So I have my GUI far along enough to start incorporating my program, but I am hesitant to start because I want to be careful to do it in an effective and easy to manage way.
The code so far for the GUI alone is about 2100 lines, and I estimate it will be about 8000-10000 lines long when the program is complete. The code for the actual program (without GUI), is about 6000 lines long so far, and will probably get up to about 10,000 when I've added most of what I intend.
Is it a good idea to have the GUI portion, or at least some of it in a separate source file? If you were to do this, how would you? Obviously you can only have one main function. Would you have a file just for the main function, a header file with all the necessary includes and global variables, and put different portions of the rest in separate files.
Concerning the GUI; In my main function, if you click a button, a function connected to that button is called. Inside that function, I may have code to hide many other buttons while this button is selected; Also to manage effects which see visually which button is selected. My program so far has like 70 different GUI objects which all get modified, hidden, shown, etc in different circumstances, and multiple menus.
My question; what's the most reasonable way to do this? Right now all my buttons, and their associated objects are all global. Is this reasonable? Is there an exception to the globals are bad rule in cases like this?
I'm currently in the middle of designing a program for some project. one part of the program is to send reminding SMS messages to the employees.
I have already subscribed to a SMS provider that has SMS integration - API. But now I'm wondering how will I be able connect to the SMS server and be able to send messages?
I have a mobile application for android coded in javascript and a windows form coded in c#. I want my mobile app to send some data to the c# program. It is fine if the transmission is not secure. I searched the net. I found a site called pastebin.com. Unfortunately it provides api for posting and reading data. However I want something, where I can store,read as well as EDIT the data.
I need to create a client and server program. The client will have a GUI that will display all the available servers (since more than one will be running) in a list box.
I’m guessing a TCP connection will be the best method here, but how will the client find the servers to connect to? I won’t know the IP address of the server because anyone could take the server program and run it on their computer and the client would have to find it.
Is there some way to make the server send some kind of signal that only the client application will be to connect to? So the server will be sending out a signal, the client finds the signal and connects to the server. Is this possible?
i also need to be able to store the IP address the client selects so when the client application is run again it will automatically connect to the server that was stored.
I have a map that is full of 4+ rooms each with one randomly selected door on one of its sides. I need to create a tunnel connecting all of the doors together. I'm not sure the best way to do this A* seems to complicated for me to do at the moment and I cannot think of a way to connect these rooms.
My world is currently a vector<vector<Tiles>> and the tiles contain entities like tunnel, wall, stair, floor, etc.
I'm currently in the middle of designing a program for some project. one part of the program is to send reminding SMS messages to the employees.
I have already subscribed to a SMS provider and they gave me an access to a control panel (aspx). But now I'm wondering how will I be able connect to the SMS server and be able to send messages?
I'm trying to connect to a SQL Server Database, but when I click my button1 my entire form just locks up and nothing happens! I have to click the "Stop" button to stop the form from running in Visual Studio! I'd at least expect to receive an error if some of the connection string was wrong.
Here is my code:
private void button1_Click(object sender, EventArgs e) { connection(); } public void connection() { SqlConnection myConnection = new SqlConnection();
I was created the mysql database in my Pc. This database connecting with vc++ code Using MySQL C++ Connection Example in Visual Studio. I done this work in single PC. It's working good. i viewed the table values using vc++ application.
But now want to connecting the database through lan connection. I refered the below link but i'm not clear.Step # 5 Grant access to remote IP address
For your reference, (I installed)
PC1 - visual studio 2003, mysql 5.6 for win32 & mysql connector (Ver : mysql-connector-c++-1.0.5-win32), OS : XP SP2, IP : 192.168.100.123
PC2 - mysql 5.6, OS: XP SP3, IP: 192,168,100.9
Table created in PC2, database name "test". server = 'localhost', user = 'root', passwd = "".
I like to connect PC1 & PC2 through Lan & access the table using vc++ code.
How can i view PC2's database table values in PC1?
so my homework assignment is to make a program of which removes any notes in a program file.
for example, you run my program it will ask for a filename, when entered it opens the file, copies everything in it and removes any double forward slashes (//) and anything after that up to the new line character ( ) and anything between /* and */ including the /* and */.
i created the entire program and it removed the // and anything after that up to the new line character but will not remove anything after the first / when it finds a /*. This includes the */ at the end of the comment.
the section of code that removes the comments is
//this loop removes all notes for(i=0;i<buf.st_size;i++) { if((filecontent[i]=='/')&&(filecontent[i+1]=='/'))//removes notes using // { for(i=i;filecontent[i]!=' ';i++) filecontent[i]=' ';}
[Code]....
i know that the section that removes the multi line comments would not remove the final */ at the end if it did work, i was planning to fix that later once it removed the comment.
I have my program to load info about students from .txt file
Mrkvicka Jozef 2 1.75 2.1 0.4 1 0.49 1.27 Hrasko Jan 0.1 0.38 1 1.2 Mladek Peter 1.6 0.4 2 1.3 1.8 Petrzlen Robert 0.6 0 1.1 1.1 0.6 0.59 Horvath Ivan 1.6 0.8 0.7 1.3 1
My program is ruuning perfectly only problem is that i must transform it to program uses class, class student . Am very beginer in using classes, so far i do very easy programs using classes.
I've been working on a small SDL program and decided I wanted to throw the program on to a disc so I could show some people what I'm working on. However, when I try to run the executable, the program crashes and under more details it says that the fault lies on SDL2_ttf.dll .
Why does this program work inside of VS2012e and not in windows?
What I did :
Set the program to release, hit f6, and then tried to run the executable from windows.
Additional information :
Compiler : Visual Studio 2012 express O/S : Windows 7 64bit SDL lib : 32 bit version
For instance Code: int counter; counter =0; FILE *pfile; pfile= fopen("g:myprog.txt" "w"); while (counter >100) { fprintf (case counter{something})}; how do I do this?
I am working on a program to compute the natural log of numbers using several different methods, but I am having a couple of issues. Firstly, when using Borchardt's Algorithm I almost always end up with nan as a result, even though I am pretty sure I got the formula correct. Also, in my lnDemo.c file It doesnt give me the correct answer and the second time around I get a segmentation fault.
Code:
//myLog.h------------------------------------------------------- //These functions will compute or aproximate the natural log of a number //This method will use a formula to compute it int lnFormula(double x, int m,double *result);
I'va create a c program that scans the web from a root it works on mypc but dont works on another pc of my friend.I have created this project with Visual Studio 2013 disabling extension to obtain standard ansi c project.
I have an issue with a switch case in my program. I execute it and it does fine all the way up to where it says, "Answer (1, 2, or 3): ". When I enter 1, 2, or 3, it gives me' "Not an input choice!" from the default of the switch case.
NOTE: I use Code::Blocks on Windows XP.
Here is the code:
Code:
#include <stdio.h> #include <string.h> int main() {
Can we use more than one 'if' subroutine in one program. I am trying to implement this but if I run the two subroutines at the same time the lower subroutine directly shows "invalid grade". But if I run one at a time then they work perfectly fine.
Why is this happening? Does the compiler think that its the same "if" routine. If so how do I segregate it???
Code: printf("Enter a score:"); scanf("%d",&gr); if(gr>=80 && gr<=100) printf("A Grade "); if (gr>=60 && gr<80) printf("B Grade