C++ :: Pointers Point To Address In Memory

Sep 30, 2013

Pointers point to an address in memory. What if I used 3 pointers: 2 to mark the first/last nodes, and the third to mark the current node being referenced? I would wrap it in a class (to make the memory management automatic, of course), but is this practical?? maybe some pseudo code will get the juices flowing:

template<class type>
class supercondensed_list{
public:
supercondensed_list();
~supercondensed_list();

[code].....

Any things I should take into consideration? I'm not exactly the most experienced with pointers, and manually managing memory, but I think it's worth trying. If this works, then my programs should, in theory, be 100% memory efficient.

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Visual C++ :: Address Of Entry Point In Binary File?

Dec 28, 2013

How can I find/calculate the address of the entry point for an exe binary file using its PE32 optional header?

I have added a picture, where it says (file addr) thats the address I want to know how to calculate

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C :: Create Array Of Pointers To Pointers Which Will Point To Array Of Pointers

Feb 28, 2014

I'm trying to create an array of pointers to pointers which will point to array of pointers (to strings) I tried

Code:

int i;
char *string[]={
"my name is dave",
"we like to dance together",
"sunny day",
"hello",

[code]...

the app keeps crashing , I don't know how to make the array-elements to point to another array-elements..

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C/C++ :: How To Print The Value At Memory Address

Nov 20, 2012

I have written a C program without variable. And I want to print the value at that memory location.How to print that value?

code is like:-

int main()
 {
     printf("Enter value:");
     scanf("%d",1245024);
     /* how to print the value here */   
 return 0;
 }

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C :: Point Of Function Pointers

Sep 27, 2014

I'm wondering about the point of pointers to functions. When is it used?I saw the below example. It doesn't make sense to me. I mean we can easily write code that does the same without having to use pointers.

Code:

#include <stdio.h>
int addInt(int a, int b); // Adds 2 integers
int add5to4(int (*function_pointer)(int, int));
int main(void)
{
int sum;
int (*function_pointer)(int, int);
}

[code]....

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C :: How To Collect Memory Address Of Day To Day Workload

Jan 14, 2014

I am working on something that requires the memory address of my computers workload.. collect the trace files? and what trace file as well..

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C++ :: Finding Memory Address For Characters

Sep 9, 2013

I've recently been reading tutorials on arrays and their aquaintance with memory addresses. So, I completely understand how an array's name, when defined, is a constant pointer to its first element's address.

My problem, however, lies with characters, and how they are basically arrays except with a null terminator for the last index. What I've come to undestand, is that, when defining a character variable, each 'character' has a memory address it is associated with.

For example:

char name[] = {"Hello"}; // | 'H' | 'e' | 'l' | 'l' | 'o' | '/0' |

An address holds the value of 'H'.
An address holds the value of 'e'.
An address holds the value of 'l' and so on.

I have come to believe this is false, however. Mainly from a simple std::cout command.

std::cout << &name << std::endl; // attempt 1
std::cout << &name[0] << std::endl; // attempt 2

The first attempt, as I assumed, should print the address of the first element.
The second attempt, as I assumed, did not. I figured, &names[0] would print the address of the first element, which should have been the same as &names.

So, this brings me to my question, are characters formed of constant addresses, or are the address of individual characters not reachable?

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C++ ::  How To Store Memory Address In A Pointer

Apr 29, 2013

What I'm trying to do is:

int *p;
someType memoryLocation;
cout<<"Enter your memory location: ";
cin >> memoryLocation;
p = memoryLocation;
cout << *p;

I was just messing around with some code, and was curious to if this was possible.

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C/C++ :: Result Is Returning Address In Memory

Jun 30, 2014

The results of my code is supposed to be very simple: return the 2 integers and then their sum. However, it's doing returning the first value, then an address in memory(rather than the 2nd value), and then the 2nd value(rather than the sum). Here is the code:

#include <stdio.h>
#include <stdlib.h>
struct calculator{
double num1;
double num2;
double result;

[Code] .....

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C :: How To Get Memory Address Of A File In Hard Disk

Sep 12, 2013

I made a text file. I can do all File I/O functions in c. no problem! except that "I want to get the memory address of the beginning of that File", so that I can access each character of the file by incrementing memory address.

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C++ :: Integer Pointer - Get Address Without Allocating Memory

Jun 3, 2013

I have an integer pointer and i want its address without allocating memory,

main() {
int *a;
cout<<a;
}

This is giving 00000000 and its but obvious. Now if i use address of a (&a) along with *a,

main() {
int *a;
cout<<a;
cout<<&a;
}

'cout<<a' gives me a constant address but 'cout<<&a' gives me different address.

what is the reason behind & and why behaviour of 'cout<<a' changes when using with &.

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C++ :: How To Check And Allocate Memory From Given Address Range

Jan 2, 2013

A special hardware unit with some storage in it is connected to your computer and is memory-mapped so that its storage is accessible in the address range 0x55500000 – 0x555fffff. You want to interface this hardware unit to your C++ program so that dynamic memory is allocated in this hardware unit, not in your computer’s memory. Implement a class MyHardwareMemAllocator which has the following function.

void * allocMemoryInMyHardware(int numberOfBytesToAllocate);

which returns a pointer to the allocated memory chunk, or null if unable to allocate.

C library calls like malloc are not allowed.

1) How to allocate memory from given address range.
2) How to check whether this required memory space is available or not for allocating

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C++ :: Memory Address Of Class Member Variables?

Jun 22, 2013

Suppose I have two classes, MyClassX and MyClassY, each with two member variables, as defined below. I create an object instance of each class, and then create a pointer to each member variable for each object:

Code:
class MyClassX
{
public:
int a;
double b;
MyClassX(int _a, double _b)

[code]....

After converting the hexadecimal to decimal, it appears that with MyClassX, pxb is 8 bytes from pxa, whereas for MyClassY, pya is only 4 bytes from pyb. This makes sense for MyClassY, because the first member variable to be stored is an int, and so will occupy 4 bytes. However, why should this be any different for MyClassX, which also has an int as the first member variable, so shouldn't this also occupy 4bytes?

The reason I have come across this problem is that I am looking into streaming objects to memory and then loading them again. (I know boost can do this, but I am trying it out myself from scratch.) Therefore, this is causing an issue, because I cannot just assume that the size of memory occupied by an object is just the sum of the sizes of its member variables. MyClassX is 8 bytes larger than MyClassY, even though the intuition is that it should only occupy 4 bytes more due to a double being replaced by an int.

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C :: Is Extra Memory Allocated For Storing Address Of Array

Jul 8, 2014

When declaring char array[10], memory is allocated for 10 1-bit memory locations. Is extra memory allocated for storing the address of array[0]? In expressions, is array equivalent to a pointer constant or is it an identifier for a memory cell containing the address of array[0]? In other words, is array a variable or an alias for &array[0]?

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C++ :: Memory Allocated To Vector At Certain Point In Time?

May 7, 2013

I have a pretty big std::vector<matrix>, where matrix is a custom class defined by me. I would like to know how much memory has been allocated to that vector at a certain point in time. Is there any way of doing this in c++?

Or is my only shot, taking a look at the task monitor of windows/unix/whatever at execution time to estimate this?

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C++ :: Vector Of Void Pointers Which Point To Array Of Characters

Jan 21, 2014

This code work perfectly, as follows.

Code #A:

#include <iostream>
#include <cstring>
#include <vector>
using namespace std;
typedef std::vector <void *> gr_vector_void_star;
gr_vector_void_star output_items;

[Code] .....

Output of above code #A:

char * sentence = "Angel";
for (int i=0; i < 5; i++)
{ out[i] = sentence[i]; } // error: invalid conversion from 'char' to 'char*' [-fpermissive]

It fails to compile with error message "invalid conversion from 'char' to 'char*'".

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C++ :: Overloading Stream Operator - Return Memory Address Instead Object

Jul 26, 2012

Try to implement overloading << operator. If I done it void then everything work fine (see comment out) if I make it class of ostream& then the operator return to me some memory address.

Code:
#ifndef Point_HPP // anti multiply including gates
#define Point_HPP
#include <sstream>
class Point {
private:// declaration of private data members
double x;// X coordinate
double y;// Y coordinate

[Code] .....

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C++ :: How 3 Pointers Have A Link In Memory

Sep 2, 2014

declare

int *p[3];

that gives an array with 3 pointers, but how 3 pointers can have a link in the memory?

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C++ :: Memory Addresses Of Pointers To Structs

Apr 19, 2014

I have this struct declaration to create a linked list

struct node {
string y;
node* next;
};

If I create a linked list of 3 nodes

A->B->C->NULL

A->y is "a"
B->y is "b"
C->y is "c"

Since they are consecutive in memory. How far apart are the strings in memory?

I tried doing something like

int n = &(head->next->x)-&(head->x);

The problem is that I got 6 while debugging and 2 otherwise.

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C :: Double Pointers And Dynamic Memory Allocation?

Nov 16, 2013

we are currently covering double pointers and memory allocation. Currently getScrabbleWords is not working. when I compile with commented code (Main() works fine) I get a segmentation fault.

This is the purpose of getScrabbleWords:

char **getScrabbleWords(char **allWords, char letters[]):

This function takes an array of char* values (i.e. strings) representing all the words read from wordlist.txt. Each of these words is tested by callingcanWeMakeIt as a helper function, and pointers to the words that can be made are put into an array, myWords. Note, copies of the words are not made! In order to indicate the end of myWords, we terminate with a NULL pointer. Thus, if N words can be made from letters then myWords should have length N+1.

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C++ :: Initializing Pointers To Memory Addresses Or Values?

Aug 31, 2014

What is the difference between initializing pointers to a memory address using the address operator like int *pointer = &x; or initializing it to a value like int *pointer = x; .. in other words how does p and q point to the same memory address in:

const int ARRAY_LEN = 100;
int arr [ ARRAY_LEN ];
int *p = arr;
int *q = &arr[0];

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C++ :: Pointers And Images - Memory Access Violation

Nov 20, 2014

I get a memory access violation when I run the below code. void createNewImage(int width, int height); this function deletes any current image data and creates a new image with the specified width/height and allocates the needed number of pixels dynamically. The new image contains four blocks with different color, red, blue, green, and black.

Code:
#include <iostream>
#include "image.h"
image::image() {
pixels = NULL;
width = 0;
height = 0;

[Code] .....

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C :: Dynamic Memory Allocation - Resize Array Of Pointers

May 23, 2013

Suppose I wished to reallocate memory (resize) an array of pointers. Why does the following not work?(The program runs, yet yields a faulty segmentation error message. Why?):

Code: char **ptrarr = (char**) malloc(sizeof(char*))

Code: ptrarr = (char**) realloc(ptrarr, (capacity) * sizeof(char*));

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C++ :: How To Use Dynamic Memory Allocation And Pointers To Iterate Through The Arrays

Dec 21, 2014

I need to use dynamic memory allocation and use pointers to iterate through the arrays that I have already in this program. I am lost, nothing I do works and where to use the pointers. I am just looking for a push in the right direction so I can finish this project and how I can implement pointers in my program.

#include <iostream>
#include <string>
#include <cstdlib>
#include <iomanip>
#include <stdio.h>
using namespace std;

[Code]...

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C++ :: Correct Values Passed To The Pointers - Memory Corruption

Apr 26, 2012

My project is say that it has memory leaks. When I view it in the debugger, it shows the correct values being passed to the pointers.

Code:
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
bool ConfigGetEntry( char *pcFile, char *pcNameMust, char* &pcResult ) {
char pcBuffer[ 512 ];

[Code] ....

Its saying that i have memory corrupting at..

Code:
if ( !ConfigGetEntry( pcFile, pcName, pcRet ) ) return _strdup( pcDefault );

Also is it normal to have a bad pointer then point data into it to then clear that of the bad pointer. To have valid data now in that pointer.

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C++ :: Creating Array Of Pointers To Base Class To Point To Derived Class Objects Dynamically

Jan 16, 2013

Please consider the following code :

#include <iostream>
using namespace std;
class superclass;
class subclass1;
class subclass2;

[Code] ....

As you can see I want to create a dynamically allocated storage of references to a parent class each of which can then point to a child class, how ever I do not know how to extract the child class out again from that array so i may access its variable b.

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