I want to take a starting IP on a local network, and loop through to an ending IP on a local network, pinging all the IP addresses in between. For instance, ping all IP addresses between 192.168.1.1 - 192.168.1.255 (user enters desired starting IP and ending IP in text boxes).
I have the ping functionality working, and i can make it all work with lots of messy string parsing.. but it seems sloppy to me.
I have to split the strings (start and end IP) to get the last octet, then subtract to get the range of IPs. Then loop through, adding 1 to the last octet, and converting back to a string each time.
The C# Ping class can use either a string or an IPaddress for its Send method. If I use IPAddress, I just have to convert it from the text box it originates in, but the adding 1 to the last octet in the loop is a hassle.
Anyway, I guess the only question I have is, if you had to loop through a range of IP addresses, how would YOU do it?
public Job(string ipStartIn, string ipEndIn) {
long ip1 = Convert.ToInt64(ipStartIn);
long ip2 = Convert.ToInt64(ipEndIn);
IPStart = new IPAddress(ip1);
IPEnd = new IPAddress (ip2);
this.deviceAlive = false;
Is it possible to create a class that stores (non-const) references to some objects and enables users direct access by using range-based for loops on them?
Code: class container { public: void add(int& value); void remove(int& value); ... }; int main() { container c; for (auto& value:c) { // `value' should be accessible as type `int&' instead of being a pointer, `std::reference_wrapper<int>' or something like that } }
I was wondering if it is possible to check if two addresses, so pointers are equal.I was saving the address of an array, and later wanted to identify it by the address, so if my area has the address: int *my_array; // is equal to: 0x1e9aa3a2c ...Later when I go through a list of pointers like:
list= 0x1e9c7e060 0x1e9ba6640 0x1e9aa3a2c <== my address 0x1e9aa3a2c
I want the third one to be equal to my list, but with == it didn't work for me.
I'm taking a university course and one of our first projects dealing with C is to write a hash table (with chaining as a collision solution) that will hash loads of hexadecimal values into the table. I'm just brain storming right now but how practical is it to hash the values by converting them to decimal and working with that value in another function to organize the values? I'm thinking this might take a lot of time and memory because our code will be tested with text files that could have a few lines of hexadecimal addresses or millions of them.
"Write a program that compares the memory addresses of two different variables on the stack and prints out the order of the variables by numerical order of their addresses.
Does my solution look correct
Code: #include <iostream> using namespace std; int main() { int one = 1; int two = 2; if (&one < &two) cout << one << " " << &one << " " << two << &two << endl; else cout << two << " " << &two << " " << one << " " << &one << endl; }
My question is this: Is it possible to determine where functions are stored at compile time, so that at run time you can pass the memory address as a pointer to the interrupt handler so that it can directly call the function at memory location 'X'?
The newest project I'm working on would require to either somehow capture these addresses or to find a work-around so that instead of passing the pointer to the interrupt handler, the software would then need to be able to be non-interruptable.
What this is, is a more recent assignment and my question is if my errors are directly related to passing structure addresses to functions. I've tried several syntax variations at the beginning of my loops such as this one:
while (choice != "Q" || "q")
But the loops will not run since I introduce polar to rectangular and the choice element. My last working code was rectangular to polar and all of it worked fine.
#include<iostream> #include<cmath> using namespace std; //structure declarations struct polar { double distance; //distance from origin double angle; //direction from origin
What is the difference between initializing pointers to a memory address using the address operator like int *pointer = &x; or initializing it to a value like int *pointer = x; .. in other words how does p and q point to the same memory address in:
const int ARRAY_LEN = 100; int arr [ ARRAY_LEN ]; int *p = arr; int *q = &arr[0];
I used a heap viewer to check for memory leaks. I have many of them and its hard to find out where it is not being freed. Is their a way to use the debugger to log the addresses of the data it allocated on the heap. This way I can trace it back. Or is their any other way to fix memory leaks properly.
so i have two classes ( main and another one ask ) in main i have defined 3 arrays (char drivers[250] ,offences[250] , owners[250]) and also included their pointers ( char *drivers_ptr,*offences_ptr,8owners_ptr)my problem is that i need to set values (actually 1 string of 250 chars to each of these arrays BUT from the class ask without making these arrays global -as this is prohibited by my university exercise !- )
so my question is how will i manage to save data to the arrays that i have defined in main using their addresses(through the pointers of each one that i have passed to the ask class) from the ask class ?
I need to create a TCP/IP program using visual studios MFC that displays all client's IP addresses that are connected to the client.
The MFC application just has a list box and a button. The client can be a simple console application. When the button is clicked, the list box gets populated with all ip addresses of connected clients.
the question is; Write a program that prints out the memory addresses of each element in a two-dimensional array. Check to see if the values printed out make sense to you based on the way I explained it before.
Below is the code I have done. I am having problems printing the "-" sign to keep formatting with the board when the user enter in different dimensions other than [4][4].
Code:
#include <iostream> using namespace std; void printTable (int x, int y) { int **p_p_twoDimension = new int* [y]; for (int i = 0; i < y; i++) { p_p_twoDimension[i] = new int [x];}
I am trying to write a loop that will iterate through a char array in C and pull the IP addresses and test them to see if they respond. My ultimate goal is to have the first one that responds returned in the function, but the loop is not running correctly. It will run through right the first time, but then will start over again.
Code output: Contents of srList b4 loop: 1.1.1.1 Server List: 1.1.1.1 result is "1.1.1.1" Hitting else loop Contents of srList in else: 2.2.2.2 result is "2.2.2.2" result is "2.2.2.2" Contents of srList b4 loop: 1.1.1.1 Server List: 1.1.1.1 result is "1.1.1.1" Hitting else loop Contents of srList in else: (null)
I have been trying to get this piece of code to work but it seems to be running infinitely. What i'm trying to do is that whenever the iterator points to the map element, I check whether the element is 1 or 0. If it is 0, *do something*. But if it isn't, it should not do anything and proceed to the next element in the map.
//infinite loop - not working! for (MapType::iterator p = pwCounter.begin(); p != pwCounter.end(); ++p) { if (p->second.second != 1) {
I have a class with a .h and a .cpp file. (I'm unique!) In the .cpp file, I have a loop and a nested loop. It worked fine when it wasn't in a separate file. Now, the loops will not loop and the value found at the end is some random out of the all park number because no looping took place. I am positive that the conditions and variables are set properly.
I am having a little bit of trouble with what should be a simple part in my code. For some reason it keeps looping the name part of the program and I seem to be passing over the problem in the code.
Here is the code:
#include <iostream> #include <string> using namespace std;
how to recursively modify my program. The problem I'm hacing is the the program is not looping correctly and also not printing the correct number. I've calculated the payoff correctly, also I've only been able to print the first section of R3. I can't figure out how to loop it to get R2 to stay at 2 then go to 3 after all possiblities of R2 at 2. Enventually, R1 will change to 2 then 3; 3 being the highest number earned. To be mentioned that will be three recursive function loopR1, loopR2, and loopR3 for each column.
The result of the program should look like:
R1 R2 R3 1 1 1 payoff is 1 1 1 2 .......... 1 1 1 3 .......... 1 1 2 1 .......... 1 1 2 2 .......... 1 ... ... ... 3 3 2 .............. 5 this is what I have so far:
#include <stdio.h> #include <stdlib.h> int payOff(int r1, int r2, int r3); void loopR3(int R3, int upto); void loopR2(int R2, int upto);
The glucometer stores the tests and the code just pulls the most recent one, however even if I unplug the glucometer the first if statement keeps repeating and the LED in pin 12 keeps shining. Is it the if statement itself malfunctioning, or is the Arduino storing the data it pulled and just repeatedly plugging that into the if loop?
You are to create a program using nested looping. Your program is to have a menu asking the user to select which pattern to create and how many rows to use (it should accept 1 to 10 rows and keep the aspect ratio of the pattern). The patterns are 1 - Box, 2 - V, 3 - Inverted V. Note, if I select pattern 1 with 10 rows, the box will have 10 asterisks in the first row.
Okay so i came up with the box but i have been getting stuck at getting the V or inverted V.
struct stu_dat //outside main function { int rollno; char name[45], float average;
[Code] ....
No compilation problem.when executing prompt waits for inputting rollno, but, as soon as i enter a char string it keeps looping displaying the "want to enter more data?".i cant understand what is going on,as there is no compilation problem and runs good till i input the name.