C :: Write A Program With Two Functions Both Called From Main
Mar 14, 2013
Write a program with two functions both called from main(). The first function just prints "Hello". In the second function ask the user to enter a number. Calculate the square root of the number and return the result to main(). In main() print the square root value.
Code:
#include<stdio.h>
#include<math.h>
float fun3 (float );
main()
}
[code]...
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Oct 13, 2013
I would like my program to display other functions in the int main function. For example, this is what my program looks like:
int Function1(int &var1, int &var2, int &var3) {
cout << "blah blah blah" ;
cin >> var1 ;
var2 = var1 * 3 ; //example
var3 = var1 * var2 ; //example
if(blah blah blah)
[Code]...
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Mar 8, 2014
Write a recursive function called sumover that has one argument n which is an unsigned integer. the function returns double value which is the sum of reciprocals of the first n positive integers =.
for example sumover 1 returns 1.0
sumover 2 returns 1.5 like 1/1+1/2
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Aug 27, 2014
I write a DLL MyDLL.dll with Visual C++ 2008, as follows:
(1)MFC static linked
(2)Using multi-thread runtime library.
In the DLL, this is a global data m_Data shared by two export functions, as follows:
ULONGLONG WINAPI MyFun1(LPVOID *lpCallbackFun1) {
...
Write m_Data(using Critical section to protect)
[Code]....
Although MyThread1 and MyThread2 using critical section to protect the shared data m_Data, I will still suspend MyThread1 before accessing the shared data, to prevent any possible conflicts.
The problem is:
(1)When the first invoke of MyFun2, everything is OK, and the return value of MyFun2(that is nResult2) is 1 , which is expected.
(2)When the second, third and fourth invoke of MyFun2, the operations in MyFun2 are executed successfully, but the return value of MyFun2(that is nResult2) is a random value instead of the expected value 1. I try to using Debug to trace into MyFun2, and confirm that the last return statement is just return a value of 1, but the invoker will receive a random value instead of 1 when inspecting nResult2.
(3)After the fourth invoke of MyFun2 and return back to the next statement follow MyFun2, I will always get a "buffer overrun detected" error, whatever the next statement is.
I think this looks like a stack corruption, so try to make some tests:
1.I confirm the /GS (Stack security check) feature in the compiler is ON.
2.If MyFun2 is invoked after MyFun1 in MyThread1 is completed, then everything will be OK.
3.In debug mode, the codeline in MyFun2 that reads the shared data m_Data will not cause any errors or exceptions. Neither will the codeline in MyFun1 that writes the shared Data.
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Feb 23, 2015
Is there any way to track what functions from what class are called at runtime? What I mean is a list of functions or classes which have been called at runtime.
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Jan 19, 2013
Ok so I am working on a game and I'm in the process of developing my Player class. Anyways, what I have is a keyboard function that is called in my main function to make a shape move.
void myKeyboardFunction(unsigned char key, int x, int y) {
switch ( key ) {
[Code].....
But when I try to call it, trying to copy my previous method,
glutKeyboardFunc(Player1.playerControls);
I get an error
error C3867: 'Player::playerControls': function call missing argument list; use '&Player::playerControls' to create a pointer to member
I get an error saying it can't convert parameters. I would just like to understand why the arguments become a problem when I make the function a member of my class, when the first method I used is so easy.
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Feb 6, 2014
I just wanted to know what's the difference between these two types of main functions:
Code: int main (int argc, char** argv){ ... }
Code: int main (int argc, char* argv[]){ ... }
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Sep 6, 2013
How to pass arguments from other functions to main. i want to write a program like nano well not exactly like nano editor. I have a function f_read(char* filename[]), and fopen() get filename[1] as file name and *filename[2] as "r" read mode and rest of the code will read from a file.
I want is this char filename[] to main(int argc , char argv[])
how can i do that??
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Nov 8, 2014
How to implement the main queue functions Enque() and Deque() using two stacks S1 & S2. You allowed only to call push () and pop() functions of the two stacks to implement Enque()and Deque() functions.
#include<iostream>
using namespace std;
const int size=5;
int arr[size];
int front=-1,rear=-1;
bool isfull() {
if(rear==size-1)
[Code] .....
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Apr 28, 2015
We are coding a Blackjack/21 game. I have a Deck.cpp class, Deck.h, Play.cpp (holds Main), and Card.h (holds card struct). I also have a Hand class/header, but I'm not using it yet. This is what is required per instructor.I am having issues accessing the functions that are in my Deck class. I have tried a few other means to access the class's function, but I've already gotten rid of those. These three are my latest attempts with the specific errors in the comment on the line the error was happening.
ve.
Here is my Deck.h
#pragma once
#include <iostream>
#include <fstream>
#include <string>
#include <cstdlib>
#include <ctime>
#include <iomanip>
#include "Card.h"
#include "Hand.h"
using namespace std;
class Deck
[Code]...
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Mar 9, 2015
I need making my main function to run while not having any if or for statements. It can only declare variables and functions. Since my main function has command line arguments, how to so.
// This program counts all the words in a given file.
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char* argv[]) {
FILE* txtFile = NULL; // File Pointer
char str[1000000];
[Code] ....
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Dec 7, 2014
I'm trying to pass the value of an object created from a class file to a function outside of the "Int Main" function in the main.cpp file. I've successfully created the object, I just want to pass it to a void function but I'm getting the scope error below. I'm not sure how to correct. I'm not having much luck with research either (static variables?).
error: 'TicTacToe' was not declared in this scope
main.cpp
#include <iostream>
#include <cstdlib>
#include "Signature.h"
#include "Gameplay.h"
using namespace std;
// Initialize array
char square[10] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9'};
[code]....
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Mar 6, 2015
So I need to make a main function have no if/for/etc. statements so I need to move it to another function and call it in main. The problem is that it's a command line argument function so I'm confused on how it works. Here's an example:
Code:
#include <stdio.h>
int main(int argc, char* argv[])
{
printf("The program name %s", argv[0]);
if (argc == 2) {
printf("Argument supplied is %s", argv[1]); }
else if (argc > 2) {
printf("Too many arguments");}
else {
printf("One argument");}
}
How can i make this into two functions with main only declaring variables and calling other functions?
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Mar 6, 2015
I have seen functions that declare arrays in the function input even thou the arrays is already declared in main. Why do you do this?
For example:
int ova(int antal, char glosorSv[][MAX], char glosorEn[][MAX])
int main(void)
char glosorSv[][MAX]
char glosorEn[][MAX]
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Apr 21, 2014
You should implement the following function:
int is_phone_number(char* string)
This function will take in a string and return 1 if it looks like a phone number 0 otherwise. A phone number takes the form (xxx)-xxx-xxxx where the xs are digits 0-9. So for example (123)-456-7890 is a valid phone number while 123 456-7890 is not.
You should also write a main function that parses a text document and prints out all of the phone numbers found. Hint, look up the strtok function.
Sample input:
Please call me at (123)-456-789 sometime tonight.
Sample output:
Phone number : (123)-456-7890
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Sep 16, 2013
Question: How can we write functions to access various fields?
Example: A phone number -- it has an area code, exchange & subscriber -> (123)-456-7890
How can we write a function to access the various fields of a phone number both in a particular class & in the main?
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Mar 5, 2014
Assume a class named Dollars exists. Write the headers for member functions that overload the prefix and postfix ++ operators for that class.
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Oct 28, 2013
My programs complies and runs. However, whenever i try to enter something when prompt to enter the number of accounts i wanted to create my program crashes.
By the way, im using codeblocks.
it says
terminated called after throwing an instance of 'std:: out of range'. what(): basic_string::substr"
Code:
#include <iostream>
#include "clsInterest.h"
#include "clsDate.h"
using namespace std;
[Code] .....
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Mar 5, 2015
I am in a intro C++ class and have an assignment to create a patient appointment scheduling program. I finished my code, but when I run it the destructors in each class are being called a bunch of times and the menu shows up at the bottom of the that, so the whole output looks like a mess. Identifying why the destructors are being called like this?
#include <iostream>
#include <iomanip>
#include <string>
#include <cstdlib>
#include <time.h>
using namespace std;
void ShowMenu ();
[Code] ......
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Aug 12, 2014
My program seems to be working fine, except for when I call on my delete function. I don't receive any errors, but when I call the delete function my program outputs nothing and freezes. As in, my print function (which is called before the delete function) doesn't even work. I've tried removing bits of the function to see if I could pinpoint where exactly the issue is, but I've had no luck.
#include <iostream>
#include <string>
using namespace std;
class List{
private:
struct node{
string _data;
[Code] ....
And the function that is causing me trouble:
void deleteNode(string data){
node* del = NULL;
t = h;
n = h;
while(n != NULL && n->_data != data){
[Code] .....
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Apr 26, 2013
I need to split my main() function into two separate functions.Where would the best place be to split it up?
* Read a text file whose name is given on the command line, and for each word:
* if it is an integer, insert it into an array in sorted order
* if it is not an integer, insert it into an array of words.
* Notes: converted to use C++ strings, because C strings are messier.
* Need to grow arrays, need to insert in sorted order.
* Growing arrays might be done the way we grew a C string:
* bigger = new <type> [size+1]
* for(i=0; i<size; i++) {
* bigger[i] = oldarray[i];
[code]....
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Aug 17, 2013
I have i want to call a function with two results for example x = 1 and y = 2.How do i return this function in c and how do i call such a function in the main program.
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May 5, 2014
i have this program I am working on and it seems to crash after the function call getdata()
here is the code
#include<iostream>
#include<string>
#include<cstdlib>
[Code].....
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May 11, 2014
I'm having trouble implementing my radix sort program on the main .cpp file. Here is what the radix header file looks like::
#include <vector>
#include <queue>
using namespace std;
void distribute(const vector<int> &v, queue<int> digitQueue[], int pwr) {
int i;
for(int i=0; i < v.size(); i++)
digitQueue[(v[i]/pwr) % 10].push(v[i]);
[Code] .....
Here is what my main looks like:
#include <iostream>
#include <cstdlib>
#include <vector>
#include <queue>
#include "radix.h"
[Code] ....
My output:
sorted array is:
0 0 0 0 0 0 0 0 0 0
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Nov 5, 2013
I am trying to construct a program without a main function that outputs stars but at the same time outputs the number and a colon after the number but before the number of star. This is the coding i have so far.
void output_stars(int num){
if (num > 0){
cout << "*";
output_stars(num-1)
[Code] ....
The program is working the way it should i just can't figure out how to output the number and a colon. The main function is written as such:
output_stars(1);
output_stars(2);
output_stars(5);
output_stars(3);
output_stars(4);
output_stars(7);
How to get the numbers of the main function to show up with the stars of the previous function.
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Jan 24, 2014
Ok, this thing works as far as the getting the image and drawing the rectangle but for the life of me I cannot figure out why it is causing an in the program.cs.
public partial class Crop : Form {
public Crop(Image BaseImage) {
InitializeComponent();
if ((Bitmap)BaseImage != null) { pbOriginal.Image = BaseImage; }
[Code] ....
BaseImage is pulled in from the main form's picture box.
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