C :: How To Printf Floats

Jan 30, 2013

I am having a hard time with some of my homework, specifically regarding how to printf floats. I can't seem to print the number i want out using float, it just becomes a jumbled mess.

Code:
#include <stdio.h>
#define TICKER "LRCX"
#define PURCHASE_DATE "01/02/13"
#define SELL_DATE "01/30/13"
#define INVESTMENT_AMOUNT "10,000.00"

[Code] .....

Thats the code I currently have, I've probably tried everything to get the number to come out, but I just cant seem to figure it out. It should look like this, but with different numbers and stock:

Stock: MCD Buy Date: 01/02/13 Sell Date: 01/29/13 Buy Share Price: $89.40 Sell Share Price: $91.50 Shares Purchased: 111.86

Amount of Investment: $10,000.00 Value of Shares Sold: $10,234.90 Amount of Gain/Loss: $234.90 Percent Gain/Loss: 2.35%

However, this is how mine turns out:

Code::Blocks
Enter share purchase price for LRCX=>23
Enter the selling price for LRCX=>23

Stock: LRCX
Buy Date: 01/02/13
Sell Date: 01/30/13
Buy Share Price: -1.#R
Sell Share Price: -1.#R
Shares Purchased: -1.#R

Amount of Investment: 10,000.00
Value of Shares Sold:-1.#R
Amount of Gain/Loss:-1.#R
Percent Gain/Loss:-1.#R%

Process returned 0 (0x0) execution time : 2.864 s
Press any key to continue.

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I am new with C programming and trying to learn how to create functions such as floats. But for some reason when I try to compile this program the compiler will tell me Weight() is not a function.

Code:
#include <stdio.h>
float Weight(float Mass, float g)
{
float Weight = 0;
g = 9.81;

[Code] ....

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I am very new at c++ and ran into this problem.

pairPercentage = ((float)tempPair/hands) * 100;
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totalPairPercentage = pairPercentage + totalPairPercentage;

is there something I should be awarded of when adding two float(s) ? because totalPairPercentage will always return pairPercentage, not its summation.

also did (totalPairPercentage += pairPercentage);

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Can we use modulo to compare two floats?

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Apr 24, 2012

Say I have a std::vector of size 10 of float. This will be a windowing average, as each cycle I need to remove the oldest element and add a new element. I figured vector was good because I can pop_front() then push_back(). Is there any clever way to get the average of the vector without using a for loop?

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Mar 14, 2012

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Aug 7, 2013

I'm getting unexpected output in 2 different cases. The 1st deals with bitfields. The C++ standard has this line about integral promotions:

An rvalue for an integral bit-field (9.6) can be converted to an rvalue of type int if int can represent all the values of the
bit-field; otherwise, it can be converted to unsigned int if unsigned int can represent all the values of the bit-field.

If the bit-field is larger yet, no integral promotion applies to it. If the bit-field has an enumerated type, it is treated as any other value of that type for promotion purposes.

This sounds like the value of a bitfield will always be treated as a signed int if the signed representation of the value will fit in the bits. This seems to hold true for my C compiler, but not my C++ compiler.

I tried storing a small negative value in a bitfield that has enough bits to store the sign bit and the value. But when I print out the bitfield, I always get a large number

In the example code below, I expect the output:

Code:
foo.x = -1
foo.y = -2
foo2.x = 31
foo2.y = 6
foo3.x = -1
foo4.x = 4294967295 But I get: Code: foo.x = 31
foo.y = 6
foo2.x = 31
foo2.y = 6
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foo4.x = -1 -------------------

The other issue I'm having is sort of similar. I'm trying to store 4294967295 into a float, but when I print it out, I get 4294967296. i've tried storing a few other large values like this and what's printed out is rarely the value I stored. I thought it might be because of some int to float conversion, so I tried 4294967295.0. Still no luck. Then I remember that defaults to a double so maybe that's the issue so I tried 4294967295.0f. Still no luck. Why can't I store the correct value here? I don't think it's an IEE format thing since I can use these values as floats on a calculator program.

The example code showing both issues is below.

Code:
#include <stdio.h>
typedef struct {
signed char x : 5;
signed char y : 3;
}my_struct_t;

[Code] .....

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Code:
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float** ary = new float*[sizeX];
for(int i = 0; i < sizeX; ++i)
ary[i] = new float[sizeY];
return ary;

[Code] ....

test.txt (without the comments).

Code:
2 3 // columns and rows of 2D array
0 0
1 1
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Infact about 50% of the answers are right when I play around, however, trying something like:

int quotient;
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yields an incorrect quotient of 2 and remainder of 0.

I do think this has something to do with float arithmetic. I recall tinkering with the float number 0.500 and that the CPU actually saves it as 0.50000000000000231. However if my suspicion of float arithmetic as the suspect is correct, I do not understand why a tenth decimal would make such a drastic difference as changing the quotient result.

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Code:

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[Code] ....

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Code:
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int counter;
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printf("

[URL] ....

Here is the output:

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I have a minor issue in my program:

Code:
char Answer;
printf("
To search for a specifc word, type (Y), to use a dictionary file, type (N):

[Code] .....

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Sorry, the given input is invalid, please try again:

I've fiddled about with the code for a while now, but nothing I do seems to work. What is causing it to be printed twice, or why the first getchar() is ignored.

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Code:

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[Code] .....

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Assignment Grades:
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[code]....

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Code:
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int main() {
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3

What size is the die:

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Code:
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Following is my code. I compile with gcc temp.c -o temp.

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This code shown below, using printf("%s", &(char)nextChar); returns

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