I have a problem with a pointer and a bidimensional array. Here's the code:
typedef char t_board[5][4];
int i,j;
t_board *copy (t_board b) {
t_board *ptr;
ptr = (t_board *) malloc (sizeof(t_board));
[Code] ...
After this, I print new_board, and its ok; but the following code after the call to copy, crashes. Don't know why. if I remove the statement new_board = copy(some_board); , the code that follows runs ok.
How can I concatenate two 2-dimensional int arrays into one larger 3-dimensional array. This question is also valid for the 3-dimensional vectors. I know the command for the one dimensional vector as:
I'm trying to write a function that takes a 32bit address and a data to store at this address.
I'm wanting to take the 32 bit memory address eg 0x12345678 and split it into 4 x 2 bytes 12, 34, 56, 78
then each of the 4 entries is at most a 256 entry array.eg FF, FF, FF, FF
So in this example, 0x12 points to 0x34 in the second array, which points to 0x56 in the third array, which finally points to 0x78 in the last array. This last array holds the actual data.
After successfully doing 0x12345678, say I might get a read for 0x1234AABB. So, the first and second pointers already exist, but I then have to create and write to dynamically created arrays.
The arrays need to have all entries set to NULL so that i know whether to follow the pointers to overwrite a previously entered value or create new arrays and pointers.
It all looks good and simple in the pseudo code I've written up but I'm having trouble coding it. I'm currently trying to deal with the first entry case, ie all array elements are NULL, but I'm getting confused with the pointers and creation of new arrays.
void cpu::store(unsigned int mem_add,unsigned int mem_val) { int first = (mem_address&4278190080)>>24; int second = (mem_address&16711680)>>16; int third = (mem_address&65280)>>8; int fourth= (mem_address&255);
for (int i=0;i<number;i++){ printf("enter %d th string::",i+1); scanf("%s",str[i]); }
Above, I have a little snippet of a code that I'm trying to figure out. I don't really understand how to implement 2d arrays in C that well. But, I mostly want to know is how and where the strings are being stored, especially with the code below.
Code: for (int i=0;i<number;i++){ printf("enter %d th string::",i+1); scanf("%s",str[i]); }
I know that it's asking the user to enter strings, which will be stored into the 2d array. I just don't understand how it's being stored. Will it be placed in the 1st column or 2nd row or something?
So I started taking a C++ class two weeks ago and we just got to arrays. I am confused on how to pull data from two dimensional arrays. The assignment for this topic reads as follows. Write a program that uses a two-dimensional array to store the highest and lowest temperatures for each month of the year. The program should output the average high, average low, and the highest and lowest temperatures for the year. Your program must consist of the following functions:
a. Function getData: This function reads and stores data in the two dimensional array. b. Function averageHigh: This function calculates and returns the average high temperature for the year. c. Function averageLow: This function calculates and returns the average low temperature for the year. d. Function indexHighTemp: this function returns the index of the highest high temperature in the array. e. Function indexLowTemp: this function returns the index of the lowest low temperature in the array.
I made the getData function. I do know that i am supposed to more then likely use nested loops on each function to iterate through each column. I have been trying to figure this out. I first saw in my book that the array could be variables so naturally I tryed to make the array loop and increment up the column and row each time a item is stored to make it easier to loop in different functions but then i found out that they have to have a constant value and that doesn't work. Here is the code for index high temp that i have been working on. I honestly feel like i'm over thinking this and its easier then what i'm making it out to be. Here is all of the code.
I am having a little trouble finding the minimum value in my two dimensional array. I feel like my code is right, but it could be returning the wrong value. Below is my code, this is just my "minimum" function!
Code: int minimum( int array[][MAX], int size ) { int i,j,min; for( i = 0; i < size; i++ ) { for( j = 0; j < size; i++ ) { if( array[i][j] < min ) { min = array[i][j];
i want to make a two-dimensional array that is consisted by objects but i dont want to initialize the objects when i make the array.. i just want to make an array that each of his "cells" has the size of an object.For example,
class Human{ int hm=5; ... };
and now i want to make a two dimensional array that each "cell" has the size of an Human but not a Human itself.
I am using 2 ARRAYS OF DIFFERENT SIZES in One 2-Dimensional Vector, and my output is not correct. The arrays are size 4 and size 13.
I want COLUMN 0 to have: 55, 66, 77, 88.
I want COLUMNs 1-12 to have 1,2,3,4,5,6,7,8,9,10,10,10,11 in EACH ROW. It would seem that the 2nd loop for the size 13 array would need to loop 4 times in order to fill 4 rows, however, I'm not sure how to do that. Here is what I have so far in code and output:
#include <iostream> #include <vector> using namespace std; int main() { int typeArray[4] = {55,66,77,88}; int valArray[13] = {1,2,3,4,5,6,7,8,9,10,10,10,11};
I've got a VERY experimental function which takes data stored to a file and assigns it to a multidimensional array on the heap. It's designed for infinite dimensions by recalling itself with updated information but I don't think this is very safe.
The template function creates a heap array using a TYPE**, and recalls itself to create the new dimensions. I want to replace this with the much safer method of assigning just a single heap memory array and then only assign using the recalling method (unless I can find anything else).
To do this though I need to know how single dimensional arrays are stored on the heap, as well as multi-dimensional (for n dimensions). Where I can find this information?
btw I only need this for the Windows operating system, 32bit, I'm not exactly sure what 'C++ style' this is but I'm using Microsoft's Visual Studio Express 2012 as my IDE, so whatever that uses.
I need to create subfunctions to do basic Matrix mathematics (addition, subtraction, etc.) I need to be able to pass bot of my Matrices to subfunctions. I started with the addition sub function and I cant get the code to run. I keep getting expected primary-expression before ']' token error for line 75.
#include <iostream> #include <stdio.h> using namespace std;
I am working on the game of fifteen.Yes this is home work. I was wondering if it is possible to save the indexes of an element in a two dim array. I need to find the position of the space in the two dim array save it, find the position of the tile which is passed in as an int and swap the two if they are adjacent. Here is my code
Edit: I can do this by saving i and j in separate int variables but is there a more elegant way of doing this
int board[MAX][MAX]; void init(); void swap(int* lhs, int* rhs);
Two Hard-coded Arrays into One 2-Dimensional Vector I have 2 arrays, each of them are hard-coded with integer values. I also have one 2-Dimensional vector and I want to put 1 array into the first column of the vector and the other array into the 2nd column of the vector. The reason is that I want to do math on the 2nd column of the vector only.
I am able to accomplish this with 3 arrays. Two of them are 1-Dimensional and the third array is 2-Dimensional.
I receive unexpected outcome in my program. Instead of getting all combinations of 0, 1, 2 (i.e. 000, 001, ..., 222) I get only 000 001 002 010 011 012. The idea of the progarm is to create a crystal lattice. Each atom of the lattice has 3 coordinates (x, y, z). That's why I create class Atom. Then I create 3-dim array of the type derived from class Atom. Now each element of the class will represent an atom.
Code: #include <iostream> using namespace std; class Atom { public: float x, y, z;
For the past couple of weeks I have been working on a template to hold two-dimensional arrays. Right now I am puzzling over an indexing question.
There are many places in the template where I would like to use initializer_lists to refer to user-specified row and column ranges, particularly in member function arguments. A typical example would be a member function whose declaration would be along the lines of:
Code: Array<Type>::some_function(std::initializer_list<int> columns, std::initializer_list<int> rows); which could get called via
Code: arrayInstance.some_function({3:4}, {5:8});
It would be really nice to be able to use Matlab-style indexing to specify the last column, or the last row, in the Array object -- along the lines of
Code: arrayInstance.some_function({3:4}, {5:END}); where END takes the value -1, and can be defined in Array, or somewhere else.
The way I have tackled this so far was to write myself an Indices PODS class with two elements to hold start and finish values, and a constructor-from-initializer_list that looks something like this:
Code: Indices::Indices(std::initializer_list<int> range, int replace_value) { int const *it = range.begin();
So the elements of "range" give the values of Indices::start and Indices::finish -- but if either of them are entered as END by the user, they will be replaced by replace_value. (The default value of replace_value is END, so Indices::start and Indices::finish will never change if it is omitted.)
I also defined an Indices::endset(int) function to do the same thing for existing Indices objects:
Code: Indices::endset(int replace_value) { if (start == END) start = replace_value; if (finish == END) finish = replace_value; } Using Indices::endset, you can code up Array::some_function by modifying the above signature to something like
Code: Array<Type>::some_function(Indices columns, Indices rows) { columns.endset(this->M); rows.endset(this->N); ... }
This does work, and I've been able to use it in practice. However, it is klutzy. What I would really like to be able to do is have the Indices constructor handle value-replacements in "columns" and "rows", instead of needing to put calls to Indices::endset in every single Array<Type> member function that uses this approach.
The basic problem is that, when Array<Type>::some_function is called, there is no easy way of inserting Array<Type>::M and Array<Type>::N into the optional argument of the Indices constructor when "columns" and "rows" are being built.
The Indices class needs somehow to get access to these, and know which one is being used, M or N. So it needs to have some sort of deeper connection to Array<Type>, but I don't know what that connection should be.
I am working on a number of utility functions for two dimensional arrays of integers, or matrices. However I am having a problem with segmentation faults, most likely due to errors in using malloc in functions like copyMatrix.
Code: matrix_utils.h~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //This function checks if two matrices are equal int isEqual(int **A, int **B, int n);
//This function returns one row of a matrix int * getRow(int **A, int i, int n);
//This function returns one column of a matrix int * getCol(int **A, int j, int n);
I have a firmware application that works well where I display simple text messages on an LCD screen. At the moment, the User Interface is only in English and I have the text strings simply declared as follows:
I want to add a variable that can set the language dynamically from an external device, and so I thought I could do the following:
Code: #define ENG 0 #define FRE 1 #define GER 2 //... static char msg1[ENG][] = " Welcome "; static char msg2[ENG][] = " Data Read ";
[Code] .....
writeLCD(msg1[cLang][]); When I try to compile the above I get a compiler error at the "static char msg..." declarations. The error is: "error: array type has incomplete element type"
Is this method valid, but I have a simple syntax problem with the arrray declarations? Or is this method unworkable and I should find a different method?
In pseudocode and in C code, declare two 1-dimensional parallel arrays of Integers to store the age and weight of a group of people that will hold the information of up to 10 people. Use a For loop to iterate through the array and input the values. This is the code i have, but my array is showing up as 11 and not 10?
If you did that bob[0] would not equal 11. All well and good right?
Now if you do this?
int sally = 33; test(sallay);
This wouldn't work at all you actually have to use
void test(int& test) { test += 10; }
how the memory addresses etc. are working here? I don't understand why you need to use & the reference operator if it's not an array? Why wouldn't that still work?
I am having troubles with dynamic arrays and pointers. All the errors are of that kind. I think when I am assigning malloc to an array we assign to its address.
Code: /*Create an array of genes of the large matrix*/ gene_t gene,gene1,gene2; gene=malloc(INITIAL*sizeof(gene2)); Code: while(...) { if (gene_num==current_size){
Set an Array (a[10]) and a Pointer to that array (*pa) and code a loop (for( ; ; loop) that will advance that pointer (*pa) and will set a new content into it with each loop. that means that in the end of the day, my program will automatically set content to each cell of the array by promoting the pointer by 1 and add the sum to that pointer.
When I run the program it prints the address of the cells instead the value of it.
Code: #include <stdio.h> void main() { float a[11], *pa; // Array and ptr set. int i; // counter for the loop. pa = a; for (i=0 ; i<=10 ; i++) // the loop itself.
I came across the below code snippet in a project and was not sure how value of variable "response" is computed. Here as we can see, pic_data holds two one dimensional arrays but "response" access both the single dimensional array as two dimensional array.
I'm writing quite a large program that needs to work with very large arrays (up to 100 million integers). It is necessary that i can access every point of the array directly (without running through the array) and that I use as little memory as possible. I first wrote the program with pointers that point to allocated heap memory. It works fine but now I wanted to use smart pointers instead (so I'm sure to have no memory leaks). Here's a simple visualization of my problem:
#include <iostream> #include <memory> using namespace std; unique_ptr<int[]> upArray; int main() { int nArrayLength = 10;
[Code] ....
There are 2 things that do not work how I would like the to:
1. It wants me to assign the heap memory in one step: unique_ptr<int[]> upArray(new int[nArrayLength]); But I'd like to have the unique_ptr in my Class_Declaration before I know the array length and allocate the memory later. 2. *(upArray + i) = i; cout << *(upArray + i);