Well I have my program running and the Variables are not passing correctly and the return statements are not returning correctly. Here is the parts that are not working.
This is my first time working with C++ and I have put together this program and came up with two errors and I am unsure what it is wanting me to do. The errors I got are:
1>c:usersownerdocumentsvisual studio 2010projectsweek5week5passing_by_value.cpp(30): error C2064: term does not evaluate to a function taking 1 arguments 1>c:usersownerdocumentsvisual studio 2010projectsweek5week5passing_by_value.cpp(38): error C2064: term does not evaluate to a function taking 1 arguments
#include<iostream> using std::cin; using std::cout; using std::endl;
I have this code where I am trying to retrieve the contents of the variable dev1 and dev2. for some reason when i compile and run I am getting 0 and 0.
ok I have a class Player with lots of variables and im gonna call a function to checkXp, if I call it with the whole player object does it use a lot more memory then if I just passed the couple things I need?
ex checkXP(Player* play) // this is a whole object of player or checkXP(play->getXP(), play->getLVL()) // the variables I want.
I just realized I may not be able to modify anything from player in the checkXP() function
question 1: does passing the whole object use more memory question 2: if I passed as just the variables I need, I wont be able to modify anything of object play?
Now the book says to take the following program and add a member function to the CarType class which prints the values of all of its data members. Add two more data members which are relevant for cars. Add the use of these data members to the program (to the assignment statements for MyCar, to the operator prompt and input inside the getYourCar function, and to the print function you have created).
Here is my code. Whenever I run it, it takes my assigned variables in MyCar and prints those instead of the one which the user is inputting.
#include <iostream> #include <iomanip> #include <string> using namespace std; using namespace std; struct CarType { string maker;
so i have this problem with my code ( not running)i want to read ( 2 double numbers x,y) and ( one integer z) then calculate reminder of x and y ( after they both converted to integer) and the formula : x^2 + y^2 + z^2and : x^z + y^z
here is what i came up with :
Code: // compute.c
#include<stdio.h> #include<math.h> int main(void) {
[Code]....
it also says in q : be sure to test the user input to make sure x,y,z are positive . any negative or zero should not be accepted and must print error msg ==> do i have to have an if statement here ? or the while loop is enough ?
I'm writing a version of the classic Snake game. However, my board is not printing correctly. The right hand border is in the incorrect location. Also, when I randomly generate where the food ('X') is located, it only generates on the edges of the boundaries.
#include <iostream> #include <cstdlib> using namespace std; const int ROWS = 21; constint COLS = 61;
I have an assignment for class .. It works, the do-while loop isn't working correctly. Once I am doing inputting information for any employee It should ask to continue. It doesn't, It skips that loop and prompts to enter the type of employee again.
#include <iostream> #include <iomanip> using namespace std; int main( ) { char empInput; char continueResponse;
It compiles just fine and it will add new entries and print the entries just fine but when I go to delete an entry it will delete it but it will mess up the one before it.
I am writing a program that manages a group of tool bins. This group is handled as an object that is an array of two element structures called InvBin. I initialize the bins with data from a file which contains the descriptions and initial quantities. I also have functions to add or subtract items from a bin and a function to display a report of the description and quantity of all of the bins.
The add and remove functions work correctly based on the cout statement in the functions, however when I display the report, it displays the initial quantity instead of the new quantity. In addition, when I use the add and remove functions again on the same bin, they use the initial quantity.
These are the add and remove functions and the report function from the main program.
Code: //Adds an item to a bin void addItem(HANDLE screen, BinManager tools, int &count) { int binNum; int addNum; system("cls");
I've been working on this program to create a simple desk calculator for a school assignment, and I managed to finish. All we had to do was add, subtract, multiply, and divide positive integers - and I was able to do that just fine. This program got me thinking though, because I do not know how to write commands to multiply/divide negative numbers.
In fact, when I divide a number like 21 by 4, it comes out to 5 because I don't know how to allow it to compute remainders (which wasn't a requirement for my program). This intrigued me so I've been trying to figure it out for the last few days but to no avail. Here's my code:
Code: void flush_buffer(){ int ch; while ((ch = getchar()) != ' ' && ch != EOF);
[Code]....
And just know that my code works perfectly fine, I'm not here for troubleshooting it. I just want to know what I can change to allow negative values to be correctly computed.
Code: public void dam_data_setup() { // fill list damgtype.Add( den1); damgtype.Add( den2); damgtype.Add( da1); damgtype.Add( da2); damgtype.Add( db1); damgtype.Add( db2);
[Code] .....
This is a genetics program and is to parse the source array and write all possible combinations to a new array. All sections but dilute work correctly. For some reason the dilute's Boolean is not testing true when it should. This is causing data corruption.
I am trying to use libXl to output text from a C++ program to an Excel file. The problem is coming with this library function:
bool writeStr(int row, int col, const wchar_t* value, Format* format = 0)
Writes a string into cell with specified format. If format equals 0 then format is ignored. String is copied internally and can be destroyed after call this method. Returns false if error occurs. Get error info with Book::errorMessage().
If I give input as a string literal like "Hello World" it is displayed correctly. However, if I try to give input as a variable of type const char*, it displays garbage.
Following is my code. MyCompany::company is a QString.