C++ :: Two Dimensional Array - Cannot Initialize When Parameters Are Decided By User
Nov 4, 2013
I have a two dimensional array , who's parameters are decided by the user . Hence i cannot initialize it . Now i want to take input for the first the row and then check some condition and then move on and take input for the next row.
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Apr 7, 2013
Is it possible to prompt information from user then display the result in a one dimensional array form? If yes, how should i link them together?
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Jul 31, 2013
How can I concatenate two 2-dimensional int arrays into one larger 3-dimensional array. This question is also valid for the 3-dimensional vectors. I know the command for the one dimensional vector as:
std::vector<int> results;
results.reserve(arr1.size() + arr2.size());
results.insert(results.end(), arr1.begin(), arr1.end());
results.insert(results.end(), arr2.begin(), arr2.end());
and for the one dimensional array as:
int * result = new int[size1 + size2];
copy(arr1, arr1 + size1, result);
copy(arr2, arr2 + size2, result + size1);
But I do not know how to make a 3-dimensional array or vector.
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Jan 17, 2014
I had a hard question in my C++ final exam and I'm trying to solve it for the last 3 days. I haven't succeded yet! Here is the question: You have a one-dimensional array A[20]={1,2,3,4,...,20} and B[5][4] you have to assign the A array's elements to the B array but there is an order which is: B[5][4] = { { 12, 9, 11, 10 }, { 14, 7, 13, 8 }, { 16, 5, 15, 6 }, { 18, 3, 17, 4 }, { 20, 1, 19, 2 } } and there is a restriction: you can only use ONE for statement, nothing else!
#include <iostream>
#include <iomanip>
using namespace std;
int main(){
int A[20] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20 }; // define A array's elements.
int B[5][4] = { 0 }, k = 1; // define B array and k counter.
[code]....
I can't narrow the statements to one,This program works perfectly but it shouldn't be that long, we need ONLY ONE FOR statement, not two!
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Mar 19, 2014
is it allowed to to like this:
char a[10] = "Lizard";
char b[2][5];
b[0][0] = a[0];
b[0][1] = a[1]; etc?
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Sep 2, 2013
I have a 3D array that contains 200 strings. I'm trying to copy all these strings into a 2D array. How can this be done? This is what I have so far but it isn't working correctly.
Code:
for(int i = 0; i < row; i++) {
for (int j = 0; j < col; j++)
{
dest[i][j] = source[0][i][j];
} }
The finished product would be with 100 rows, 2 columns.
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Aug 30, 2013
convert an one dimensional array into a two dimensional array and print like a matrix.
input: 34 50 2 4 90 33 7 80 9
output: A is a 3x3 matrix
34 50 2
4 90 33
7 80 9
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Feb 7, 2015
Example :
Code:
struct x {
int v[4];
};
const x test = { 0, 1, 2, 3 };
Why can I do this? How does the compiler know to write to this in the proper way? I get that v would be contiguous. Does that have something to do with it?
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May 21, 2014
I am trying to initialize an array of pointers to an array of characters, I can do it in 3 lines but I really want to do it in one line at the same time keeping the #define.
3 lines initialization (can compile)
======================
#define A 1
#define B 2
char row1[] = {A|B, B, A};
char row2[] = {B, A};
char *test[]= {row1, row2};
1 line initialization (failed)
===============================
char *test[] = { {A|B, B, A}, {B, A} }; // <- how do i do this??
I do not want this because it waste ROM space
=============================================
char test[][3] = { {A|B, B, A}, {B, A} };
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Dec 6, 2013
There are two class.How can I initialize an array of different class in a constructor?
class Ticket{
private:
int ID;
[Code]....
I have to provide a no-argument constructor (Cinema();)to initialize the ticket array and give the right ticket ID.
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May 8, 2014
imagine you have a world class. Than you have a tile class. Now, in the world class is a array with a lot of tiles and I want to initialize them with my imagination(For example I want a grass floor). But how I can do this, the array can only be create with the standard constructor. But it would be stupid and not very fast, that the tiles are first initialized with the standard constructor and than overridden to build the world. Whats the best way to initialize such a array ?
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Feb 6, 2014
I am creating a class that has a private array on the heap with a constructor that takes the size of the array and initializes it on the heap. Later I have to make a deconstructor delete the space and print out free after.In my code, I was able to heap a private array and make a deconstructor, but I don't know how to take the size of the array and initialize it on the heap. My guess is this:
int* size = new int();
Also when you initialize size on the heap, don't you also have to delete it too? If so, where, in the code, do you do that? Here is my code so far.
Class Student {
private:
int size;
int* array = new int[size];
public:
Student(); // Constructor
~Student(); // Deconstructor
[code]....
How do you make a constructor that takes the size of the array and initializes it on the heap
Student::~Student()
{
delete[] array;
cout << "Free!" << endl;
}
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Jul 22, 2013
I am currently practicing designing classes. In one exercise, I am trying to store 15 words in an array, and randomly print one (using the rand() functions and seeding it with crime. I have a header file, a respective .cpp file, and a main .cpp file. When I try to compile the code using g++ GuessWord.cpp UseGuessWord.cpp -o UseGuessWord, I get the following error in my constructor: expected primary-expression before ‘{’ token
Here is my code:
header file (GuessWord.h):
#ifndef GUESSWORD
#define GUESSWORD
#include <string>
using namespace std;
[code].....
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Apr 23, 2014
We can initialize normal function prototype's parameters with zero like this:-
void output(float = 0.0, int = 0);
or
void output(int = 0, int = 0, double = 0.0);
But how do you do the same for a pointer array or simply an array?
Assume that second parameter has to be an array.
I have tried the following and it does not work:-
void output(float = 0.0, int = 0);
void output(float = 0.0, *int = 0);
void output(float = 0.0, int* = 0);
void output(float = 0.0, int[] = 0);
void output(float = 0.0, int []);
But if I skip the default declarations altogether, it works.
like:
void output(float, int []);
or
void output(float, int*);
how can I do it by explicitly writing zero, just like the first cases?
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Mar 7, 2014
I'm a newbie to C++ and I am writing a code that searches strings and checks their value. I'm mostly working with if statements.
My code tends crash on Dev C++, even when I haven't recently saved any changes or compiled it, citing "memory access errors".
I recompiled in visual studio, and visual studio told me I have string out of bound errors.
My code is very long... but most of it is copy and pasted with slightly different conditions.
I believe the problem lies in how I initialize arr[4] ??
#include <cstdlib>
#include <iostream>
#include <string>
#include <sstream>
using namespace std;
int main() {
cout << "Hall symbol -- generator matrix program" << endl;
// Setting up a data structure bc a normal array cannot handle the data for the spacegroups
[Code] ....
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May 3, 2014
Need a C++ constructor to initialize each members of an array. how to give value for for each elements of an array declared as a class object according to the users input.
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Aug 26, 2014
I somewhere read "You cannot initialize a structure like that at run time."
Example:
struct item_info {
char itemname[15];
int quantity;
float retail;
float wholesale;
[Code] ....
But if you want to assign values at run time then you have to do it manually like:
strcpy(item[0].itemname, "rice");
item[0].quantity = 10;
item[0].retail = 40;
item[0].wholesale = 30;
I tried in internet but am unable to know the differences. I want to know the difference between those two in terms of run time and compile time. Explanation required also for below one. Is this run time or compile time? How does we actually decide which is run time and which is compile time!
struct item_info {
char itemname[15];
int quantity;
float retail;
float wholesale;
//int quatityonorder;
[Code] ....
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Jan 3, 2015
I've got an error saying that there is an access violation at 0x0000040 error no 0xC0000005
I've searched the net, saying the error may be due to an uninitialzed variable.I debugged the code, and found out that an object created from directx D3DXMATRIXA16 is uninitialized.With values ??,??,?? in each element
pMeshContainer->pBoneMatrices = new D3DXMATRIXA16[g_NumBoneMatricesMax];
here, pMeshContainer is a variable passed into a function called GenerateSkinnedMesh by pointer
GenerateSkinnedMesh(..., D3DXMESHCONTAINER_DERIVED *pMeshContainer)
Then in turn, GenerateSkinnedMesh is called within a callback from a DirectX9 API called
ID3DXAllocateHierarchy
Code:
class CAllocateHierarchy : public ID3DXAllocateHierarchy {
public:
STDMETHOD( CreateFrame )( THIS_ LPCSTR Name, LPD3DXFRAME *ppNewFrame );
STDMETHOD( CreateMeshContainer )( THIS_
LPCSTR Name,
[code]....
when the method CreateMeshContainer finished execution, the meshContainer is passed back to its parent like this
*ppMeshContainer = pMeshContainer;
The whole meshContainer stuff is stored persistently inside the frame root wrapped within a class called CMesh So in that process, I haven't initialized pBoneMatrices in anyways. But what and where is the best way to initialize an array of DirectX9 objects.
There is a function called
D3DXMatrixIdentity(&...);
But how can I initialize each one of them with this call?
Notice that pMeshContainer->pBoneMatrices does contain a valid address, despite the fact that the elements inside it are never initialized...
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Apr 7, 2014
The following:
Code:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char *argv[]) {
int i;
int arr[3];
[Code] ....
Notice we didn't set a value for second index but it returns 0. Should I assume that when declaring an array with n values, those values will be initialized to 0 automatically or should I still initialize the array with all 0s doing something like this:
Code:
for(i=0;i<sizeof(arr);i++) {
arr[i]=0;
}
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Jun 22, 2013
Suppose I wished to initialize a dynamically allocated array of integers to zero. Would I do better to use calloc() or malloc + iterate over all entries setting each to zero? Which one is regarded as a better approach?
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Dec 8, 2014
I am trying to initialize a 2D char array of strings into POSIX shared memory to be shared between 3 other processes. There are plenty of tutorials on how to use a pointer to share a single string or an integer between processes, but I could find no examples on how to initialize 1D or 2D arrays using mmap(). I have posted what I have so far below. It is the first program, which creates the shared memory object and initialize the array char files[20][2][100] with the value files[0][0][0] = '