu.c but not the conditional.