C++ :: How To Set Pointer And Iterate Through A Matrix
Aug 8, 2012
How can a set a pointer , to a matrix example matrix[20][20] and iterate ( loop ) in each row first sort of X first and then Y through it using the pointer , how to setup dynamic allocation
through pointer = new matrix[20][20]
and finally call delete on pointer when done with the matrix.
I am trying to iterate a matrix in order to exchange rows and columns element by element. Although the function that exchanges the rows has come out well, i don't seem to figure out how to do the same on columns.The columns switch for a matrix like
i really don't know why has a error in my code, that pass a pointer of pointer (name of a matrix with 2 dimensions). Here is the source code of a simple example where appears segmentation fault when execute (but compiles normal):
#include <stdio.h> #define LINHAS 3 #define COLUNAS 5 float a[LINHAS][COLUNAS]; void zeros(float **p,float m, float n){ int i,j; for(i=0;i<m;i++)
I just want to know the code of the program: Write code to accept matrix as aurgument and display its multiplication matrix which return its multiplication matrix.
So I have a vector that I want to iterate through randomly, and by random I mean that each element is only accessed once but I don't want to shuffle the vector because the vector elements are large. So I want this functionality:
std::vector<SomeLargeObjectWithoutACopyConstructor> myvec; // ...fill myvec std::random_shuffle(myvec.begin(),myvec.end()); for (auto& value : myvec) { // do stuff }
Only I don't want to do this because the object type has no copy constructor and is large, so I don't want to shuffle the vector, just the iteration path. Is there a simple and efficient way of iterating randomly through a vector while ensuring that each object is only accessed once?
Lexer.cpp: In member function 'void Lexer::PrintSource()': Lexer.cpp:29:42: error: 'struct std::pair<const std::basic_string<char>, std::vector<std::basic_string<char> > >' has no member named 'begin' for(auto SubIterator = Iterator->begin(); SubIterator != Iterator->end(); SubIterator++) ^ Lexer.cpp:29:76: error: 'struct std::pair<const std::basic_string<char>, std::vector<std::basic_string<char> > >' has no member named 'end' for(auto SubIterator = Iterator->begin(); SubIterator != Iterator->end(); SubIterator++) ^
but if the matrix is compressed_matrix type, there's something with it. the error log as below:
Check failed in file boost_1_48_0/boost/numeric/ublas/detail/matrix_assign.hpp at line 1078: detail::expression_type_check (m, cm) terminate called after throwing an instance of 'boost::numeric::ublas::external_logic' what(): external logic Aborted
I need to allow the user to input an integer of any length and print out the word of each number in the integer. So the user would enter "324562" and then the output would be "three two four five six two". I'm struggling to understand the best way to do it in C. I know I need a loop that goes through the int but I don't know how to do it
I need to iterate through a vector in a const function, and, as my function is called very often, to get more performances I need my iterator to be declared somewhere else than the function, so it doesn't have to get deleted and recreated over and over again. So here is my code:
A C++ container type called std::map is used to store elements that are formed by a combination of key value and mapped value. How do you iterate through this container and find the value mapped to a specific key?
The example enable a client to iterate the internal std::vector using being() and end().
Code: class foo { public: typedef std::vector<std::string>const_iterator iter; iter begin () const; iter end () const;
[Code] .....
In the future I see the need for this class to be able to control sequence (sorting) and also show a subset of the complete list based on a search parameter.
Using std::sort appear to solve the ability to sort the collection.
How can I return an iterator to the client which only iterates a sub-set of all items in the std::vector?
An example would be, I add this method to the class;
Code: void find(const std::string& st);
So if the client performs (below) only items in std::vector that contains the character "a" should be possible to iterate.
Code: foo f; f.search("a");
One option would be to operate with two collection inside the foo class. One more static containing all items and the other containing the sorted and filtered items. This would lead to some copying but should work. Far from perfect.
I'm having trouble getting my loop to work correctly. If I iterate the for loop once it works as expected and displays proper output. When I try to iterate two times or more the program gets stuck in an infinite loop.
I need to use dynamic memory allocation and use pointers to iterate through the arrays that I have already in this program. I am lost, nothing I do works and where to use the pointers. I am just looking for a push in the right direction so I can finish this project and how I can implement pointers in my program.
So I have an issue with a homework assignment that I am coding. I am attempting to get a function to iterate through an array and search for a number that was stored in an array by the user. So far I can take the number, get the numbers displayed but in my menuChoice2 function, for some reason the program is not confirming whether or not the number is entered, and is only telling me that the number has not been found, instead of confirming that the number is in the array.
Here is my code thusfar:
#include <stdio.h> #include <stdlib.h> #include <stdbool.h> // Variables that are Globally declared int menuChoice = 0; int usernum[1000] = { ' ' };
[Code] .....
To be clear I am not getting any errors but something is telling me that the error is in the formatting of menuChoice2.
What happens is, after having called the collisionDestroy-function and the program tries to execute the nest loop in the outer for-loop, it all crashes with the text "Expression: vector iterator not decrementable", which I understand is because the iterator will have already become useless. The question is: know this, how do I fix it? I can't seem to get a hang of it.
Here's the collisionDestroy-function (the collisionReaction does nothing but sets a few local variables):
void Enemy::collisionDestroy(std::vector<Sprite*>& sprites) { for (std::vector<Sprite*>::iterator iter = sprites.begin(); iter != sprites.end(); iter++) { Enemy* tmp = dynamic_cast<Enemy*>(*iter); if (this == tmp && collisionType == 3 || collisionType == 1) { sprites.erase(iter); break; } } }
I am trying to write a loop that will iterate through a char array in C and pull the IP addresses and test them to see if they respond. My ultimate goal is to have the first one that responds returned in the function, but the loop is not running correctly. It will run through right the first time, but then will start over again.
Code output: Contents of srList b4 loop: 1.1.1.1 Server List: 1.1.1.1 result is "1.1.1.1" Hitting else loop Contents of srList in else: 2.2.2.2 result is "2.2.2.2" result is "2.2.2.2" Contents of srList b4 loop: 1.1.1.1 Server List: 1.1.1.1 result is "1.1.1.1" Hitting else loop Contents of srList in else: (null)
First index of the second line tells the number of non-zero entries of the first row and second index tell the column number where the non zero entry is placed
I am trying to iterate through a file path to extract the file name. since the . separating the name from the extension is a unique character, i thought i would reverse iterate from the . to the first separating directories. however, when trying to reference the memory location of the position of the . in the string, i am getting an i-value error:
for (std::string::reverse_iterator iter = &(songPath.find('.')); iter != songPath.rend(); ++iter) { if (*iter == '') break; else songName.push_back(*iter); }
I was having problems changing the value of my head node I passed it as an argument as head which would be the address. The parameter was defined as struct node *head. like this
I tried manipultaing pointer values to change head node value but it did not work. I saw some code online which used pointer to pointers(in code below) to change head node value it worked I dont fully understand why. Would like better understanding of why.
Would also like to know why the argument call needed &head instead of just head.
remove = deleteNode(&head,found); opposed to remove = deleteNode(head,found);